J :
* Fix PSP compilation errors * This does not magically make it work
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@@ -2,6 +2,7 @@
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#include "../include/GameApp.h"
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#include "../include/GuiPhaseBar.h"
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/*
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static int colors[] =
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{
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ARGB(255, 255, 255, 255),
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@@ -17,6 +18,7 @@ static int colors[] =
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ARGB(255, 255, 255, 255),
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ARGB(255, 255, 255, 255)
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};
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*/
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GuiPhaseBar::GuiPhaseBar() : phase(GameObserver::GetInstance()->phaseRing->getCurrentPhase()), angle(0.0f)
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{
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