J :
* New interface. * This breaks a lot of things. It is not feature-equivalent. It probably doesn't compile under windows and doesn't work on PSP. * Damage is not resolved any more. This will have to be fixed. * Blockers can't be ordered any more. This will have to be fixed. * A lot of new art is included.
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@@ -12,6 +12,7 @@
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#include "Token.h"
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#include "Counters.h"
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#include "WEvent.h"
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#include "GuiStatic.h"
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#include <JGui.h>
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#include <hge/hgeparticle.h>
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@@ -29,8 +30,7 @@ class TrCardAddedToZone:public TriggeredAbility{
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public:
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TargetChooser * toTc;
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TargetZoneChooser * fromTc;
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TrCardAddedToZone(int id,MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), toTc(toTc),fromTc(fromTc){
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}
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TrCardAddedToZone(int id, MTGCardInstance * source, TargetChooser * toTc, TargetZoneChooser * fromTc = NULL):TriggeredAbility(id,source), toTc(toTc), fromTc(fromTc){}
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int resolve(){
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return 0; //This is a trigger, this function should not be called
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@@ -63,8 +63,8 @@ class AACounter: public ActivatedAbility{
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int nb;
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int power;
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int toughness;
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AACounter(int id, MTGCardInstance * _source, MTGCardInstance * _target, int _power, int _toughness, int nb,ManaCost * cost=NULL, int doTap = 0):ActivatedAbility(id,_source,cost,0,doTap),nb(nb),power(_power),toughness(_toughness){
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target=_target;
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AACounter(int id, MTGCardInstance * source, MTGCardInstance * target, int power, int toughness, int nb, ManaCost * cost = NULL, int doTap = 0) : ActivatedAbility(id, source, cost, 0, doTap), nb(nb), power(power), toughness(toughness) {
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target = target;
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}
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@@ -1962,10 +1962,10 @@ class AAladdinsLamp: public TargetAbility{
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int nbcards;
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int init;
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AAladdinsLamp(int _id, MTGCardInstance * card):TargetAbility(_id,card){
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AAladdinsLamp(int id, MTGCardInstance * card) : TargetAbility(id,card) {
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cost = NEW ManaCost();
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cost->x();
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cd = CardDisplay(1,game,SCREEN_WIDTH/2, SCREEN_HEIGHT/2,NULL);
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cd = CardDisplay(1, game, SCREEN_WIDTH/2, SCREEN_HEIGHT/2, NULL);
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int zones[] = {MTGGameZone::MY_LIBRARY};
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tc = NEW TargetZoneChooser(zones,1,source);
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nbcards = 0;
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@@ -2485,7 +2485,7 @@ class AGlassesOfUrza:public MTGAbility{
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CardDisplay * display;
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bool isActive;
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AGlassesOfUrza(int _id, MTGCardInstance * _source):MTGAbility(_id, _source),isActive(false){
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display = NEW CardDisplay(0, game,SCREEN_WIDTH/2, SCREEN_HEIGHT/2,NULL);
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display = NEW CardDisplay(0, game, SCREEN_WIDTH/2, SCREEN_HEIGHT/2,NULL);
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}
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void Update(float dt){
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@@ -2979,7 +2979,7 @@ class APestilence: public ActivatedAbility{
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for (int i = 0; i < 2 ; i++){
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MTGInPlay * inplay = game->players[i]->game->inPlay;
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for (int j = inplay->nb_cards - 1 ; j >=0; j--){
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if (inplay->cards[j]->isACreature()) game->mLayers->stackLayer()->addDamage(source,inplay->cards[j],1);
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if (inplay->cards[j]->isCreature()) game->mLayers->stackLayer()->addDamage(source,inplay->cards[j],1);
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}
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game->mLayers->stackLayer()->addDamage(source,game->players[i],1);
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}
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@@ -3489,7 +3489,7 @@ class ASoulNet:public ActivatedAbility{
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int isReactingToClick(MTGCardInstance * card, ManaCost * mana = NULL){
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newDead = ((PutInGraveyard *) GameObserver::GetInstance()->mLayers->stackLayer()->getPrevious(NULL,ACTION_PUTINGRAVEYARD,RESOLVED_OK));
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if (newDead && newDead != latest && newDead->card->isACreature())
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if (newDead && newDead != latest && newDead->card->isCreature())
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return ActivatedAbility::isReactingToClick(card,mana);
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return 0;
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}
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