- a few card fixes
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-08-25 12:50:16 +00:00
parent fb0dccb7f3
commit 3b8f5fdd7e
8 changed files with 26 additions and 6 deletions

View File

@@ -1116,9 +1116,10 @@ toughness=2
[card]
text=Flying At the end of your turn, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.
id=175107
auto=@each my endofturn:aslongas(this[-tapped]|myinplay) life:3 controller
auto=@each my endofturn:aslongas(this[tapped]|myinplay) life:-3 opponent
auto=@each my endofturn:aslongas(sphinx sovereign[-tapped]|myinplay) life:3 controller
auto=@each my endofturn:aslongas(sphinx sovereign[tapped]|myinplay) life:-3 opponent
name=Sphinx Sovereign
abilities=flying
rarity=M
type=Artifact Creature
mana={4}{W}{U}{U}{B}

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@@ -572,6 +572,7 @@ rarity=R
[/card]
[card]
text=Enchanted Creature has "{B}: This Creature gets +1/+1 until end of turn.<2E>E
target=creature
auto={B}:1/1
id=50449
name=Midnight Covenant

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@@ -1395,7 +1395,7 @@ auto={T}: Add {B}
auto={T}:-swampwalk target(creature)
auto={T}:-first strike target(creature)
id=1707
name=Tolaria
name=Urborg
color=Land
rarity=U
type=Land

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@@ -832,7 +832,7 @@ subtype=Specter
power=2
toughness=2
text=Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
rarity=U
rarity=R
alias=1165
abilitites=flying
[/card]

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@@ -1606,6 +1606,7 @@ mana={1}{R}
text=Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) {U}: Return Shimmering Wings to its owner's hand.
id=4726
name=Shimmering Wings
target=creature
auto=flying
auto={U}:moveTo(hand)
rarity=C

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@@ -120,6 +120,7 @@ kraken_eye2.txt
kraken_eye3.txt
kudzu.txt
kudzu2.txt
leveler.txt
lhurgoyf.txt
lifeforce.txt
living_lands.txt

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@@ -0,0 +1,16 @@
#Bug: Leveler doesn't move library to removedfromgame
[INIT]
FIRSTMAIN
[PLAYER1]
hand:leveler
library:swamp,mountain
manapool:{5}
[PLAYER2]
[DO]
leveler
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:leveler
[PLAYER2]
[END]

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@@ -2100,8 +2100,8 @@ void ListMaintainerAbility::updateTargets(){
//add new valid ones
for (int i = 0; i < 2; i++){
Player * p = game->players[i];
MTGGameZone * zones[] = {p->game->inPlay,p->game->graveyard,p->game->hand};
for (int k = 0; k < 3; k++){
MTGGameZone * zones[] = {p->game->inPlay,p->game->graveyard,p->game->hand,p->game->library};
for (int k = 0; k < 4; k++){
MTGGameZone * zone = zones[k];
for (int j = 0; j < zone->nb_cards; j++){
if (canBeInList(zone->cards[j])){