* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
This commit is contained in:
jean.chalard
2009-08-22 05:59:43 +00:00
parent bf4262c0a0
commit 3349f974f1
101 changed files with 2424 additions and 2361 deletions

View File

@@ -10,6 +10,7 @@
#include "TargetChooser.h"
#include "PhaseRing.h"
#include "ReplacementEffects.h"
#include "GuiStatic.h"
class MTGGamePhase;
class MTGAbility;
@@ -30,10 +31,9 @@ class GameObserver{
int currentRound;
int blockersAssigned;
public:
int blockersSorted;
int forceShuffleLibrary[2];
int turn;
int forceShuffleLibraries();
int targetListIsSet(MTGCardInstance * card);
@@ -78,11 +78,11 @@ class GameObserver{
void untapPhase();
void draw();
int isInPlay(MTGCardInstance * card);
int isACreature(MTGCardInstance * card);
bool isCreature(MTGCardInstance * card);
void Update(float dt);
void Render();
void ButtonPressed(int, PlayGuiObject*);
void ButtonPressed(PlayGuiObject*);
int receiveEvent(WEvent * event);
};