Corrected some card names

This commit is contained in:
Anthony Calosa
2016-07-10 16:44:39 +08:00
parent adbef081d0
commit 34b33798a7
+5 -5
View File
@@ -47946,7 +47946,7 @@ power=5
toughness=4 toughness=4
[/card] [/card]
[card] [card]
name=Hammerhand name=Hammerhand
target=creature target=creature
auto=teach(creature) haste auto=teach(creature) haste
auto=teach(creature) 1/1 auto=teach(creature) 1/1
@@ -103250,7 +103250,7 @@ type=Enchantment
subtype=Aura subtype=Aura
[/card] [/card]
[card] [card]
name=Spirit Bonds name=Spirit Bonds
auto=@movedto(creature[-token]|mybattlefield):pay({W}) token(Spirit,Creature Spirit,1/1,flying,white) auto=@movedto(creature[-token]|mybattlefield):pay({W}) token(Spirit,Creature Spirit,1/1,flying,white)
auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot
text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
@@ -108837,7 +108837,7 @@ subtype=Aura
abilities=split second abilities=split second
[/card] [/card]
[card] [card]
name=Take up Arms name=Take Up Arms
auto=token(Warrior,Creature Warrior,1/1,white)*3 auto=token(Warrior,Creature Warrior,1/1,white)*3
text=Put three 1/1 white Warrior creature tokens onto the battlefield. text=Put three 1/1 white Warrior creature tokens onto the battlefield.
mana={4}{W} mana={4}{W}
@@ -119840,7 +119840,7 @@ mana={G}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Vineweft name=Vineweft
target=Creature target=Creature
auto=teach(creature) 1/1 auto=teach(creature) 1/1
autograveyard={4}{G}:moveTo(ownerhand) autograveyard={4}{G}:moveTo(ownerhand)
@@ -122596,7 +122596,7 @@ mana={2}{W}
type=Instant type=Instant
[/card] [/card]
[card] [card]
name=Warrior's Lesson name=Warriors' Lesson
target=<upto:2>creature|mybattlefield target=<upto:2>creature|mybattlefield
auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot
text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card." text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."