(POR):
- Wording update
This commit is contained in:
@@ -92,12 +92,13 @@ type=Instant
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[/card]
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[card]
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text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
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auto=foreach(*[land;red]|opponenthand) draw:1
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auto=foreach(mountain|opponenthand) draw:1
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auto=foreach(*[red]|opponenthand) draw:1
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id=4249
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name=Baleful Stare
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rarity=U
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type=Sorcery
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mana={2}{U}
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type=Sorcery
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[/card]
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[card]
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text=Bee Sting deals 2 damage to target creature or player.
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@@ -121,12 +122,12 @@ mana={X}{R}
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[/card]
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[card]
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text=You gain 3 life for each creature attacking you.
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auto=foreach(creature[attacking]|opponentinplay) life:3
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auto=foreach(creature[attacking]|opponentBattlefield) life:3
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id=4375
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name=Blessed Reversal
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rarity=R
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type=Instant
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mana={1}{W}
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type=Instant
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[/card]
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[card]
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text=Tap all nonwhite creatures.
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@@ -134,8 +135,8 @@ auto=tap all(creature[-white])
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id=4376
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name=Blinding Light
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rarity=R
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type=Sorcery
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mana={2}{W}
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type=Sorcery
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[/card]
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[card]
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text=Flying
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@@ -163,15 +164,15 @@ abilities=swampwalk
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[/card]
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[card]
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text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
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abilities=swampwalk
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id=4211
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name=Bog Wraith
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rarity=U
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type=Creature
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mana={3}{B}
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power=3
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type=Creature
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subtype=Wraith
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power=3
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toughness=3
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abilities=swampwalk
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[/card]
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[card]
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text=Destroy all Islands.
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@@ -193,14 +194,14 @@ power=1
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toughness=4
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[/card]
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[card]
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text=Return target creature card from your graveyard to play.
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text=Return target creature card from your graveyard to the battlefield.
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target=creature|mygraveyard
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auto=moveTo(myinplay)
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auto=moveTo(myBattlefield)
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id=4378
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name=Breath of Life
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rarity=C
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type=Sorcery
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mana={3}{W}
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type=Sorcery
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[/card]
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[card]
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text=Islandwalk
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@@ -222,23 +223,23 @@ auto=damage:2
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id=4331
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name=Burning Cloak
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rarity=C
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type=Sorcery
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mana={R}
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type=Sorcery
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[/card]
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[card]
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text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared.
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alias=1217
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id=4250
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name=Capricious Sorcerer
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rarity=R
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mana={2}{U}
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type=Creature
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subtype=Human Wizard
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auto={T}:Damage:1 target(creature,player)
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power=1
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toughness=1
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[/card]
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[card]
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text=Target creature gains flying until end of turn. Draw a card
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text=Target creature gains flying until end of turn. Draw a card.
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target=creature
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auto=flying
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auto=draw:1
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@@ -259,88 +260,77 @@ power=2
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toughness=1
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[/card]
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[card]
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text=Flying Cloud Dragon can block only creatures with flying.
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abilities=cloud,flying
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text=Flying Cloud Dragon can block only creatures with flying.
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id=4252
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name=Cloud Dragon
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rarity=R
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type=Creature
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mana={5}{U}
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power=5
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type=Creature
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subtype=Illusion Dragon
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power=5
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toughness=4
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abilities=cloud,flying
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[/card]
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[card]
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text=Flying Cloud Pirates can block only creatures with flying.
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abilities=cloud,flying
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text=Flying Cloud Pirates can block only creatures with flying.
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id=4253
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name=Cloud Pirates
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rarity=C
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type=Creature
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mana={U}
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power=1
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type=Creature
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subtype=Human Pirate
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power=1
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toughness=1
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abilities=cloud,flying
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[/card]
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[card]
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text=Flying Cloud Spirit can block only creatures with flying.
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abilities=cloud,flying
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text=Flying Cloud Spirit can block only creatures with flying.
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id=4254
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name=Cloud Spirit
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rarity=U
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type=Creature
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mana={2}{U}
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power=3
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type=Creature
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subtype=Spirit
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power=3
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toughness=1
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abilities=cloud,flying
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[/card]
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[card]
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text=Craven Giant can't block.
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id=4332
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abilities=cantblock
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name=Craven Giant
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rarity=C
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type=Creature
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mana={2}{R}
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power=4
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type=Creature
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subtype=Giant
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power=4
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toughness=1
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abilities=cantblock
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[/card]
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[card]
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text=Craven Knight can't block.
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id=4213
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name=Craven Knight
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abilities=cantblock
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rarity=C
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type=Creature
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mana={1}{B}
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power=2
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
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target=*|mylibrary
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auto=moveTo(mylibrary)
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auto=life:-2 controller
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id=4215
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name=Cruel Tutor
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rarity=R
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type=Sorcery
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mana={2}{B}
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abilities=cantblock
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[/card]
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[card]
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text=Deep-Sea Serpent can't attack unless defending player controls an Island.
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abilities=cantattack
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auto=aslongas(island|opponentinplay) -cantattack
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auto=aslongas(island|opponentBattlefield) -cantattack
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id=4258
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name=Deep-Sea Serpent
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rarity=U
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type=Creature
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mana={4}{U}{U}
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power=5
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type=Creature
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subtype=Serpent
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power=5
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toughness=5
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abilities=cantattack
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[/card]
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[card]
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text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
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@@ -376,7 +366,7 @@ toughness=2
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abilities=flying
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[/card]
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[card]
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text=Destroy all creatures and lands
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text=Destroy all creatures and lands.
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auto=destroy all (creature,land)
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id=4334
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name=Devastation
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@@ -407,7 +397,7 @@ toughness=6
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abilities=flying
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[/card]
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[card]
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text=Flying. When Dread Reaper comes into play, you lose 5 life.
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text=Flying. When Dread Reaper enters the battlefield, you lose 5 life.
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auto=life:-5
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id=4217
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name=Dread Reaper
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@@ -425,8 +415,8 @@ id=4218
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name=Dry Spell
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auto=damage:1 all(creature,player)
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rarity=U
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type=Sorcery
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mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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text=Earthquake deals X damage to each creature without flying and each player.
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@@ -434,8 +424,8 @@ alias=1289
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id=4335
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name=Earthquake
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rarity=R
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type=Sorcery
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mana={X}{R}
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type=Sorcery
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[/card]
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[card]
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text=Forestwalk
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@@ -487,8 +477,8 @@ id=4339
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name=Fire Tempest
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auto=damage:6 all (creature,player)
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rarity=R
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type=Sorcery
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mana={5}{R}{R}
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type=Sorcery
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[/card]
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[card]
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text=Destroy all Plains.
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@@ -496,8 +486,8 @@ auto=destroy all(plains)
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id=4340
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name=Flashfires
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rarity=U
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type=Sorcery
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mana={3}{R}
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type=Sorcery
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[/card]
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[card]
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id=4384
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@@ -513,7 +503,7 @@ toughness=4
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text={T}: Add {G} to your mana pool.
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id=4413
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name=Forest
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auto={T}:add{G}
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auto={T}:Add {G}
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rarity=L
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type=Basic Land
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subtype=Forest
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@@ -522,7 +512,7 @@ subtype=Forest
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text={T}: Add {G} to your mana pool.
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id=4416
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name=Forest
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auto={T}:add{G}
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auto={T}:Add {G}
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rarity=L
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type=Basic Land
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subtype=Forest
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@@ -531,7 +521,7 @@ subtype=Forest
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text={T}: Add {G} to your mana pool.
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id=4414
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name=Forest
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auto={T}:add{G}
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auto={T}:Add {G}
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rarity=L
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type=Basic Land
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subtype=Forest
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@@ -540,19 +530,19 @@ subtype=Forest
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text={T}: Add {G} to your mana pool.
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id=4415
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name=Forest
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auto={T}:add{G}
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auto={T}:Add {G}
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rarity=L
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type=Basic Land
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subtype=Forest
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[/card]
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[card]
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text=You gain 1 life for each Forest in play.
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auto=foreach(Forest)life:1
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text=You gain 1 life for each Forest on the battlefield.
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auto=foreach(forest) life:1
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id=4297
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name=Fruition
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rarity=C
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type=Sorcery
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mana={G}
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type=Sorcery
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[/card]
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[card]
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id=4263
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@@ -597,15 +587,15 @@ power=3
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toughness=2
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[/card]
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[card]
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text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
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text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
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id=4223
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auto=may moveto(myhand) target(creature|mygraveyard)
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name=Gravedigger
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rarity=U
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type=Creature
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mana={3}{B}
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power=2
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type=Creature
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subtype=Zombie
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power=2
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toughness=2
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[/card]
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[card]
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@@ -672,25 +662,25 @@ type=Sorcery
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text=Hulking Cyclops can't block.
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id=4345
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name=Hulking Cyclops
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abilities=cantblock
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rarity=U
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type=Creature
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mana={3}{R}{R}
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power=5
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type=Creature
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subtype=Cyclops
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power=5
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toughness=5
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abilities=cantblock
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[/card]
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[card]
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text=Hulking Goblin can't block.
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id=4346
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abilities=cantblock
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name=Hulking Goblin
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rarity=C
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type=Creature
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mana={1}{R}
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power=2
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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abilities=cantblock
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[/card]
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[card]
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text=Hurricane deals X damage to each creature with flying and each player.
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@@ -703,7 +693,7 @@ type=Sorcery
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=4424
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name=Island
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rarity=L
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@@ -712,7 +702,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=4422
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name=Island
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rarity=L
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@@ -721,7 +711,7 @@ subtype=Island
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[/card]
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[card]
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text={T}: Add {U} to your mana pool.
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auto={T}:add {U}
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auto={T}:Add {U}
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id=4423
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name=Island
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rarity=L
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@@ -733,10 +723,10 @@ text=Jungle Lion can't block.
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id=4302
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name=Jungle Lion
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rarity=C
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type=Creature
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mana={G}
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power=2
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type=Creature
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subtype=Cat
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power=2
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toughness=1
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abilities=cantblock
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[/card]
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@@ -758,10 +748,10 @@ auto={T}:destroy target(creature[tapped])
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id=4227
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name=King's Assassin
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rarity=R
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type=Creature
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mana={1}{B}{B}
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power=1
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type=Creature
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subtype=Human Assassin
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power=1
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toughness=1
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[/card]
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[card]
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@@ -821,8 +811,8 @@ auto=discard:1
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id=4229
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name=Mind Knives
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rarity=C
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type=Sorcery
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mana={1}{B}
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type=Sorcery
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[/card]
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[card]
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id=4351
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@@ -836,12 +826,12 @@ toughness=3
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[/card]
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[card]
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text=Untap all creatures you control.
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auto=untap all(creature|myinplay)
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auto=untap all(creature|myBattlefield)
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id=4303
|
||||
name=Mobilize
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||||
rarity=C
|
||||
type=Sorcery
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||||
mana={G}
|
||||
type=Sorcery
|
||||
[/card]
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[card]
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text=Target creature gets +4/+4 until end of turn.
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@@ -867,7 +857,7 @@ abilities=flying
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[/card]
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||||
[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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||||
auto={T}:Add {R}
|
||||
id=4420
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||||
name=Mountain
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rarity=L
|
||||
@@ -876,7 +866,7 @@ subtype=Mountain
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||||
[/card]
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||||
[card]
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||||
text={T}: Add {R} to your mana pool.
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||||
auto={T}: Add {R}
|
||||
auto={T}:Add {R}
|
||||
id=4418
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||||
name=Mountain
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||||
rarity=L
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||||
@@ -885,7 +875,7 @@ subtype=Mountain
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||||
[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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||||
auto={T}: Add {R}
|
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auto={T}:Add {R}
|
||||
id=4419
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||||
name=Mountain
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||||
rarity=L
|
||||
@@ -921,8 +911,8 @@ auto=fizzle
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id=4268
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||||
name=Mystic Denial
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rarity=U
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||||
type=Instant
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mana={1}{U}{U}
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||||
type=Instant
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||||
[/card]
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[card]
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text=Target player gains 8 life.
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||||
@@ -931,27 +921,27 @@ auto=life:8
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id=4308
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||||
name=Natural Spring
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||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={3}{G}{G}
|
||||
type=Sorcery
|
||||
[/card]
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||||
[card]
|
||||
text=Green creatures you control gain forestwalk until end of turn.
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||||
id=4309
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||||
auto=lord(creature|myinplay) forestwalk
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||||
auto=lord(creature|myBattlefield) forestwalk
|
||||
name=Nature's Cloak
|
||||
rarity=R
|
||||
type=Sorcery
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a Forest card and put that card into play. Then shuffle your library.
|
||||
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
|
||||
target=Forest|myLibrary
|
||||
auto=moveTo(myInplay)
|
||||
auto=moveTo(myBattlefield)
|
||||
id=4310
|
||||
name=Nature's Lore
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Destroy all green creatures.
|
||||
@@ -968,8 +958,8 @@ auto=damage:4 all(creature[flying])
|
||||
id=4311
|
||||
name=Needle Storm
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
id=9845
|
||||
@@ -989,8 +979,8 @@ auto=destroy
|
||||
auto=life:4 targetController
|
||||
name=Path of Peace
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={3}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Phantom Warrior is unblockable.
|
||||
@@ -1005,20 +995,20 @@ toughness=2
|
||||
abilities=unblockable
|
||||
[/card]
|
||||
[card]
|
||||
text=When Pillaging Horde comes into play, sacrifice it unless you discard a card at random.
|
||||
text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
|
||||
id=4353
|
||||
auto=discard:1
|
||||
name=Pillaging Horde
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={2}{R}{R}
|
||||
power=5
|
||||
type=Creature
|
||||
subtype=Human Barbarian
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=4425
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1027,7 +1017,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=4427
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1036,7 +1026,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=4426
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1045,7 +1035,7 @@ subtype=Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {W} to your mana pool.
|
||||
auto={T}: Add {W}
|
||||
auto={T}:Add {W}
|
||||
id=4428
|
||||
name=Plains
|
||||
rarity=L
|
||||
@@ -1058,8 +1048,8 @@ id=4354
|
||||
auto=damage:2 all(creature)
|
||||
name=Pyroclasm
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={1}{R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
id=4234
|
||||
@@ -1149,12 +1139,12 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=You gain 2 life for each Mountain target opponent controls.
|
||||
auto=foreach(Mountain|opponentinplay)life:2
|
||||
auto=foreach(mountain|opponentBattlefield) life:2
|
||||
id=4391
|
||||
name=Renewing Dawn
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={1}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
id=4316
|
||||
@@ -1186,19 +1176,19 @@ mana={R}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
|
||||
text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
|
||||
auto=may destroy target(creature[-black])
|
||||
id=4237
|
||||
name=Serpent Assassin
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={3}{B}{B}
|
||||
power=2
|
||||
type=Creature
|
||||
subtype=Snake Assassin
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
text=When Serpent Warrior comes into play, you lose 3 life.
|
||||
text=When Serpent Warrior enters the battlefield, you lose 3 life.
|
||||
auto=life:-3
|
||||
id=4238
|
||||
name=Serpent Warrior
|
||||
@@ -1245,7 +1235,7 @@ abilities=flying
|
||||
text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
|
||||
target=creature[-black]
|
||||
auto=destroy
|
||||
auto=life:3
|
||||
auto=life:3 controller
|
||||
id=4241
|
||||
name=Soul Shred
|
||||
rarity=C
|
||||
@@ -1263,7 +1253,7 @@ power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=When Spiritual Guardian comes into play, you gain 4 life.
|
||||
text=When Spiritual Guardian enters the battlefield, you gain 4 life.
|
||||
auto=life:4
|
||||
id=4395
|
||||
name=Spiritual Guardian
|
||||
@@ -1278,7 +1268,7 @@ toughness=4
|
||||
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
|
||||
id=4362
|
||||
target=creature
|
||||
auto=foreach(mountain|myinplay)damage:1
|
||||
auto=foreach(mountain|myBattlefield)damage:1
|
||||
name=Spitting Earth
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
@@ -1298,12 +1288,12 @@ abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=You gain 3 life for each black creature target opponent controls.
|
||||
auto=foreach(creature[black]|opponentinplay)life:3
|
||||
auto=foreach(creature[black]|opponentBattlefield)life:3
|
||||
id=4397
|
||||
name=Starlight
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={1}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying
|
||||
@@ -1319,21 +1309,22 @@ abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=Creatures you control get +0/+3 until end of turn.
|
||||
auto=lord(creature|myinplay) 0/3
|
||||
auto=lord(creature|myBattlefield) 0/3
|
||||
id=4399
|
||||
name=Steadfastness
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={1}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
id=4400
|
||||
auto={T}:2/2 target(creature)
|
||||
text={T}: Target creature gets +2/+2 until end of turn.
|
||||
id=4400
|
||||
name=Stern Marshal
|
||||
rarity=R
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Soldier
|
||||
auto={T}:2/2 target(creature)
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -1361,7 +1352,7 @@ abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=4411
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1370,7 +1361,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=4410
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1379,7 +1370,7 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Add {B} to your mana pool.
|
||||
auto={T}: Add {B}
|
||||
auto={T}:Add {B}
|
||||
id=4412
|
||||
name=Swamp
|
||||
rarity=L
|
||||
@@ -1387,7 +1378,7 @@ type=Basic Land
|
||||
subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text=Return target creature to its owner's hand. Draw a card.
|
||||
text=Return target creature to its owner's hand. Draw a card.
|
||||
target=creature
|
||||
auto=moveTo(ownerhand)
|
||||
auto=draw:1
|
||||
@@ -1401,24 +1392,24 @@ type=Sorcery
|
||||
text=Draw a card for each tapped creature target opponent controls.
|
||||
id=4279
|
||||
name=Theft of Dreams
|
||||
auto=foreach(creature[tapped]|opponentinplay)draw:1
|
||||
auto=foreach(creature[tapped]|opponentBattlefield) draw:1
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={2}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
|
||||
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
|
||||
auto=tap all(creature)
|
||||
auto=untap(this)
|
||||
id=4364
|
||||
abilities=haste
|
||||
name=Thundermare
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={5}{R}
|
||||
power=5
|
||||
type=Creature
|
||||
subtype=Elemental Horse
|
||||
power=5
|
||||
toughness=5
|
||||
abilities=haste
|
||||
[/card]
|
||||
[card]
|
||||
text=Put target creature on top of its owner's library.
|
||||
@@ -1427,8 +1418,8 @@ auto=moveTo(ownerLibrary)
|
||||
id=4282
|
||||
name=Time Ebb
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={2}{U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Draw two cards.
|
||||
@@ -1445,27 +1436,27 @@ auto=lord(creature[white]) 2/0
|
||||
id=4402
|
||||
name=Valorous Charge
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={1}{W}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Creatures you control get +1/+1 until end of turn.
|
||||
auto=lord(creature|myinplay) 1/1
|
||||
auto=lord(creature|myBattlefield) 1/1
|
||||
id=4406
|
||||
name=Warrior's Charge
|
||||
rarity=C
|
||||
type=Sorcery
|
||||
mana={2}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Search your library for a basic land card and put that card into play. Then shuffle your library.
|
||||
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
|
||||
target=land[basic]|myLibrary
|
||||
auto=moveTo(myInplay)
|
||||
auto=moveTo(myBattlefield)
|
||||
id=4323
|
||||
name=Untamed Wilds
|
||||
rarity=U
|
||||
type=Sorcery
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.
|
||||
@@ -1490,7 +1481,7 @@ mana={2}{B}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
text=When Venerable Monk comes into play, you gain 2 life.
|
||||
text=When Venerable Monk enters the battlefield, you gain 2 life.
|
||||
auto=life:2
|
||||
id=4403
|
||||
name=Venerable Monk
|
||||
@@ -1619,4 +1610,4 @@ name=Wrath of God
|
||||
rarity=R
|
||||
mana={2}{W}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[/card]
|
||||
Reference in New Issue
Block a user