updated rules.txt
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38
projects/mtg/bin/Res/rules/hermit.txt
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38
projects/mtg/bin/Res/rules/hermit.txt
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@@ -0,0 +1,38 @@
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name=Hermit Druid Basic
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unlock=prx_timreh
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[INIT]
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mode=hermit
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[PLAYERS]
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life:18
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offerinterruptonphase=draw
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auto=sethand:5
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auto=shuffle
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auto=draw:handsize
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auto=@each my draw:draw:1
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auto=maxPlay(land)1
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#Lands Mana Rules
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auto=lord(Plains|MyBattlefield) {T}:Add{W}
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auto=lord(Island|MyBattlefield) {T}:Add{U}
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auto=lord(Swamp|MyBattlefield) {T}:Add{B}
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auto=lord(Mountains|MyBattlefield) {T}:Add{R}
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auto=lord(Forest|MyBattlefield) {T}:Add{G}
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#Mana Empties from manapool at the end of each phase
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auto=@each untap:removeMana(*)
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auto=@each upkeep:removeMana(*)
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auto=@each draw:removeMana(*)
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auto=@each firstmain:removeMana(*)
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auto=@each combatbegins:removeMana(*)
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auto=@each attackers:removeMana(*)
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auto=@each blockers:removeMana(*)
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auto=@each combatdamage:removeMana(*)
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auto=@each combatEnds:removeMana(*)
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auto=@each secondmain:removeMana(*)
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auto=@each end:removeMana(*)
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auto=@each cleanup:removeMana(*)
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#reset Creature damage at the cleanup phase
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auto=@each cleanup:all(*|myBattlefield) resetDamage
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@@ -5,8 +5,9 @@ mode=mtg
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[PLAYERS]
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life:20
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offerinterruptonphase=draw
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auto=sethand:7
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auto=shuffle
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auto=draw:7
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auto=draw:handsize
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auto=@each my draw:draw:1
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auto=maxPlay(land)1
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9
projects/mtg/bin/Res/rules/stonehewer.txt
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9
projects/mtg/bin/Res/rules/stonehewer.txt
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@@ -0,0 +1,9 @@
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include mtg.txt
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name=Stone Hewer Basic
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unlock=prx_rewehenots
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[INIT]
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mode=stonehewer
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[PLAYERS]
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life:15
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auto=draw:1
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auto=sethand:8
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@@ -4,6 +4,7 @@ hidden
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mode=mtg
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[PLAYERS]
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life:20
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auto=sethand:7
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auto=@each my draw:draw:1
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auto=maxPlay(land)1
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