fixed evolve hoepfully for the final time.
This commit is contained in:
@@ -5321,20 +5321,20 @@ public:
|
||||
MTGAbility(observer, _id, _source)
|
||||
{
|
||||
}
|
||||
int receiveEvent(WEvent * event)
|
||||
{
|
||||
WEventZoneChange * enters = (WEventZoneChange *) event;
|
||||
if (enters->to == game->currentlyActing()->game->inPlay
|
||||
&& (enters->from != game->currentlyActing()->opponent()->game->inPlay && enters->from != game->currentlyActing()->game->inPlay) //cards changing from inplay to inplay don't re-enter battlefield
|
||||
&& enters->card->controller() == source->controller() && enters->card->isCreature())
|
||||
int receiveEvent(WEvent * event)
|
||||
{
|
||||
if(enters->card != source && (enters->card->power > source->power || enters->card->toughness > source->toughness))
|
||||
{
|
||||
source->counters->addCounter(1,1);
|
||||
}
|
||||
WEventZoneChange * enters = dynamic_cast<WEventZoneChange *> (event);
|
||||
if (enters && enters->to == enters->card->controller()->game->inPlay)
|
||||
if(enters->from != enters->card->controller()->game->inPlay && enters->from != enters->card->controller()->opponent()->game->inPlay) //cards changing from inplay to inplay don't re-enter battlefield
|
||||
if(enters->card->controller() == source->controller() && enters->card->isCreature())
|
||||
{
|
||||
if(enters->card != source && (enters->card->power > source->power || enters->card->toughness > source->toughness))
|
||||
{
|
||||
source->counters->addCounter(1,1);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
AEvolveAbility * clone() const
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user