@@ -584,6 +584,18 @@ private:
|
||||
if (target->controller()->life >= target->controller()->initLife)
|
||||
intValue = 1;
|
||||
}
|
||||
else if (s == "plibrarycount")
|
||||
{
|
||||
intValue = 0;
|
||||
if (target->controller()->game->library->nb_cards)
|
||||
intValue = target->controller()->game->library->nb_cards;
|
||||
}
|
||||
else if (s == "olibrarycount")
|
||||
{
|
||||
intValue = 0;
|
||||
if (target->controller()->opponent()->game->library->nb_cards)
|
||||
intValue = target->controller()->opponent()->game->library->nb_cards;
|
||||
}
|
||||
else if (s == "highestlifetotal")
|
||||
{
|
||||
intValue = target->controller()->life <= target->controller()->opponent()->life? target->controller()->opponent()->life:target->controller()->life;
|
||||
@@ -6064,9 +6076,12 @@ class AADepleter: public ActivatedAbilityTP
|
||||
public:
|
||||
string nbcardsStr;
|
||||
bool toexile;
|
||||
bool cascade;
|
||||
AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
|
||||
int who = TargetChooser::UNSET, bool toexile = false);
|
||||
int who = TargetChooser::UNSET, bool toexile = false, bool cascade = false);
|
||||
int resolve();
|
||||
string Cascade;
|
||||
void toCastCard(MTGCardInstance * card);
|
||||
const string getMenuText();
|
||||
AADepleter * clone() const;
|
||||
};
|
||||
|
||||
@@ -89,6 +89,7 @@ public:
|
||||
bool isMorphed;
|
||||
bool isFlipped;
|
||||
bool isPhased;
|
||||
bool isCascaded;
|
||||
int phasedTurn;
|
||||
bool graveEffects;
|
||||
bool exileEffects;
|
||||
|
||||
@@ -261,24 +261,72 @@ AADamager * AADamager::clone() const
|
||||
|
||||
|
||||
//AADepleter
|
||||
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile) :
|
||||
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile)
|
||||
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile, bool cascade) :
|
||||
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile),cascade(cascade)
|
||||
{
|
||||
|
||||
Cascade = "Cascade";
|
||||
}
|
||||
int AADepleter::resolve()
|
||||
{
|
||||
Player * player = getPlayerFromTarget(getTarget());
|
||||
|
||||
if (player)
|
||||
{
|
||||
WParsedInt numCards(nbcardsStr, NULL, source);
|
||||
MTGLibrary * library = player->game->library;
|
||||
MTGRemovedFromGame * exile = player->game->exile;
|
||||
MTGCardInstance * viable = NULL;
|
||||
int counter = 0;
|
||||
for (int i = 0; i < numCards.getValue(); i++)
|
||||
{
|
||||
if (library->nb_cards)
|
||||
{
|
||||
if(toexile)
|
||||
if(cascade)
|
||||
{
|
||||
for(int z = library->nb_cards; z >= 0; z--)
|
||||
{
|
||||
if(!library->cards[z]->isLand() && (library->cards[z]->getManaCost()->getConvertedCost() < source->getManaCost()->getConvertedCost()))
|
||||
{
|
||||
viable = library->cards[z];
|
||||
player->game->putInZone(viable, library, exile);
|
||||
{
|
||||
vector<MTGCardInstance*>selectedCards;
|
||||
for(int j=0; j < library->nb_cards; j++)
|
||||
{
|
||||
if(library->cards[j]->isCascaded)
|
||||
{
|
||||
library->cards[j]->isCascaded = false;
|
||||
selectedCards.push_back(library->cards[j]);
|
||||
}
|
||||
}
|
||||
if(selectedCards.size())
|
||||
{
|
||||
std::random_shuffle ( selectedCards.begin(), selectedCards.end() );
|
||||
for(unsigned int i = 0; i < selectedCards.size();++i)
|
||||
{
|
||||
vector<MTGCardInstance *>oldOrder = library->cards;
|
||||
vector<MTGCardInstance *>newOrder;
|
||||
newOrder.push_back(selectedCards[i]);
|
||||
for(unsigned int k = 0;k < oldOrder.size();++k)
|
||||
{
|
||||
MTGCardInstance * rearranged = oldOrder[k];
|
||||
if(rearranged != selectedCards[i])
|
||||
newOrder.push_back(rearranged);
|
||||
}
|
||||
library->cards = newOrder;
|
||||
}
|
||||
}
|
||||
}
|
||||
toCastCard(viable->next);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
library->cards[library->nb_cards - 1]->isCascaded=true;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(toexile)
|
||||
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile);
|
||||
else
|
||||
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
|
||||
@@ -288,9 +336,22 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
|
||||
return 1;
|
||||
}
|
||||
|
||||
void AADepleter::toCastCard(MTGCardInstance * thisCard)
|
||||
{
|
||||
MTGAbility *ac = NEW AACastCard(game, game->mLayers->actionLayer()->getMaxId(), thisCard, thisCard,false,false,true,"","",false,false);
|
||||
//ac->oneShot=true;
|
||||
//ac->addToGame();
|
||||
MayAbility *ma1 = NEW MayAbility(game, game->mLayers->actionLayer()->getMaxId(), ac, thisCard,true);
|
||||
MTGAbility *ga1 = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), thisCard,NULL,ma1);
|
||||
ga1->resolve();
|
||||
return;
|
||||
}
|
||||
|
||||
const string AADepleter::getMenuText()
|
||||
{
|
||||
if(toexile)
|
||||
if(cascade)
|
||||
return Cascade;
|
||||
else if(toexile)
|
||||
return "Ingest";
|
||||
return "Deplete";
|
||||
}
|
||||
|
||||
@@ -2684,6 +2684,16 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
}
|
||||
|
||||
//Cascade
|
||||
vector<string> splitCascade = parseBetween(s, "cascade:", " ", false);
|
||||
if (splitCascade.size())
|
||||
{
|
||||
Targetable * t = spell ? spell->getNextTarget() : NULL;
|
||||
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitCascade[1], NULL, who, false,true);
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
|
||||
//modify turns
|
||||
vector<string> splitModTurn = parseBetween(s, "turns:", " ", false);
|
||||
if (splitModTurn.size())
|
||||
|
||||
@@ -168,6 +168,7 @@ void MTGCardInstance::initMTGCI()
|
||||
isMorphed = false;
|
||||
isFlipped = false;
|
||||
isPhased = false;
|
||||
isCascaded = false;
|
||||
phasedTurn = -1;
|
||||
didattacked = 0;
|
||||
didblocked = 0;
|
||||
|
||||
Reference in New Issue
Block a user