Corrected following cards with "world rule":

Chaosphere
Concordant Crossroads
Gravity Sphere
Living Plane
Mystic Decree
Serra Aviary
Storm World
Tombstone Stairwell

auto=@movedTo(enchantment[world]|battlefield):bury
 ==> 
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)

Updated Svogthos, the Restless Tomb. Thanks for Zeth's remind!
This commit is contained in:
guzhenjie1@gmail.com
2011-04-03 10:45:20 +00:00
parent dae5478084
commit 4cd0953ebc

View File

@@ -10345,7 +10345,7 @@ type=Instant
name=Chaosphere
auto=lord(creature[flying]) cloud
auto=lord(creature[-flying]) reach
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Creatures with flying can block only creatures with flying. -- Creatures without flying have reach. (They can block creatures with flying.)
mana={2}{R}
type=World Enchantment
@@ -12042,7 +12042,7 @@ type=Sorcery
[card]
name=Concordant Crossroads
auto=lord(creature) haste
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=All creatures have haste.
mana={G}
type=World Enchantment
@@ -26909,7 +26909,7 @@ type=Enchantment
[card]
name=Gravity Sphere
auto=lord(creature) -flying
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=All creatures lose flying.
mana={2}{R}
type=World Enchantment
@@ -36811,7 +36811,7 @@ type=Enchantment
[/card]
[card]
name=Living Plane
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
auto=lord(land) becomes(Creature,1/1)
alias=1533
text=All lands are 1/1 creatures that are still lands.
@@ -41969,7 +41969,7 @@ toughness=1
name=Mystic Decree
auto=lord(creature) -islandwalk
auto=lord(creature) -flying
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=All creatures lose flying and islandwalk.
mana={2}{U}{U}
type=World Enchantment
@@ -55465,7 +55465,7 @@ toughness=3
[card]
name=Serra Aviary
auto=lord(creature[flying]) 1/1
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Creatures with flying get +1/+1.
mana={3}{W}
type=World Enchantment
@@ -62001,7 +62001,7 @@ toughness=3
name=Storm World
auto=@each opponentupkeep:foreach(*|opponenthand) damage:1 opponent <4
auto=@each myupkeep:foreach(*|myhand) damage:1 opponent <4
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
mana={R}
type=World Enchantment
@@ -63129,7 +63129,7 @@ toughness=1
[card]
name=Svogthos, the Restless Tomb
auto={T}:Add{1}
auto={3}{B}{G}:transforms((Plant Zombie Creature,setpower=0,settoughness=0,black,green)) ueot && foreach(creature|mygraveyard) 1/1 ueot
auto={3}{B}{G}:transforms((Plant Zombie Creature,setpower=type:creature:mygraveyard,settoughness=type:creature:mygraveyard,black,green)) ueot
text={T}: Add {1} to your mana pool. -- {3}{B}{G}: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
type=Land
[/card]
@@ -66596,7 +66596,7 @@ name=Tombstone Stairwell
auto=cumulativeupcost[{1}{B}] sacrifice
auto=@each upkeep:foreach(creature|mygraveyard) token(-12253) && foreach(creature|opponentgraveyard) token(-12254)
auto=@movedto(this|nonbattlezone) from(battlefield):bury all(Tombspawn)
auto=@movedTo(enchantment[world]|battlefield):bury
auto=@movedTo(enchantment[world]|battlefield):sacrifice all(this)
text=Cumulative upkeep {1}{B} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) -- At the beginning of each upkeep, if Tombstone Stairwell is on the battlefield, each player puts a 2/2 black Zombie creature token with haste named Tombspawn onto the battlefield for each creature card in his or her graveyard. -- At the beginning of each end step or when Tombstone Stairwell leaves the battlefield, destroy all tokens put onto the battlefield with Tombstone Stairwell. They can't be regenerated.
mana={2}{B}{B}
type=World Enchantment