Added two tests for Morbid.

This commit is contained in:
solo81@web.de
2011-09-24 13:34:08 +00:00
parent df3b2a7fa6
commit 404137b144
3 changed files with 45 additions and 0 deletions

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@@ -355,6 +355,8 @@ haunting_echoes.txt
hellfire.txt
helm_of_kaldra1.txt
high_tide.txt
hollowhenge scavenger2_MORBID.txt
hollowhenge scavenger_MORBID.txt
holy_day_i226.txt
hope_charm_i267.txt
hopping_automaton_i232.txt

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@@ -0,0 +1,20 @@
#NAME: Hollowhenge Scavenger
#DESC: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
#Test 1: Cast Hollowhenge Scavenger without morbid. You should not gain any life.
[INIT]
firstmain
[PLAYER1]
hand:Hollowhenge Scavenger
manapool:{3}{G}{G}
inplay:
life:20
[PLAYER2]
[DO]
Hollowhenge Scavenger
[ASSERT]
firstmain
[PLAYER1]
inplay:Hollowhenge Scavenger
life:20
[PLAYER2]
[END]

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@@ -0,0 +1,23 @@
#NAME: Hollowhenge Scavenger
#DESC: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
#Test 1: Cast Hollowhenge Scavenger after a creature dies (morbid => true).
[INIT]
firstmain
[PLAYER1]
hand:Shock,Hollowhenge Scavenger
manapool:{3}{G}{G}{R}
inplay:Llanowar Elves
life:20
[PLAYER2]
[DO]
Shock
Llanowar Elves
Hollowhenge Scavenger
[ASSERT]
firstmain
[PLAYER1]
graveyard:Llanowar Elves,Shock
inplay:Hollowhenge Scavenger
life:25
[PLAYER2]
[END]