Erwan
- reduced requirements for ai decks unlocks - attempt to fix a Quad issue when unlocking something
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@@ -30,14 +30,14 @@ private:
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int isEvilTwinUnlocked();
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int isRandomDeckUnlocked();
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int IsMoreAIDecksUnlocked(DeckStats * stats);
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string unlockedTextureName;
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JQuad * GetUnlockedQuad(string texturename);
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public:
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int value;
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Player * p1, *p2;
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GameApp * app;
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int showMsg;
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int unlocked;
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JQuad * unlockedQuad;
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JTexture * unlockedTex;
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string unlockedString;
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vector<CreditBonus *> bonus;
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Credits();
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