Laurent - Update SCG - Removed "Ambush Commander" this one really does not work yet... see todo.dat for my comments. Also tryed to add "one with Nature" does not function 100%... if someone find a trick for this one be my guest because it's a great card for an AI deck...
Also note "Silver Knight" a great card in a "knight" deck...
This commit is contained in:
@@ -1,17 +1,4 @@
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[card]
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id=43599
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name=Ambush Commander
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mana={3}{G}{G}
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type=Creature
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subtype=Elf
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power=2
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toughness=2
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text=Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn.
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auto=becomes(Elf Creature,1/1,Green) all(forest|myBattlefield)
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auto={1}{G}{S(elf|myBattlefield)}:3/3 target(creature)
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rarity=R
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[/card]
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[card]
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text={3}, {T}, Sacrifice Ark of Blight: Destroy target land.
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auto={3}{T}{S}:destroy target(land)
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id=47281
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@@ -141,4 +128,109 @@ text=Goblin War Strike deals damage equal to the number of Goblins you control t
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target=player
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auto=foreach(goblin|myBattlefield)damage:1
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rarity=C
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[/card]
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[card]
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id=43581
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name=Pemmin's Aura
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mana={1}{U}{U}
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type=Enchantment
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subtype=Aura
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text=Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
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target=creature
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auto={U}:untap mytgt
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auto={U}:flying mytgt
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auto={U}:shroud mytgt
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auto={1}:+1/-1 mytgt
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auto={1}:-1/+1 mytgt
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rarity=U
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[/card]
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[card]
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id=43622
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name=Rain of Blades
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mana={W}
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type=Instant
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text=Rain of Blades deals 1 damage to each attacking creature.
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auto=damage:1 all(creature[attacking])
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rarity=U
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[/card]
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[card]
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id=43552
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name=Siege-Gang Commander
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mana={3}{R}{R}
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type=Creature
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subtype=Goblin
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power=2
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toughness=2
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text=When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
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auto=token(Goblin,creature goblin, 1/1,red)*3
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auto={1}{R}{S(goblin|myinplay)}:Damage:2 target(creature,player)
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rarity=R
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[/card]
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[card]
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id=44313
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name=Silver Knight
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mana={W}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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text=First strike, protection from red
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abilities=First strike,protection from red
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rarity=U
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[/card]
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[card]
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id=43734
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name=Skulltap
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mana={1}{B}
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type=Sorcery
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text=As an additional cost to cast Skulltap, sacrifice a creature. Draw two cards.
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target=creature|myBattlefield
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auto=bury
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auto=draw:2 controller
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rarity=C
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[/card]
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[card]
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id=45166
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name=Sliver Overlord
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mana={W}{U}{B}{R}{G}
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type=Creature
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abilities=Legendary
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subtype=Sliver Mutant
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power=7
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toughness=7
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text={3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. {3}: Gain control of target Sliver. (This effect lasts indefinitely.)
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auto={3}:moveto(hand) target(sliver|myLibrary)
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auto={3}:moveto(myBattlefield) target(sliver|battlefield)
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rarity=R
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[/card]
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[card]
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id=44336
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name=Temple of the False God
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type=Land
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text={T}: Add {2} to your mana pool. Activate this ability only if you control five or more lands.
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rarity=U
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auto=aslongas(land|myBattlefield){T}:add{2} >4
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#Tested works fine you only need to have four land and temple of the false god as this card is also a land... wonder if this is correct.. if not can simply change the 4 by a 5.
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[/card]
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[card]
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id=46418
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name=Unspeakable Symbol
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mana={1}{B}{B}
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type=Enchantment
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text=Pay 3 life: Put a +1/+1 counter on target creature.
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auto={0}:counter(1/1,1) target(creature) && life:-3 controller
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rarity=U
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[/card]
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[card]
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id=45862
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name=Vengeful Dead
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mana={3}{B}
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type=Creature
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subtype=Zombie
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power=3
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toughness=2
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text=Whenever Vengeful Dead or another Zombie is put into a graveyard from the battlefield, each opponent loses 1 life.
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auto=@movedto(zombie other|graveyard) from(battlefield):life:-1 controller && life:-1 opponent
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auto=@movedto(this|graveyard) from(battlefield):life:-1 controller && life:-1 opponent
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rarity=C
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[/card]
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