* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
This commit is contained in:
jean.chalard
2009-08-22 05:59:43 +00:00
parent bf4262c0a0
commit 3349f974f1
101 changed files with 2424 additions and 2361 deletions

View File

@@ -17,14 +17,14 @@ class Player: public Damageable{
public:
virtual void End();
int typeAsTarget(){return TARGET_PLAYER;}
const char * getDisplayName();
const string getDisplayName();
virtual int displayStack(){return 1;}
JTexture * mAvatarTex;
JQuad * mAvatar;
int canPutLandsIntoPlay;
MTGPlayerCards * game;
int afterDamage();
Player(MTGPlayerCards * _deck, string deckFile, string deckFileSmall);
Player(MTGPlayerCards * deck, string deckFile, string deckFileSmall);
virtual ~Player();
void unTapPhase();
MTGInPlay * inPlay();
@@ -41,7 +41,7 @@ class Player: public Damageable{
class HumanPlayer: public Player{
public:
HumanPlayer(MTGPlayerCards * _deck, char * _deckFile, string _deckFileSmall);
HumanPlayer(MTGPlayerCards * deck, string deckFile, string deckFileSmall);
};