Fixed primitives and planeswalkers.

This commit is contained in:
valfieri
2020-09-07 13:24:29 +02:00
parent 668fc41862
commit 4bc339e82b
2 changed files with 12 additions and 11 deletions

View File

@@ -79,7 +79,8 @@ subtype=Ajani
[card]
name=Ajani, Inspiring Leader
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2
auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life without targeting any creature) life:2 controller
auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2 controller
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature and gains life opponent) moveto(exile) target(creature) && life:2 targetController
auto={C(0/0,-10,Loyalty)}:name(-10: Creatures gain doubles strike and flying) all(creature|myBattlefield) flying && double strike ueot
text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn.
@@ -1437,7 +1438,7 @@ name=Liliana of the Veil
auto=counter(0/0,3,loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) transforms((,newability[target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer])) ueot
auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:opponentbattlefield>*|myBattlefield) sacrifice!$ targetedplayer])) ueot
auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:myBattlefield>*|myBattlefield) sacrifice!$ targetedplayer])) ueot
text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up
mana={1}{B}{B}
type=Legendary Planeswalker
@@ -1446,8 +1447,9 @@ subtype=Liliana
[card]
name=Liliana, the Last Hope
auto=counter(0/0,3,Loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) may target(creature) -2/-1 uynt
auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 && moveto(myhand) target(creature|mygraveyard)
auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt
auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two) emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) create(Zombie:Creature Zombie:2/2:black:tnum.4143881) && create(Zombie:Creature Zombie:2/2:black:tnum.4143881)*2])) forever dontremove
text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
mana={1}{B}{B}
@@ -1459,7 +1461,7 @@ name=Liliana, the Necromancer
auto=counter(0/0,4,Loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Target player loses 2 life) target(player) life:-2 targetedplayer
auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature from graveyard) moveTo(myHand) target(creature|myGraveyard)
auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(<upto:2>creature) && ability$|name(Reanimate) moveTo(myBattlefield) target(<upto:2>creature|graveyard)!$ conroller
auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(<upto:2>creature) && ability$!name(Reanimate) moveTo(myBattlefield) target(<upto:2>creature|graveyard)!$ conroller
text=+1: Target player loses 2 life. -- 1: Return target creature card from your graveyard to your hand. -- 7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
mana={3}{B}{B}
type=Legendary Planeswalker