Added/fixed primitives and switched "Hound" type to "Dog" type.
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@@ -1394,9 +1394,9 @@ subtype=Jaya
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[card]
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name=Jiang Yanggu
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2 until end of turn.) target(creature) 2/2 ueot
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auto={C(0/0,-1,Loyalty)}:name(-1: Create a legendary 3/3 green Mowu creature token) restriction{type(Mowu|myBattlefield)~lessthan~1}:token(Mowu,Legendary Creature Hound,3/3,green)
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auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X until end of turn.) target(creature) foreach(land|myBattlefield) 1/1 && trample ueot
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) transforms((,newability[2/2])) ueot
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auto={C(0/0,-1,Loyalty)}:name(-1: Create Mowu token) token(Mowu,Legendary Creature Dog,3/3,green) restriction{type(Mowu|myBattlefield)~lessthan~1}
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auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X) target(creature) type:land:myBattlefield/type:land:myBattlefield ueot && trample ueot
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text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
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mana={4}{G}
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type=Legendary Planeswalker
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