Bug fixes, _SCAVENGE_ need to be reverted, dislike of aicode it produces bugs and is hard to test
Moment of Triumph Teysa, Envoy of Ghosts Repeal Mask of Memory Hushwing Gryff Drudge Spell Wicked Guardian Helvault Shessra, Death's Whisper
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@@ -31994,7 +31994,7 @@ type=Instant
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[/card]
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[card]
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name=Dreg Mangler
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autograveyard=_SCAVENGE_({3}{B}{G}{E})
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autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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abilities=haste
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text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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mana={1}{B}{G}
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@@ -32604,7 +32604,7 @@ toughness=1
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[card]
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name=Drudge Spell
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auto=@movedTo(this|nonbattlezone) from(battlefield):bury all(skeleton[token])
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auto={B}{E(*|mygraveyard)}{E(*|mygraveyard)}:token(-2915)
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auto={B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:token(-2915)
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text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{B}: Regenerate this creature." -- When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
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mana={B}{B}
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type=Enchantment
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@@ -71673,7 +71673,7 @@ subtype=Aura
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[/card]
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[card]
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name=Mask of Memory
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auto=@damaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
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auto=@combatdamaged(player) from(mytgt):may draw:2 && transforms((,newability[target(*|myhand) reject])) forever
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text=Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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auto={1}:equip
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mana={2}
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@@ -94118,7 +94118,7 @@ type=Sorcery
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[/card]
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[card]
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name=Repeal
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auto=moveTo(ownerhand) target(*[manacost=X])
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auto=moveTo(ownerhand) target(*[-land;manacost=X])
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auto=draw:1 controller
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text=Return target nonland permanent with mana value X to its owner's hand. -- Draw a card.
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mana={X}{U}
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@@ -102045,7 +102045,6 @@ toughness=3
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name=Select for Inspection
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target=creature[tapped]
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auto=moveto(ownerhand)
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aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
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text=Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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mana={U}
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@@ -108153,7 +108152,7 @@ toughness=1
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[/card]
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[card]
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name=Slitherhead
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autograveyard=_SCAVENGE_({E})
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autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
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text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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mana={BG}
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type=Creature
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@@ -118597,7 +118596,6 @@ toughness=1
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name=Tel-Jilad Justice
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target=artifact
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auto=destroy
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aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
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auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
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text=Destroy target artifact. -- Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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mana={1}{G}
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@@ -119463,7 +119461,7 @@ toughness=3
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name=Teysa, Envoy of Ghosts
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abilities=Vigilance
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auto=protection from(creature)
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auto=@combatdamaged(player) from(creature):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
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auto=@combatdamaged(player) from(creature|opponentBattlefield):all(trigger[from]) destroy && token(Spirit,Creature Spirit,1/1,white,black,flying)
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text=Vigilance, protection from creatures -- Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
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mana={5}{W}{B}
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type=Legendary Creature
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