* Make scrolling depend on dt
This commit is contained in:
jean.chalard
2008-11-21 16:04:44 +00:00
parent e4f531639b
commit 2f32cc8642

View File

@@ -265,7 +265,6 @@ class GameStateDeckViewer: public GameState, public JGuiListener
virtual void Update(float dt)
{
hudAlpha = 255-(last_user_activity * 500);
if (hudAlpha < 0) hudAlpha = 0;
if (sellMenu){
@@ -356,11 +355,11 @@ class GameStateDeckViewer: public GameState, public JGuiListener
}else if (mStage == STAGE_TRANSITION_RIGHT || mStage == STAGE_TRANSITION_LEFT) {
//mAlpha = 128;
if (mStage == STAGE_TRANSITION_RIGHT){
mRotation -= 0.05f;
mRotation -= dt * 10;
}else if(mStage == STAGE_TRANSITION_LEFT){
mRotation += 0.05f;
mRotation += dt * 10;
}
if (fabs(mRotation) > 1.0f){
while (fabs(mRotation) > 1.0f){
rotateCards(mStage);
mRotation = 0;
mStage = STAGE_WAITING;