- Wording update
This commit is contained in:
solo81@web.de
2009-10-26 17:40:46 +00:00
parent b5e049e1be
commit 538248d979

View File

@@ -92,12 +92,13 @@ type=Instant
[/card]
[card]
text=Target opponent reveals his or her hand. You draw a card for each Mountain and red card in it.
auto=foreach(*[land;red]|opponenthand) draw:1
auto=foreach(mountain|opponenthand) draw:1
auto=foreach(*[red]|opponenthand) draw:1
id=4249
name=Baleful Stare
rarity=U
type=Sorcery
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Bee Sting deals 2 damage to target creature or player.
@@ -121,12 +122,12 @@ mana={X}{R}
[/card]
[card]
text=You gain 3 life for each creature attacking you.
auto=foreach(creature[attacking]|opponentinplay) life:3
auto=foreach(creature[attacking]|opponentBattlefield) life:3
id=4375
name=Blessed Reversal
rarity=R
type=Instant
mana={1}{W}
type=Instant
[/card]
[card]
text=Tap all nonwhite creatures.
@@ -134,8 +135,8 @@ auto=tap all(creature[-white])
id=4376
name=Blinding Light
rarity=R
type=Sorcery
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Flying
@@ -163,15 +164,15 @@ abilities=swampwalk
[/card]
[card]
text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
abilities=swampwalk
id=4211
name=Bog Wraith
rarity=U
type=Creature
mana={3}{B}
power=3
type=Creature
subtype=Wraith
power=3
toughness=3
abilities=swampwalk
[/card]
[card]
text=Destroy all Islands.
@@ -193,14 +194,14 @@ power=1
toughness=4
[/card]
[card]
text=Return target creature card from your graveyard to play.
text=Return target creature card from your graveyard to the battlefield.
target=creature|mygraveyard
auto=moveTo(myinplay)
auto=moveTo(myBattlefield)
id=4378
name=Breath of Life
rarity=C
type=Sorcery
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Islandwalk
@@ -222,23 +223,23 @@ auto=damage:2
id=4331
name=Burning Cloak
rarity=C
type=Sorcery
mana={R}
type=Sorcery
[/card]
[card]
text=Capricious Sorcerer deals 1 damage to target creature or player. Play this ability only during your turn, before attackers are declared.
alias=1217
id=4250
name=Capricious Sorcerer
rarity=R
mana={2}{U}
type=Creature
subtype=Human Wizard
auto={T}:Damage:1 target(creature,player)
power=1
toughness=1
[/card]
[card]
text=Target creature gains flying until end of turn. Draw a card
text=Target creature gains flying until end of turn. Draw a card.
target=creature
auto=flying
auto=draw:1
@@ -259,88 +260,77 @@ power=2
toughness=1
[/card]
[card]
text=Flying Cloud Dragon can block only creatures with flying.
abilities=cloud,flying
text=Flying Cloud Dragon can block only creatures with flying.
id=4252
name=Cloud Dragon
rarity=R
type=Creature
mana={5}{U}
power=5
type=Creature
subtype=Illusion Dragon
power=5
toughness=4
abilities=cloud,flying
[/card]
[card]
text=Flying Cloud Pirates can block only creatures with flying.
abilities=cloud,flying
text=Flying Cloud Pirates can block only creatures with flying.
id=4253
name=Cloud Pirates
rarity=C
type=Creature
mana={U}
power=1
type=Creature
subtype=Human Pirate
power=1
toughness=1
abilities=cloud,flying
[/card]
[card]
text=Flying Cloud Spirit can block only creatures with flying.
abilities=cloud,flying
text=Flying Cloud Spirit can block only creatures with flying.
id=4254
name=Cloud Spirit
rarity=U
type=Creature
mana={2}{U}
power=3
type=Creature
subtype=Spirit
power=3
toughness=1
abilities=cloud,flying
[/card]
[card]
text=Craven Giant can't block.
id=4332
abilities=cantblock
name=Craven Giant
rarity=C
type=Creature
mana={2}{R}
power=4
type=Creature
subtype=Giant
power=4
toughness=1
abilities=cantblock
[/card]
[card]
text=Craven Knight can't block.
id=4213
name=Craven Knight
abilities=cantblock
rarity=C
type=Creature
mana={1}{B}
power=2
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
text=Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
target=*|mylibrary
auto=moveTo(mylibrary)
auto=life:-2 controller
id=4215
name=Cruel Tutor
rarity=R
type=Sorcery
mana={2}{B}
abilities=cantblock
[/card]
[card]
text=Deep-Sea Serpent can't attack unless defending player controls an Island.
abilities=cantattack
auto=aslongas(island|opponentinplay) -cantattack
auto=aslongas(island|opponentBattlefield) -cantattack
id=4258
name=Deep-Sea Serpent
rarity=U
type=Creature
mana={4}{U}{U}
power=5
type=Creature
subtype=Serpent
power=5
toughness=5
abilities=cantattack
[/card]
[card]
text=Play Defiant Stand only during the declare attackers step and only if you are the defending player. Target creature gets +1/+3 until the end of the turn. If that creature is tapped, untap it.
@@ -376,7 +366,7 @@ toughness=2
abilities=flying
[/card]
[card]
text=Destroy all creatures and lands
text=Destroy all creatures and lands.
auto=destroy all (creature,land)
id=4334
name=Devastation
@@ -407,7 +397,7 @@ toughness=6
abilities=flying
[/card]
[card]
text=Flying. When Dread Reaper comes into play, you lose 5 life.
text=Flying. When Dread Reaper enters the battlefield, you lose 5 life.
auto=life:-5
id=4217
name=Dread Reaper
@@ -425,8 +415,8 @@ id=4218
name=Dry Spell
auto=damage:1 all(creature,player)
rarity=U
type=Sorcery
mana={1}{B}
type=Sorcery
[/card]
[card]
text=Earthquake deals X damage to each creature without flying and each player.
@@ -434,8 +424,8 @@ alias=1289
id=4335
name=Earthquake
rarity=R
type=Sorcery
mana={X}{R}
type=Sorcery
[/card]
[card]
text=Forestwalk
@@ -487,8 +477,8 @@ id=4339
name=Fire Tempest
auto=damage:6 all (creature,player)
rarity=R
type=Sorcery
mana={5}{R}{R}
type=Sorcery
[/card]
[card]
text=Destroy all Plains.
@@ -496,8 +486,8 @@ auto=destroy all(plains)
id=4340
name=Flashfires
rarity=U
type=Sorcery
mana={3}{R}
type=Sorcery
[/card]
[card]
id=4384
@@ -513,7 +503,7 @@ toughness=4
text={T}: Add {G} to your mana pool.
id=4413
name=Forest
auto={T}:add{G}
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
@@ -522,7 +512,7 @@ subtype=Forest
text={T}: Add {G} to your mana pool.
id=4416
name=Forest
auto={T}:add{G}
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
@@ -531,7 +521,7 @@ subtype=Forest
text={T}: Add {G} to your mana pool.
id=4414
name=Forest
auto={T}:add{G}
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
@@ -540,19 +530,19 @@ subtype=Forest
text={T}: Add {G} to your mana pool.
id=4415
name=Forest
auto={T}:add{G}
auto={T}:Add {G}
rarity=L
type=Basic Land
subtype=Forest
[/card]
[card]
text=You gain 1 life for each Forest in play.
auto=foreach(Forest)life:1
text=You gain 1 life for each Forest on the battlefield.
auto=foreach(forest) life:1
id=4297
name=Fruition
rarity=C
type=Sorcery
mana={G}
type=Sorcery
[/card]
[card]
id=4263
@@ -597,15 +587,15 @@ power=3
toughness=2
[/card]
[card]
text=When Gravedigger comes into play, you may return target creature card from your graveyard to your hand.
text=When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
id=4223
auto=may moveto(myhand) target(creature|mygraveyard)
name=Gravedigger
rarity=U
type=Creature
mana={3}{B}
power=2
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]
[card]
@@ -672,25 +662,25 @@ type=Sorcery
text=Hulking Cyclops can't block.
id=4345
name=Hulking Cyclops
abilities=cantblock
rarity=U
type=Creature
mana={3}{R}{R}
power=5
type=Creature
subtype=Cyclops
power=5
toughness=5
abilities=cantblock
[/card]
[card]
text=Hulking Goblin can't block.
id=4346
abilities=cantblock
name=Hulking Goblin
rarity=C
type=Creature
mana={1}{R}
power=2
type=Creature
subtype=Goblin
power=2
toughness=2
abilities=cantblock
[/card]
[card]
text=Hurricane deals X damage to each creature with flying and each player.
@@ -703,7 +693,7 @@ type=Sorcery
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=4424
name=Island
rarity=L
@@ -712,7 +702,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=4422
name=Island
rarity=L
@@ -721,7 +711,7 @@ subtype=Island
[/card]
[card]
text={T}: Add {U} to your mana pool.
auto={T}:add {U}
auto={T}:Add {U}
id=4423
name=Island
rarity=L
@@ -733,10 +723,10 @@ text=Jungle Lion can't block.
id=4302
name=Jungle Lion
rarity=C
type=Creature
mana={G}
power=2
type=Creature
subtype=Cat
power=2
toughness=1
abilities=cantblock
[/card]
@@ -758,10 +748,10 @@ auto={T}:destroy target(creature[tapped])
id=4227
name=King's Assassin
rarity=R
type=Creature
mana={1}{B}{B}
power=1
type=Creature
subtype=Human Assassin
power=1
toughness=1
[/card]
[card]
@@ -821,8 +811,8 @@ auto=discard:1
id=4229
name=Mind Knives
rarity=C
type=Sorcery
mana={1}{B}
type=Sorcery
[/card]
[card]
id=4351
@@ -836,12 +826,12 @@ toughness=3
[/card]
[card]
text=Untap all creatures you control.
auto=untap all(creature|myinplay)
auto=untap all(creature|myBattlefield)
id=4303
name=Mobilize
rarity=C
type=Sorcery
mana={G}
type=Sorcery
[/card]
[card]
text=Target creature gets +4/+4 until end of turn.
@@ -867,7 +857,7 @@ abilities=flying
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=4420
name=Mountain
rarity=L
@@ -876,7 +866,7 @@ subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=4418
name=Mountain
rarity=L
@@ -885,7 +875,7 @@ subtype=Mountain
[/card]
[card]
text={T}: Add {R} to your mana pool.
auto={T}: Add {R}
auto={T}:Add {R}
id=4419
name=Mountain
rarity=L
@@ -921,8 +911,8 @@ auto=fizzle
id=4268
name=Mystic Denial
rarity=U
type=Instant
mana={1}{U}{U}
type=Instant
[/card]
[card]
text=Target player gains 8 life.
@@ -931,27 +921,27 @@ auto=life:8
id=4308
name=Natural Spring
rarity=U
type=Sorcery
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Green creatures you control gain forestwalk until end of turn.
id=4309
auto=lord(creature|myinplay) forestwalk
auto=lord(creature|myBattlefield) forestwalk
name=Nature's Cloak
rarity=R
type=Sorcery
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Search your library for a Forest card and put that card into play. Then shuffle your library.
text=Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
target=Forest|myLibrary
auto=moveTo(myInplay)
auto=moveTo(myBattlefield)
id=4310
name=Nature's Lore
rarity=C
type=Sorcery
mana={1}{G}
type=Sorcery
[/card]
[card]
text=Destroy all green creatures.
@@ -968,8 +958,8 @@ auto=damage:4 all(creature[flying])
id=4311
name=Needle Storm
rarity=U
type=Sorcery
mana={2}{G}
type=Sorcery
[/card]
[card]
id=9845
@@ -989,8 +979,8 @@ auto=destroy
auto=life:4 targetController
name=Path of Peace
rarity=C
type=Sorcery
mana={3}{W}
type=Sorcery
[/card]
[card]
text=Phantom Warrior is unblockable.
@@ -1005,20 +995,20 @@ toughness=2
abilities=unblockable
[/card]
[card]
text=When Pillaging Horde comes into play, sacrifice it unless you discard a card at random.
text=When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random.
id=4353
auto=discard:1
name=Pillaging Horde
rarity=R
type=Creature
mana={2}{R}{R}
power=5
type=Creature
subtype=Human Barbarian
power=5
toughness=5
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=4425
name=Plains
rarity=L
@@ -1027,7 +1017,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=4427
name=Plains
rarity=L
@@ -1036,7 +1026,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=4426
name=Plains
rarity=L
@@ -1045,7 +1035,7 @@ subtype=Plains
[/card]
[card]
text={T}: Add {W} to your mana pool.
auto={T}: Add {W}
auto={T}:Add {W}
id=4428
name=Plains
rarity=L
@@ -1058,8 +1048,8 @@ id=4354
auto=damage:2 all(creature)
name=Pyroclasm
rarity=U
type=Sorcery
mana={1}{R}
type=Sorcery
[/card]
[card]
id=4234
@@ -1149,12 +1139,12 @@ toughness=3
[/card]
[card]
text=You gain 2 life for each Mountain target opponent controls.
auto=foreach(Mountain|opponentinplay)life:2
auto=foreach(mountain|opponentBattlefield) life:2
id=4391
name=Renewing Dawn
rarity=U
type=Sorcery
mana={1}{W}
type=Sorcery
[/card]
[card]
id=4316
@@ -1186,19 +1176,19 @@ mana={R}
type=Sorcery
[/card]
[card]
text=When Serpent Assassin comes into play, you may destroy target nonblack creature.
text=When Serpent Assassin enters the battlefield, you may destroy target nonblack creature.
auto=may destroy target(creature[-black])
id=4237
name=Serpent Assassin
rarity=R
type=Creature
mana={3}{B}{B}
power=2
type=Creature
subtype=Snake Assassin
power=2
toughness=2
[/card]
[card]
text=When Serpent Warrior comes into play, you lose 3 life.
text=When Serpent Warrior enters the battlefield, you lose 3 life.
auto=life:-3
id=4238
name=Serpent Warrior
@@ -1245,7 +1235,7 @@ abilities=flying
text=Soul Shred deals 3 damage to target nonblack creature. You gain 3 life.
target=creature[-black]
auto=destroy
auto=life:3
auto=life:3 controller
id=4241
name=Soul Shred
rarity=C
@@ -1263,7 +1253,7 @@ power=5
toughness=4
[/card]
[card]
text=When Spiritual Guardian comes into play, you gain 4 life.
text=When Spiritual Guardian enters the battlefield, you gain 4 life.
auto=life:4
id=4395
name=Spiritual Guardian
@@ -1278,7 +1268,7 @@ toughness=4
text=Spitting Earth deals damage equal to the number of Mountains you control to target creature.
id=4362
target=creature
auto=foreach(mountain|myinplay)damage:1
auto=foreach(mountain|myBattlefield)damage:1
name=Spitting Earth
rarity=C
type=Sorcery
@@ -1298,12 +1288,12 @@ abilities=flying
[/card]
[card]
text=You gain 3 life for each black creature target opponent controls.
auto=foreach(creature[black]|opponentinplay)life:3
auto=foreach(creature[black]|opponentBattlefield)life:3
id=4397
name=Starlight
rarity=U
type=Sorcery
mana={1}{W}
type=Sorcery
[/card]
[card]
text=Flying
@@ -1319,21 +1309,22 @@ abilities=flying
[/card]
[card]
text=Creatures you control get +0/+3 until end of turn.
auto=lord(creature|myinplay) 0/3
auto=lord(creature|myBattlefield) 0/3
id=4399
name=Steadfastness
rarity=C
type=Sorcery
mana={1}{W}
type=Sorcery
[/card]
[card]
id=4400
auto={T}:2/2 target(creature)
text={T}: Target creature gets +2/+2 until end of turn.
id=4400
name=Stern Marshal
rarity=R
mana={2}{W}
type=Creature
subtype=Human Soldier
auto={T}:2/2 target(creature)
power=2
toughness=2
[/card]
@@ -1361,7 +1352,7 @@ abilities=flying
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=4411
name=Swamp
rarity=L
@@ -1370,7 +1361,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=4410
name=Swamp
rarity=L
@@ -1379,7 +1370,7 @@ subtype=Swamp
[/card]
[card]
text={T}: Add {B} to your mana pool.
auto={T}: Add {B}
auto={T}:Add {B}
id=4412
name=Swamp
rarity=L
@@ -1387,7 +1378,7 @@ type=Basic Land
subtype=Swamp
[/card]
[card]
text=Return target creature to its owner's hand. Draw a card.
text=Return target creature to its owner's hand. Draw a card.
target=creature
auto=moveTo(ownerhand)
auto=draw:1
@@ -1401,24 +1392,24 @@ type=Sorcery
text=Draw a card for each tapped creature target opponent controls.
id=4279
name=Theft of Dreams
auto=foreach(creature[tapped]|opponentinplay)draw:1
auto=foreach(creature[tapped]|opponentBattlefield) draw:1
rarity=U
type=Sorcery
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare comes into play, tap all other creatures.
text=Haste (This creature can attack the turn it comes under your control.) When Thundermare enters the battlefield, tap all other creatures.
auto=tap all(creature)
auto=untap(this)
id=4364
abilities=haste
name=Thundermare
rarity=R
type=Creature
mana={5}{R}
power=5
type=Creature
subtype=Elemental Horse
power=5
toughness=5
abilities=haste
[/card]
[card]
text=Put target creature on top of its owner's library.
@@ -1427,8 +1418,8 @@ auto=moveTo(ownerLibrary)
id=4282
name=Time Ebb
rarity=C
type=Sorcery
mana={2}{U}
type=Sorcery
[/card]
[card]
text=Draw two cards.
@@ -1445,27 +1436,27 @@ auto=lord(creature[white]) 2/0
id=4402
name=Valorous Charge
rarity=U
type=Sorcery
mana={1}{W}{W}
type=Sorcery
[/card]
[card]
text=Creatures you control get +1/+1 until end of turn.
auto=lord(creature|myinplay) 1/1
auto=lord(creature|myBattlefield) 1/1
id=4406
name=Warrior's Charge
rarity=C
type=Sorcery
mana={2}{W}
type=Sorcery
[/card]
[card]
text=Search your library for a basic land card and put that card into play. Then shuffle your library.
text=Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library.
target=land[basic]|myLibrary
auto=moveTo(myInplay)
auto=moveTo(myBattlefield)
id=4323
name=Untamed Wilds
rarity=U
type=Sorcery
mana={2}{G}
type=Sorcery
[/card]
[card]
text=Vampiric Feast deals 4 damage to target creature or player and you gain 4 life.
@@ -1490,7 +1481,7 @@ mana={2}{B}
type=Sorcery
[/card]
[card]
text=When Venerable Monk comes into play, you gain 2 life.
text=When Venerable Monk enters the battlefield, you gain 2 life.
auto=life:2
id=4403
name=Venerable Monk
@@ -1619,4 +1610,4 @@ name=Wrath of God
rarity=R
mana={2}{W}{W}
type=Sorcery
[/card]
[/card]