Added a lot of damage prevention cards. This is related to rev1367.
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@@ -294,6 +294,18 @@ power=1
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toughness=1
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[/card]
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[card]
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text={G}, {T}, Discard a card: Prevent all combat damage that would be dealt this turn.
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auto={G}{T}{S(*|myhand)}:preventAllCombatDamage ueot
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id=19855
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name=Dawnstrider
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rarity=R
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mana={1}{G}
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type=Creature
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subtype=Dryad Spellshaper
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power=1
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toughness=1
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[/card]
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[card]
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text=Shroud (This permanent can't be the target of spells or abilities.)
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id=19628
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name=Deadly Insect
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@@ -318,6 +330,18 @@ power=1
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toughness=1
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[/card]
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[card]
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text=Pay 2 life: Regenerate Deepwood Ghoul.
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id=19587
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name=Deepwood Ghoul
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rarity=C
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mana={2}{B}
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type=Creature
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subtype=Zombie
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auto={0}:regenerate && life:-2 controller
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power=2
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toughness=1
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[/card]
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[card]
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text=Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
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id=19577
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name=Dehydration
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