diff --git a/projects/mtg/bin/Res/sets/POR/_cards.dat b/projects/mtg/bin/Res/sets/POR/_cards.dat index 268415277..2523c7da2 100644 --- a/projects/mtg/bin/Res/sets/POR/_cards.dat +++ b/projects/mtg/bin/Res/sets/POR/_cards.dat @@ -92,12 +92,13 @@ type=Instant [/card] [card] text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it. -auto=foreach(*[land;red]|opponenthand) draw:1 +auto=foreach(mountain|opponenthand) draw:1 +auto=foreach(*[red]|opponenthand) draw:1 id=4249 name=Baleful Stare rarity=U -type=Sorcery mana={2}{U} +type=Sorcery [/card] [card] text=Bee Sting deals 2 damage to target creature or player. @@ -121,12 +122,12 @@ mana={X}{R} [/card] [card] text=You gain 3 life for each creature attacking you. -auto=foreach(creature[attacking]|opponentinplay) life:3 +auto=foreach(creature[attacking]|opponentBattlefield) life:3 id=4375 name=Blessed Reversal rarity=R -type=Instant mana={1}{W} +type=Instant [/card] [card] text=Tap all nonwhite creatures. @@ -134,8 +135,8 @@ auto=tap all(creature[-white]) id=4376 name=Blinding Light rarity=R -type=Sorcery mana={2}{W} +type=Sorcery [/card] [card] text=Flying @@ -163,15 +164,15 @@ abilities=swampwalk [/card] [card] text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -abilities=swampwalk id=4211 name=Bog Wraith rarity=U -type=Creature mana={3}{B} -power=3 +type=Creature subtype=Wraith +power=3 toughness=3 +abilities=swampwalk [/card] [card] text=Destroy all Islands. @@ -193,14 +194,14 @@ power=1 toughness=4 [/card] [card] -text=Return target creature card from your graveyard to play. +text=Return target creature card from your graveyard to the battlefield. target=creature|mygraveyard -auto=moveTo(myinplay) +auto=moveTo(myBattlefield) id=4378 name=Breath of Life rarity=C -type=Sorcery mana={3}{W} +type=Sorcery [/card] [card] text=Islandwalk @@ -222,23 +223,23 @@ auto=damage:2 id=4331 name=Burning Cloak rarity=C -type=Sorcery mana={R} +type=Sorcery [/card] [card] text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared. -alias=1217 id=4250 name=Capricious Sorcerer rarity=R mana={2}{U} type=Creature subtype=Human Wizard +auto={T}:Damage:1 target(creature,player) power=1 toughness=1 [/card] [card] -text=Target creature gains flying until end of turn. Draw a card +text=Target creature gains flying until end of turn. Draw a card. target=creature auto=flying auto=draw:1 @@ -259,88 +260,77 @@ power=2 toughness=1 [/card] [card] -text=Flying Cloud Dragon can block only creatures with flying. -abilities=cloud,flying +text=Flying Cloud Dragon can block only creatures with flying. id=4252 name=Cloud Dragon rarity=R -type=Creature mana={5}{U} -power=5 +type=Creature subtype=Illusion Dragon +power=5 toughness=4 +abilities=cloud,flying [/card] [card] -text=Flying Cloud Pirates can block only creatures with flying. -abilities=cloud,flying +text=Flying Cloud Pirates can block only creatures with flying. id=4253 name=Cloud Pirates rarity=C -type=Creature mana={U} -power=1 +type=Creature subtype=Human Pirate +power=1 toughness=1 +abilities=cloud,flying [/card] [card] -text=Flying Cloud Spirit can block only creatures with flying. -abilities=cloud,flying +text=Flying Cloud Spirit can block only creatures with flying. id=4254 name=Cloud Spirit rarity=U -type=Creature mana={2}{U} -power=3 +type=Creature subtype=Spirit +power=3 toughness=1 +abilities=cloud,flying [/card] [card] text=Craven Giant can't block. id=4332 -abilities=cantblock name=Craven Giant rarity=C -type=Creature mana={2}{R} -power=4 +type=Creature subtype=Giant +power=4 toughness=1 +abilities=cantblock [/card] [card] text=Craven Knight can't block. id=4213 name=Craven Knight -abilities=cantblock rarity=C -type=Creature mana={1}{B} -power=2 +type=Creature subtype=Human Knight +power=2 toughness=2 -[/card] -[card] -text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life. -target=*|mylibrary -auto=moveTo(mylibrary) -auto=life:-2 controller -id=4215 -name=Cruel Tutor -rarity=R -type=Sorcery -mana={2}{B} +abilities=cantblock [/card] [card] text=Deep-Sea Serpent can't attack unless defending player controls an Island. -abilities=cantattack -auto=aslongas(island|opponentinplay) -cantattack +auto=aslongas(island|opponentBattlefield) -cantattack id=4258 name=Deep-Sea Serpent rarity=U -type=Creature mana={4}{U}{U} -power=5 +type=Creature subtype=Serpent +power=5 toughness=5 +abilities=cantattack [/card] [card] text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it. @@ -376,7 +366,7 @@ toughness=2 abilities=flying [/card] [card] -text=Destroy all creatures and lands +text=Destroy all creatures and lands. auto=destroy all (creature,land) id=4334 name=Devastation @@ -407,7 +397,7 @@ toughness=6 abilities=flying [/card] [card] -text=Flying. When Dread Reaper comes into play, you lose 5 life. +text=Flying. When Dread Reaper enters the battlefield, you lose 5 life. auto=life:-5 id=4217 name=Dread Reaper @@ -425,8 +415,8 @@ id=4218 name=Dry Spell auto=damage:1 all(creature,player) rarity=U -type=Sorcery mana={1}{B} +type=Sorcery [/card] [card] text=Earthquake deals X damage to each creature without flying and each player. @@ -434,8 +424,8 @@ alias=1289 id=4335 name=Earthquake rarity=R -type=Sorcery mana={X}{R} +type=Sorcery [/card] [card] text=Forestwalk @@ -487,8 +477,8 @@ id=4339 name=Fire Tempest auto=damage:6 all (creature,player) rarity=R -type=Sorcery mana={5}{R}{R} +type=Sorcery [/card] [card] text=Destroy all Plains. @@ -496,8 +486,8 @@ auto=destroy all(plains) id=4340 name=Flashfires rarity=U -type=Sorcery mana={3}{R} +type=Sorcery [/card] [card] id=4384 @@ -513,7 +503,7 @@ toughness=4 text={T}: Add {G} to your mana pool. id=4413 name=Forest -auto={T}:add{G} +auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest @@ -522,7 +512,7 @@ subtype=Forest text={T}: Add {G} to your mana pool. id=4416 name=Forest -auto={T}:add{G} +auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest @@ -531,7 +521,7 @@ subtype=Forest text={T}: Add {G} to your mana pool. id=4414 name=Forest -auto={T}:add{G} +auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest @@ -540,19 +530,19 @@ subtype=Forest text={T}: Add {G} to your mana pool. id=4415 name=Forest -auto={T}:add{G} +auto={T}:Add {G} rarity=L type=Basic Land subtype=Forest [/card] [card] -text=You gain 1 life for each Forest in play. -auto=foreach(Forest)life:1 +text=You gain 1 life for each Forest on the battlefield. +auto=foreach(forest) life:1 id=4297 name=Fruition rarity=C -type=Sorcery mana={G} +type=Sorcery [/card] [card] id=4263 @@ -597,15 +587,15 @@ power=3 toughness=2 [/card] [card] -text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. +text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. id=4223 auto=may moveto(myhand) target(creature|mygraveyard) name=Gravedigger rarity=U -type=Creature mana={3}{B} -power=2 +type=Creature subtype=Zombie +power=2 toughness=2 [/card] [card] @@ -672,25 +662,25 @@ type=Sorcery text=Hulking Cyclops can't block. id=4345 name=Hulking Cyclops -abilities=cantblock rarity=U -type=Creature mana={3}{R}{R} -power=5 +type=Creature subtype=Cyclops +power=5 toughness=5 +abilities=cantblock [/card] [card] text=Hulking Goblin can't block. id=4346 -abilities=cantblock name=Hulking Goblin rarity=C -type=Creature mana={1}{R} -power=2 +type=Creature subtype=Goblin +power=2 toughness=2 +abilities=cantblock [/card] [card] text=Hurricane deals X damage to each creature with flying and each player. @@ -703,7 +693,7 @@ type=Sorcery [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=4424 name=Island rarity=L @@ -712,7 +702,7 @@ subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=4422 name=Island rarity=L @@ -721,7 +711,7 @@ subtype=Island [/card] [card] text={T}: Add {U} to your mana pool. -auto={T}:add {U} +auto={T}:Add {U} id=4423 name=Island rarity=L @@ -733,10 +723,10 @@ text=Jungle Lion can't block. id=4302 name=Jungle Lion rarity=C -type=Creature mana={G} -power=2 +type=Creature subtype=Cat +power=2 toughness=1 abilities=cantblock [/card] @@ -758,10 +748,10 @@ auto={T}:destroy target(creature[tapped]) id=4227 name=King's Assassin rarity=R -type=Creature mana={1}{B}{B} -power=1 +type=Creature subtype=Human Assassin +power=1 toughness=1 [/card] [card] @@ -821,8 +811,8 @@ auto=discard:1 id=4229 name=Mind Knives rarity=C -type=Sorcery mana={1}{B} +type=Sorcery [/card] [card] id=4351 @@ -836,12 +826,12 @@ toughness=3 [/card] [card] text=Untap all creatures you control. -auto=untap all(creature|myinplay) +auto=untap all(creature|myBattlefield) id=4303 name=Mobilize rarity=C -type=Sorcery mana={G} +type=Sorcery [/card] [card] text=Target creature gets +4/+4 until end of turn. @@ -867,7 +857,7 @@ abilities=flying [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=4420 name=Mountain rarity=L @@ -876,7 +866,7 @@ subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=4418 name=Mountain rarity=L @@ -885,7 +875,7 @@ subtype=Mountain [/card] [card] text={T}: Add {R} to your mana pool. -auto={T}: Add {R} +auto={T}:Add {R} id=4419 name=Mountain rarity=L @@ -921,8 +911,8 @@ auto=fizzle id=4268 name=Mystic Denial rarity=U -type=Instant mana={1}{U}{U} +type=Instant [/card] [card] text=Target player gains 8 life. @@ -931,27 +921,27 @@ auto=life:8 id=4308 name=Natural Spring rarity=U -type=Sorcery mana={3}{G}{G} +type=Sorcery [/card] [card] text=Green creatures you control gain forestwalk until end of turn. id=4309 -auto=lord(creature|myinplay) forestwalk +auto=lord(creature|myBattlefield) forestwalk name=Nature's Cloak rarity=R -type=Sorcery mana={2}{G} +type=Sorcery [/card] [card] -text=Search your library for a Forest card and put that card into play. Then shuffle your library. +text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. target=Forest|myLibrary -auto=moveTo(myInplay) +auto=moveTo(myBattlefield) id=4310 name=Nature's Lore rarity=C -type=Sorcery mana={1}{G} +type=Sorcery [/card] [card] text=Destroy all green creatures. @@ -968,8 +958,8 @@ auto=damage:4 all(creature[flying]) id=4311 name=Needle Storm rarity=U -type=Sorcery mana={2}{G} +type=Sorcery [/card] [card] id=9845 @@ -989,8 +979,8 @@ auto=destroy auto=life:4 targetController name=Path of Peace rarity=C -type=Sorcery mana={3}{W} +type=Sorcery [/card] [card] text=Phantom Warrior is unblockable. @@ -1005,20 +995,20 @@ toughness=2 abilities=unblockable [/card] [card] -text=When Pillaging Horde comes into play, sacrifice it unless you discard a card at random. +text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. id=4353 auto=discard:1 name=Pillaging Horde rarity=R -type=Creature mana={2}{R}{R} -power=5 +type=Creature subtype=Human Barbarian +power=5 toughness=5 [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=4425 name=Plains rarity=L @@ -1027,7 +1017,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=4427 name=Plains rarity=L @@ -1036,7 +1026,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=4426 name=Plains rarity=L @@ -1045,7 +1035,7 @@ subtype=Plains [/card] [card] text={T}: Add {W} to your mana pool. -auto={T}: Add {W} +auto={T}:Add {W} id=4428 name=Plains rarity=L @@ -1058,8 +1048,8 @@ id=4354 auto=damage:2 all(creature) name=Pyroclasm rarity=U -type=Sorcery mana={1}{R} +type=Sorcery [/card] [card] id=4234 @@ -1149,12 +1139,12 @@ toughness=3 [/card] [card] text=You gain 2 life for each Mountain target opponent controls. -auto=foreach(Mountain|opponentinplay)life:2 +auto=foreach(mountain|opponentBattlefield) life:2 id=4391 name=Renewing Dawn rarity=U -type=Sorcery mana={1}{W} +type=Sorcery [/card] [card] id=4316 @@ -1186,19 +1176,19 @@ mana={R} type=Sorcery [/card] [card] -text=When Serpent Assassin comes into play, you may destroy target nonblack creature. +text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. auto=may destroy target(creature[-black]) id=4237 name=Serpent Assassin rarity=R -type=Creature mana={3}{B}{B} -power=2 +type=Creature subtype=Snake Assassin +power=2 toughness=2 [/card] [card] -text=When Serpent Warrior comes into play, you lose 3 life. +text=When Serpent Warrior enters the battlefield, you lose 3 life. auto=life:-3 id=4238 name=Serpent Warrior @@ -1245,7 +1235,7 @@ abilities=flying text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life. target=creature[-black] auto=destroy -auto=life:3 +auto=life:3 controller id=4241 name=Soul Shred rarity=C @@ -1263,7 +1253,7 @@ power=5 toughness=4 [/card] [card] -text=When Spiritual Guardian comes into play, you gain 4 life. +text=When Spiritual Guardian enters the battlefield, you gain 4 life. auto=life:4 id=4395 name=Spiritual Guardian @@ -1278,7 +1268,7 @@ toughness=4 text=Spitting Earth deals damage equal to the number of Mountains you control to target creature. id=4362 target=creature -auto=foreach(mountain|myinplay)damage:1 +auto=foreach(mountain|myBattlefield)damage:1 name=Spitting Earth rarity=C type=Sorcery @@ -1298,12 +1288,12 @@ abilities=flying [/card] [card] text=You gain 3 life for each black creature target opponent controls. -auto=foreach(creature[black]|opponentinplay)life:3 +auto=foreach(creature[black]|opponentBattlefield)life:3 id=4397 name=Starlight rarity=U -type=Sorcery mana={1}{W} +type=Sorcery [/card] [card] text=Flying @@ -1319,21 +1309,22 @@ abilities=flying [/card] [card] text=Creatures you control get +0/+3 until end of turn. -auto=lord(creature|myinplay) 0/3 +auto=lord(creature|myBattlefield) 0/3 id=4399 name=Steadfastness rarity=C -type=Sorcery mana={1}{W} +type=Sorcery [/card] [card] -id=4400 -auto={T}:2/2 target(creature) +text={T}: Target creature gets +2/+2 until end of turn. +id=4400 name=Stern Marshal rarity=R mana={2}{W} type=Creature subtype=Human Soldier +auto={T}:2/2 target(creature) power=2 toughness=2 [/card] @@ -1361,7 +1352,7 @@ abilities=flying [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=4411 name=Swamp rarity=L @@ -1370,7 +1361,7 @@ subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=4410 name=Swamp rarity=L @@ -1379,7 +1370,7 @@ subtype=Swamp [/card] [card] text={T}: Add {B} to your mana pool. -auto={T}: Add {B} +auto={T}:Add {B} id=4412 name=Swamp rarity=L @@ -1387,7 +1378,7 @@ type=Basic Land subtype=Swamp [/card] [card] -text=Return target creature to its owner's hand. Draw a card. +text=Return target creature to its owner's hand. Draw a card. target=creature auto=moveTo(ownerhand) auto=draw:1 @@ -1401,24 +1392,24 @@ type=Sorcery text=Draw a card for each tapped creature target opponent controls. id=4279 name=Theft of Dreams -auto=foreach(creature[tapped]|opponentinplay)draw:1 +auto=foreach(creature[tapped]|opponentBattlefield) draw:1 rarity=U -type=Sorcery mana={2}{U} +type=Sorcery [/card] [card] -text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures. +text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures. auto=tap all(creature) auto=untap(this) id=4364 -abilities=haste name=Thundermare rarity=R -type=Creature mana={5}{R} -power=5 +type=Creature subtype=Elemental Horse +power=5 toughness=5 +abilities=haste [/card] [card] text=Put target creature on top of its owner's library. @@ -1427,8 +1418,8 @@ auto=moveTo(ownerLibrary) id=4282 name=Time Ebb rarity=C -type=Sorcery mana={2}{U} +type=Sorcery [/card] [card] text=Draw two cards. @@ -1445,27 +1436,27 @@ auto=lord(creature[white]) 2/0 id=4402 name=Valorous Charge rarity=U -type=Sorcery mana={1}{W}{W} +type=Sorcery [/card] [card] text=Creatures you control get +1/+1 until end of turn. -auto=lord(creature|myinplay) 1/1 +auto=lord(creature|myBattlefield) 1/1 id=4406 name=Warrior's Charge rarity=C -type=Sorcery mana={2}{W} +type=Sorcery [/card] [card] -text=Search your library for a basic land card and put that card into play. Then shuffle your library. +text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. target=land[basic]|myLibrary -auto=moveTo(myInplay) +auto=moveTo(myBattlefield) id=4323 name=Untamed Wilds rarity=U -type=Sorcery mana={2}{G} +type=Sorcery [/card] [card] text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life. @@ -1490,7 +1481,7 @@ mana={2}{B} type=Sorcery [/card] [card] -text=When Venerable Monk comes into play, you gain 2 life. +text=When Venerable Monk enters the battlefield, you gain 2 life. auto=life:2 id=4403 name=Venerable Monk @@ -1619,4 +1610,4 @@ name=Wrath of God rarity=R mana={2}{W}{W} type=Sorcery -[/card] +[/card] \ No newline at end of file