* New interface.
* This breaks a lot of things. It is not feature-equivalent. It
  probably doesn't compile under windows and doesn't work on PSP.
* Damage is not resolved any more. This will have to be fixed.
* Blockers can't be ordered any more. This will have to be fixed.
* A lot of new art is included.
This commit is contained in:
jean.chalard
2009-08-22 05:59:43 +00:00
parent bf4262c0a0
commit 3349f974f1
101 changed files with 2424 additions and 2361 deletions

View File

@@ -25,12 +25,12 @@ class ActionLayer: public GuiLayer, public JGuiListener{
virtual void Update(float dt);
int unstoppableRenderInProgress();
bool CheckUserInput(u32 key);
ActionLayer(int id, GameObserver* _game):GuiLayer(id, _game){ menuObject = NULL; abilitiesMenu = NULL; stuffHappened = 0;};
ActionLayer(){ menuObject = NULL; abilitiesMenu = NULL; stuffHappened = 0;};
~ActionLayer();
int cancelCurrentAction();
ActionElement * isWaitingForAnswer();
int isReactingToTargetClick(Targetable * card);
int receiveEvent(WEvent * event);
int receiveEventPlus(WEvent * event);
int reactToTargetClick(Targetable * card);
int isReactingToClick(MTGCardInstance * card);
int reactToClick(MTGCardInstance * card);