Everlasting Commander, AKR changes, bug fixes
Renamed Random Commander From File to Everlasting Commander, Bug fixes: Case of the Locked Hothouse Khabal Ghoul Humble the Brute
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@@ -11281,7 +11281,8 @@ toughness=2
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name=Blood
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auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller
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text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.
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type=Artifact Blood
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type=Artifact
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subtype=Blood
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[/card]
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[card]
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name=Blood Age General
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@@ -16634,6 +16635,7 @@ subtype=Case
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[/card]
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[card]
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name=Case of the Locked Hothouse
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auto=maxPlay(land)+1
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auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever
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auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever)
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text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
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@@ -17659,7 +17661,7 @@ auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature)
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auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
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text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
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mana={R}
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type=sorcery
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type=Sorcery
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[/card]
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[card]
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name=Chain to Memory
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@@ -19808,7 +19810,7 @@ type=Sorcery
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name=Clear the Stage
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target=creature
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auto=-3/-3
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auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
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auto=if type(creature[power>=3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
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text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
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mana={4}{B}
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type=Instant
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@@ -24497,7 +24499,8 @@ name=Curse of the Fire Penguin
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abilities=inplaydeath
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text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
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mana={4}{R}{R}
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type=Creature Penguin
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type=Creature
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subtype=Penguin
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power=6
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toughness=5
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[/card]
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@@ -58723,7 +58726,8 @@ auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller
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auto={2}{S}:name(Sacrifice and draw) draw:1 controller
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text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card.
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mana={2}
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type=Artifact Clue
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type=Artifact
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subtype=Clue
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[/card]
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[card]
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name=Invigorated Rampage
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@@ -104709,7 +104713,7 @@ type=Instant
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name=Slick Sequence
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target=anytarget
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auto=damage:2
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auto=if thisturn(*|mystack)~morethan~1 then draw:1 controller
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auto=if casted a spell then draw:1 controller
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text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
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mana={U}{R}
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type=Instant
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@@ -129265,7 +129269,7 @@ toughness=3
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[card]
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name=Winding Way
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auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
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auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
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text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
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mana={1}{G}
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type=Sorcery
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