Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set.
This commit is contained in:
@@ -212,12 +212,12 @@ toughness=2
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[/card]
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[card]
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name=Academy Manufactor
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auto=@tokencreated(food|myBattlefield):token(Clue,Artifact Clue,0/0,notrigger) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@tokencreated(food|myBattlefield):token(Treasure,Artifact Treasure,0/0,notrigger) and!( transforms((,newability[{T}{S}:add{W}],newability[{T}{S}:add{U}],newability[{T}{S}:add{G}],newability[{T}{S}:add{B}],newability[{T}{S}:add{R}])) forever )! controller
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auto=@tokencreated(clue|myBattlefield):token(Food,Artifact Food,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! controller
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auto=@tokencreated(clue|myBattlefield):token(Treasure,Artifact Treasure,0/0,notrigger) and!( transforms((,newability[{T}{S}:add{W}],newability[{T}{S}:add{U}],newability[{T}{S}:add{G}],newability[{T}{S}:add{B}],newability[{T}{S}:add{R}])) forever )! controller
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auto=@tokencreated(treasure|myBattlefield):token(Food,Artifact Food,0/0,notrigger) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! controller
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auto=@tokencreated(treasure|myBattlefield):token(Clue,Artifact Clue,0/0,notrigger) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@tokencreated(food|myBattlefield):token(Clue,notrigger)
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auto=@tokencreated(food|myBattlefield):token(Treasure Sur,notrigger)
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auto=@tokencreated(clue|myBattlefield):token(Food,notrigger)
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auto=@tokencreated(clue|myBattlefield):token(Treasure Sur,notrigger)
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auto=@tokencreated(treasure|myBattlefield):token(Food,notrigger)
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auto=@tokencreated(treasure|myBattlefield):token(Clue,notrigger)
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text=If you would create a Clue, Food, or Treasure token, instead create one of each.
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mana={3}
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type=Artifact Creature
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@@ -2773,7 +2773,7 @@ toughness=2
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[card]
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name=Archon of Coronation
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abilities=flying
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=this(variable{pmonarch}>0) preventalldamage to(controller)
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text=Flying -- When Archon of Coronation enters the battlefield, you become the monarch. -- As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
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mana={4}{W}{W}
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@@ -4207,7 +4207,7 @@ toughness=3
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[/card]
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[card]
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name=Azure Fleet Admiral
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=this(variable{omonarch}>0) unblockable
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text=When Azure Fleet Admiral enters the battlefield, you become the monarch. -- Azure Fleet Admiral can't be blocked by creatures the monarch controls.
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mana={3}{U}
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@@ -4307,7 +4307,7 @@ toughness=4
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name=Bake into a Pie
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target=creature
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auto=destroy
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auto=token(-473141)
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auto=token(Food)
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text=Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={2}{B}{B}
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type=Instant
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@@ -4689,8 +4689,8 @@ toughness=3
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[/card]
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[card]
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name=Bartered Cow
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auto=_DIES_token(-473141)
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auto=@movedTo(this|mygraveyard) from(myHand):token(-473141)
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auto=_DIES_token(Food)
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auto=@movedTo(this|mygraveyard) from(myHand):token(Food)
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text=When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={3}{W}
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type=Creature
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@@ -5062,8 +5062,8 @@ subtype=Equipment
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name=Bearer of Overwhelming Truths
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abilities=prowess
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auto=@movedTo(*[-creature]|mystack):1/1 ueot
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auto=@combatdamagefoeof(player) from(this):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@combatdamageof(player) from(this):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@combatdamagefoeof(player) from(this):name(Create clue) token(Clue) controller
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auto=@combatdamageof(player) from(this):name(Create clue) token(Clue) controller
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text=Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) -- Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
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type=Creature
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subtype=Human Wizard
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@@ -6753,7 +6753,7 @@ type=Instant
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[/card]
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[card]
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name=Boar
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auto=@movedto(this|ownergraveyard) from(battlefield):token(-473141)
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auto=@movedto(this|ownergraveyard) from(battlefield):token(Food)
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text=When this creature dies, create a Food token. (A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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type=Creature
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subtype=Boar
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@@ -7589,7 +7589,7 @@ toughness=1
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[/card]
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[card]
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name=Brass's Bounty
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auto=foreach(land|mybattlefield) token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!
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auto=name(Create treasures) token(Treasure Sur)*type:land:myBattlefield
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text=For each land you control, create a Treasure token. (It’s an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
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mana={6}{R}
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type=Sorcery
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@@ -8596,7 +8596,7 @@ toughness=1
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[/card]
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[card]
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name=Canal Courier
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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text=When Canal Courier enters the battlefield, you become the monarch. -- Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
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mana={5}{U}
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type=Creature
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@@ -10779,6 +10779,11 @@ mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=City's_blessing
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abilities=shroud,indestructible
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type=City's_blessing
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[/card]
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[card]
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name=Citywatch Sphinx
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abilities=flying
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aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus2plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
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@@ -11253,6 +11258,12 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Clue
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auto={S}{2}:name(Draw 1) draw:1 controller
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text={2}, Sacrifice this artifact: Draw a card.
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type=Artifact Clue
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[/card]
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[card]
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name=Coastline Chimera
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abilities=flying
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text=Flying -- {1}{W}: Coastline Chimera can block an additional creature this turn.
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@@ -12571,7 +12582,7 @@ toughness=1
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[/card]
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[card]
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name=Court of Ambition
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Loose 3 life) life:-3 _ choice name(Discrd a card) reject notatarget(*|myhand)!$ opponent
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Loose 6 life) life:-6 _ choice name(Discrd 2 cards) reject notatarget(<2>*|myhand)!$ opponent
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text=When Court of Ambition enters the battlefield, you become the monarch. -- At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
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@@ -12580,7 +12591,7 @@ type=Enchantment
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[/card]
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[card]
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name=Court of Bounty
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:may moveto(myBattlefield) target(land|myHand)
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:may moveto(myBattlefield) target(*[land;creature]|myHand)
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text=When Court of Bounty enters the battlefield, you become the monarch. -- At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
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@@ -12589,7 +12600,7 @@ type=Enchantment
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[/card]
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[card]
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name=Court of Cunning
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:3 opponent _ choice name(You mill cards) deplete:3 controller _ choice name(Both player mill cards) deplete:3 controller && deplete:3 opponent _ choice name(No one mills cards) donothing!$ controller
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:ability$!name(Choose one) choice name(Opponent mills cards) deplete:10 opponent _ choice name(You mill cards) deplete:10 controller _ choice name(Both player mill cards) deplete:10 controller && deplete:10 opponent _ choice name(No one mills cards) donothing!$ controller
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text=When Court of Cunning enters the battlefield, you become the monarch. -- At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
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@@ -12598,7 +12609,7 @@ type=Enchantment
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[/card]
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[card]
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name=Court of Grace
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:token(Spirit,Creature Spirit,1/1,white,flying)
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:token(Angel,Creature Angel,4/4,white,flying)
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text=When Court of Grace enters the battlefield, you become the monarch. -- At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
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@@ -12607,7 +12618,7 @@ type=Enchantment
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[/card]
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[card]
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name=Court of Ire
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~0}:name(Deals 2 damages to any target) name(Deals 2 damages to any target) damage:2 target(player,creature,planeswalker)
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auto=@each my upkeep restriction{compare(pmonarch)~equalto~1}:name(Deals 7 damages to any target) name(Deals 7 damages to any target) damage:7 target(player,creature,planeswalker)
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text=When Court of Ire enters the battlefield, you become the monarch. -- At the beginning of your upkeep, Court of Ire deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
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@@ -12651,6 +12662,14 @@ mana={4}{B}
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type=Sorcery
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[/card]
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[card]
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name=Crab
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type=Creature
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subtype=Crab
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power=0
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toughness=3
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color=blue
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[/card]
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[card]
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name=Crack Open
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target=enchantment
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auto=destroy
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@@ -12921,7 +12940,7 @@ type=Sorcery
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[card]
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name=Crimson Fleet Commodore
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abilities=trample
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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text=Trample -- When Crimson Fleet Commodore enters the battlefield, you become the monarch.
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mana={3}{R}
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type=Creature
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@@ -13003,7 +13022,7 @@ subtype=Aura
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[/card]
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[card]
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name=Crown-Hunter Hireling
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=this(variable{omonarch}<1) cantattack
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auto=this(variable{omonarch}<1) cantpwattack
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text=When Crown-Hunter Hireling enters the battlefield, you become the monarch. -- Crown-Hunter Hireling can't attack unless defending player is the monarch.
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@@ -13483,7 +13502,7 @@ subtype=Aura
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name=Curious Pair // Treats to Share
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abilities=adventure
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other={G} name(Adventure)
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autostack=if paid(alternative) then name(Create Food) name(Create Food) token(-473141)
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autostack=if paid(alternative) then name(Create Food) name(Create Food) token(Food)
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autostack=if paid(alternative) then transforms((,newability[moveto(exile) and!( transforms((,newability[canplayfromexile])) forever )!])) forever
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text=Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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mana={1}{G}
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@@ -13594,7 +13613,7 @@ type=Artifact
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[/card]
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[card]
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name=Custodi Lich
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@becomesmonarchof(player):target(player) ability$!name(sacrifice) target(creature|mybattlefield) sacrifice!$ targetedplayer
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text=When Custodi Lich enters the battlefield, you become the monarch. -- Whenever you become the monarch, target player sacrifices a creature.
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mana={3}{B}{B}
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@@ -14198,7 +14217,7 @@ toughness=4
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[/card]
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[card]
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name=Dawnglade Regent
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=lord(*|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) opponentshroud]))
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text=When Dawnglade Regent enters the battlefield, you become the monarch. -- As long as you're the monarch, permanents you control have hexproof.
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mana={5}{G}{G}
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@@ -15242,7 +15261,7 @@ type=Instant
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name=Depths of Desire
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target=creature
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auto=moveto(ownerhand)
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auto=_TREASURE_
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auto=name(Create treasure) token(Treasure Sur)
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text=Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
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mana={2}{U}
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type=Instant
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@@ -15709,7 +15728,7 @@ type=Enchantment
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[card]
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name=Diabolical Salvation
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abilities=split second
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auto=token(Devil,Creature Devil,4/4,red,unreath) with((,newability ((_DIES_token(Treasure,Artifact Treasure) and!( transforms((,newability[{T}{S}:Add{W}])(,newability[{T}{S}:Add{R}])(,newability[{T}{S}:Add{G}])(,newability[{T}{S}:Add{U}])(,newability[{T}{S}:Add{B}])) forever )!))
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auto=name(Create devil) token(Devil,Creature Devil,4/4,red,unreath) and!( transforms((,newability[_DIES_token(Treasure Sur)])) forever )!
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text=Split second Create four 4/4 red Devil creature tokens with haste and “When this creature dies, create a colorless Treasure artifact token with ‘{T}, Sacrifice this artifact: Add one mana of any color.’” Sacrifice the Devil tokens at the beginning of the next end step.
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mana={2}{R}{R}{R}{R}
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type=Instant
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@@ -18901,7 +18920,7 @@ toughness=5
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[/card]
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[card]
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name=Emberwilde Captain
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auto=becomesmonarch controller
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auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0}:if compare(pmonarch)~morethan~0 then damage:type:*:opponenthand opponent
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text=When Emberwilde Captain enters the battlefield, you become the monarch. -- Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand.
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mana={3}{R}
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@@ -19397,7 +19416,7 @@ type=Instant
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[/card]
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[card]
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name=Entourage of Trest
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auto=becomesmonarch controller
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||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
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text=When Entourage of Trest enters the battlefield, you become the monarch. -- Entourage of Trest can block an additional creature each combat as long as you're the monarch.
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mana={4}{G}
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||||
type=Creature
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||||
@@ -20652,9 +20671,9 @@ type=Sorcery
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[/card]
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[card]
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||||
name=Fae Offering
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||||
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
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auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:token(Food,Artifact Food,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! controller
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auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:token(Treasure Sur)
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auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create clue) token(Clue)
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||||
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create food) token(Food)
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||||
auto=@each my end restriction{thisturn(*[-creature]|mystack)~morethan~0,thisturn(*[creature]|mystack)~morethan~0}:name(Create treasure) token(Treasure Sur)
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||||
text=At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.
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||||
mana={2}{G}
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||||
type=Enchantment
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||||
@@ -21201,7 +21220,7 @@ type=Enchantment
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||||
[/card]
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||||
[card]
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||||
name=Feast of Succession
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=all(creature|battlefield) -4/-4 ueot
|
||||
text=All creatures get -4/-4 until end of turn. You become the monarch.
|
||||
mana={4}{B}{B}
|
||||
@@ -21229,7 +21248,7 @@ toughness=3
|
||||
[card]
|
||||
name=Feasting Troll King
|
||||
auto=vigilance,trample
|
||||
auto=if casted(this) then token(-473141)
|
||||
auto=if casted(this) then token(Food)
|
||||
text=Vigilance, trample -- When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.
|
||||
mana={2}{G}{G}{G}{G}
|
||||
type=Creature
|
||||
@@ -21405,7 +21424,7 @@ type=Sorcery
|
||||
name=Fell the Pheasant
|
||||
target=creature[flying]
|
||||
auto=damage:5
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
text=Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={1}{G}
|
||||
type=Instant
|
||||
@@ -21739,7 +21758,7 @@ type=Instant
|
||||
[card]
|
||||
name=Fierce Witchstalker
|
||||
abilities=trample
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
text=Trample -- When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2} , {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={2}{G}{G}
|
||||
type=Creature
|
||||
@@ -22731,7 +22750,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Floodhound
|
||||
auto={3}{T}:name(Investigate) token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
|
||||
auto={3}{T}:name(Investigate) name(Create clue) token(Clue) controller
|
||||
text={3}, {T}: Investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
mana={U}
|
||||
type=Creature
|
||||
@@ -23020,7 +23039,7 @@ subtype=Equipment
|
||||
name=Foreboding Fruit
|
||||
target=player
|
||||
auto=draw:2 && life:-2
|
||||
auto=if casted(this) then if spent({B}{B}{B}) then token(-473141) controller
|
||||
auto=if casted(this) then if spent({B}{B}{B}) then token(Food) controller
|
||||
text=Target player draws two cards and loses 2 life. -- Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={2}{B}
|
||||
type=Sorcery
|
||||
@@ -23197,7 +23216,7 @@ type=Instant
|
||||
[card]
|
||||
name=Fortifying Provisions
|
||||
auto=lord(creature|myBattlefield) 0/1
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
text=Creatures you control get +0/+1. -- When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
@@ -23778,7 +23797,7 @@ type=Instant
|
||||
[card]
|
||||
name=Funnel-Web Recluse
|
||||
abilities=reach
|
||||
auto=if morbid then token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
|
||||
auto=if morbid then name(Create clue) token(Clue) controller
|
||||
text=Reach -- Morbid — When Funnel-Web Recluse enters the battlefield, if a creature died this turn, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
mana={4}{G}
|
||||
type=Creature
|
||||
@@ -24818,7 +24837,7 @@ name=Giant Opportunity
|
||||
target=creature
|
||||
other={2}{G}{S(food|myBattlefield)}{S(food|myBattlefield)} name(Sacrifice Foods)
|
||||
auto=if paid(alternative) then token(Giant,creature Giant,7/7,green)
|
||||
auto=ifnot paid(alternative) then token(-473141)*3
|
||||
auto=ifnot paid(alternative) then token(Food)*3
|
||||
text=You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
@@ -24882,7 +24901,7 @@ subtype=Aura
|
||||
name=Giant's Skewer
|
||||
auto={3}:equip
|
||||
auto=teach(creature) 2/1
|
||||
auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):token(-473141)]))
|
||||
auto=teach(creature) transforms((,newability[@combatdamaged(creature) from(this):token(Food)]))
|
||||
text=Equipped creature gets +2/+1. -- Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
mana={1}{B}
|
||||
type=Artifact
|
||||
@@ -25045,8 +25064,8 @@ toughness=4
|
||||
[card]
|
||||
name=Gilded Goose
|
||||
abilities=flying
|
||||
auto=token(-473141)
|
||||
auto={1}{G}{T}:token(-473141)
|
||||
auto=token(Food)
|
||||
auto={1}{G}{T}:token(Food)
|
||||
auto={T}{S(food|myBattlefield)}:add{W}
|
||||
auto={T}{S(food|myBattlefield)}:add{U}
|
||||
auto={T}{S(food|myBattlefield)}:add{R}
|
||||
@@ -25120,7 +25139,7 @@ toughness=1
|
||||
[card]
|
||||
name=Gingerbread Cabin
|
||||
auto=aslongas(other land[forest]|myBattlefield) tap(noevent) <3 oneshot
|
||||
auto=aslongas(other land[forest]|myBattlefield) >2 token(-473141) once
|
||||
auto=aslongas(other land[forest]|myBattlefield) >2 token(Food) once
|
||||
text={T}: Add {G}. -- Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests. -- When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
type=Land
|
||||
subtype=Forest
|
||||
@@ -25642,7 +25661,7 @@ toughness=3
|
||||
[card]
|
||||
name=Gluttonous Troll
|
||||
abilities=trample
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
auto={1}{G}{S(other *[-land]|mybattlefield)}:+2/+2 ueot
|
||||
text=Trample -- When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
|
||||
mana={2}{B}{G}
|
||||
@@ -26341,7 +26360,7 @@ type=Land
|
||||
[card]
|
||||
name=Golden Demise
|
||||
auto=_ASCEND_
|
||||
auto=if type(*[city's_blessing]|mybattlefield)~equalto~0 then all(creature|myBattlefield) -2/-2 ueot
|
||||
auto=if type(*[City's_blessing]|mybattlefield)~equalto~0 then all(creature|myBattlefield) -2/-2 ueot
|
||||
auto=all(creature|opponentBattlefield) -2/-2 ueot
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
|
||||
mana={1}{B}{B}
|
||||
@@ -27822,26 +27841,26 @@ toughness=3
|
||||
[card]
|
||||
name=Gyome, Master Chef
|
||||
abilities=trample
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(-473141)
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~2}:token(-473141)*2
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~3}:token(-473141)*3
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~4}:token(-473141)*4
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~5}:token(-473141)*5
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~6}:token(-473141)*6
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~7}:token(-473141)*7
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~8}:token(-473141)*8
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~9}:token(-473141)*9
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~10}:token(-473141)*10
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~11}:token(-473141)*11
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~12}:token(-473141)*12
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~13}:token(-473141)*13
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~14}:token(-473141)*14
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~15}:token(-473141)*15
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~16}:token(-473141)*16
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~17}:token(-473141)*17
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~18}:token(-473141)*18
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~19}:token(-473141)*19
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~morethan~19}:token(-473141)*20
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~1}:token(Food)
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~2}:token(Food)*2
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~3}:token(Food)*3
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~4}:token(Food)*4
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~5}:token(Food)*5
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~6}:token(Food)*6
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~7}:token(Food)*7
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~8}:token(Food)*8
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~9}:token(Food)*9
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~10}:token(Food)*10
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~11}:token(Food)*11
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~12}:token(Food)*12
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~13}:token(Food)*13
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~14}:token(Food)*14
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~15}:token(Food)*15
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~16}:token(Food)*16
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~17}:token(Food)*17
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~18}:token(Food)*18
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~equalto~19}:token(Food)*19
|
||||
auto=@each my end restriction{thisturn(creature[-token]|mybattlefield)~morethan~19}:token(Food)*20
|
||||
auto={1}{S(food|mybattlefield)}:name(Creature gains indestructible) target(creature|battlefield) transforms((,newability[indestructible],newability[tap])) ueot
|
||||
text=Trample -- At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. -- {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
|
||||
mana={2}{B}{G}
|
||||
@@ -28343,8 +28362,8 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Hard Evidence
|
||||
auto=token(Crab,Creature Crab,0/3,blue)
|
||||
auto=token(Clue,Artifact Clue,0/0)*2 and!( transforms((,newability[{S}{2}:draw:1])) forever )!
|
||||
auto=name(Create crab) token(Crab)
|
||||
auto=name(Create clues) token(Clue)*2
|
||||
text=Create a 0/3 blue Crab creature token. -- Investigate. (Create a colorless Clue artifact token with "{2} , Sacrifice this artifact: Draw a card.")
|
||||
mana={U}
|
||||
type=Sorcery
|
||||
@@ -32988,7 +33007,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Jared Carthalion, True Heir
|
||||
auto=becomesmonarch opponent
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) opponent else all(Monarch Token|battlefield) moveto(opponentbattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=this(variable{pmonarch}>0) vigor
|
||||
text=When Jared Carthalion, True Heir enters the battlefield, target opponent becomes the monarch. You can't become the monarch this turn. -- If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
|
||||
mana={R}{G}{W}
|
||||
@@ -34077,7 +34096,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Keeper of Keys
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:lord(creature|mybattlefield) unblockable
|
||||
text=When Keeper of Keys enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
|
||||
mana={3}{U}{U}
|
||||
@@ -35008,7 +35027,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Knights of the Black Rose
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@becomesmonarchfoeof(player):life:-2 opponent && life:2 controller
|
||||
text=When Knights of the Black Rose enters the battlefield, you become the monarch. -- Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
|
||||
mana={3}{W}{B}
|
||||
@@ -35554,7 +35573,7 @@ name=Kumena's Awakening
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=@each my upkeep:draw:1 controller
|
||||
auto=@each my upkeep restriction{type(*[city's_blessing]|mybattlefield)~equalto~0}:draw:1 opponent
|
||||
auto=@each my upkeep restriction{type(*[City's_blessing]|mybattlefield)~equalto~0}:draw:1 opponent
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
|
||||
mana={2}{U}{U}
|
||||
type=Enchantment
|
||||
@@ -35851,7 +35870,7 @@ type=Instant
|
||||
name=Late to Dinner
|
||||
target=creature|mygraveyard
|
||||
auto=moveto(myBattlefield)
|
||||
auto=token(Food,Artifact Food,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
||||
auto=name(Create food) token(Food)
|
||||
text=Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with " 2 , {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={3}{W}
|
||||
type=Sorcery
|
||||
@@ -37445,7 +37464,7 @@ toughness=1
|
||||
[card]
|
||||
name=Lonis, Cryptozoologist
|
||||
aicode=activate target(*[-land;zpos<=1]|opponentlibrary) moveto(myBattlefield)
|
||||
auto=@movedTo(other creature[-token]|mybattlefield):token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )!
|
||||
auto=@movedTo(other creature[-token]|mybattlefield):name(Create clue) token(Clue)
|
||||
auto={T}{S(clue[token]|myBattlefield)}:name(Sacrifice 1 clue) reveal:1 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
||||
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 2 clues) reveal:2 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
||||
auto={T}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}{S(clue[token]|myBattlefield)}:name(Sacrifice 3 clues) reveal:3 revealzone(opponentlibrary) optionone target(<upto:1>*|reveal) moveto(myBattlefield) optiononeend optiontwo target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
||||
@@ -38908,7 +38927,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Marchesa's Decree
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@each blockers:foreach(creature[attacking]|opponentBattlefield) life:-1 opponent
|
||||
text=When Marchesa's Decree enters the battlefield, you become the monarch. -- Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
|
||||
mana={3}{B}
|
||||
@@ -39299,7 +39318,7 @@ name=Mausoleum Harpy
|
||||
abilities=flying
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=@movedto(other creature|mygraveyard) from(battlefield) restriction{type(*[city's_blessing]|mybattlefield)~morethan~0}:counter(1/1)
|
||||
auto=@movedto(other creature|mygraveyard) from(battlefield) restriction{type(*[City's_blessing]|mybattlefield)~morethan~0}:counter(1/1)
|
||||
text=Flying -- Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
@@ -40716,6 +40735,14 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Monarch Token
|
||||
abilities=shroud,indestructible
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@each my endofturn restriction{compare(pmonarch)~morethan~0}:name(Monarch draw a card) draw:1 controller
|
||||
auto=@combatdamageof(player) restriction{compare(pmonarch)~morethan~0}:name(Opponent becomes monarch) moveto(opponentBattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
type=MonarchToken
|
||||
[/card]
|
||||
[card]
|
||||
name=Monk Class
|
||||
auto=counter(0/0,1,Level)
|
||||
auto=if thisturn(*|mystack)~equalto~1 then counter(0/0,1,MonkEffect)
|
||||
@@ -44199,7 +44226,7 @@ toughness=4
|
||||
name=Orazca Relic
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:life:3 && draw:1]))
|
||||
auto=_CITY'S_BLESSING_ transforms((,newability[{T}{S}:name(Gain life and draw) life:3 && draw:1]))
|
||||
auto={T}:Add{C}
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- {T}: Add {C}. -- {T}, Sacrifice Orazca Relic: You gain 3 life and draw a card. Activate this ability only if you have the city's blessing.
|
||||
mana={3}
|
||||
@@ -44227,7 +44254,7 @@ type=Artifact
|
||||
name=Orchard Strider
|
||||
aicode=activate target(land[basic]|mylibrary) moveto(myhand)
|
||||
autohand={1}{G}{cycle}:name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
||||
auto=token(Food,Artifact Food,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
||||
auto=name(Create food) token(Food)
|
||||
text=When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
|
||||
mana={4}{G}{G}
|
||||
type=Creature
|
||||
@@ -44956,9 +44983,8 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Palace Jailer
|
||||
auto=becomesmonarch controller
|
||||
auto=moveto(opponentexile) target(creature|opponentbattlefield)
|
||||
auto=@becomesmonarchfoeof(player) once:moveto(ownerbattlefield) target(creature|opponentexile)
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=name(Exile creature) target(creature|opponentbattlefield) moveto(opponentexile) and!( transforms((,newability[@becomesmonarchof(player):name(Return to battlefield) moveto(ownerbattlefield)])) forever )!
|
||||
text=When Palace Jailer enters the battlefield, you become the monarch. -- When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
@@ -44968,7 +44994,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Palace Sentinels
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
text=When Palace Sentinels enters the battlefield, you become the monarch.
|
||||
mana={3}{W}
|
||||
type=Creature
|
||||
@@ -47516,7 +47542,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Protector of the Crown
|
||||
abilities=cantlifelose
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@damageof(player):life:thatmuch controller && damage:thatmuch all(this)
|
||||
text=When Protector of the Crown enters the battlefield, you become the monarch. -- All damage that would be dealt to you is dealt to Protector of the Crown instead.
|
||||
mana={5}{W}
|
||||
@@ -48160,7 +48186,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Queen Marchesa
|
||||
abilities=deathtouch,haste
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@each my upkeep restriction{compare(omonarch)~morethan~0}:token(Assassin,Creature Assassin,1/1,black,deathtouch,haste)
|
||||
text=Deathtouch, haste -- When Queen Marchesa enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if an opponent is the monarch, put a 1/1 black Assassin creature token with deathtouch and haste onto the battlefield.
|
||||
mana={1}{R}{W}{B}
|
||||
@@ -49719,7 +49745,7 @@ type=Instant
|
||||
[card]
|
||||
name=Regal Behemoth
|
||||
abilities=trample
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=lord(land|myBattlefield) transforms((,newability[this(variable{pmonarch}>0) produceextra:selectmana]))
|
||||
text=Trample -- When Regal Behemoth enters the battlefield, you become the monarch. -- Whenever you tap a land for mana while you're the monarch, add one mana of any color to your mana pool (in addition to the mana the land produces).
|
||||
mana={4}{G}{G}
|
||||
@@ -53522,8 +53548,8 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Savvy Hunter
|
||||
auto=_ATTACKING_token(-473141)
|
||||
auto=@combat(blocking) source(this):token(-473141)
|
||||
auto=_ATTACKING_token(Food)
|
||||
auto=@combat(blocking) source(this):token(Food)
|
||||
auto={S(food|myBattlefield)}{S(food|myBattlefield)}:draw:1
|
||||
text=Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Sacrifice two Foods: Draw a card.
|
||||
mana={1}{B}{G}
|
||||
@@ -54139,7 +54165,7 @@ toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Scuttletide
|
||||
auto={1}{D(*|myhand)}:token(Crab,Creature Crab,0/3,blue)
|
||||
auto={1}{D(*|myhand)}:name(Create crab) token(Crab)
|
||||
auto=this(variable{mygravecardtypes}>3) lord(crab|myBattlefield) 1/1
|
||||
text={1}, Discard a card: Create a 0/3 blue Crab creature token. -- Delirium — Crabs you control get +1/+1 as long as there are four or more card types among cards in your graveyard.
|
||||
mana={1}{U}
|
||||
@@ -54318,7 +54344,7 @@ type=Snow Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Search the Premises
|
||||
auto=@each blockers:name(Investigate) token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
|
||||
auto=@each blockers:name(Investigate) name(Create clue) token(Clue) controller
|
||||
text=Whenever a creature attacks you or a planeswalker you control, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
mana={3}{W}
|
||||
type=Enchantment
|
||||
@@ -57516,7 +57542,7 @@ toughness=2
|
||||
[card]
|
||||
name=Skyline Despot
|
||||
abilities=flying
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
auto=@each my upkeep restriction{compare(pmonarch)~morethan~0}:token(Dragon,Creature Dragon,5/5,red,flying)
|
||||
text=Flying -- When Skyline Despot enters the battlefield, you become the monarch. -- At the beginning of your upkeep, if you're the monarch, put a 5/5 red Dragon creature token with flying onto the battlefield.
|
||||
mana={5}{R}{R}
|
||||
@@ -59070,7 +59096,7 @@ toughness=3
|
||||
[card]
|
||||
name=Specimen Collector
|
||||
auto=token(Squirrel,Creature Squirrel,1/1,green)
|
||||
auto=token(Crab,Creature Crab,0/3,blue)
|
||||
auto=name(Create crab) token(Crab)
|
||||
auto=_DIES_name(Copy token) clone target(*[token]|mybattlefield)
|
||||
text=When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. -- When Specimen Collector dies, create a token that's a copy of target token you control.
|
||||
mana={4}{U}
|
||||
@@ -60246,6 +60272,14 @@ type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Squirrel
|
||||
type=Creature
|
||||
subtype=Squirrel
|
||||
power=1
|
||||
toughness=1
|
||||
color=green
|
||||
[/card]
|
||||
[card]
|
||||
name=Squirrel Sanctuary
|
||||
auto=token(Squirrel,Creature Squirrel,1/1,green)
|
||||
auto=@movedto(graveyard) from(creature[-token]|myBattlefield):may pay({1}) name(Pay 1 and return to hand) moveTo(ownerhand)
|
||||
@@ -60516,7 +60550,7 @@ toughness=3
|
||||
[card]
|
||||
name=Staunch Throneguard
|
||||
abilities=vigilance
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
text=Vigilance -- When Staunch Throneguard enters the battlefield, you become the monarch.
|
||||
mana={5}
|
||||
type=Artifact Creature
|
||||
@@ -62473,8 +62507,8 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sylvan Offering
|
||||
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) opponent
|
||||
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum:2) controller
|
||||
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum.2) opponent
|
||||
auto=token(Treefolk,Creature Treefolk,X/X,green,tnum.2) controller
|
||||
auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X opponent
|
||||
auto=token(Elf Warrior,Creature Elf Warrior,1/1,green)*X controller
|
||||
text=Choose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield. -- Choose an opponent. You and that player each put X 1/1 green Elf Warrior creature tokens onto the battlefield.
|
||||
@@ -63138,7 +63172,7 @@ type=Enchantment
|
||||
name=Taste of Death
|
||||
auto=sacrifice notatarget(<3>creature|mybattlefield)
|
||||
auto=ability$! sacrifice notatarget(<3>creature|mybattlefield) !$ opponent
|
||||
auto=token(-473141)*3
|
||||
auto=token(Food)*3
|
||||
text=Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={4}{B}{B}
|
||||
type=Sorcery
|
||||
@@ -63500,7 +63534,7 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Tempting Witch
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
auto={2}{T}{S(food|myBattlefield)}:life:-3 target(player)
|
||||
text=When Tempting Witch enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {2}, {T}, Sacrifice a Food: Target player loses 3 life.
|
||||
mana={2}{B}
|
||||
@@ -64484,7 +64518,7 @@ subtype=Saga
|
||||
[/card]
|
||||
[card]
|
||||
name=The Underworld Cookbook
|
||||
auto={T}{D(*|myHand)}:name(Create food) token(Food,Artifact Food,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )! controller
|
||||
auto={T}{D(*|myHand)}:name(Create food) token(Food)
|
||||
auto={4}{T}{S}:name(Return creature) target(creature|mygraveyard) moveto(myHand)
|
||||
text={T}, Discard a card: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- {4}, {T}, Sacrifice The Underworld Cookbook: Return target creature card from your graveyard to your hand.
|
||||
mana={1}
|
||||
@@ -64648,7 +64682,7 @@ toughness=6
|
||||
[card]
|
||||
name=Thorn of the Black Rose
|
||||
abilities=deathtouch
|
||||
auto=becomesmonarch controller
|
||||
auto=if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- When Thorn of the Black Rose enters the battlefield, you become the monarch.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -64714,7 +64748,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Thorough Investigation
|
||||
auto=@each my blockers:name(Investigation) token(Clue,Artifact Clue,0/0) and!( transforms((,newability[{S}{2}:draw:1])) forever )! controller
|
||||
auto=@each my blockers:name(Investigation) name(Create clue) token(Clue) controller
|
||||
auto=@sacrificed(Clue|mybattlefield) restriction{compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0}:name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot
|
||||
text=Whenever you attack, investigate. (Create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
|
||||
mana={2}{W}
|
||||
@@ -65043,7 +65077,7 @@ type=Legendary Artifact
|
||||
[card]
|
||||
name=Throne of the High City
|
||||
auto={T}:add{C}
|
||||
auto={4}{T}{S}:becomesmonarch controller
|
||||
auto={4}{T}{S}:if type(Monarch Token|battlefield)~lessthan~1 then token(Monarch Token) else all(Monarch Token|battlefield) moveto(mybattlefield) and!( transforms((,newability[becomesmonarch controller])) forever )!
|
||||
text={T}: Add {C} to your mana pool. -- {4}, {T}, Sacrifice Throne of the High City: You become the monarch.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -65394,7 +65428,7 @@ toughness=1
|
||||
[card]
|
||||
name=Tilonalli's Summoner
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield) restriction{type(*[city's_blessing]|mybattlefield)~equalto~0}:_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield) restriction{type(*[City's_blessing]|mybattlefield)~equalto~0}:_ASCEND_
|
||||
auto=_ATTACKING_may pay({X}{R}) name(Create X elemental tokens) token(Elemental,Creature Elemental Tilonalli,1/1,red,battleready)*x
|
||||
auto=@each my endstep restriction{type(*[city's_blessing]|mybattlefield)~equalto~0}:moveto(exile) all(Tilonalli[token;fresh]|myBattlefield)
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Whenever Tilonalli's Summoner attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
|
||||
@@ -66268,7 +66302,7 @@ type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Trail of Crumbs
|
||||
auto=token(-473141)
|
||||
auto=token(Food)
|
||||
auto=@sacrificed(food|mybattlefield):pay({1}) name(look) reveal:2 optionone name(Get a permanent card) target(<1>*[-instant,-sorcery]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
||||
text=When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- Whenever you sacrifice a Food, you may pay 1 . If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
||||
mana={1}{G}
|
||||
@@ -66447,7 +66481,7 @@ type=Artifact Treasure
|
||||
name=Treasure Map
|
||||
aicode=activate transforms((,newability[all(*[zpos<=type:zombie:mybattlefield]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
||||
auto={1}{T}:_SCRY_(1) && counter(0/0,1,landmark)
|
||||
auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && _TREASURE_*3
|
||||
auto=@counteradded(0/0,1,landmark) from(this):this(counter{0/0.3.landmark}=) removeallcounters(0/0.1.landmark) && flip(Treasure Cove) && token(Treasure Sur)*3
|
||||
text={1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."
|
||||
mana={2}
|
||||
type=Artifact
|
||||
@@ -67029,7 +67063,7 @@ name=Turn into a Pumpkin
|
||||
target=*[-land]
|
||||
auto=moveto(ownerhand)
|
||||
auto=draw:1 controller
|
||||
auto=if casted(this) then if spent({U}{U}{U}) then token(-473141)
|
||||
auto=if casted(this) then if spent({U}{U}{U}) then token(Food)
|
||||
text=Return target nonland permanent to its owner's hand. Draw a card. -- Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
@@ -67132,7 +67166,7 @@ name=Twilight Prophet
|
||||
abilities=flying
|
||||
auto=_ASCEND_
|
||||
auto=@movedTo(*|myBattlefield):_ASCEND_
|
||||
auto=@each my upkeep restriction{type(*[city's_blessing]|mybattlefield)~morethan~0}:moveto(myhand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )! all(*[zpos=1]|mylibrary)
|
||||
auto=@each my upkeep restriction{type(*[City's_blessing]|mybattlefield)~morethan~0}:moveto(myhand) and!( transforms((,newability[damage:manacost opponent],newability[life:manacost controller])) ueot )! all(*[zpos=1]|mylibrary)
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
|
||||
mana={2}{B}{B}
|
||||
type=Creature
|
||||
@@ -70053,8 +70087,8 @@ toughness=3
|
||||
[card]
|
||||
name=Vona's Hunger
|
||||
auto=_ASCEND_
|
||||
auto=if type(*[city's_blessing]|mybattlefield)~morethan~0 then ability$!name(sacrifice half creatures) notatarget(<halfuptype:creature:myBattlefield>creature|myBattlefield) sacrifice!$ opponent
|
||||
auto=if type(*[city's_blessing]|mybattlefield)~equalto~0 then ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
|
||||
auto=if type(*[City's_blessing]|mybattlefield)~morethan~0 then ability$!name(sacrifice half creatures) notatarget(<halfuptype:creature:myBattlefield>creature|myBattlefield) sacrifice!$ opponent
|
||||
auto=if type(*[City's_blessing]|mybattlefield)~equalto~0 then ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
|
||||
text=Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) -- Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures they control, rounded up.
|
||||
mana={2}{B}
|
||||
type=Instant
|
||||
@@ -70931,7 +70965,7 @@ name=Wavesifter
|
||||
abilities=flying
|
||||
other={G}{U} name(Evoke)
|
||||
auto=if paid(alternative) then sacrifice
|
||||
auto=token(Clue,Artifact Clue,0/0)*2 and!( transforms((,newability[{S}{2}:draw:1])) forever )!
|
||||
auto=name(Create clues) token(Clue)*2
|
||||
text=Flying -- When Wavesifter enters the battlefield, investigate twice. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.") -- Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
||||
mana={3}{G}{U}
|
||||
type=Creature
|
||||
@@ -71846,8 +71880,8 @@ subtype=Swamp
|
||||
[/card]
|
||||
[card]
|
||||
name=Witch's Oven
|
||||
auto={T}{S(creature[toughness<4]|myBattlefield)}:token(-473141)
|
||||
auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(-473141)*2
|
||||
auto={T}{S(creature[toughness<4]|myBattlefield)}:token(Food)
|
||||
auto={T}{S(creature[toughness>=4]|myBattlefield)}:token(Food)*2
|
||||
text={T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
|
||||
mana={1}
|
||||
type=Artifact
|
||||
@@ -72363,7 +72397,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Xorn
|
||||
auto=@tokencreated(treasure|myBattlefield):token(Treasure,Artifact Treasure,0/0,notrigger) and!( transforms((,newability[{T}{S}:add{W}],newability[{T}{S}:add{U}],newability[{T}{S}:add{G}],newability[{T}{S}:add{B}],newability[{T}{S}:add{R}])) forever )! controller
|
||||
auto=@tokencreated(treasure|myBattlefield):token(Treasure Sur,notrigger)
|
||||
text=If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
|
||||
Reference in New Issue
Block a user