- pumped version up to 0.10.1
- Added fleshformer, so that conflux gets 80 cards :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-12-23 06:21:30 +00:00
parent d80e72e8c7
commit 4be7d5ebd3
5 changed files with 48 additions and 13 deletions

View File

@@ -330,6 +330,18 @@ type=Instant
mana={5}{R}
[/card]
[card]
text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
auto={W}{U}{B}{R}{G}:all(this) 2/2 && all(this) fear && -2/-2 target(creature) myTurnOnly
id=179884
name=Fleshformer
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=At the beginning of each player's draw step, that player draws two additional cards.
id=189147
auto=@each my draw:draw:2 controller

View File

@@ -68,7 +68,7 @@ mana={3}{W}{U}{B}{R}{G}
text=Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
id=185143
target=creature
auto=aslongas(*[black]|myinplay):destroy
auto=aslongas(*[black]|myinplay)destroy
auto=damage:2
name=Dark Temper
rarity=C
@@ -158,17 +158,7 @@ rarity=U
type=Instant
mana={2}{G}
[/card]
[card]
text={W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Play this ability only during your turn.
id=179884
name=Fleshformer
rarity=U
type=Creature
mana={2}{B}
power=2
subtype=Human Wizard
toughness=2
[/card]
[card]
text=Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {U}, {T}: Draw a card, then discard a card.
id=184993

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@@ -194,6 +194,7 @@ flame_fusillade_i265.txt
flare.txt
fledgling_imp.txt
fledgling_imp2.txt
fleshformer.txt
flowstone_hellion.txt
flowstone_slide.txt
fog.txt

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@@ -0,0 +1,32 @@
#Testing fleshformer
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:fleshformer
manapool:{W}{U}{B}{R}{G}
[PLAYER2]
inplay:grizzly bears,black knight
[DO]
fleshformer
black knight
next
#begin
next
#attackers
fleshformer
next
#blockers
grizzly bears
next
#damage
next
#end combat
[ASSERT]
COMBATEND
[PLAYER1]
inplay:fleshformer
[PLAYER2]
inplay:grizzly bears
graveyard:black knight
life:16
[END]

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@@ -11,7 +11,7 @@
#include "../include/utils.h"
#include "../include/DeckDataWrapper.h"
static const char* GAME_VERSION = "WTH?! 0.10.0 - by wololo";
static const char* GAME_VERSION = "WTH?! 0.10.1 - by wololo";
#define DEFAULT_ANGLE_MULTIPLIER 0.4
#define MAX_ANGLE_MULTIPLIER (3*M_PI)