@@ -584,6 +584,18 @@ private:
|
|||||||
if (target->controller()->life >= target->controller()->initLife)
|
if (target->controller()->life >= target->controller()->initLife)
|
||||||
intValue = 1;
|
intValue = 1;
|
||||||
}
|
}
|
||||||
|
else if (s == "plibrarycount")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
if (target->controller()->game->library->nb_cards)
|
||||||
|
intValue = target->controller()->game->library->nb_cards;
|
||||||
|
}
|
||||||
|
else if (s == "olibrarycount")
|
||||||
|
{
|
||||||
|
intValue = 0;
|
||||||
|
if (target->controller()->opponent()->game->library->nb_cards)
|
||||||
|
intValue = target->controller()->opponent()->game->library->nb_cards;
|
||||||
|
}
|
||||||
else if (s == "highestlifetotal")
|
else if (s == "highestlifetotal")
|
||||||
{
|
{
|
||||||
intValue = target->controller()->life <= target->controller()->opponent()->life? target->controller()->opponent()->life:target->controller()->life;
|
intValue = target->controller()->life <= target->controller()->opponent()->life? target->controller()->opponent()->life:target->controller()->life;
|
||||||
@@ -6064,9 +6076,12 @@ class AADepleter: public ActivatedAbilityTP
|
|||||||
public:
|
public:
|
||||||
string nbcardsStr;
|
string nbcardsStr;
|
||||||
bool toexile;
|
bool toexile;
|
||||||
|
bool cascade;
|
||||||
AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
|
AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
|
||||||
int who = TargetChooser::UNSET, bool toexile = false);
|
int who = TargetChooser::UNSET, bool toexile = false, bool cascade = false);
|
||||||
int resolve();
|
int resolve();
|
||||||
|
string Cascade;
|
||||||
|
void toCastCard(MTGCardInstance * card);
|
||||||
const string getMenuText();
|
const string getMenuText();
|
||||||
AADepleter * clone() const;
|
AADepleter * clone() const;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -89,6 +89,7 @@ public:
|
|||||||
bool isMorphed;
|
bool isMorphed;
|
||||||
bool isFlipped;
|
bool isFlipped;
|
||||||
bool isPhased;
|
bool isPhased;
|
||||||
|
bool isCascaded;
|
||||||
int phasedTurn;
|
int phasedTurn;
|
||||||
bool graveEffects;
|
bool graveEffects;
|
||||||
bool exileEffects;
|
bool exileEffects;
|
||||||
|
|||||||
@@ -261,24 +261,72 @@ AADamager * AADamager::clone() const
|
|||||||
|
|
||||||
|
|
||||||
//AADepleter
|
//AADepleter
|
||||||
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile) :
|
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile, bool cascade) :
|
||||||
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile)
|
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile),cascade(cascade)
|
||||||
{
|
{
|
||||||
|
Cascade = "Cascade";
|
||||||
}
|
}
|
||||||
int AADepleter::resolve()
|
int AADepleter::resolve()
|
||||||
{
|
{
|
||||||
Player * player = getPlayerFromTarget(getTarget());
|
Player * player = getPlayerFromTarget(getTarget());
|
||||||
|
|
||||||
if (player)
|
if (player)
|
||||||
{
|
{
|
||||||
WParsedInt numCards(nbcardsStr, NULL, source);
|
WParsedInt numCards(nbcardsStr, NULL, source);
|
||||||
MTGLibrary * library = player->game->library;
|
MTGLibrary * library = player->game->library;
|
||||||
|
MTGRemovedFromGame * exile = player->game->exile;
|
||||||
|
MTGCardInstance * viable = NULL;
|
||||||
|
int counter = 0;
|
||||||
for (int i = 0; i < numCards.getValue(); i++)
|
for (int i = 0; i < numCards.getValue(); i++)
|
||||||
{
|
{
|
||||||
if (library->nb_cards)
|
if (library->nb_cards)
|
||||||
{
|
{
|
||||||
if(toexile)
|
if(cascade)
|
||||||
|
{
|
||||||
|
for(int z = library->nb_cards; z >= 0; z--)
|
||||||
|
{
|
||||||
|
if(!library->cards[z]->isLand() && (library->cards[z]->getManaCost()->getConvertedCost() < source->getManaCost()->getConvertedCost()))
|
||||||
|
{
|
||||||
|
viable = library->cards[z];
|
||||||
|
player->game->putInZone(viable, library, exile);
|
||||||
|
{
|
||||||
|
vector<MTGCardInstance*>selectedCards;
|
||||||
|
for(int j=0; j < library->nb_cards; j++)
|
||||||
|
{
|
||||||
|
if(library->cards[j]->isCascaded)
|
||||||
|
{
|
||||||
|
library->cards[j]->isCascaded = false;
|
||||||
|
selectedCards.push_back(library->cards[j]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(selectedCards.size())
|
||||||
|
{
|
||||||
|
std::random_shuffle ( selectedCards.begin(), selectedCards.end() );
|
||||||
|
for(unsigned int i = 0; i < selectedCards.size();++i)
|
||||||
|
{
|
||||||
|
vector<MTGCardInstance *>oldOrder = library->cards;
|
||||||
|
vector<MTGCardInstance *>newOrder;
|
||||||
|
newOrder.push_back(selectedCards[i]);
|
||||||
|
for(unsigned int k = 0;k < oldOrder.size();++k)
|
||||||
|
{
|
||||||
|
MTGCardInstance * rearranged = oldOrder[k];
|
||||||
|
if(rearranged != selectedCards[i])
|
||||||
|
newOrder.push_back(rearranged);
|
||||||
|
}
|
||||||
|
library->cards = newOrder;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
toCastCard(viable->next);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
library->cards[library->nb_cards - 1]->isCascaded=true;
|
||||||
|
counter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(toexile)
|
||||||
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile);
|
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile);
|
||||||
else
|
else
|
||||||
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
|
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
|
||||||
@@ -288,9 +336,22 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AADepleter::toCastCard(MTGCardInstance * thisCard)
|
||||||
|
{
|
||||||
|
MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), thisCard, thisCard,false,false,true,"","",false,false);
|
||||||
|
//ac->oneShot=true;
|
||||||
|
//ac->addToGame();
|
||||||
|
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac, thisCard,true);
|
||||||
|
MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), thisCard,NULL,ma1);
|
||||||
|
ga1->resolve();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const string AADepleter::getMenuText()
|
const string AADepleter::getMenuText()
|
||||||
{
|
{
|
||||||
if(toexile)
|
if(cascade)
|
||||||
|
return Cascade;
|
||||||
|
else if(toexile)
|
||||||
return "Ingest";
|
return "Ingest";
|
||||||
return "Deplete";
|
return "Deplete";
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2684,6 +2684,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
|||||||
return a;
|
return a;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Cascade
|
||||||
|
vector<string> splitCascade = parseBetween(s, "cascade:", " ", false);
|
||||||
|
if (splitCascade.size())
|
||||||
|
{
|
||||||
|
Targetable * t = spell ? spell->getNextTarget() : NULL;
|
||||||
|
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitCascade[1], NULL, who, false,true);
|
||||||
|
a->oneShot = 1;
|
||||||
|
return a;
|
||||||
|
}
|
||||||
|
|
||||||
//modify turns
|
//modify turns
|
||||||
vector<string> splitModTurn = parseBetween(s, "turns:", " ", false);
|
vector<string> splitModTurn = parseBetween(s, "turns:", " ", false);
|
||||||
if (splitModTurn.size())
|
if (splitModTurn.size())
|
||||||
|
|||||||
@@ -168,6 +168,7 @@ void MTGCardInstance::initMTGCI()
|
|||||||
isMorphed = false;
|
isMorphed = false;
|
||||||
isFlipped = false;
|
isFlipped = false;
|
||||||
isPhased = false;
|
isPhased = false;
|
||||||
|
isCascaded = false;
|
||||||
phasedTurn = -1;
|
phasedTurn = -1;
|
||||||
didattacked = 0;
|
didattacked = 0;
|
||||||
didblocked = 0;
|
didblocked = 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user