J :
* Make scrolling depend on dt
This commit is contained in:
@@ -265,7 +265,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
|
||||
|
||||
virtual void Update(float dt)
|
||||
{
|
||||
|
||||
hudAlpha = 255-(last_user_activity * 500);
|
||||
if (hudAlpha < 0) hudAlpha = 0;
|
||||
if (sellMenu){
|
||||
@@ -356,11 +355,11 @@ class GameStateDeckViewer: public GameState, public JGuiListener
|
||||
}else if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) {
|
||||
//mAlpha = 128;
|
||||
if (mStage == STAGE_TRANSITION_RIGHT){
|
||||
mRotation -= 0.05f;
|
||||
mRotation -= dt * 10;
|
||||
}else if(mStage == STAGE_TRANSITION_LEFT){
|
||||
mRotation += 0.05f;
|
||||
mRotation += dt * 10;
|
||||
}
|
||||
if (fabs(mRotation) > 1.0f){
|
||||
while (fabs(mRotation) > 1.0f){
|
||||
rotateCards(mStage);
|
||||
mRotation = 0;
|
||||
mStage = STAGE_WAITING;
|
||||
|
||||
Reference in New Issue
Block a user