Merge remote-tracking branch 'refs/remotes/WagicProject/master'

This commit is contained in:
Anthony Calosa
2016-07-19 10:47:53 +08:00
8 changed files with 268 additions and 27 deletions
+1 -1
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@@ -107,7 +107,7 @@ class AIPlayerBaka: public AIPlayer{
virtual bool payTheManaCost(ManaCost * cost, MTGCardInstance * card = NULL,vector<MTGAbility*> gotPayment = vector<MTGAbility*>());
virtual int getCreaturesInfo(Player * player, int neededInfo = INFO_NBCREATURES , int untapMode = 0, int canAttack = 0);
virtual ManaCost * getPotentialMana(MTGCardInstance * card = NULL);
virtual int selectAbility();
virtual int selectAbility(MTGAbility * Specific = NULL);
public:
enum {
+3 -1
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@@ -6200,8 +6200,10 @@ class AADepleter: public ActivatedAbilityTP
public:
string nbcardsStr;
bool toexile;
bool colorrepeat;
bool namerepeat;
AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost = NULL,
int who = TargetChooser::UNSET, bool toexile = false);
int who = TargetChooser::UNSET, bool toexile = false, bool colorrepeat = false, bool namerepeat = false);
int resolve();
const string getMenuText();
AADepleter * clone() const;
+1 -1
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@@ -11,7 +11,7 @@
#include <sstream>
#if defined (PSP)
#define HUGE_CACHE_LIMIT 28000000 // Size of the cache for PSP (in bytes) - old value is 20mb increased to 28mb
#define HUGE_CACHE_LIMIT 20000000 // Size of the cache for PSP (in bytes) - old value is 20mb - reverted
#else
#define HUGE_CACHE_LIMIT 60000000 // Size of the cache for Windows and Linux (in bytes) - old value is 20mb increased to 60mb
#endif
+115 -7
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@@ -62,8 +62,9 @@ int OrderedAIAction::getEfficiency(AADamager * aad)
// I can't remember as I type this in which condition we use one or the other for this function, if you find out please replace this comment
int OrderedAIAction::getEfficiency()
{
if (efficiency > -1)
return efficiency;
//commented out the below becuase I noticed it prevented ai from updating the given abilities with new eff %.
//if (efficiency > -1)
// return efficiency;
if (!ability)
return 0;
GameObserver * g = owner->getObserver();
@@ -335,6 +336,16 @@ int OrderedAIAction::getEfficiency()
}
case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
{
AManaProducer * manamaker = dynamic_cast<AManaProducer*>(a);
GenericActivatedAbility * GAA = dynamic_cast<GenericActivatedAbility*>(ability);
AForeach * forMana = dynamic_cast<AForeach*>(GAA->ability);
if (manamaker && forMana)
{
int outPut = forMana->checkActivation();
if (ability->getCost() && outPut > int(ability->getCost()->getConvertedCost() +1) && currentPhase == MTG_PHASE_FIRSTMAIN && ability->source->controller()->game->hand->nb_cards > 1)
efficiency = 90;//might be a bit random, but better than never using them.
}
else
efficiency = 0;
break;
}
@@ -635,6 +646,10 @@ int OrderedAIAction::getEfficiency()
{
efficiency += 55;
}
else if (dynamic_cast<MTGSuspendRule *>(a))
{
efficiency += 55;
}
SAFE_DELETE(transAbility);
return efficiency;
}
@@ -1354,7 +1369,7 @@ int AIPlayerBaka::selectHintAbility()
return 0;
}
int AIPlayerBaka::selectAbility()
int AIPlayerBaka::selectAbility(MTGAbility * Specific)
{
if(observer->mExtraPayment && observer->mExtraPayment->source && observer->mExtraPayment->source->controller() == this)
{
@@ -1395,12 +1410,14 @@ int AIPlayerBaka::selectAbility()
for (size_t i = 1; i < observer->mLayers->actionLayer()->mObjects.size(); i++)
{ //0 is not a mtgability...hackish
MTGAbility * a = ((MTGAbility *) observer->mLayers->actionLayer()->mObjects[i]);
if (Specific && Specific != a)
continue;
//Skip mana abilities for performance
if (dynamic_cast<AManaProducer*> (a))
continue;
//Make sure we can use the ability
for (int j = 0; j < game->inPlay->nb_cards; j++)
{
{//zeth fox: note to self, this is where I can teach it suspend and other cost types.
MTGCardInstance * card = game->inPlay->cards[j];
if(a->getCost() && !a->isReactingToClick(card, totalPotentialMana))//for performance reason only look for specific mana if the payment couldnt be made with potential.
{
@@ -1429,7 +1446,32 @@ int AIPlayerBaka::selectAbility()
ManaCost * pMana = getPotentialMana(card);
pMana->add(this->getManaPool());
if (a->isReactingToClick(card, pMana))
{
createAbilityTargets(a, card, ranking);
if (Specific)
{
if (!Specific->getCost())
{
//attackcost, blockcost
if (a->aType == MTGAbility::ATTACK_COST)
{
ManaCost * specificCost = NEW ManaCost(ManaCost::parseManaCost("{0}", NULL, NULL));
specificCost->add(0, card->attackCostBackup);
abilityPayment = canPayMana(card, specificCost);
SAFE_DELETE(specificCost);
}
else if (a->aType == MTGAbility::BLOCK_COST)
{
ManaCost * specificCost = NEW ManaCost(ManaCost::parseManaCost("{0}", NULL, NULL));
specificCost->add(0, card->blockCostBackup);
abilityPayment = canPayMana(card, specificCost);
SAFE_DELETE(specificCost);
}
}
delete (pMana);
break;
}
}
delete (pMana);
}
}
@@ -1443,6 +1485,8 @@ int AIPlayerBaka::selectAbility()
if (!forceBestAbilityUse)
chance = 1 + randomGenerator.random() % 100;
int actionScore = action.getEfficiency();
if (Specific)
actionScore = 95;
if(action.ability->getCost() && action.ability->getCost()->hasX() && this->game->hand->cards.size())
actionScore = actionScore/int(this->game->hand->cards.size());//reduce chance for "x" abilities if cards are in hand.
if (actionScore >= chance)
@@ -1454,6 +1498,35 @@ int AIPlayerBaka::selectAbility()
DebugTrace(" Ai knows exactly what mana to use for this ability.");
}
DebugTrace("AIPlayer:Using Activated ability");
if (Specific)
{
if (!Specific->getCost())
{
//attackcost, blockcost
if (action.ability->aType == MTGAbility::ATTACK_COST)
{
ManaCost * specificCost = NEW ManaCost(ManaCost::parseManaCost("{0}", NULL, NULL));
specificCost->add(0, action.click->attackCostBackup);
if (payTheManaCost(specificCost, action.click, abilityPayment))
clickstream.push(NEW AIAction(action));
SAFE_DELETE(specificCost);
}
else if (action.ability->aType == MTGAbility::BLOCK_COST)
{
ManaCost * specificCost = NEW ManaCost(ManaCost::parseManaCost("{0}", NULL, NULL));
specificCost->add(0, action.click->blockCostBackup);
if (payTheManaCost(specificCost, action.click, abilityPayment))
clickstream.push(NEW AIAction(action));
SAFE_DELETE(specificCost);
}
}
else
{
if (payTheManaCost(action.ability->getCost(), action.click, abilityPayment))
clickstream.push(NEW AIAction(action));
}
}
else
if (payTheManaCost(action.ability->getCost(), action.click,abilityPayment))
clickstream.push(NEW AIAction(action));
}
@@ -2609,8 +2682,19 @@ int AIPlayerBaka::chooseAttackers()
MTGCardInstance * card = NULL;
while ((card = cd.nextmatch(game->inPlay, card)))
{
if(hints && hints->HintSaysAlwaysAttack(observer,card))
observer->cardClick(card, MTGAbility::MTG_ATTACK_RULE);
if (hints && hints->HintSaysAlwaysAttack(observer, card))
{
if (!card->isAttacker())
{
if (card->attackCost)
{
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::ATTACK_COST);
selectAbility(a);
observer->cardClick(card, MTGAbility::ATTACK_COST);
}
}
observer->cardClick(card, MTGAbility::MTG_ATTACK_RULE);
}
}
if (attack)
@@ -2623,8 +2707,16 @@ int AIPlayerBaka::chooseAttackers()
{
if(hints && hints->HintSaysDontAttack(observer,card))
continue;
if(!card->isAttacker())
if (!card->isAttacker())
{
if (card->attackCost)
{
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::ATTACK_COST);
selectAbility(a);
observer->cardClick(card, MTGAbility::ATTACK_COST);
}
observer->cardClick(card, MTGAbility::MTG_ATTACK_RULE);
}
}
}
return 1;
@@ -2701,6 +2793,12 @@ int AIPlayerBaka::chooseBlockers()
}
else
{
if (card->blockCost)
{
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
selectAbility(a);
observer->cardClick(card, MTGAbility::BLOCK_COST);
}
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
}
}
@@ -2731,6 +2829,11 @@ int AIPlayerBaka::chooseBlockers()
continue;
if (!card->defenser)
{
if (card->blockCost)
{
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
selectAbility(a);
}
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
int set = 0;
while (!set)
@@ -2745,6 +2848,11 @@ int AIPlayerBaka::chooseBlockers()
if (opponentsToughness[attacker] <= 0 || (card->toughness <= attacker->power && opponentForce * 2 < life
&& !canFirstStrikeKill(card, attacker)) || attacker->nbOpponents() > 1)
{
if (card->blockCost)
{
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
selectAbility(a);
}
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
}
else
+116 -8
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@@ -1099,8 +1099,8 @@ AADamager * AADamager::clone() const
//AADepleter
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile) :
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile)
AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card, Targetable * _target,string nbcardsStr, ManaCost * _cost, int who, bool toexile, bool colorrepeat, bool namerepeat) :
ActivatedAbilityTP(observer, _id, card, _target, _cost, who),nbcardsStr(nbcardsStr),toexile(toexile), colorrepeat(colorrepeat), namerepeat(namerepeat)
{
}
int AADepleter::resolve()
@@ -1110,16 +1110,124 @@ AADepleter::AADepleter(GameObserver* observer, int _id, MTGCardInstance * card,
{
WParsedInt numCards(nbcardsStr, NULL, source);
MTGLibrary * library = player->game->library;
for (int i = 0; i < numCards.getValue(); i++)
if (colorrepeat && library->nb_cards)
{
if (library->nb_cards)
bool repeating = false;
do
{
if(toexile)
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile);
else
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
repeating = false;
vector<MTGCardInstance*>found;
for (int i = 0; i < numCards.getValue(); i++)
{
if (library->nb_cards)
{
if(library->nb_cards > i)
found.push_back(library->cards[(library->nb_cards - 1) - i]);
}
}
for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
{
MTGCardInstance * cardFirst = *it;
if (cardFirst->isLand())
continue;
for (int i = Constants::MTG_COLOR_GREEN; i <= Constants::MTG_COLOR_WHITE; ++i)
{
if (cardFirst->hasColor(i))
{
for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
{
MTGCardInstance * cardSecond = *secondit;
if (cardSecond->isLand())
continue;
if (cardSecond->hasColor(i) && cardFirst != cardSecond)
{
repeating = true;
}
}
}
}
}
do
{
if (found.size())
{
MTGCardInstance * toMove = found.back();
if (toMove)
{
if (toexile)
player->game->putInZone(toMove, library, player->game->exile);
else
player->game->putInZone(toMove, library, player->game->graveyard);
found.pop_back();
}
}
} while (found.size());
} while (repeating);
}
else if (namerepeat && library->nb_cards)
{
bool repeating = false;
do
{
repeating = false;
vector<MTGCardInstance*>found;
for (int i = 0; i < numCards.getValue(); i++)
{
if (library->nb_cards)
{
if (library->nb_cards > i)
found.push_back(library->cards[(library->nb_cards - 1) - i]);
}
}
for (vector<MTGCardInstance*>::iterator it = found.begin(); it != found.end(); it++)
{
MTGCardInstance * cardFirst = *it;
for (vector<MTGCardInstance*>::iterator secondit = found.begin(); secondit != found.end(); secondit++)
{
MTGCardInstance * cardSecond = *secondit;
if (cardSecond->name == cardFirst->name && cardFirst != cardSecond)
{
repeating = true;
}
}
}
do
{
if (found.size())
{
MTGCardInstance * toMove = found.back();
if (toMove)
{
if (toexile)
player->game->putInZone(toMove, library, player->game->exile);
else
player->game->putInZone(toMove, library, player->game->graveyard);
found.pop_back();
}
}
} while (found.size());
} while (repeating);
}
else
{
for (int i = 0; i < numCards.getValue(); i++)
{
if (library->nb_cards)
{
if (toexile)
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->exile);
else
player->game->putInZone(library->cards[library->nb_cards - 1], library, player->game->graveyard);
}
}
}
}
return 1;
}
+4 -3
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@@ -151,10 +151,11 @@ void GuiPhaseBar::Render()
sprintf(buf, _("(%s%s) %s").c_str(), currentP.c_str(), interrupt.c_str(),phaseNameToTranslate.c_str());
if(phaseinfo.get())
{
phaseinfo->SetHotSpot(phaseinfo->mWidth-2.f,0);
//phaseinfo->mWidth = font->GetStringWidth(buf)+12.f;
phaseinfo->mWidth = font->GetStringWidth(buf)+12.f;
phaseinfo->SetHotSpot(phaseinfo->mWidth -4, 0);
//phaseinfo->mHeight = font->GetHeight()+5.f;
JRenderer::GetInstance()->RenderQuad(phaseinfo.get(),SCREEN_WIDTH_F,0,0,SCREEN_WIDTH_F / phaseinfo->mWidth, SCREEN_HEIGHT_F / phaseinfo->mHeight);
JRenderer::GetInstance()->RenderQuad(phaseinfo.get(),SCREEN_WIDTH_F,0,0,2.2f, SCREEN_HEIGHT_F / phaseinfo->mHeight);
}
font->DrawString(buf, SCREEN_WIDTH - 5, 2, JGETEXT_RIGHT);
}
+14 -2
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@@ -2820,8 +2820,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitDeplete = parseBetween(s, "deplete:", " ", false);
if (splitDeplete.size())
{
bool namerepeat = false;
bool colorrepeat = false;
if (splitDeplete[0].find("color") != string::npos)
colorrepeat = true;
if (splitDeplete[0].find("name") != string::npos)
namerepeat = true;
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitDeplete[1], NULL, who, false);
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitDeplete[1], NULL, who, false, colorrepeat, namerepeat);
a->oneShot = 1;
return a;
}
@@ -2830,8 +2836,14 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
vector<string> splitIngest = parseBetween(s, "ingest:", " ", false);
if (splitIngest.size())
{
bool namerepeat = false;
bool colorrepeat = false;
if (splitIngest[0].find("coloringest") != string::npos)
colorrepeat = true;
if (splitIngest[0].find("nameingest") != string::npos)
namerepeat = true;
Targetable * t = spell ? spell->getNextTarget() : NULL;
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitIngest[1], NULL, who, true);
MTGAbility * a = NEW AADepleter(observer, id, card, t , splitIngest[1], NULL, who, true, colorrepeat, namerepeat);
a->oneShot = 1;
return a;
}
+14 -4
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@@ -1553,7 +1553,7 @@ MTGAttackCostRule::MTGAttackCostRule(GameObserver* observer, int _id) :
scost = "Pay to attack";
}
int MTGAttackCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
int MTGAttackCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * aiCheck)
{
if (currentPhase == MTG_PHASE_COMBATATTACKERS && card->controller() == game->currentPlayer && card->controller() == game->currentlyActing())//on my turn and when I am the acting player.
@@ -1571,8 +1571,12 @@ int MTGAttackCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
attackcost->extraCosts->costs[i]->setSource(card);
}
scost = attackcost->getConvertedCost();
if (playerMana->canAfford(attackcost))
if ((aiCheck && aiCheck->canAfford(attackcost)) || playerMana->canAfford(attackcost))
{
SAFE_DELETE(attackcost);
return 1;
}
SAFE_DELETE(attackcost);
}
return 0;
}
@@ -1588,6 +1592,7 @@ int MTGAttackCostRule::reactToClick(MTGCardInstance * card)
playerMana->pay(attackcost);//I think you can't pay partial cost to attack cost so you pay full (508.1i)
card->attackCost = 0;
card->attackPlaneswalkerCost = 0;
SAFE_DELETE(attackcost);
return 1;
/*
508.1g: If any of the chosen creatures require paying costs to attack, the active player determines the total cost to attack.
@@ -1622,7 +1627,7 @@ MTGBlockCostRule::MTGBlockCostRule(GameObserver* observer, int _id) :
aType = MTGAbility::BLOCK_COST;
scost = "Pay to block";
}
int MTGBlockCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
int MTGBlockCostRule::isReactingToClick(MTGCardInstance * card, ManaCost * aiCheck)
{
if (currentPhase == MTG_PHASE_COMBATBLOCKERS && !game->isInterrupting
&& card->controller() != game->currentPlayer
@@ -1642,8 +1647,12 @@ int MTGBlockCostRule::isReactingToClick(MTGCardInstance * card, ManaCost *)
blockcost->extraCosts->costs[i]->setSource(card);
}
scost = blockcost->getConvertedCost();
if (playerMana->canAfford(blockcost))
if ((aiCheck && aiCheck->canAfford(blockcost)) || playerMana->canAfford(blockcost))
{
SAFE_DELETE(blockcost);
return 1;
}
SAFE_DELETE(blockcost);
}
return 0;
}
@@ -1658,6 +1667,7 @@ int MTGBlockCostRule::reactToClick(MTGCardInstance * card)
ManaCost * playerMana = player->getManaPool();
playerMana->pay(blockcost);//I think you can't pay partial cost to block cost so you pay full (509.1f)
card->blockCost = 0;
SAFE_DELETE(blockcost);
return 1;
/*
509.1d: If any of the chosen creatures require paying costs to block, the defending player determines the total cost to block.