diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index d62f5dc16..c717cf218 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -47946,7 +47946,7 @@ power=5 toughness=4 [/card] [card] -name=Hammerhand +name=Hammerhand target=creature auto=teach(creature) haste auto=teach(creature) 1/1 @@ -103250,7 +103250,7 @@ type=Enchantment subtype=Aura [/card] [card] -name=Spirit Bonds +name=Spirit Bonds auto=@movedto(creature[-token]|mybattlefield):pay({W}) token(Spirit,Creature Spirit,1/1,flying,white) auto={1}{S(creature[spirit]|mybattlefield)}:name(indestructible) target(creature[-Spirit]) transforms((,newability[indestructible])) ueot text=Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. -- {1}{W}, sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) @@ -108837,7 +108837,7 @@ subtype=Aura abilities=split second [/card] [card] -name=Take up Arms +name=Take Up Arms auto=token(Warrior,Creature Warrior,1/1,white)*3 text=Put three 1/1 white Warrior creature tokens onto the battlefield. mana={4}{W} @@ -119840,7 +119840,7 @@ mana={G} type=Instant [/card] [card] -name=Vineweft +name=Vineweft target=Creature auto=teach(creature) 1/1 autograveyard={4}{G}:moveTo(ownerhand) @@ -122596,7 +122596,7 @@ mana={2}{W} type=Instant [/card] [card] -name=Warrior's Lesson +name=Warriors' Lesson target=creature|mybattlefield auto=transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) ueot text=Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."