Adds Threading implementation on SDL

This commit is contained in:
xawotihs
2014-02-03 23:08:17 +01:00
parent 30d92eb68c
commit 34492d9096

View File

@@ -1,7 +1,7 @@
#ifndef THREADING_H
#define THREADING_H
#if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L)
#if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L) && !defined(SDL_CONFIG)
#include <boost/date_time.hpp>
#ifdef WIN32
@@ -611,6 +611,226 @@ namespace boost
}
}
#elif defined(SDL_CONFIG)
#include "SDL_thread.h"
#include "SDL_timer.h"
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include "../include/JLogger.h"
namespace boost
{
template <class Mutex>
struct unique_lock
{
unique_lock(Mutex& inMutex) : mMutex(&inMutex)
{
mMutex->lock();
}
~unique_lock()
{
mMutex->unlock();
}
Mutex* mMutex;
};
class mutex
{
public:
typedef unique_lock<mutex> scoped_lock;
mutex()
: mpSDLMutex(0)
{
mpSDLMutex = SDL_CreateMutex();
}
~mutex()
{
SDL_DestroyMutex(mpSDLMutex);
}
void lock()
{
SDL_mutexP(mpSDLMutex);
}
void unlock()
{
SDL_mutexV(mpSDLMutex);
}
SDL_mutex* mpSDLMutex;
private:
mutex(mutex const&);
mutex& operator=(mutex const&);
};
class recursive_mutex
{
public:
typedef unique_lock<recursive_mutex> scoped_lock;
recursive_mutex()
: mpSDLMutex(0)
{
mpSDLMutex = SDL_CreateMutex();
}
~recursive_mutex()
{
SDL_DestroyMutex(mpSDLMutex);
}
void lock()
{
SDL_mutexP(mpSDLMutex);
}
void unlock()
{
SDL_mutexV(mpSDLMutex);
}
SDL_mutex* mpSDLMutex;
private:
recursive_mutex(recursive_mutex const&);
recursive_mutex& operator=(recursive_mutex const&);
};
/**
** Emulating boost::thread configuration glue, with some shortcuts
** This detail namespace is a distillation of boost's thread.hpp, thread_data.hpp.
*/
namespace detail
{
struct thread_data_base
{
thread_data_base()
{
}
virtual ~thread_data_base()
{
}
virtual void run() = 0;
};
typedef boost::shared_ptr<detail::thread_data_base> thread_data_ptr;
template<typename F>
class thread_data : public detail::thread_data_base
{
public:
thread_data(F f_) : f(f_)
{
}
void run()
{
f();
}
private:
F f;
void operator=(thread_data&);
thread_data(thread_data&);
};
} //namespace detail
/**
** A simplistic implementation of boost::thread, using QThread.
**
*/
class thread
{
/*
** Helper class for sceKernelStartThread, which passes args by value, not by reference
** We use this struct to wrap any pointers that we want to pass to the worker thread.
*/
struct CallbackData
{
CallbackData(detail::thread_data_ptr inThreadInfo)
: mThreadInfo(inThreadInfo)
{
}
detail::thread_data_ptr mThreadInfo;
};
public:
thread()
{
}
template <class F,class A1>
thread(F f, A1 a1) : mThreadInfo(make_thread_info(boost::bind(boost::type<void>(), f, a1)))
{
mpSDLThread = SDL_CreateThread(ThreadProc, &mThreadInfo);
}
~thread()
{
}
void join()
{
int status;
SDL_WaitThread(mpSDLThread, &status);
}
private:
static int ThreadProc(void *inParam)
{
detail::thread_data_ptr* threadInfo = reinterpret_cast<detail::thread_data_ptr* >(inParam);
CallbackData callbackData(*threadInfo);
LOG("Entering thread::ThreadProc");
callbackData.mThreadInfo->run();
return 0;
}
template<typename F>
static inline detail::thread_data_ptr make_thread_info(F f)
{
return detail::thread_data_ptr(new detail::thread_data<F>(f));
}
detail::thread_data_ptr mThreadInfo;
SDL_Thread* mpSDLThread;
};
namespace posix_time
{
typedef unsigned int milliseconds;
}
/**
** boost's platform neutral sleep call.
*/
namespace this_thread
{
inline void sleep(boost::posix_time::milliseconds const& time)
{
SDL_Delay(time);
}
}
}
#endif
#endif // THREADING_H