Bug fixes, _SCAVENGE_ need to be reverted, dislike of aicode it produces bugs and is hard to test

Moment of Triumph
Teysa, Envoy of Ghosts
Repeal
Mask of Memory
Hushwing Gryff
Drudge Spell
Wicked Guardian
Helvault
Shessra, Death's Whisper
This commit is contained in:
Eduardo MG
2023-04-03 12:16:11 -06:00
parent da9c163ff1
commit 5336b079f4
2 changed files with 30 additions and 32 deletions

View File

@@ -31994,7 +31994,7 @@ type=Instant
[/card]
[card]
name=Dreg Mangler
autograveyard=_SCAVENGE_({3}{B}{G}{E})
autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
abilities=haste
text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
mana={1}{B}{G}
@@ -32604,7 +32604,7 @@ toughness=1
[card]
name=Drudge Spell
auto=@movedTo(this|nonbattlezone) from(battlefield):bury all(skeleton[token])
auto={B}{E(*|mygraveyard)}{E(*|mygraveyard)}:token(-2915)
auto={B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:token(-2915)
text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
mana={B}{B}
type=Enchantment
@@ -71673,7 +71673,7 @@ subtype=Aura
[/card]
[card]
name=Mask of Memory
auto=@damaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
auto=@combatdamaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
auto={1}:equip
mana={2}
@@ -94118,7 +94118,7 @@ type=Sorcery
[/card]
[card]
name=Repeal
auto=moveTo(ownerhand) target(*[manacost=X])
auto=moveTo(ownerhand) target(*[-land;manacost=X])
auto=draw:1 controller
text=Return target nonland permanent with mana value X to its owner's hand. -- Draw a card.
mana={X}{U}
@@ -102045,7 +102045,6 @@ toughness=3
name=Select for Inspection
target=creature[tapped]
auto=moveto(ownerhand)
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={U}
@@ -108153,7 +108152,7 @@ toughness=1
[/card]
[card]
name=Slitherhead
autograveyard=_SCAVENGE_({E})
autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
mana={BG}
type=Creature
@@ -118597,7 +118596,6 @@ toughness=1
name=Tel-Jilad Justice
target=artifact
auto=destroy
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
mana={1}{G}
@@ -119463,7 +119461,7 @@ toughness=3
name=Teysa, Envoy of Ghosts
abilities=Vigilance
auto=protection from(creature)
auto=@combatdamaged(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
auto=@combatdamaged(player) from(creature|opponentBattlefield):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
text=Vigilance, protection from creatures -- Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
mana={5}{W}{B}
type=Legendary Creature