- reduced requirements for ai decks unlocks
- attempt to fix a Quad issue when unlocking something
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-11-30 13:29:57 +00:00
parent 96cdb7353a
commit 50c0f1dd8e
3 changed files with 23 additions and 20 deletions

View File

@@ -193,7 +193,7 @@ void GameStateMenu::fillScroller()
DeckStats * stats = DeckStats::GetInstance();
DeckManager *deckManager = DeckManager::GetInstance();
vector<DeckMetaData *> playerDecks = getValidDeckMetaData(options.profileFile(), "", NULL, 6);
vector<DeckMetaData *> playerDecks = getValidDeckMetaData(options.profileFile(), "", NULL, 6);
int totalGames = 0;
for (size_t j = 0; j < playerDecks.size(); j++)
{