Everlasting Commander, AKR changes, bug fixes

Renamed Random Commander From File to Everlasting Commander,
Bug fixes:
Case of the Locked Hothouse
Khabal Ghoul
Humble the Brute
This commit is contained in:
Eduardo MG
2025-05-08 12:08:13 -06:00
parent a1b9d5cb2e
commit 4dfa95194e
6 changed files with 762 additions and 866 deletions

View File

@@ -11281,7 +11281,8 @@ toughness=2
name=Blood
auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller
text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.
type=Artifact Blood
type=Artifact
subtype=Blood
[/card]
[card]
name=Blood Age General
@@ -16634,6 +16635,7 @@ subtype=Case
[/card]
[card]
name=Case of the Locked Hothouse
auto=maxPlay(land)+1
auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever
auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever)
text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
@@ -17659,7 +17661,7 @@ auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature)
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
mana={R}
type=sorcery
type=Sorcery
[/card]
[card]
name=Chain to Memory
@@ -19808,7 +19810,7 @@ type=Sorcery
name=Clear the Stage
target=creature
auto=-3/-3
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
auto=if type(creature[power>=3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
mana={4}{B}
type=Instant
@@ -24497,7 +24499,8 @@ name=Curse of the Fire Penguin
abilities=inplaydeath
text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
mana={4}{R}{R}
type=Creature Penguin
type=Creature
subtype=Penguin
power=6
toughness=5
[/card]
@@ -58723,7 +58726,8 @@ auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller
auto={2}{S}:name(Sacrifice and draw) draw:1 controller
text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card.
mana={2}
type=Artifact Clue
type=Artifact
subtype=Clue
[/card]
[card]
name=Invigorated Rampage
@@ -104709,7 +104713,7 @@ type=Instant
name=Slick Sequence
target=anytarget
auto=damage:2
auto=if thisturn(*|mystack)~morethan~1 then draw:1 controller
auto=if casted a spell then draw:1 controller
text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
mana={U}{R}
type=Instant
@@ -129265,7 +129269,7 @@ toughness=3
[card]
name=Winding Way
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
mana={1}{G}
type=Sorcery