text=Haste -- Daring Fiendbonder attacks each combat if able. -- {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate this ability only any time you could cast a sorcery.
text=When Keensight Mentor enters the battlefield, put a vigilance counter on target non-Human creature you control. -- {1}{W}, {T}: Put a +1/+1 counter on each creature you control with vigilance.
mana={2}{W}
type=Creature
@@ -63534,8 +63534,8 @@ otherrestriction=can play artifact,compare(isflipped)~equalto~1
restriction=compare(isflipped)~equalto~0
anyzone={0}:doubleside(Tergrid's Lantern)
autostack=if paid(alternative) then flip(Tergrid's Lantern) forcetype(Legendary Artifact)
auto=@sacrificed(*[-instant;-sorcery;-token]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:may name(Put on battlefield) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) forever
auto=@discarded(*[-instant;-sorcery]|opponenthand) restriction{compare(isflipped)~equalto~0}:may name(Put on battlefield) transforms((,newability[all(*[zpos=type:*:opponentgraveyard]|opponentgraveyard) moveto(mybattlefield)])) forever
auto=@sacrificed(*[-token]|opponentbattlefield) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) moveto(myreveal) and!( transforms((,newability[choice name(Put on battlefield) moveTo(myBattlefield)],newAbility[choice name(Don't put on battlefield) moveto(ownerGraveyard)])) oneshot )!
auto=@discarded(*[-instant;-sorcery]|opponenthand) restriction{compare(isflipped)~equalto~0}:all(trigger[to]) moveto(myreveal) and!( transforms((,newability[choice name(Put on battlefield) moveTo(myBattlefield)],newAbility[choice name(Don't put on battlefield) moveto(ownerGraveyard)])) oneshot )!
text=Menace -- Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card onto the battlefield under your control from their graveyard. // {3}{B} Tergrid's Lantern
auto={4}{T}{S}:name(Sacrifice and put indestructible counter) target(*[god]|battlefield) transforms((,newability[counter(0/0.1.Indestructible)],newability[this(counter{0/0.1.Indestructible}>=1) indestructible])) forever dontremove
text={T}: Add {C}. -- {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. -- {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God.
text=Lifelink -- {X}{W}{W}: Monstrosity X. (If this creature isn’t monstrous, put X +1/+1 counters on it and it becomes monstrous.) -- When Vitality Hunter becomes monstrous, put a lifelink counter on each of up to X target creatures.
text=When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control. -- {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
auto=@each my upkeep:may name(Gain Life) transforms((,[newability[counter(0/0,-1,Charge)],newability[life:1 controller]))
auto=@each my upkeep:may name(Remove counter and gain life) transforms((,newability[counter(0/0.-1.Charge)],newability[life:1 controller])) oneshot
text=Whenever you're dealt damage, put that many charge counters on Sun Droplet. -- At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) create(Zombie:Creature zombie:2/2:black)
auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) sacrifice target(<upto:2>creature|mybattlefield) && ability$!sacrifice notatarget(<2>creature|mybattlefield)!$ opponent
auto={C(0/0,-9,Loyalty)}:name(-9: Choose a permanent of a typeand sacrifice the rest) ability$!name(Sacrifice all lands except one) if type(land|myBattlefield)~morethan~1 then sacrifice target(<type:land:myBattlefieldminus1minusend>land|mybattlefield)!$ opponent && ability$!name(Sacrifice all creatures except one) if type(creature|myBattlefield)~morethan~1 then sacrifice notatarget(<type:creature:myBattlefieldminus1minusend>creature|mybattlefield)!$ opponent && ability$!name(Sacrifice all enchantments except one) if type(enchantment|myBattlefield)~morethan~1 then sacrifice notatarget(<type:enchantment:myBattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent && ability$!name(Sacrifice all artifacts except one) if type(artifact|myBattlefield)~morethan~1 then sacrifice notatarget(<type:artifact:myBattlefieldminus1minusend>artifact|mybattlefield)!$ opponent && ability$!name(Sacrifice all planeswalkers except one) if type(planeswalker|myBattlefield)~morethan~1 then sacrifice notatarget(<type:planeswalker:myBattlefieldminus1minusend>planeswalker|mybattlefield)!$ opponent
auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) token(Zombie Lil)
auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever
auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice target(<type:land:myBattlefieldminus1minusend>land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(<type:creature:myBattlefieldminus1minusend>creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(<type:enchantment:myBattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(<type:artifact:myBattlefieldminus1minusend>artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(<type:planeswalker:myBattlefieldminus1minusend>planeswalker|mybattlefield)!$ opponent])) forever
text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
mana={4}{B}{B}
type=Legendary Planeswalker
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