Erwan
- pumped version up to 0.10.1 - Added fleshformer, so that conflux gets 80 cards :)
This commit is contained in:
@@ -330,6 +330,18 @@ type=Instant
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mana={5}{R}
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[/card]
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[card]
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text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
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auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly
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id=179884
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name=Fleshformer
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rarity=U
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type=Creature
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mana={2}{B}
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power=2
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subtype=Human Wizard
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toughness=2
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[/card]
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[card]
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text=At the beginning of each player's draw step, that player draws two additional cards.
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id=189147
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auto=@each my draw:draw:2 controller
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@@ -68,7 +68,7 @@ mana={3}{W}{U}{B}{R}{G}
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text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
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id=185143
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target=creature
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auto=aslongas(*[black]|myinplay):destroy
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auto=aslongas(*[black]|myinplay)destroy
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auto=damage:2
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name=Dark Temper
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rarity=C
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@@ -158,17 +158,7 @@ rarity=U
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type=Instant
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mana={2}{G}
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[/card]
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[card]
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text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
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id=179884
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name=Fleshformer
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rarity=U
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type=Creature
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mana={2}{B}
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power=2
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subtype=Human Wizard
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toughness=2
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[/card]
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[card]
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text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.
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id=184993
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@@ -194,6 +194,7 @@ flame_fusillade_i265.txt
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flare.txt
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fledgling_imp.txt
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fledgling_imp2.txt
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fleshformer.txt
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flowstone_hellion.txt
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flowstone_slide.txt
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fog.txt
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32
projects/mtg/bin/Res/test/fleshformer.txt
Normal file
32
projects/mtg/bin/Res/test/fleshformer.txt
Normal file
@@ -0,0 +1,32 @@
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#Testing fleshformer
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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inplay:fleshformer
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manapool:{W}{U}{B}{R}{G}
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[PLAYER2]
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inplay:grizzly bears,black knight
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[DO]
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fleshformer
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black knight
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next
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#begin
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next
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#attackers
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fleshformer
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next
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#blockers
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grizzly bears
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next
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#damage
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next
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#end combat
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[ASSERT]
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COMBATEND
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[PLAYER1]
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inplay:fleshformer
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[PLAYER2]
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inplay:grizzly bears
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graveyard:black knight
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life:16
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[END]
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@@ -11,7 +11,7 @@
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#include "../include/utils.h"
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#include "../include/DeckDataWrapper.h"
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static const char* GAME_VERSION = "WTH?! 0.10.0 - by wololo";
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static const char* GAME_VERSION = "WTH?! 0.10.1 - by wololo";
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#define DEFAULT_ANGLE_MULTIPLIER 0.4
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#define MAX_ANGLE_MULTIPLIER (3*M_PI)
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