Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount".
This commit is contained in:
@@ -847,6 +847,20 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
|
||||
if(!found)
|
||||
return 0;
|
||||
}
|
||||
check = restriction[i].find("trainer"); //Player controls an attacking creature with greater power than the current one.
|
||||
if(check != string::npos)
|
||||
{
|
||||
if(player != observer->currentPlayer || !card->isAttacker())
|
||||
return 0;
|
||||
bool found = false;
|
||||
for(unsigned int i = 0; i < observer->currentPlayer->game->inPlay->cards.size() && !found; i++){
|
||||
if(observer->currentPlayer->game->inPlay->cards[i]->hasType(Subtypes::TYPE_CREATURE) && observer->currentPlayer->game->inPlay->cards[i]->isAttacker() && observer->currentPlayer->game->inPlay->cards[i]->power > card->power){
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
if(!found)
|
||||
return 0;
|
||||
}
|
||||
check = restriction[i].find("can play");
|
||||
if(check != string::npos)
|
||||
{
|
||||
@@ -1274,6 +1288,10 @@ TriggeredAbility * AbilityFactory::parseTrigger(string s, string, int id, Spell
|
||||
if (TargetChooser * tc = parseSimpleTC(s, "foretold", card))
|
||||
return NEW TrCardForetold(observer, id, card, tc, once, limitOnceATurn);
|
||||
|
||||
//Train has been performed from a card
|
||||
if (TargetChooser * tc = parseSimpleTC(s, "trained", card))
|
||||
return NEW TrCardTrained(observer, id, card, tc, once, limitOnceATurn);
|
||||
|
||||
//Scry has been performed from a card
|
||||
if (TargetChooser * tc = parseSimpleTC(s, "scryed", card))
|
||||
return NEW TrCardScryed(observer, id, card, tc, once, limitOnceATurn);
|
||||
@@ -3422,6 +3440,22 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
}
|
||||
}
|
||||
|
||||
//train a creature
|
||||
found = s.find("dotrain");
|
||||
if (found != string::npos)
|
||||
{
|
||||
MTGAbility * a = NEW AATrain(observer, id, card, target);
|
||||
a->oneShot = 1;
|
||||
//andability
|
||||
if(storedAndAbility.size())
|
||||
{
|
||||
string stored = storedAndAbility;
|
||||
storedAndAbility.clear();
|
||||
((AATrain*)a)->andAbility = parseMagicLine(stored, id, spell, card);
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
//Conjure a card
|
||||
found = s.find("conjure");
|
||||
if (found != string::npos)
|
||||
@@ -4638,6 +4672,13 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
bool backfromcopy = (s.find("undocpy") != string::npos)?true:false; // Added to undo the copy effect at end of turn (es. Scion of the Ur-Dragon).
|
||||
bool transmode = card->getdoubleFaced() == "kamiflip"?true:false;
|
||||
MTGAbility * a = NEW AAFlip(observer, id, card, target, flipStats, transmode, false, forcetype, backfromcopy);
|
||||
//andability
|
||||
if(storedAndAbility.size())
|
||||
{
|
||||
string stored = storedAndAbility;
|
||||
storedAndAbility.clear();
|
||||
((AAFlip*)a)->andAbility = parseMagicLine(stored, id, spell, card);
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
@@ -4859,10 +4900,10 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
return a;
|
||||
}
|
||||
|
||||
//get a new target - retarget and newtarget makes the card refreshed - from exile to play...
|
||||
//get a new target - retarget and newtarget makes the card refreshed - from exile to play (or from play to play)...
|
||||
if ((s.find("retarget") != string::npos) || s.find("newtarget") != string::npos)
|
||||
{
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card,target, (s.find("retarget") != string::npos));
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card, target, NULL, (s.find("retarget") != string::npos), false, false, 0, (s.find("fromplay") != string::npos));
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
@@ -4870,15 +4911,15 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
|
||||
//get a new target for puresteel paladin...etc for equipments inplay only.. newhook & rehook supports stone hewer basic... the card is reequipped
|
||||
if ((s.find("rehook") != string::npos) || s.find("newhook") != string::npos)
|
||||
{
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card,target, false,NULL,true,(s.find("newhook") != string::npos));
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card,target, NULL, false, true, (s.find("newhook") != string::npos));
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
|
||||
//get a new target for muatations
|
||||
//get a new target for mutations
|
||||
if ((s.find("mutateover") != string::npos) || s.find("mutateunder") != string::npos)
|
||||
{
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card,target, false,NULL,false,false,(s.find("mutateover") != string::npos)?1:2);
|
||||
MTGAbility * a = NEW AANewTarget(observer, id, card, target, NULL, false, false, false, (s.find("mutateover") != string::npos)?1:2);
|
||||
a->oneShot = 1;
|
||||
return a;
|
||||
}
|
||||
@@ -5359,6 +5400,8 @@ int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode, Targ
|
||||
return BAKA_EFFECT_GOOD;
|
||||
if (dynamic_cast<AAHaunt *> (a))
|
||||
return BAKA_EFFECT_GOOD;
|
||||
if (dynamic_cast<AATrain *> (a))
|
||||
return BAKA_EFFECT_GOOD;
|
||||
if (dynamic_cast<ABestow *> (a))
|
||||
return BAKA_EFFECT_GOOD;
|
||||
if (dynamic_cast<AExert *> (a))
|
||||
|
||||
Reference in New Issue
Block a user