J :
* Font unification.
This commit is contained in:
@@ -149,8 +149,8 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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myCollection = NEW DeckDataWrapper(NEW MTGDeck(RESPATH"/player/collection.dat", mParent->cache,mParent->collection));
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displayed_deck = myCollection;
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myDeck = NULL;
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menuFont = GameApp::CommonRes->GetJLBFont("graphics/f3");
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mFont = GameApp::CommonRes->GetJLBFont("graphics/magic");
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menuFont = GameApp::CommonRes->GetJLBFont(Constants::MENU_FONT);
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mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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@@ -429,7 +429,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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void renderOnScreenBasicInfo(){
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mFont->SetScale(1.0);
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char buffer[30], buffer2[30];
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float y = 0;
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@@ -466,7 +465,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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deckname = "Deck";
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}
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sprintf(buffer,"%s - %i/%i", deckname.c_str(),currentPos, total);
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mFont->SetScale(1.0f);
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mFont->SetColor(ARGB(hudAlpha,255,255,255));
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mFont->DrawString(buffer,SCREEN_WIDTH/2, y+5,JGETEXT_CENTER);
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@@ -511,7 +509,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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void renderOnScreenMenu(){
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JLBFont * font = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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font->SetColor(ARGB(255,255,255,255));
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font->SetScale(1.0);
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JRenderer * r = JRenderer::GetInstance();
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float pspIconsSize = 0.5;
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@@ -638,10 +635,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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if (showName){
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char buffer[4096];
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sprintf(buffer, "%s", card->getName());
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int scaleBackup = mFont->GetScale();
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mFont->SetScale(1*scale);
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mFont->DrawString(buffer,x,y);
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mFont->SetScale(scaleBackup);
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}
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}else{
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CardGui::alternateRender(card, mFont, mIcons, x_center, y + 142.5*scale, 0, scale);
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@@ -658,15 +652,12 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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float qtX = x + 120*scale;
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char buffer[4096];
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sprintf(buffer, "x%i", displayed_deck->cards[card]);
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JLBFont * font = menuFont;
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int scaleBackup = font->GetScale();
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font->SetScale(1*scale);
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JLBFont * font = mFont;
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font->SetColor(ARGB(fontAlpha/2,0,0,0));
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JRenderer::GetInstance()->FillRect(qtX, qtY,32*scale,20*scale,ARGB(fontAlpha/2,0,0,0));
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font->DrawString(buffer, qtX + 2, qtY + 2);
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JRenderer::GetInstance()->FillRect(qtX, qtY,font->GetStringWidth(buffer) + 6,16,ARGB(fontAlpha/2,0,0,0));
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font->DrawString(buffer, qtX + 4, qtY + 4);
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font->SetColor(ARGB(fontAlpha,255,255,255));
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font->DrawString(buffer, qtX, qtY);
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font->SetScale(scaleBackup);
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font->DrawString(buffer, qtX+2, qtY + 2);
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font->SetColor(ARGB(255,255,255,255));
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}
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}
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@@ -711,10 +702,7 @@ class GameStateDeckViewer: public GameState, public JGuiListener
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if (displayed_deck->getCount(colorFilter)>0){
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renderSlideBar();
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}else{
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int scaleBackup = mFont->GetScale();
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mFont->SetScale(2);
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mFont->DrawString("No Card", SCREEN_WIDTH/2, SCREEN_HEIGHT/2,JGETEXT_CENTER);
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mFont->SetScale(scaleBackup);
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}
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if (mStage == STAGE_ONSCREEN_MENU){
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@@ -17,7 +17,8 @@ class GameStateShop: public GameState, public JGuiListener
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private:
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ShopItems * shop;
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JLBFont * mFont;
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JLBFont * menuFont;
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JLBFont * itemFont;
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JQuad * mBg;
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JTexture * bgTexture;
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JQuad * mBack;
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@@ -29,7 +29,6 @@ void CardGui::alternateRender(MTGCard * card, JLBFont * mFont, JQuad ** manaIcon
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JRenderer * renderer = JRenderer::GetInstance();
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mFont->SetRotation(rotation);
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mFont->SetScale(scale);
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int color = card->getColor();
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@@ -163,10 +162,8 @@ void CardGui::alternateRender(MTGCard * card, JLBFont * mFont, JQuad ** manaIcon
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if (over > 0){
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multiply = 1.1;
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}
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mFont->SetScale(scale * multiply);
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mFont->SetColor(ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->DrawString(card->getName(),x+v.x,y+v.y);
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mFont->SetScale(scale);
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mFont->SetColor(ARGB(255,255,255,255));
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@@ -348,7 +345,6 @@ void CardGui::Render(){
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if (card->isTapped()){
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renderer->FillRect(myX - myH , myY , myH, myW, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
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renderer->DrawRect(myX - myH , myY , myH, myW, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.8 * mScale);
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mFont->DrawString(buffer,myX - (myH)+4,myY + 1);
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if (mIcon) renderer->RenderQuad(mIcon,myX - myH/2, myY + myW/2,M_PI_2,mScale,mScale);
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if (tc){
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@@ -359,7 +355,6 @@ void CardGui::Render(){
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}else{
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renderer->FillRect(myX , myY , myW, myH, ARGB(255,Constants::_r[color]/2+50,Constants::_g[color]/2+50,Constants::_b[color]/2+50));
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renderer->DrawRect(myX , myY , myW, myH, ARGB(255,Constants::_r[color],Constants::_g[color],Constants::_b[color]));
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5 * mScale);
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mFont->DrawString(buffer,myX+4,myY + 1);
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if (mIcon) renderer->RenderQuad(mIcon,myX + myW/2, myY + myH/2,0,mScale, mScale);
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if (tc){
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@@ -368,9 +363,6 @@ void CardGui::Render(){
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}
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}
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}
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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}
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if (tc && tc->alreadyHasTarget(card)){
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@@ -382,7 +374,6 @@ void CardGui::Render(){
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}
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if (card->isACreature()){
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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char buffer[200];
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sprintf(buffer, "%i/%i",card->power,card->life);
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renderer->FillRect(x+2,y + mHeight - 12, 25 , 12 ,ARGB(128,0,0,0));
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@@ -336,7 +336,6 @@ void DamageResolverLayer::Render(){
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if (!mCount) return;
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(0.75);
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JRenderer * renderer = JRenderer::GetInstance();
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renderer->FillRect(0 ,0 , SCREEN_WIDTH , SCREEN_HEIGHT , ARGB(200,0,0,0));
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@@ -74,7 +74,6 @@ int DamagerDamaged::removeDamagesFrom(DamagerDamaged * source){
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void DamagerDamaged::Render(Player * currentPlayer){
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JLBFont * mFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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mFont->SetBase(0);
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mFont->SetScale(0.75);
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CardGui::Render();
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char buf[4096];
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@@ -25,20 +25,21 @@ void GameStateShop::Create(){
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void GameStateShop::Start()
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{
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menu = NULL;
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mFont = GameApp::CommonRes->GetJLBFont("graphics/magic");
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menuFont = GameApp::CommonRes->GetJLBFont(Constants::MENU_FONT);
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itemFont = GameApp::CommonRes->GetJLBFont(Constants::MAIN_FONT);
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mStage = STAGE_SHOP_SHOP;
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bgTexture = JRenderer::GetInstance()->LoadTexture("graphics/shop.jpg", TEX_TYPE_USE_VRAM);
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mBg = NEW JQuad(bgTexture, 0, 0, 400, 280); // Create background quad for rendering.
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backTexture = JRenderer::GetInstance()->LoadTexture("sets/back.jpg", TEX_TYPE_USE_VRAM);
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mBack = NEW JQuad(backTexture, 0, 0, 200, 285); // Create background quad for rendering.
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JRenderer::GetInstance()->ResetPrivateVRAM();
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JRenderer::GetInstance()->EnableVSync(true);
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int sets[500];
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int nbsets = 0;
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for (int i = 0; i < MtgSets::SetsList->nb_items; i++){
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@@ -53,10 +54,10 @@ void GameStateShop::Start()
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setId = (rand() % MtgSets::SetsList->nb_items);
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}
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JQuad * mBackThumb = GameApp::CommonRes->GetQuad("back_thumb");
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shop = NULL;
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shop = NEW ShopItems(10, this, mFont, 10, 10, mParent->collection, setId);
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shop = NEW ShopItems(10, this, itemFont, 10, 10, mParent->collection, setId);
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sprintf(starterBuffer, "%s Starter (60 cards)",MtgSets::SetsList->values[setId].c_str());
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sprintf(boosterBuffer, "%s Booster (15 cards)",MtgSets::SetsList->values[setId].c_str());
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shop->Add(starterBuffer,mBack,mBackThumb, 6000);
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@@ -92,7 +93,7 @@ void GameStateShop::Update(float dt)
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if (menu){
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menu->Update(dt);
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}else{
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menu = NEW SimpleMenu(11,this,mFont,SCREEN_WIDTH/2-100,20);
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menu = NEW SimpleMenu(11,this,menuFont,SCREEN_WIDTH/2-100,20);
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menu->Add(12,"Save & Back to main menu");
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menu->Add(13, "Cancel");
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}
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@@ -18,8 +18,6 @@ MenuItem::MenuItem(int id, JLBFont *font, const char* text, int x, int y, JQuad
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if (hasFocus)
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Entering();
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// mFont->SetScale(1.2f);
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}
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@@ -12,12 +12,8 @@ ShopItem::ShopItem(int id, JLBFont *font, char* text, JQuad * _quad,JQuad * _thu
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mScale = 1.0f;
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mTargetScale = 1.0f;
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if (hasFocus)
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Entering();
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mFont->SetScale(1.2f);
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}
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ShopItem::ShopItem(int id, JLBFont *font, int _cardid, int x, int y, bool hasFocus, MTGAllCards * collection, int _price): JGuiObject(id), mFont(font), mX(x), mY(y), price(_price){
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@@ -26,11 +22,8 @@ ShopItem::ShopItem(int id, JLBFont *font, int _cardid, int x, int y, bool hasFoc
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mScale = 1.0f;
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mTargetScale = 1.0f;
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if (hasFocus)
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Entering();
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mFont->SetScale(1.2f);
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card = collection->getCardById(_cardid);
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quantity = 1;
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@@ -58,7 +51,7 @@ void ShopItem::Render(){
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}
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if (thumb){
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renderer->RenderQuad(thumb,mX,mY,0,mScale * 0.45,mScale * 0.45);
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renderer->RenderQuad(thumb,mX,mY - (mScale > 1 ? 4 : 0),0,mScale * 0.45,mScale * 0.45);
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}else{
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//NOTHING
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}
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@@ -79,8 +72,7 @@ void ShopItem::Render(){
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if (!quantity){
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mFont->SetColor(ARGB(255,128,128,128));
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}
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mFont->SetScale(mScale);
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mFont->DrawString(mText.c_str(),mX + 30,mY);
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mFont->DrawString(mText.c_str(), mX + 30, mY + 8);
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}
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@@ -162,7 +154,7 @@ void ShopItems::Update(float dt){
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char buffer[4096];
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sprintf(buffer,"%s : %i credits",item->getText(),price);
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if(!dialog){
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dialog = NEW SimpleMenu(1,this,mFont,SCREEN_WIDTH-300,SCREEN_HEIGHT/2,buffer);
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dialog = NEW SimpleMenu(1,this,GameApp::CommonRes->GetJLBFont(Constants::MENU_FONT),SCREEN_WIDTH-300,SCREEN_HEIGHT/2,buffer);
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dialog->Add(1,"Yes");
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dialog->Add(2,"No");
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}
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@@ -189,11 +181,11 @@ void ShopItems::Render(){
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}
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char credits[512];
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sprintf(credits,"credits: %i", playerdata->credits);
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mFont->SetScale(1.2);
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unsigned int len = 4 + mFont->GetStringWidth(credits);
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mFont->SetColor(ARGB(200,0,0,0));
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mFont->DrawString(credits,SCREEN_WIDTH-148, SCREEN_HEIGHT - 13);
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mFont->DrawString(credits, SCREEN_WIDTH - len + 2, SCREEN_HEIGHT - 13);
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mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(credits,SCREEN_WIDTH-150, SCREEN_HEIGHT - 15);
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mFont->DrawString(credits, SCREEN_WIDTH - len, SCREEN_HEIGHT - 15);
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if (display) display->Render();
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}
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@@ -12,16 +12,13 @@ SimpleMenuItem::SimpleMenuItem(SimpleMenu* _parent, int id, JLBFont *font, const
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if (hasFocus)
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Entering();
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mFont->SetScale(1.2f);
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}
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void SimpleMenuItem::RenderWithOffset(float yOffset)
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{
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mFont->SetScale(mScale);
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//mFont->SetColor(ARGB(255,255,255,255));
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mFont->DrawString(mText.c_str(), mX, mY + yOffset, JGETEXT_CENTER);
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// mFont->SetScale(1.0f);
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}
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void SimpleMenuItem::Render()
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