Bug Fixes and introducing Foretell macros and zombie token macros

Dwarven Bloodboiler
Endling
Open the gates
bolt hound
Silverwing Squadron
Doomskar Oracle
glorious sunrise
river's rebuke
Bound in Gold
daxos of meletis
Thraben Watcher
Prowess of the Fair
This commit is contained in:
Eduardo MG
2022-10-13 12:30:51 -05:00
parent 605e22b067
commit 491f42b717
4 changed files with 137 additions and 137 deletions

View File

@@ -156,3 +156,9 @@ $AUTO_DEFINE _CLASH_ Put here a code if compare the casting cost based on Errati
# Spectacle # Spectacle
#AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}: #AUTO_DEFINE _SPECTACLE_($cost) compare(oplifelost)~morethan~0 {$cost}:
# Foretell
#AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
# Zombie Token
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)

View File

@@ -406,7 +406,7 @@ toughness=1
[card] [card]
name=Adios Wormhole name=Adios Wormhole
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=target(*[-land]|battlefield) moveto(ownerhand) auto=target(*[-land]|battlefield) moveto(ownerhand)
text=Return target nonland permanent to its owners's hand. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Return target nonland permanent to its owners's hand. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -461,7 +461,7 @@ toughness=1
name=Adriana's Valor name=Adriana's Valor
abilities=hiddenface,isconspiracy abilities=hiddenface,isconspiracy
restriction=never restriction=never
autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[@combat(attacking) source(this):pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend autocommandzone=chooseaname transforms((,newability[lord(creature[chosenname]|myBattlefield) transforms((,newability[_ATTACKING_pay({W}) name(Pay and gains indestructible) name(Pay and gains indestructible) transforms((,newability[indestructible])) ueot]))])) forever chooseend
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
type=Conspiracy type=Conspiracy
[/card] [/card]
@@ -1402,7 +1402,7 @@ toughness=2
[card] [card]
name=Alrund's Epiphany name=Alrund's Epiphany
abilities=foretell,exiledeath abilities=foretell,exiledeath
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={4}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={4}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=token(Bird,Creature Bird,1/1,blue,flying)*2 auto=token(Bird,Creature Bird,1/1,blue,flying)*2
auto=turns:+1 controller auto=turns:+1 controller
@@ -1986,7 +1986,7 @@ name=Angelic Enforcer
abilities=flying,controllershroud abilities=flying,controllershroud
backside=Enduring Angel backside=Enduring Angel
anyzone=lifetotal/lifetotal cdaactive anyzone=lifetotal/lifetotal cdaactive
auto=@combat(attacking) source(this):name(Double your life) life:lifetotal controller auto=_ATTACKING_name(Double your life) life:lifetotal controller
text=Flying -- You have hexproof. -- Angelic Enforcer's power and toughness are each equal to your life total. -- Whenever Angelic Enforcer attacks, double your life total. // Enduring Angel text=Flying -- You have hexproof. -- Angelic Enforcer's power and toughness are each equal to your life total. -- Whenever Angelic Enforcer attacks, double your life total. // Enduring Angel
type=Creature type=Creature
subtype=Angel subtype=Angel
@@ -2981,7 +2981,7 @@ toughness=7
name=Archive Haunt name=Archive Haunt
backside=Overwhelmed Archivist backside=Overwhelmed Archivist
abilities=flying,exiledeath abilities=flying,exiledeath
auto=@combat(attacking) source(this):name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot auto=_ATTACKING_name(Draw and discard) draw:1 controller && transforms((,newability[name(Discard a card) target(*|myhand) reject])) oneshot
text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist text=Flying -- Whenever Archive Haunt attacks, draw a card, then discard a card. -- If Archive Haunt would be put into a graveyard from anywhere, exile it instead. // Overwhelmed Archivist
type=Creature type=Creature
subtype=Spirit Wizard subtype=Spirit Wizard
@@ -3780,7 +3780,7 @@ type=Instant
name=Assemble the Rank and Vile name=Assemble the Rank and Vile
abilities=hiddenface,isconspiracy abilities=hiddenface,isconspiracy
restriction=never restriction=never
autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) token(Zombie Lil) and!( tap(noevent) )!])) forever chooseend autocommandzone=chooseaname transforms((,newability[@movedto(creature[chosenname]|graveyard) from(mybattlefield):name(Pay and create zombie) pay({B}) name(Pay and create zombie) name(Pay and create zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!])) forever chooseend
text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped." text=Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) -- Creatures you control with the chosen name have "When this creature dies, you may pay {B}. If you do, put a 2/2 black Zombie creature token onto the battlefield tapped."
type=Conspiracy type=Conspiracy
[/card] [/card]
@@ -3991,7 +3991,7 @@ toughness=3
[card] [card]
name=Augury Raven name=Augury Raven
abilities=foretell,flying abilities=foretell,flying
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Flying -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Flying -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={3}{U} mana={3}{U}
@@ -4032,7 +4032,7 @@ type=Instant
name=Aurelia, Exemplar of Justice name=Aurelia, Exemplar of Justice
abilities=flying,mentor abilities=flying,mentor
auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot auto=_ATTACKING_name(Choose attacking creature) transforms((,newability[target(other creature[attacking;power<=pminus1minusend]|myBattlefield) counter(1/1)])) oneshot
auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot _ choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot])) ueot!$ controller auto=@each my combatbegins:ability$!name(Choose a creature) choice name(Choose red and white creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot],newability[vigilance ueot])) ueot _ choice name(Choose red creature) target(creature[red]|myBattlefield) transforms((,newability[2/0 ueot],newability[trample ueot])) ueot _ name(Choose white creature) target(creature[white]|myBattlefield) transforms((,newability[2/0 ueot],newability[vigilance ueot] _ choice name(Choose non-red, non-white creature) target(creature[-red;-white]|myBattlefield) 2/0 ueot)) ueot!$ controller
text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white. text=Flying -- Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) -- At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.
mana={2}{R}{W} mana={2}{R}{W}
type=Legendary Creature type=Legendary Creature
@@ -5361,7 +5361,7 @@ toughness=2
[card] [card]
name=Battle Mammoth name=Battle Mammoth
abilities=foretell,trample abilities=foretell,trample
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=@targeted(*|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller auto=@targeted(*|mybattlefield) from(*|opponentzones):may name(Draw a card) draw:1 controller
text=Trample -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -- Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Trample -- Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. -- Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -5549,7 +5549,9 @@ toughness=*
[card] [card]
name=Bearded Axe name=Bearded Axe
auto={2}:equip auto={2}:equip
auto=teach(creature) type:*[dwarf;equipment;vehicle]:mybattlefield/type:*[dwarf;equipment;vehicle]:mybattlefield nonstatic auto=teach(creature) type:dwarf:mybattlefield/type:dwarf:mybattlefield nonstatic
auto=teach(creature) type:equipment:mybattlefield/type:equipment:mybattlefield nonstatic
auto=teach(creature) type:vehicle:mybattlefield/type:vehicle:mybattlefield nonstatic
text=Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. -- Equip {2} text=Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. -- Equip {2}
mana={2}{R} mana={2}{R}
type=Artifact type=Artifact
@@ -5735,7 +5737,7 @@ type=Sorcery
[card] [card]
name=Behold the Multiverse name=Behold the Multiverse
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
aicode=activate transforms((,newability[draw:2 controller])) oneshot aicode=activate transforms((,newability[draw:2 controller])) oneshot
auto=scry:2 scrycore delayed draw:2 controller scrycoreend scryend auto=scry:2 scrycore delayed draw:2 controller scrycoreend scryend
@@ -6122,7 +6124,7 @@ abilities=hasdisturb
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
retrace={1}{U} name(Cast with disturb) retrace={1}{U} name(Cast with disturb)
auto=@combat(attacking) source(this):name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot auto=_ATTACKING_name(Creature gets -2/0) target(creature|opponentBattlefield) -2/-0 ueot
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) -2/0])) forever )! autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) -2/0])) forever )!
text=Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. -- Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Spectral Binding text=Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. -- Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Spectral Binding
mana={2}{U} mana={2}{U}
@@ -7298,7 +7300,7 @@ toughness=1
name=Bloodcrazed Socialite name=Bloodcrazed Socialite
abilities=menace abilities=menace
auto=token(Blood) auto=token(Blood)
auto=@combat(attacking) source(this):may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot auto=_ATTACKING_may name(Sacrifice blood) target(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn. text=Menace -- When Bloodcrazed Socialite enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
mana={3}{B} mana={3}{B}
type=Creature type=Creature
@@ -7563,7 +7565,7 @@ toughness=2
name=Bloodvial Purveyor name=Bloodvial Purveyor
abilities=flying,trample abilities=flying,trample
auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent
auto=@combat(attacking) source(this):name(Increase power) type:blood:opponentbattlefield/0 ueot auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot
text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
mana={2}{B}{B} mana={2}{B}{B}
type=Creature type=Creature
@@ -7877,7 +7879,7 @@ type=Instant
[card] [card]
name=Bolt Hound name=Bolt Hound
abilities=haste abilities=haste
auto=@combat(attakcing) source(this):all(other creature|myBattlefield) 1/0 ueot auto=_ATTACKING_all(other creature|myBattlefield) 1/0 ueot
text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn. text=Haste (This creature can attack and {T} as soon as it comes under your control.) -- Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -7888,7 +7890,7 @@ toughness=2
[card] [card]
name=Bomat Courier name=Bomat Courier
abilities=haste abilities=haste
auto=@combat(attacking) source(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )! auto=_ATTACKING_name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( counter(0/0,1,BomatExiled) )!
auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(ownerhand)])) oneshot auto={R}{S}:name(Return all exiled cards) discard:phandcount && transforms((,newability[all(*[counter{0/0.1.BomatExiled}]|myexile) moveto(ownerhand)])) oneshot
text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands. text=Haste -- Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.) -- {R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
mana={1} mana={1}
@@ -8397,6 +8399,7 @@ target=artifact,creature,enchantment,land,planeswalker
auto=cantattack auto=cantattack
auto=cantpwattack auto=cantpwattack
auto=cantblock auto=cantblock
auto=cantcrew
auto=noactivatedability auto=noactivatedability
text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. text=Enchant permanent -- Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
mana={2}{W} mana={2}{W}
@@ -11068,7 +11071,7 @@ abilities=flying,showfromtoplibrary
auto=counter(0/0,1,IlluminatorEffect) notrg auto=counter(0/0,1,IlluminatorEffect) notrg
auto=@each beginofturn restriction{compare(hascntilluminatoreffect)~equalto~0}:name(Start effect) counter(0/0,1,IlluminatorEffect) notrg auto=@each beginofturn restriction{compare(hascntilluminatoreffect)~equalto~0}:name(Start effect) counter(0/0,1,IlluminatorEffect) notrg
auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0,1,IlluminatorExiled) notrg )! auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0,1,IlluminatorExiled) notrg )!
auto=@combat(attacking) source(this):name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot auto=_ATTACKING_name(Exile a card) transforms((,newability[name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.IlluminatorExiled) notrg )!])) oneshot
auto=aslongas(creature[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(creature[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast creature) name(Cast creature) name(Cast creature) all(creature[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 auto=aslongas(creature[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(creature[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast creature) name(Cast creature) name(Cast creature) all(creature[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
auto=aslongas(planeswalker[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(planeswalker[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast planeswalker) name(Cast planeswalker) name(Cast planeswalker) all(planeswalker[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 auto=aslongas(planeswalker[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(planeswalker[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast planeswalker) name(Cast planeswalker) name(Cast planeswalker) all(planeswalker[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast instant) name(Cast instant) name(Cast instant) all(instant[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1 auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast instant) name(Cast instant) name(Cast instant) all(instant[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[endofturn once checkex] moveto(mylibrary)])) ueot )! limit:1
@@ -11099,7 +11102,7 @@ toughness=4
name=Cemetery Prowler name=Cemetery Prowler
abilities=vigilance abilities=vigilance
auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )! auto=name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )!
auto=@combat(attacking) source(this):name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )! auto=_ATTACKING_name(Exile a card) target(*|graveyard) moveto(exile) and!( counter(0/0.1.CemeteryExiled) )!
auto=aslongas(creature[counter{0/0.1.CemeteryExiled}]|exile) lord(creature|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(creature[counter{0/0.1.CemeteryExiled}]|exile) lord(creature|mycastingzone) changecost(colorless:-1) >0
auto=aslongas(planeswalker[counter{0/0.1.CemeteryExiled}]|exile) lord(planeswalker|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(planeswalker[counter{0/0.1.CemeteryExiled}]|exile) lord(planeswalker|mycastingzone) changecost(colorless:-1) >0
auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment|mycastingzone) changecost(colorless:-1) >0 auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment|mycastingzone) changecost(colorless:-1) >0
@@ -11171,7 +11174,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Ceremonial Knife name=Ceremonial Knife
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create blood) token(Blood)])) auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) token(Blood)]))
auto=teach(creature) 1/0 auto=teach(creature) 1/0
auto={2}:equip auto={2}:equip
text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
@@ -14459,7 +14462,7 @@ toughness=4
[card] [card]
name=Cosmic Intervention name=Cosmic Intervention
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot auto=emblem transforms((,newability[@movedto(*[-instant;-sorcery]|graveyard) from(mybattlefield):all(trigger[to]) transforms((,newability[moveto(exile) and!( transforms((,newability[phaseaction[endofturn once checkex] moveto(ownerbattlefield)])) ueot )! ])) ueot])) ueot
text=If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. -- Foretell {1}{W} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -14469,7 +14472,7 @@ type=Instant
[card] [card]
name=Cosmos Charger name=Cosmos Charger
abilities=foretell,flash,flying abilities=foretell,flash,flying
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=lord(*[foretell]|myhand) transforms((,newability[{1} restriction{type(*[Cosmos Charger]|mybattlefield)~equalto~1}:name(Pay 1 and exile face-down) name(Pay 1 and exile face-down) doforetell],newability[{0} restriction{type(*[Cosmos Charger]|mybattlefield)~morethan~1}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell])) auto=lord(*[foretell]|myhand) transforms((,newability[{1} restriction{type(*[Cosmos Charger]|mybattlefield)~equalto~1}:name(Pay 1 and exile face-down) name(Pay 1 and exile face-down) doforetell],newability[{0} restriction{type(*[Cosmos Charger]|mybattlefield)~morethan~1}:name(Pay 0 and exile face-down) name(Pay 0 and exile face-down) doforetell]))
text=Flash -- Flying -- Foretelling cards from your hand costs {1} less and can be done on any player's turn. -- Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Flash -- Flying -- Foretelling cards from your hand costs {1} less and can be done on any player's turn. -- Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -14969,7 +14972,7 @@ type=Sorcery
[card] [card]
name=Creeping Inn name=Creeping Inn
backside=Hostile Hostel backside=Hostile Hostel
auto=@combat(attacking) source(this):may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )! auto=_ATTACKING_may name(Exile a creature) target(creature|mygraveyard) moveto(myexile) and!( transforms((,newability[counter(0/0.1.InnExiled)],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:-1 opponent],newability[foreach(creature[counter{0/0.1.InnExiled}]|myexile) life:1 controller])) oneshot )!
auto={4}:name(Phase out) phaseoutf auto={4}:name(Phase out) phaseoutf
text=Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. -- {4}: Creeping Inn phases out. // Hostile Hostel text=Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with Creeping Inn. -- {4}: Creeping Inn phases out. // Hostile Hostel
type=Artifact Creature type=Artifact Creature
@@ -15306,7 +15309,7 @@ type=Instant
[card] [card]
name=Crush the Weak name=Crush the Weak
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=all(creature[-protection from red]) exiledeath ueot auto=all(creature[-protection from red]) exiledeath ueot
auto=damage:2 all(creature) auto=damage:2 all(creature)
@@ -15743,7 +15746,7 @@ subtype=Aura Curse
[card] [card]
name=Curse of Disturbance name=Curse of Disturbance
target=opponent target=opponent
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) token(Zombie Lil) auto=@combat(attacking) source(creature|mybattlefield) turnlimited:name(Create Zombie) _ZOMBIETOKEN_
text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same. text=Enchant player -- Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
mana={2}{B} mana={2}{B}
type=Enchantment type=Enchantment
@@ -15823,7 +15826,7 @@ subtype=Aura Curse
[/card] [/card]
[card] [card]
name=Curse of Opulence name=Curse of Opulence
target=opponent target=player
auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) token(435451) auto=@combat(attacking) source(creature|myBattlefield) turnlimited:name(Create Gold) token(435451)
text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color.". Each opponent attacking that player does the same. text=Enchant player -- Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color.". Each opponent attacking that player does the same.
mana={R} mana={R}
@@ -15851,7 +15854,7 @@ subtype=Aura Curse
[card] [card]
name=Curse of Shallow Graves name=Curse of Shallow Graves
target=opponent target=opponent
auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) token(Zombie Lil) and!( tap(noevent) )! auto=@combat(attacking) source(creature|mybattlefield) turnlimited:may name(Create Zombie) _ZOMBIETOKEN_ and!( tap(noevent) )!
text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped. text=Enchant player -- Whenever a player attacks enchanted player with one or more creatures, that attacking player may put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={2}{B} mana={2}{B}
type=Enchantment type=Enchantment
@@ -16711,8 +16714,8 @@ toughness=*
[card] [card]
name=Daxos of Meletis name=Daxos of Meletis
auto=cantbeblockedby(creature[power>=3]) auto=cantbeblockedby(creature[power>=3])
auto=@combatdamagefoeof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )! auto=@combatdamagefoeof(player) from(this):name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( if cantargetcard(*[-land]|*) then moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)])) ueot )! )!
auto=@combatdamageof(player) from(creature|mybattlefield):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )! auto=@combatdamageof(player) from(this):name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[life:manacost controller])) ueot )!
text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it. text=Daxos of Meletis can't be blocked by creatures with power 3 or greater. -- Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's converted mana cost. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
mana={1}{W}{U} mana={1}{W}{U}
type=Legendary Creature type=Legendary Creature
@@ -17067,8 +17070,8 @@ type=Enchantment
[card] [card]
name=Death Tyrant name=Death Tyrant
abilities=menace abilities=menace
auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil)])) auto=lord(creature[attacking]|mybattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_]))
auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) token(Zombie Lil) opponent])) auto=lord(creature[blocking]|opponentbattlefield) transforms((,newability[_DIES_name(Create zombie) _ZOMBIETOKEN_ opponent]))
autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(novent) )! autograveyard={5}{B}:name(Return to battlefield) moveto(mybattlefield) and!( tap(novent) )!
text=Menace -- Negative Energy Cone - Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. -- {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped. text=Menace -- Negative Energy Cone - Whenever an attacking creature you control or a blocking creature an opponent controls dies, create a 2/2 black Zombie creature token. -- {5}{B}: Return Death Tyrant from your graveyard to the battlefield tapped.
mana={4}{B} mana={4}{B}
@@ -17645,7 +17648,7 @@ color=black
name=Demon Bolt name=Demon Bolt
abilities=foretell abilities=foretell
target=creature,planeswalker target=creature,planeswalker
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=damage:4 auto=damage:4
text=Demon Bolt deals 4 damage to target creature or planeswalker. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Demon Bolt deals 4 damage to target creature or planeswalker. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -17821,7 +17824,7 @@ name=Depart the Realm
abilities=foretell abilities=foretell
target=*[-land]|battlefield target=*[-land]|battlefield
auto=moveto(ownerhand) auto=moveto(ownerhand)
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={U} restriction{compare(canforetellcast)~morethan~0,type(*[-land]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={U} restriction{compare(canforetellcast)~morethan~0,type(*[-land]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Return target nonland permanent to its owner's hand. -- Foretell {U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Return target nonland permanent to its owner's hand. -- Foretell {U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={1}{U} mana={1}{U}
@@ -18753,9 +18756,9 @@ name=Dire-Strain Anarchist
abilities=nightbound,menace,haste abilities=nightbound,menace,haste
backside=Volatile Arsonist backside=Volatile Arsonist
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:2 target(planeswalker) auto=_ATTACKING_may name(Damage planeswalker) damage:2 target(planeswalker)
auto=@combat(attacking) source(this):may name(Damage player) damage:2 target(player) auto=_ATTACKING_may name(Damage player) damage:2 target(player)
auto=@combat(attacking) source(this):may name(Damage creature) damage:2 target(creature) auto=_ATTACKING_may name(Damage creature) damage:2 target(creature)
text=Menace, haste -- Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Volatile Arsonist text=Menace, haste -- Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Volatile Arsonist
type=Creature type=Creature
subtype=Werewolf subtype=Werewolf
@@ -19073,8 +19076,8 @@ abilities=hasdisturb,flying
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
retrace={4}{W} name(Cast with disturb) retrace={4}{W} name(Cast with disturb)
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )! autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap]))])) forever )!
auto=@combat(attacking) source(this):name(Tap a creature) target(creature|opponentbattlefield) tap auto=_ATTACKING_name(Tap a creature) target(creature|opponentbattlefield) tap
text=Whenever Distracting Geist attacks, tap target creature defending player controls. -- Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Clever Distraction text=Whenever Distracting Geist attacks, tap target creature defending player controls. -- Disturb {4}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Clever Distraction
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -19444,7 +19447,7 @@ type=Sorcery
[card] [card]
name=Doomskar name=Doomskar
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{W}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{W}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=destroy all(creature) auto=destroy all(creature)
text=Destroy all creatures. -- Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Destroy all creatures. -- Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -19454,7 +19457,7 @@ type=Sorcery
[card] [card]
name=Doomskar Oracle name=Doomskar Oracle
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:life:2 controller auto=@movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:life:2 controller
text=Whenever you cast your second spell each turn, you gain 2 life. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Whenever you cast your second spell each turn, you gain 2 life. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -19467,7 +19470,7 @@ toughness=2
[card] [card]
name=Doomskar Titan name=Doomskar Titan
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={4}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=all(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot auto=all(creature|mybattlefield) transforms((,newability[1/0],newability[haste])) ueot
text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=When Doomskar Titan enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn. -- Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -19516,7 +19519,7 @@ abilities=hasdisturb,flying
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
retrace={1}{W}{U} name(Cast with disturb) retrace={1}{W}{U} name(Cast with disturb)
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[@combat(attacking) source(this):name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )! autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura) and!( transforms((,newability[name(Attach to creature) retargetfromplay target(creature)],newability[teach(creature) transforms((,newability[_ATTACKING_name(Create Spirit) token(Spirit^Creature Spirit^4/4^white^flying^battleready) and!( transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot )! ]))])) forever )!
auto=@combat(attacking,blocking) source(this):name(Sacrifice) transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot auto=@combat(attacking,blocking) source(this):name(Sacrifice) transforms((,newability[phaseaction[combatends once sourceinplay] sacrifice])) ueot
text=Flying -- When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Dorothea's Retribution text=Flying -- When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. -- Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) // Dorothea's Retribution
mana={W}{U} mana={W}{U}
@@ -20772,7 +20775,7 @@ type=Sorcery
[card] [card]
name=Dual Strike name=Dual Strike
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={R} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=emblem transforms((,newability[@movedTo(*[instant;sorcery;manacost<=4]|mystack) once:name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot auto=emblem transforms((,newability[@movedTo(*[instant;sorcery;manacost<=4]|mystack) once:name(Copy spell) all(trigger[to]) activate castcard(copied noevent)])) ueot
text=When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=When you cast your next instant or sorcery spell with converted mana cost 4 or less this turn, copy that spell. You may choose new targets for the copy. -- Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -21133,7 +21136,7 @@ toughness=4
[card] [card]
name=Dwarven Reinforcements name=Dwarven Reinforcements
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{R} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=token(Dwarf,Creature Dwarf Berserker,2/1,red)*2 auto=token(Dwarf,Creature Dwarf Berserker,2/1,red)*2
text=Create two 2/1 red Dwarf Berserker creature tokens. -- Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Create two 2/1 red Dwarf Berserker creature tokens. -- Foretell {1}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -21719,7 +21722,7 @@ subtype=Lesson
[card] [card]
name=Elemental Uprising name=Elemental Uprising
target=land|mybattlefield target=land|mybattlefield
auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[@combat(attacking) source(this):all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot auto=transforms((Creature Elemental,setpower=4,settoughness=4,newability[haste],newability[_ATTACKING_all(creature|opponentbattlefield) transforms((,newability[mustblock])) ueot])) ueot
text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able. text=Target land you control becomes a 4/4 Elemental creature with haste until end of turn. it's still a land. It must be blocked this turn if able.
mana={1}{G} mana={1}{G}
type=Instant type=Instant
@@ -22479,8 +22482,8 @@ name=Endling
auto={B}:menace auto={B}:menace
auto={B}:deathtouch auto={B}:deathtouch
auto={B}:undying auto={B}:undying
auto={1}:-1/-1 auto={1}:1/-1
auto={1}:1/1 auto={1}:-1/1
text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn. text={B}: Endling gains menace until end of turn. -- {B}: Endling gains deathtouch until end of turn. -- {B} : Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) {1}: Endling gets +1/-1 or -1/+1 until end of turn.
mana={2}{B}{B} mana={2}{B}{B}
type=Creature type=Creature
@@ -24267,7 +24270,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Falkenrath Perforator name=Falkenrath Perforator
auto=@combat(attacking) source(this):name(Deals 1 damage) damage:1 opponent auto=_ATTACKING_name(Deals 1 damage) damage:1 opponent
text=Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. text=Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.
type=Creature type=Creature
subtype=Vampire subtype=Vampire
@@ -27290,7 +27293,7 @@ abilities=nightbound
backside=Outland Liberator backside=Outland Liberator
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy auto={1}{S}:name(Destroy artifact or enchantment) target(*[artifact;enchantment]|battlefield) destroy
auto=@combat(attacking) source(this):name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy auto=_ATTACKING_name(Destroy artifact or enchantment) target(*[artifact;enchantment]|opponentbattlefield) destroy
text={1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. -- Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Outland Liberator text={1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. -- Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Outland Liberator
type=Creature type=Creature
subtype=Werewolf subtype=Werewolf
@@ -28855,8 +28858,8 @@ type=Enchantment
[/card] [/card]
[card] [card]
name=Ghouls' Night Out name=Ghouls' Night Out
auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! auto=name(Return your creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )!
auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller auto=ability$!name(Return opponent creature) name(Return opponent creature) target(creature|opponentgraveyard) moveto(mybattlefield) and!( transforms((Zombie,newcolors[black],newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )! !$ controller
text=For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) text=For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
mana={3}{B}{B} mana={3}{B}{B}
type=Sorcery type=Sorcery
@@ -29206,7 +29209,7 @@ type=Sorcery
[card] [card]
name=Gisa, Glorious Resurrector name=Gisa, Glorious Resurrector
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) and!( counter(0/0.1.GisaExiled) )! auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Exile creature) all(trigger[to]) moveto(opponentexile) and!( counter(0/0.1.GisaExiled) )!
auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[@combat(attacking) source(this):counter(0/0.1.Decayed)],newability[@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice])) forever )! auto=@each my upkeep restriction{type(creature|opponentexile)~morethan~0}:name(Put exile creatures in play) name(Put exile creatures in play) all(creature[counter[{0/0.1.GisaExiled}]|opponentexile) moveto(mybattlefield) and!( transforms((,newability[decayed],newability[cantblock],newability[_ATTACKING_counter(0/0.1.Decayed)],newability[_ATTACKING_phaseaction[combatends sourceinplay] sacrifice])) forever )!
text=If a creature an opponent controls would die, exile it instead. -- At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) text=If a creature an opponent controls would die, exile it instead. -- At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
mana={2}{B}{B} mana={2}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -29645,7 +29648,7 @@ toughness=5
[card] [card]
name=Glorious Protector name=Glorious Protector
abilities=foretell,flash,flying abilities=foretell,flash,flying
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=may name(Exile non-angel creatures) target(<anyamount>creature[-angel]|mybattlefield) (blink)forsrc auto=may name(Exile non-angel creatures) target(<anyamount>creature[-angel]|mybattlefield) (blink)forsrc
text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield. text=Flash -- Flying -- When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.
@@ -29657,7 +29660,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Glorious Sunrise name=Glorious Sunrise
auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot auto=@each my combatbegins:name(Choose one) transforms((,newability[choice name(Creatures get 1/1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) trample ueot],newability[choice name(Land produces extramana) target(land|battlefield) transforms((,newability[{T}:name(Add 3 green) add{G}{G}{G}])) ueot],newability[if type(creature[power>=3]|mybattlefield)~morethan~0 then choice name(Draw a card) name(Draw a card) draw:1 controller],newability[choice name(Gain 3 life) life:3 controller])) oneshot
text=At the beginning of combat on your turn, choose one -- Creatures you control get +1/+1 and gain trample until end of turn. -- Target land gains "{T}: Add {G}{G}{G}" until end of turn. -- Draw a card if you control a creature with power 3 or greater. -- You gain 3 life. text=At the beginning of combat on your turn, choose one -- Creatures you control get +1/+1 and gain trample until end of turn. -- Target land gains "{T}: Add {G}{G}{G}" until end of turn. -- Draw a card if you control a creature with power 3 or greater. -- You gain 3 life.
mana={3}{G}{G} mana={3}{G}{G}
type=Enchantment type=Enchantment
@@ -30449,7 +30452,7 @@ toughness=1
[card] [card]
name=Gods' Hall Guardian name=Gods' Hall Guardian
abilities=foretell,vigilance abilities=foretell,vigilance
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Vigilance -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Vigilance -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={5}{W} mana={5}{W}
@@ -30617,7 +30620,7 @@ toughness=9
name=Goldspan Dragon name=Goldspan Dragon
abilities=flying,haste abilities=flying,haste
auto=@targeted(this):token(Treasure Sur) auto=@targeted(this):token(Treasure Sur)
auto=@combat(attacking) source(this):token(Treasure Sur) auto=_ATTACKING_token(Treasure Sur)
auto=lord(artifact[treasure]|mybattlefield) transforms((,newability[{T}{S}:add{W}{W}],newability[{T}{S}:add{R}{R}],newability[{T}{S}:add{U}{U}],newability[{T}{S}:add{G}{G}],newability[{T}{S}:add{B}{B}])) auto=lord(artifact[treasure]|mybattlefield) transforms((,newability[{T}{S}:add{W}{W}],newability[{T}{S}:add{R}{R}],newability[{T}{S}:add{U}{U}],newability[{T}{S}:add{G}{G}],newability[{T}{S}:add{B}{B}]))
text=Flying, haste -- Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. -- Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." text=Flying, haste -- Whenever Goldspan Dragon attacks or becomes the target of a spell, create a Treasure token. -- Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
mana={3}{R}{R} mana={3}{R}{R}
@@ -31198,7 +31201,7 @@ backside=Graveyard Trespasser
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot
auto=may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
auto=@combat(attacking) source(this):may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=_ATTACKING_may name(Exile 2 cards) target(<upto:2>*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser text=Ward-Discard a card. -- Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Graveyard Trespasser
type=Creature type=Creature
subtype=Werewolf subtype=Werewolf
@@ -31225,7 +31228,7 @@ anyzone={0}:doubleside(backside)
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot auto=@targeted(this) from(*|opponentstack):choice name(Discard or counter) name(Discard or counter) target(*|opponentstack) transforms((,newability[if type(*|myhand)~equalto~0 then all(this|mystack) fizzle else name(Discard a card) pay[[{0}]] name(Discard a card) target(*|myhand) reject?fizzle])) oneshot
auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
auto=@combat(attacking) source(this):may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )! auto=_ATTACKING_may name(Exile a card) target(*|graveyard) moveto(exile) and!( if cantargetcard(*[creature]|*) then life:-1 opponent && life:1 controller )!
text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton text=Ward-Discard a card. -- Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Graveyard Glutton
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -31900,7 +31903,7 @@ toughness=1
name=Gryffwing Cavalry name=Gryffwing Cavalry
abilities=training,flying abilities=training,flying
auto=_TRAINING_ auto=_TRAINING_
auto=@combat(attacking) source(this):may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) transforms((,newability[flying])) ueot auto=_ATTACKING_may name(Pay and give flying) pay({1}{W}) name(Pay and give flying) name(Pay and give flying) target(creature[-flying]|battlefield) transforms((,newability[flying])) ueot
text=Flying -- Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn. text=Flying -- Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) -- Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -33183,7 +33186,7 @@ type=Sorcery
[card] [card]
name=Haunting Voyage name=Haunting Voyage
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={5}{B}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={5}{B}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=ifnot paid(alternative) then chooseatype may name(Return up to 2 creatures) moveTo(mybattlefield) target(<upto:2>creature[chosentype]|mygraveyard) chooseend auto=ifnot paid(alternative) then chooseatype may name(Return up to 2 creatures) moveTo(mybattlefield) target(<upto:2>creature[chosentype]|mygraveyard) chooseend
auto=if paid(alternative) then chooseatype name(Return all creatures) moveTo(mybattlefield) all(creature[chosentype]|mygraveyard) chooseend auto=if paid(alternative) then chooseatype name(Return all creatures) moveTo(mybattlefield) all(creature[chosentype]|mygraveyard) chooseend
@@ -34290,7 +34293,7 @@ type=Land
[/card] [/card]
[card] [card]
name=Hiveheart Shaman name=Hiveheart Shaman
auto=@combat(attacking) source(this):may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot auto=_ATTACKING_may name(Search basic land) transforms((,newability[if type(plains[basic]|mybattlefield)~equalto~0 then choice name(Search Plains) name(Search Plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(mountain[basic]|mybattlefield)~equalto~0 then choice name(Search Mountain) name(Search Mountain) target(mountain[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(swamp[basic]|mybattlefield)~equalto~0 then choice name(Search Swamp) name(Search Swamp) target(swamp[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(forest[basic]|mybattlefield)~equalto~0 then choice name(Search Forest) name(Search Forest) target(forest[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!],newability[if type(island[basic]|mybattlefield)~equalto~0 then choice name(Search Island) name(Search Island) target(island[basic]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) oneshot
auto={5}{G}:name(Create Insect) token(Insect Tok) and!( counter(1/1,pbasiclandtypes) )! asSorcery auto={5}{G}:name(Create Insect) token(Insect Tok) and!( counter(1/1,pbasiclandtypes) )! asSorcery
text=Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with any land you control, put that card onto the battlefield, then shuffle. -- {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery. text=Whenever Hiveheart Shaman attacks, you may search your library for a basic land card that doesn't share a land type with any land you control, put that card onto the battlefield, then shuffle. -- {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
mana={3}{G} mana={3}{G}
@@ -36261,7 +36264,7 @@ toughness=5
[card] [card]
name=Imperious Mindbreaker name=Imperious Mindbreaker
abilities=soulbond abilities=soulbond
auto=soulbond transforms((,newability[@combat(attacking) source(this):name(Opponent mill cards) deplete:toughness opponent])) auto=soulbond transforms((,newability[_ATTACKING_name(Opponent mill cards) deplete:toughness opponent]))
text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." text=Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) -- As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."
mana={1}{U}{U} mana={1}{U}{U}
type=Creature type=Creature
@@ -36844,7 +36847,7 @@ restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
auto=token(Insect Tok) auto=token(Insect Tok)
auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok) auto=_ATTACKING_name(Create Insects) token(Insect Tok)
text=Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf text=Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Infested Werewolf
mana={4}{G} mana={4}{G}
type=Creature type=Creature
@@ -36858,7 +36861,7 @@ abilities=nightbound
backside=Infestation Expert backside=Infestation Expert
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
auto=token(Insect Tok)*2 auto=token(Insect Tok)*2
auto=@combat(attacking) source(this):name(Create Insects) token(Insect Tok)*2 auto=_ATTACKING_name(Create Insects) token(Insect Tok)*2
text=Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert text=Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature token. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Infestation Expert
type=Creature type=Creature
subtype=Werewolf subtype=Werewolf
@@ -37721,7 +37724,7 @@ toughness=3
name=Iron Verdict name=Iron Verdict
target=creature[tapped]|battlefield target=creature[tapped]|battlefield
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature[tapped]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature[tapped]|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=damage:5 auto=damage:5
text=Iron Verdict deals 5 damage to target tapped creature. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Iron Verdict deals 5 damage to target tapped creature. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -38285,7 +38288,7 @@ toughness=3
[card] [card]
name=Jarl of the Forsaken name=Jarl of the Forsaken
abilities=foretell,flash abilities=foretell,flash
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=target(creature[damaged]|opponentbattlefield) destroy auto=target(creature[damaged]|opponentbattlefield) destroy
text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Flash -- When Jarl of the Forsaken enters the battlefield, destroy target creature or planeswalker an opponent controls that was dealt damage this turn. -- Foretell {1}{B} (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -39321,7 +39324,7 @@ type=Instant
name=Kaya's Onslaught name=Kaya's Onslaught
target=creature target=creature
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={W} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=transforms((,newability[1/1],newability[double strike])) ueot auto=transforms((,newability[1/1],newability[double strike])) ueot
text=Target creature gets +1/+1 and gains double strike until end of turn. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Target creature gets +1/+1 and gains double strike until end of turn. -- Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -39732,7 +39735,7 @@ backside=Lord of the Ulvenwald
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
text=Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald text=Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Lord of the Ulvenwald
mana={R}{G} mana={R}{G}
type=Creature type=Creature
@@ -40919,7 +40922,7 @@ toughness=3
name=Krothuss, Lord of the Deep name=Krothuss, Lord of the Deep
abilities=flying abilities=flying
backside=Runo Stromkirk backside=Runo Stromkirk
auto=@combat(attacking) source(this):name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot auto=_ATTACKING_name(Copy a creature) target(other creature[attacking]|mybattlefield) transforms((,newability[clone with(battleready)],newability[if cantargetcard(*[kraken;leviathan;octopus;serpent]|*) then clone with(battleready)])) oneshot
text=Flying -- Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. // Runo Stromkirk text=Flying -- Whenever Krothuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken, Leviathan, Octopus, or Serpent, create two of those tokens instead. // Runo Stromkirk
type=Legendary Creature type=Legendary Creature
subtype=Kraken Horror subtype=Kraken Horror
@@ -42615,7 +42618,7 @@ type=Sorcery
[card] [card]
name=Liliana's Devotee name=Liliana's Devotee
auto=lord(zombie|myBattlefield) 1/0 auto=lord(zombie|myBattlefield) 1/0
auto=@each my endofturn restriction{morbid}:may pay({1}{B}) token(Zombie Lil) auto=@each my endofturn restriction{morbid}:may pay({1}{B}) _ZOMBIETOKEN_
text=Zombies you control get +1/+0. -- At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token. text=Zombies you control get +1/+0. -- At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.
mana={2}{B} mana={2}{B}
type=Creature type=Creature
@@ -42703,7 +42706,7 @@ abilities=lifelink
backside=Liliana, Defiant Necromancer backside=Liliana, Defiant Necromancer
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) token(Zombie Lil)])) oneshot )! )! auto=@movedTo(other creature[-token]|graveyard) from(myBattlefield):name(Liliana, Defiant Necromancer) moveto(exile) and!( moveto(ownerbattlefield) and!( transforms((,newability[flip(backside)],newability[name(Create Zombie) _ZOMBIETOKEN_])) oneshot )! )!
text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. // Liliana, Defiant Necromancer text=Lifelink -- Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, put a 2/2 black Zombie creature token onto the battlefield. // Liliana, Defiant Necromancer
mana={1}{B}{B} mana={1}{B}{B}
type=Legendary Creature type=Legendary Creature
@@ -43325,7 +43328,7 @@ name=Lord of the Ulvenwald
abilities=nightbound abilities=nightbound
backside=Kessig Naturalist backside=Kessig Naturalist
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!) auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
auto=@combat(attacking) source(this):name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller auto=_ATTACKING_name(Add 1 mana) ability$!name(Choose one) choice name(Add red) add{R} doesntempty _ choice name(Add green) add{G} doesntempty!$ controller
auto=lord(other *[werewolf]|myBattlefield) 1/1 auto=lord(other *[werewolf]|myBattlefield) 1/1
text=Other Wolves and Werewolves you control get +1/+1. -- Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Kessig Naturalist text=Other Wolves and Werewolves you control get +1/+1. -- Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. -- Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) // Kessig Naturalist
type=Creature type=Creature
@@ -43675,7 +43678,7 @@ backside=Olag, Ludevic's Hubris
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=name(Mill a card) deplete:1 controller auto=name(Mill a card) deplete:1 controller
auto=@combat(attacking) source(this):name(Mill a card) deplete:1 controller auto=_ATTACKING_name(Mill a card) deplete:1 controller
auto={1}{U}{U}{B}{B}{E(creature|mygraveyard)}:name(X=1) transforms((,newability[flip(backside)],newability[counter(1/1)])) forever asSorcery auto={1}{U}{U}{B}{B}{E(creature|mygraveyard)}:name(X=1) transforms((,newability[flip(backside)],newability[counter(1/1)])) forever asSorcery
auto={2}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=2) transforms((,newability[flip(backside)],newability[counter(1/1.2)])) forever asSorcery auto={2}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=2) transforms((,newability[flip(backside)],newability[counter(1/1.2)])) forever asSorcery
auto={3}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=3) transforms((,newability[flip(backside)],newability[counter(1/1.3)])) forever asSorcery auto={3}{U}{U}{B}{B}{E(creature|mygraveyard)}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:name(X=3) transforms((,newability[flip(backside)],newability[counter(1/1.3)])) forever asSorcery
@@ -43869,7 +43872,7 @@ toughness=1
[card] [card]
name=Lupine Harbingers name=Lupine Harbingers
abilities=trample,haste,foretell abilities=trample,haste,foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={4}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) name(Cast with foretell) transforms((,newability[activate castcard(alternative kicked!:canforetellcast:!)])) oneshot autoexile={4}{G}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) name(Cast with foretell) transforms((,newability[activate castcard(alternative kicked!:canforetellcast:!)])) oneshot
auto=if paid(kicker) then counter(1/1,kicked) auto=if paid(kicker) then counter(1/1,kicked)
text=Trample, haste -- Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G} text=Trample, haste -- Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold. -- Foretell {4}{G}{G}
@@ -44533,7 +44536,7 @@ toughness=*
name=Mammoth Growth name=Mammoth Growth
abilities=foretell abilities=foretell
target=creature target=creature
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|battlefield)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=4/4 ueot auto=4/4 ueot
text=Target creature gets +4/+4 until end of turn. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Target creature gets +4/+4 until end of turn. -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -45995,7 +45998,7 @@ type=Legendary Land
[card] [card]
name=Miara, Thorn of the Glade name=Miara, Thorn of the Glade
abilities=partner abilities=partner
auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}{L:1}) name(draw card) draw:1 controller auto=@movedTo(*[elf]|mygraveyard) from(mybattlefield):may pay({1}) name(draw card) draw:1 && life:-1 controller
text=Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. -- Partner (You can have two commanders if both have partner.) text=Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. -- Partner (You can have two commanders if both have partner.)
mana={1}{B} mana={1}{B}
type=Legendary Creature type=Legendary Creature
@@ -46149,7 +46152,7 @@ toughness=3
[card] [card]
name=Militia Rallier name=Militia Rallier
abilities=nosolo abilities=nosolo
auto=@combat(attacking) source(this):name(Untap a creature) target(creature) untap auto=_ATTACKING_name(Untap a creature) target(creature) untap
text=Militia Rallier can't attack alone. -- Whenever Militia Rallier attacks, untap target creature. text=Militia Rallier can't attack alone. -- Whenever Militia Rallier attacks, untap target creature.
mana={2}{W} mana={2}{W}
type=Creature type=Creature
@@ -47850,7 +47853,7 @@ type=Enchantment
name=Mystic Reflection name=Mystic Reflection
abilities=foretell abilities=foretell
target=creature[-legendary] target=creature[-legendary]
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={U} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=name(Choose non-legendary creature) transforms((,newability[@each endofturn:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot auto=name(Choose non-legendary creature) transforms((,newability[@each endofturn:this(counter{0/0.1.MysticEffect}>=1) counter(0/0.-1.MysticEffect)],newability[counter(0/0.1.MysticEffect)],newability[@movedto(*[creature;planeswalker]|battlefield):all(trigger[to]) transforms((,newability[name(Copy mystic reflection target) name(Copy mystic reflection target) copy target(creature[counter{0/0.1.MysticEffect}])])) forever])) ueot
text=Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature instead. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter the battlefield this turn, they enter as copies of the chosen creature instead. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -50174,7 +50177,7 @@ subtype=Aura
[card] [card]
name=Odious Witch name=Odious Witch
backside=Ragged Recluse backside=Ragged Recluse
auto=@combat(attacking) source(this):name(Gain 1 life) life:1 controller && life:-1 opponent auto=_ATTACKING_name(Gain 1 life) life:1 controller && life:-1 opponent
text=Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. // Ragged Recluse text=Whenever Odious Witch attacks, defending player loses 1 life and you gain 1 life. // Ragged Recluse
color=black color=black
type=Creature type=Creature
@@ -50257,7 +50260,7 @@ name=Oglor, Devoted Assistant
aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(mygraveyard)])) ueot aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(mygraveyard)])) ueot
auto=@each my upkeep:name(Look top 2 card) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mylibrary) and!( moveto(mygraveyard) )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend auto=@each my upkeep:name(Look top 2 card) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(mylibrary) and!( moveto(mygraveyard) )! optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
auto=@movedto(creature|mygraveyard) from(mylibrary):name(Gains ability) all(trigger[to]) name(Gains ability) counter(0/0.1.PerpetualZombie) notrg auto=@movedto(creature|mygraveyard) from(mylibrary):name(Gains ability) all(trigger[to]) name(Gains ability) counter(0/0.1.PerpetualZombie) notrg
auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then token(Zombie Lil) and!( tap(noevent) )!])) oneshot])) forever dontremove auto=emblem transforms((,newability[@movedto(*|myzones) from(mygraveyard):name(Create zombie) all(trigger[to]) name(Create zombie) transforms((,newability[if compare(hascntperpetualzombie)~morethan~0 then _ZOMBIETOKEN_ and!( tap(noevent) )!])) oneshot])) forever dontremove
text=At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from your library, it perpetually gains "When this card leaves your graveyard, create a 2/2 tapped black Zombie creature token." text=At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard. -- Whenever a creature card is put into your graveyard from your library, it perpetually gains "When this card leaves your graveyard, create a 2/2 tapped black Zombie creature token."
mana={1}{U} mana={1}{U}
type=Legendary Creature type=Legendary Creature
@@ -50503,7 +50506,7 @@ type=Sorcery
[card] [card]
name=Olivia, Crimson Bride name=Olivia, Crimson Bride
abilities=flying,haste abilities=flying,haste
auto=@combat(attacking) source(this):name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )! auto=_ATTACKING_name(Return creature) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[ninjutsu],newability[@movedTo(vampire[legendary]|nonbattlezone) from(mybattlefield):if type(vampire[legendary]|mybattlefield)~equalto~0 then name(Exile creature) name(Exile creature) name(Exile creature) moveto(exile)])) forever )!
text=Flying, haste -- Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature." text=Flying, haste -- Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
mana={4}{B}{R} mana={4}{B}{R}
type=Legendary Creature type=Legendary Creature
@@ -50897,8 +50900,7 @@ type=Sorcery
[/card] [/card]
[card] [card]
name=Open the Gates name=Open the Gates
aicode=activate target(land[basic;gate]|mylibrary) moveto(myhand) auto=notatarget(*[basic;gate]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(land[basic;gate]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library. text=Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle your library.
mana={G} mana={G}
type=Sorcery type=Sorcery
@@ -51940,7 +51942,7 @@ name=Pako, Arcane Retriever
abilities=hiddenface,haste,partner abilities=hiddenface,haste,partner
partner=Haldan, Avid Arcanist partner=Haldan, Avid Arcanist
auto=_PARTNER_ auto=_PARTNER_
auto=@combat(attacking) source(this):name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )! auto=_ATTACKING_name(Exile top cards) all(*[zpos=1]|library) moveto(exile) and!( counter(0/0,1,Fetch) && if cantargetcard(*[-creature]|*) then all(this) counter(1/1) )!
text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way. text=Partner with Haldan, Avid Arcanist -- Haste -- Whenever Pako, Arcane Retriever attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
mana={3}{R}{G} mana={3}{R}{G}
type=Legendary Creature type=Legendary Creature
@@ -53775,7 +53777,7 @@ name=Poison the Cup
target=creature target=creature
abilities=foretell abilities=foretell
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=destroy auto=destroy
auto=if paid(alternative) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend auto=if paid(alternative) then scry:2 scrycore delayed dontshow donothing scrycoreend scryend
@@ -55661,7 +55663,7 @@ type=Instant
[card] [card]
name=Quakebringer name=Quakebringer
abilities=foretell,nolifegainopponent abilities=foretell,nolifegainopponent
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{R}{R} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=@each my upkeep:name(Deals 2 damages) damage:2 opponent auto=@each my upkeep:name(Deals 2 damages) damage:2 opponent
autograveyard=@each my upkeep restriction{type(giant|mybattlefield)~morethan~0}:name(Deals 2 damages) damage:2 opponent autograveyard=@each my upkeep restriction{type(giant|mybattlefield)~morethan~0}:name(Deals 2 damages) damage:2 opponent
@@ -56894,7 +56896,7 @@ subtype=Equipment
name=Ravenform name=Ravenform
abilities=foretell abilities=foretell
target=*[creature;artifact]|battlefield target=*[creature;artifact]|battlefield
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=moveto(ownerexile) && token(Bird,Creature Bird,1/1,blue,flying) targetController auto=moveto(ownerexile) && token(Bird,Creature Bird,1/1,blue,flying) targetController
text=Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. -- Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -58379,7 +58381,7 @@ type=Artifact
[card] [card]
name=Return Upon the Tide name=Return Upon the Tide
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={3}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={3}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=if type(creature[-elf]|mygraveyard)~morethan~0 then choice name(Return non-elf creature)name(Return non-elf creature) target(creature[-elf]|mygraveyard) moveTo(mybattlefield) auto=if type(creature[-elf]|mygraveyard)~morethan~0 then choice name(Return non-elf creature)name(Return non-elf creature) target(creature[-elf]|mygraveyard) moveTo(mybattlefield)
auto=if type(creature[elf]|mygraveyard)~morethan~0 then choice name(Return elf creature)name(Return elf creature) target(creature[elf]|mygraveyard) moveTo(mybattlefield) && token(Warrior,Creature Elf Warrior,1/1,green)*2 auto=if type(creature[elf]|mygraveyard)~morethan~0 then choice name(Return elf creature)name(Return elf creature) target(creature[elf]|mygraveyard) moveTo(mybattlefield) && token(Warrior,Creature Elf Warrior,1/1,green)*2
@@ -59200,7 +59202,7 @@ type=Sorcery
[card] [card]
name=Rise of the Dread Marn name=Rise of the Dread Marn
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:mygraveyard auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:mygraveyard
auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:opponentgraveyard auto=token(Berserker,Creature Zombie Berserker,2/2,black)*type:creature[fresh]:opponentgraveyard
@@ -59542,7 +59544,7 @@ type=Sorcery
[card] [card]
name=River's Rebuke name=River's Rebuke
target=player target=player
auto=moveto(targetedpersonshand) all(*[-land]|targetedpersonsbattlefield) auto=moveto(ownerHand) all(*[-land]|targetedpersonsbattlefield)
text=Return all nonland permanents target player controls to their owner's hand. text=Return all nonland permanents target player controls to their owner's hand.
mana={4}{U}{U} mana={4}{U}{U}
type=Sorcery type=Sorcery
@@ -59627,7 +59629,7 @@ toughness=2
name=Robber of the Rich name=Robber of the Rich
abilities=reach,haste abilities=reach,haste
auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~(compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) )! auto=@combat(attacking) source(this) restriction{compare(ohandcount)~morethan~(compare(phandcount)}:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(exile) and!( counter(0/0,1,RobberExiled) )!
auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[@combat(attacking) source(this):name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove auto=emblem transforms((,newability[lord(rogue|myBattlefield) transforms((,newability[_ATTACKING_name(Can cast exiled cards) transforms((,newability[{0}:name(Cast exiled card) name(Cast exiled card) target(*[-land;counter{0/0.1.RobberExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.RobberExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[endofturn once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.RobberExiled)])) ueot )!])) ueot]))])) forever dontremove
text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. text=Reach, haste -- Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
mana={1}{R} mana={1}{R}
type=Creature type=Creature
@@ -60897,7 +60899,7 @@ toughness=2
[card] [card]
name=Sage of the Beyond name=Sage of the Beyond
abilities=flying,foretell abilities=flying,foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={4}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={4}{U} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=lord(*|mycommandzone) changecost(colorless:-2) forcedalive auto=lord(*|mycommandzone) changecost(colorless:-2) forcedalive
auto=lord(*|myexile) changecost(colorless:-2) forcedalive auto=lord(*|myexile) changecost(colorless:-2) forcedalive
@@ -61591,7 +61593,7 @@ toughness=2
[card] [card]
name=Sarulf's Packmate name=Sarulf's Packmate
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{G} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=draw:1 controller auto=draw:1 controller
text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=When Sarulf's Packmate enters the battlefield, draw a card. -- Foretell {1}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -61905,7 +61907,7 @@ name=Saw It Coming
abilities=foretell abilities=foretell
target=*|stack target=*|stack
auto=fizzle auto=fizzle
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,type(*|stack)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,type(*|stack)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Counter target spell. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Counter target spell. -- Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={1}{U}{U} mana={1}{U}{U}
@@ -62370,7 +62372,7 @@ type=Instant
[card] [card]
name=Scorn Effigy name=Scorn Effigy
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={0} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={0} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Foretell 0 (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={3} mana={3}
@@ -64247,7 +64249,7 @@ toughness=4
[card] [card]
name=Shepherd of the Cosmos name=Shepherd of the Cosmos
abilities=foretell,flying abilities=foretell,flying
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={3}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield) auto=name(Return permanent from graveyard) target(*[-instant;-sorcery;manacost<=2]|mygraveyard) moveTo(myBattlefield)
text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Flying -- When Shepherd of the Cosmos enters the battlefield, return target permanent card with converted mana cost 2 or less from your graveyard to the battlefield. -- Foretell {3}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -64852,7 +64854,7 @@ toughness=3
[card] [card]
name=Siege Behemoth name=Siege Behemoth
abilities=opponentshroud abilities=opponentshroud
auto=_ATTACKING_all(creature|mybattlefield) transforms((,newability[_BLOCKED_may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent],newability[fog from(this)])) ueot auto=_BLOCKED_may name(assign combat damage to defending player) damage:power opponent && fog from(this)
text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked. text=Hexproof -- As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.
mana={5}{G}{G} mana={5}{G}{G}
type=Creature type=Creature
@@ -65451,7 +65453,7 @@ toughness=1
[card] [card]
name=Silverwing Squadron name=Silverwing Squadron
abilities=flying,vigilance abilities=flying,vigilance
anyzone=type:creature:battlefield/type:creature:battlefield cdaactive anyzone=type:creature:mybattlefield/type:creature:mybattlefield cdaactive
auto=_ATTACKING_token(Knight,creature Knight,2/2,white,vigilance) auto=_ATTACKING_token(Knight,creature Knight,2/2,white,vigilance)
text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. text=Flying, vigilance -- Silverwing Squadron's power and toughness are each equal to the number of creatures you control. -- Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
mana={5}{W} mana={5}{W}
@@ -66084,7 +66086,7 @@ toughness=1
[card] [card]
name=Skull Raid name=Skull Raid
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=if type(*|opponenthand)~equalto~0 then life:2 controller auto=if type(*|opponenthand)~equalto~0 then life:2 controller
auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) && life:1 opponent!$ opponent auto=if type(*|opponenthand)~equalto~1 then ability$!name(Discard a card) name(Discard a card) reject notatarget(*|myhand) && life:1 opponent!$ opponent
@@ -66746,7 +66748,7 @@ toughness=3
[card] [card]
name=Sludge Monster name=Sludge Monster
auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime) auto=may name(Put slime counter) target(creature) counter(0/0.1.Slime)
auto=@combat(attacking) source(this):may name(Put slime counter) target(creature) counter(0/0.1.Slime) auto=_ATTACKING_may name(Put slime counter) target(creature) counter(0/0.1.Slime)
auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities])) auto=lord(*[-horror;counter{0/0.1.Slime}]|battlefield) transforms((,setpower=2,settoughness=2,newability[loseabilities]))
text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2. text=Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature. -- Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
mana={3}{U}{U} mana={3}{U}{U}
@@ -68200,7 +68202,7 @@ subtype=Aura
[card] [card]
name=Spectral Deluge name=Spectral Deluge
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{U}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield) auto=moveto(ownerhand) all(creature[toughness<=type:island:mybattlefield]|opponentbattlefield)
text=Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -- Foretell {1}{U}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. -- Foretell {1}{U}{U} (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -68639,7 +68641,7 @@ type=Artifact
name=Spiked Ripsaw name=Spiked Ripsaw
auto={3}:equip auto={3}:equip
auto=teach(creature) 3/3 auto=teach(creature) 3/3
auto=teach(creature) transforms((,newability[@combat(attacking) source(this):may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!])) auto=teach(creature) transforms((,newability[_ATTACKING_may name(Sacrifice a forest) target(forest|mybattlefield) sacrifice and!( all(this) trample ueot )!]))
text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) text=Equipped creature gets +3/+3. -- Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
mana={2}{G} mana={2}{G}
type=Artifact type=Artifact
@@ -69670,7 +69672,7 @@ toughness=2
[card] [card]
name=Starnheim Unleashed name=Starnheim Unleashed
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={X}{X}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={X}{X}{W} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=ifnot paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance) auto=ifnot paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)
auto=if paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)*xx auto=if paid(alternative) then token(Warrior,Creature Angel Warrior,4/4,white,flying,vigilance)*xx
@@ -70159,7 +70161,7 @@ toughness=4
[card] [card]
name=Stoic Farmer name=Stoic Farmer
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{W} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )! auto=if compare(type:land:mybattlefield)~lessthan~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[shuffle])) oneshot )!
auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand) auto=if compare(type:land:mybattlefield)~equalto~compare(type:land:opponentbattlefield) then name(Search plains) name(Search plains) target(plains[basic]|mylibrary) moveto(myhand)
@@ -70825,7 +70827,7 @@ type=Instant
name=Struggle for Skemfar name=Struggle for Skemfar
abilities=foretell abilities=foretell
target=creature|mybattlefield target=creature|mybattlefield
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|mybattlefield)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={G} restriction{compare(canforetellcast)~morethan~0,type(creature|mybattlefield)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot auto=transforms((,newability[counter(1/1)],newability[may name(Fights another creature) target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
text=Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) -- Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -71238,7 +71240,7 @@ type=Instant
[card] [card]
name=Sungold Sentinel name=Sungold Sentinel
auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) auto=may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
auto=@combat(attacking) source(this):may name(Exile a card from graveyard) target(*|graveyard) moveto(exile) auto=_ATTACKING_may name(Exile a card from graveyard) target(*|graveyard) moveto(exile)
auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend auto={1}{W} restriction{coven}:chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[cantbeblockedby(creature[chosencolor])])) ueot chooseend
text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. text=Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. -- Coven-{1}{W}: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
type=Creature type=Creature
@@ -72305,7 +72307,7 @@ toughness=1
[card] [card]
name=Taigam, Ojutai Master name=Taigam, Ojutai Master
auto=lord(instant,sorcery,dragon|mycastingzone) nofizzle auto=lord(instant,sorcery,dragon|mycastingzone) nofizzle
auto=@combat(attacking) source(this):name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot auto=_ATTACKING_name(Next spells gain rebound) transforms((,newability[@movedTo(*[instant;sorcery]|myStack):all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.MasterExile)])) ueot])) ueot
auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,MasterExile) auto=@each my upkeep:all(*[instant;sorcery]|myexile) removeallcounters(0/0,-1,MasterExile)
auto=@each my upkeep:foreach(*[counter{0/0.1.MasterExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.MasterExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller auto=@each my upkeep:foreach(*[counter{0/0.1.MasterExile}]|myexile) ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.MasterExile}]|myexile) _ choice name(Don't cast card from exile) donothing!$ controller
text=Instant, sorcery, and Dragon spells you control can't be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) text=Instant, sorcery, and Dragon spells you control can't be countered. -- Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
@@ -72479,7 +72481,7 @@ type=Instant
[card] [card]
name=Tales of the Ancestors name=Tales of the Ancestors
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{U} restriction{compare(canforetellcast)~morethan~0,can play sorcery}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=if compare(phandcount)~lessthan~compare(ohandcount) then draw:ohandcountminusphandcountminusend controller auto=if compare(phandcount)~lessthan~compare(ohandcount) then draw:ohandcountminusphandcountminusend controller
auto=if compare(ohandcount)~lessthan~compare(phandcount) then draw:phandcountminusohandcountminusend opponent auto=if compare(ohandcount)~lessthan~compare(phandcount) then draw:phandcountminusohandcountminusend opponent
@@ -72955,7 +72957,7 @@ type=Instant
name=Tectonic Giant name=Tectonic Giant
aicode=activate target(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(ownerexile)],newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! aicode=activate target(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[all(*[zpos<=2]|mylibrary) moveto(ownerexile)],newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )!
auto=@targeted(this) from(*|opponentcastingzone):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller auto=@targeted(this) from(*|opponentcastingzone):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller
auto=@combat(attacking) source(this):name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller auto=_ATTACKING_name(Choose one) ability$!name(Choose one) choice name(Damage opponent) damage:3 opponent _ choice name(Exile 2 cards) all(mysource) counter(0/0.1.ExileEffect) !$ controller
auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) reveal:2 optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) reveal:2 optionone name(Choose one card) target(*|reveal) moveto(myexile) and!( transforms((,newability[counter(0/0.1.PlayExile)],newability[@each opponent beginofturn restriction{compare(hascntplayexile)~morethan~0}:if cantargetcard(*[-canplayfromexile]|*) then removeallcounters(0/0.1.PlayExile)])) forever )! optiononeend optiontwo name(Exile cards) all(*|reveal) moveto(ownerexile) optiontwoend revealend
auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) emblem transforms((,newability[lord(*[counter{0/0.1.PlayExile}]|myexile) canplayfromexile])) uent
auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) removeallcounters(0/0.1.ExileEffect) auto=@counteradded(0/0.1.ExileEffect) from(this):name(Exile top 2 cards) removeallcounters(0/0.1.ExileEffect)
@@ -73342,7 +73344,7 @@ type=Legendary Artifact
[card] [card]
name=Tergrid's Shadow name=Tergrid's Shadow
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{B}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{B}{B} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ opponent auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ opponent
auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ controller auto=ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) sacrifice notatarget(<2>creature|mybattlefield)!$ controller
@@ -74563,8 +74565,8 @@ type=Instant
[card] [card]
name=Thraben Watcher name=Thraben Watcher
abilities=flying,vigilance abilities=flying,vigilance
auto=lord(creature[-token]|myBattlefield) 1/1 auto=lord(other creature[-token]|myBattlefield) 1/1
auto=lord(creature[-token]|myBattlefield) vigilance auto=lord(other creature[-token]|myBattlefield) vigilance
text=Flying, vigilance -- Other nontoken creatures you control get +1/+1 and have vigilance. text=Flying, vigilance -- Other nontoken creatures you control get +1/+1 and have vigilance.
mana={2}{W}{W} mana={2}{W}{W}
type=Creature type=Creature
@@ -75806,7 +75808,7 @@ type=Instant
[card] [card]
name=Toralf's Disciple name=Toralf's Disciple
abilities=haste abilities=haste
auto=@combat(attacking) source(this):name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )! auto=_ATTACKING_name(Conjure cards) conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( conjure cards(Lightning Bolt) zone(mylibrary) and!( shuffle )! )! )! )!
text=Haste -- Whenever Toralf's Disciple's attacks, conjure four cards named Lightning Bolt into your library, then shuffle. text=Haste -- Whenever Toralf's Disciple's attacks, conjure four cards named Lightning Bolt into your library, then shuffle.
mana={2}{R} mana={2}{R}
type=Creature type=Creature
@@ -79243,7 +79245,7 @@ type=Instant
[card] [card]
name=Vengeful Reaper name=Vengeful Reaper
abilities=flying,deathtouch,haste,foretell abilities=flying,deathtouch,haste,foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={1}{B} restriction{compare(canforetellcast)~morethan~0,can play creature}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
text=Flying, deathtouch, haste -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Flying, deathtouch, haste -- Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
mana={3}{B} mana={3}{B}
@@ -80387,9 +80389,9 @@ backside=Dire-Strain Anarchist
restriction=compare(isflipped)~equalto~0 restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(backside) anyzone={0}:doubleside(backside)
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!) auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
auto=@combat(attacking) source(this):may name(Damage creature) damage:1 target(creature) auto=_ATTACKING_may name(Damage creature) damage:1 target(creature)
auto=@combat(attacking) source(this):may name(Damage player) damage:1 target(player) auto=_ATTACKING_may name(Damage player) damage:1 target(player)
auto=@combat(attacking) source(this):may name(Damage planeswalker) damage:1 target(planeswalker) auto=_ATTACKING_may name(Damage planeswalker) damage:1 target(planeswalker)
text=Menace, haste -- Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Anarchist text=Menace, haste -- Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. -- Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Dire-Strain Anarchist
mana={3}{R}{R} mana={3}{R}{R}
type=Creature type=Creature
@@ -81014,7 +81016,7 @@ color=colorless
[card] [card]
name=Wand of Orcus name=Wand of Orcus
auto={3}:equip auto={3}:equip
auto=@damaged(player) from(mytgt):name(Create zombies) token(Zombie Lil)*thatmuch auto=@damaged(player) from(mytgt):name(Create zombies) _ZOMBIETOKEN_*thatmuch
auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) transforms((,newability[deathtouch])) ueot auto=@combat(attacking,blocking) source(mytgt):name(All zombies gain deathtouch) all(zombie|mybattlefield) transforms((,newability[deathtouch])) ueot
auto=teach(creature) transforms((,newability[_ATTACKING_name(Equipped creature gains deathtouch) deathtouch ueot],newability[@combat(blocking) source(this):name(Equipped creature gains deathtouch) deathtouch ueot])) auto=teach(creature) transforms((,newability[_ATTACKING_name(Equipped creature gains deathtouch) deathtouch ueot],newability[@combat(blocking) source(this):name(Equipped creature gains deathtouch) deathtouch ueot]))
text=Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. -- Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. -- Equip {3} text=Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. -- Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. -- Equip {3}
@@ -81267,7 +81269,7 @@ toughness=3
[card] [card]
name=Warhorn Blast name=Warhorn Blast
abilities=foretell abilities=foretell
autohand={2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly autohand=_FORETELL_
autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative) autoexile={2}{W} restriction{compare(canforetellcast)~morethan~0}:name(Cast with foretell) name(Cast with foretell) activate castcard(alternative)
auto=all(creature|mybattlefield) 2/1 ueot auto=all(creature|mybattlefield) 2/1 ueot
text=Creatures you control get +2/+1 until end of turn. -- Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) text=Creatures you control get +2/+1 until end of turn. -- Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
@@ -81810,7 +81812,7 @@ type=Artifact
[/card] [/card]
[card] [card]
name=Wedding Security name=Wedding Security
auto=@combat(attacking) source(this):may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller auto=_ATTACKING_may name(Sacrifice a Blood) target(Blood|mybattlefield) sacrifice && all(this) counter(1/1) && draw:1 controller
text=Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card. text=Whenever Wedding Security attacks, you may sacrifice a Blood token. If you do, put a +1/+1 counter on Wedding Security and draw a card.
mana={3}{B}{B} mana={3}{B}{B}
type=Creature type=Creature
@@ -81830,7 +81832,7 @@ type=Sorcery
name=Weight Advantage name=Weight Advantage
abilities=isconspiracy abilities=isconspiracy
restriction=never restriction=never
autocommandzone=lord(creature|myBattlefield) transforms((,newability[@combat(attacking) source(this):becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot])) autocommandzone=lord(creature|myBattlefield) transforms((,newability[_ATTACKING_becomes(^t/t) ueot],newability[@combat(blocking) source(this):becomes(^t/t) ueot]))
text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power. text=(Start the game with this conspiracy face up in the command zone.) -- Each creature you control assigns combat damage equal to its toughness rather than its power.
type=Conspiracy type=Conspiracy
[/card] [/card]
@@ -82594,7 +82596,7 @@ toughness=3
[card] [card]
name=Wingsteed Trainer name=Wingsteed Trainer
auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot auto=name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
auto=@combat(attacking) source(this):name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot auto=_ATTACKING_name(Conjure Stormfront Pegasus) transforms((,newability[name(Conjure Stormfront Pegasus) conjure cards(Stormfront Pegasus) zone(myhand)])) oneshot
text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand. text=When Wingsteed Trainer enters the battlefield or attacks, conjure a Stormfront Pegasus card into your hand.
mana={3}{W} mana={3}{W}
type=Creature type=Creature
@@ -84091,8 +84093,8 @@ type=Sorcery
[card] [card]
name=Zombie Dec name=Zombie Dec
abilities=decayed,cantblock abilities=decayed,cantblock
auto=@combat(attacking) source(this):counter(0/0.1.Decayed) auto=_ATTACKING_counter(0/0.1.Decayed)
auto=@combat(attacking) source(this):phaseaction[combatends sourceinplay] sacrifice auto=_ATTACKING_phaseaction[combatends sourceinplay] sacrifice
text=Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) text=Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
type=Creature type=Creature
subtype=Zombie subtype=Zombie
@@ -84101,14 +84103,6 @@ power=2
toughness=2 toughness=2
[/card] [/card]
[card] [card]
name=Zombie Lil
type=Creature
subtype=Zombie
power=2
toughness=2
color=black
[/card]
[card]
name=Zombie Ogre name=Zombie Ogre
auto=@each my endofturn restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot auto=@each my endofturn restriction{morbid,compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
text=At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) text=At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

View File

@@ -7332,7 +7332,7 @@ toughness=8
[card] [card]
name=Avacyn, Guardian Angel name=Avacyn, Guardian Angel
abilities=flying,vigilance abilities=flying,vigilance
auto={1}{W}:name(target Creature) target(other creature) activatechooseacolor transforms((,newability[preventalldamage from(*[chosencolor]|*)])) ueot activatechooseend auto={1}{W}:name(target Creature) target(other creature) activatechooseacolor transforms((,newability[preventalldamage from chosencolor])) ueot activatechooseend
auto={5}{W}{W}:name(target Player) target(player) && activatechooseacolor emblem transforms((,newability[preventalldamage to(targetedplayer) from(*[chosencolor]|*)])) ueot activatechooseend auto={5}{W}{W}:name(target Player) target(player) && activatechooseacolor emblem transforms((,newability[preventalldamage to(targetedplayer) from(*[chosencolor]|*)])) ueot activatechooseend
text=Flying, vigilance -- {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. -- {5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice. text=Flying, vigilance -- {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. -- {5}{W}{W}: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.
mana={2}{W}{W}{W} mana={2}{W}{W}{W}
@@ -33260,7 +33260,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Dwarven Bloodboiler name=Dwarven Bloodboiler
auto={T(wizard|mybattlefield)}:2/0 target(creature) auto={T(dwarf|mybattlefield)}:2/0 target(creature)
text=Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn. text=Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
mana={R}{R}{R} mana={R}{R}{R}
type=Creature type=Creature
@@ -89335,7 +89335,7 @@ type=Instant
[/card] [/card]
[card] [card]
name=Prowess of the Fair name=Prowess of the Fair
auto=@movedTo(graveyard) from(other elf[-token]|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green) auto=@movedTo(mygraveyard) from(other elf[-token]|battlefield):may token(Elf Warrior,creature elf warrior,1/1,green)
text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield. text=Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
mana={1}{B} mana={1}{B}
type=Tribal Enchantment type=Tribal Enchantment

View File

@@ -676,8 +676,8 @@ subtype=Daretti
name=Daretti, Scrap Savant name=Daretti, Scrap Savant
abilities=canbecommander abilities=canbecommander
auto=counter(0/0,3,loyalty) auto=counter(0/0,3,loyalty)
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard) donothing
auto={C(0/0,2,Loyalty)}:name(+2: Discard and Draw) reject notatarget(<upto:2>*|myhand) and!( draw:1 controller )! auto={C(0/0,2,Loyalty)}:name(+2: Discard and Draw) reject notatarget(<upto:2>*|myhand) and!( draw:1 controller )!
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard) donothing
auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice an Artifact) sacrifice notatarget(artifact|mybattlefield) and!( moveto(mybattlefield) target(artifact|mygraveyard) )! auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice an Artifact) sacrifice notatarget(artifact|mybattlefield) and!( moveto(mybattlefield) target(artifact|mygraveyard) )!
auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: "Reanimate artifacts") emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)])) forever dontremove auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: "Reanimate artifacts") emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[endofturn once] moveTo(mybattlefield)])) forever dontremove
text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." -- Daretti, Scrap Savant can be your commander. text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." -- Daretti, Scrap Savant can be your commander.
@@ -1740,7 +1740,7 @@ subtype=Liliana
name=Liliana, Dreadhorde General name=Liliana, Dreadhorde General
auto=counter(0/0,6,loyalty) auto=counter(0/0,6,loyalty)
auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) token(Zombie Lil) auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) _ZOMBIETOKEN_
auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever
auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice target(<type:land:myBattlefieldminus1minusend>land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(<type:creature:myBattlefieldminus1minusend>creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(<type:enchantment:myBattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(<type:artifact:myBattlefieldminus1minusend>artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(<type:planeswalker:myBattlefieldminus1minusend>planeswalker|mybattlefield)!$ opponent])) forever auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice target(<type:land:myBattlefieldminus1minusend>land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(<type:creature:myBattlefieldminus1minusend>creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(<type:enchantment:myBattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(<type:artifact:myBattlefieldminus1minusend>artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(<type:planeswalker:myBattlefieldminus1minusend>planeswalker|mybattlefield)!$ opponent])) forever
text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest. text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
@@ -1809,7 +1809,7 @@ auto=counter(0/0,3,Loyalty)
auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing auto={C(0/0,1,Loyalty)}:name(+1: Do not target any creature) donothing
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) target(creature) -2/-1 uynt
auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) token(Zombie Lil) && token(Zombie Lil)*2])) forever dontremove auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my endofturn] foreach(zombie|mybattlefield) _ZOMBIETOKEN_ && _ZOMBIETOKEN_*2])) forever dontremove
text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control." text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
mana={1}{B}{B} mana={1}{B}{B}
type=Legendary Planeswalker type=Legendary Planeswalker