Added C16 primitives
This commit is contained in:
@@ -5614,6 +5614,17 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Armory Automaton
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auto=may target(<anyamount>equipment|battlefield) newhook
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auto=@combat(attacking) source(this):may target(<anyamount>equipment|battlefield) newhook
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text=Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
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mana={3}
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type=Artifact Creature
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subtype=Construct
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power=2
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toughness=2
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[/card]
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[card]
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name=Armory Guard
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auto=aslongas(land[gate]|mybattlefield) vigilance
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text=Armory Guard has vigilance as long as you control a Gate.
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@@ -5874,6 +5885,13 @@ mana={3}{G}{G}
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type=Enchantment
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[/card]
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[card]
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name=Ash Barrens
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auto={t}:add{c}
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autohand=__BASIC_LANDCYCLING__({1})
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text={T}: Add {C} to your mana pool. -- Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
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type=Land
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[/card]
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[card]
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name=Ash Zealot
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auto=@movedTo(*|mystack) from(graveyard):damage:3 controller
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auto=@movedTo(*|opponentstack) from(graveyard):damage:3 opponent
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@@ -6401,6 +6419,17 @@ power=1
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toughness=2
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[/card]
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[card]
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name=Atraxa, Praetors' Voice
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abilities=flying,vigilance,deathtouch,lifelink
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auto=@each my end:target(proliferation) proliferate
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text=Flying, vigilance, deathtouch, lifelink -- At the beginning of your end step, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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mana={G}{W}{U}{B}
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type=Legendary Creature
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subtype=Angel Horror
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power=4
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toughness=4
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[/card]
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[card]
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name=Attended Knight
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auto=token(Soldier,Creature Soldier,1/1,white)
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abilities=first strike
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@@ -9965,6 +9994,15 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Benefactor's Draught
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auto=untap all(creature)
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auto=emblem transforms((,newability[@combat(blocking) source(creature|opponentbattlefield):draw:1])) ueot
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auto=draw:1
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text=Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. -- Draw a card.
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mana={1}{G}
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type=Instant
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[/card]
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[card]
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name=Benevolent Ancestor
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abilities=defender
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auto={T}:prevent:1 target(creature,player)
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@@ -13112,6 +13150,13 @@ mana={U}{U}
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type=Instant
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[/card]
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[card]
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name=Boompile
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auto={t}:flipacoin winability destroy all(*[-land]) winabilityend flipend
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text={T}: Flip a coin. If you win the flip, destroy all nonland permanents.
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mana={4}
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type=Artifact
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[/card]
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[card]
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name=Boon of Emrakul
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target=creature
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auto=teach(creature) +3/-3
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@@ -14184,6 +14229,19 @@ power=4
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toughness=4
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[/card]
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[card]
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name=Breya, Etherium Shaper
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auto=makecardt(Thopter:Artifact Creature Thopter:1/1:blue:flying)*2
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auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:damage:3 target(player)
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auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:-4/-4 target(creature)
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auto={2}{S(artifact|mybattlefield)}{S(artifact|mybattlefield)}:life:5 controller
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text=When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. -- {2}, Sacrifice two artifacts: Choose one — -- • Breya deals 3 damage to target player. -- • Target creature gets -4/-4 until end of turn. -- • You gain 5 life.
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mana={W}{U}{B}{R}
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type=Legendary Artifact Creature
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subtype=Human
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power=4
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toughness=4
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[/card]
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[card]
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name=Briar Patch
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auto=lord(creature[attacking]|opponentBattlefield) -1/0
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text=Whenever a creature attacks you, it gets -1/-0 until end of turn.
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@@ -20298,6 +20356,14 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Coastal Breach
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anyzone=changecost(colorless:-1) forcedalive
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auto=moveto(ownerhand) all(*[-land])
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text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return all nonland permanents to their owners' hands.
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mana={6}{U}
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type=Sorcery
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[/card]
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[card]
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name=Coastal Discovery
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auto=draw:2 controller
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other={5}{U} name(Awaken)
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@@ -23602,6 +23668,22 @@ text={T}: Add {1} to your mana pool. -- {T}, Sacrifice Crystal Vein: Add {2} to
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type=Land
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[/card]
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[card]
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name=Crystalline Crawler
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auto=counter(1/1,converge)
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auto={C(1/1,-1)}:Add{G}
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auto={C(1/1,-1)}:Add{R}
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auto={C(1/1,-1)}:Add{U}
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auto={C(1/1,-1)}:Add{B}
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auto={C(1/1,-1)}:Add{W}
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auto={T}:counter(1/1,1)
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text=Converge — Crystalline Crawler enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. -- Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color to your mana pool. -- {T}: Put a +1/+1 counter on Crystalline Crawler.
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mana={4}
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type=Artifact Creature
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subtype=Construct
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power=1
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toughness=1
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[/card]
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[card]
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name=Crystalline Nautilus
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auto=bestow transforms((,newability[@targeted(this):all(trigger[to]) sacrifice])) forever
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auto=@targeted(this):all(trigger[to]) sacrifice
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@@ -24019,6 +24101,15 @@ mana={2}
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type=Artifact
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[/card]
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[card]
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name=Curtains' Call
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anyzone=changecost(colorless:-1) forcedalive
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target=<2>creature
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auto=destroy
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text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Destroy two target creatures.
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mana={5}{B}
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type=Instant
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[/card]
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[card]
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name=Custodi Soulbinders
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auto=foreach(other creature|battlefield) counter(1/1,1)
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auto={2}{w}{C(1/1,-1)}:token(Spirit,Creature Spirit,1/1,white flying)
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@@ -29917,7 +30008,7 @@ toughness=7
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[card]
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name=Dragonlord Kolaghan
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abilities=flying,haste
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auto=aslongas(Dragonlord Kolaghan|mybattlefield) lord(creature|mybattlefield) haste >0
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auto=emblem transforms((,newability[aslongas(Dragonlord Kolaghan|mybattlefield) lord(creature|mybattlefield) haste])) forever dontremove
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auto=@movedto(*[creature;planeswalker]|opponentstack):all(trigger[to]) transforms((,newability[if type(*[share!name!]|mygraveyard)~morethan~0 then life:-10 controller])) oneshot
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text=Flying, haste -- Other creatures you control have haste. -- Whenever an opponent casts a creature or planeswalker spell with the same name as a card in his or her graveyard, that player loses 10 life.
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mana={4}{B}{R}
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@@ -31444,6 +31535,13 @@ mana={1}{G}{W}
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type=Enchantment
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[/card]
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[card]
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name=Duelist's Heritage
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auto=@each blockers:may target(creature[attacking]) double strike ueot
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text=Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
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mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Duergar Assailant
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auto={S}:damage:1 target(creature[attacking;blocking])
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text=Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.
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@@ -36056,6 +36154,13 @@ mana={3}
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type=Artifact
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[/card]
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[card]
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name=Evolutionary Escalation
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auto=@each my upkeep restriction{compare(cantargetmycre)~morethan~0,compare(cantargetoppocre)~morethan~0}:choice counter(1/1,3) target(creature|mybattlefield) && activate counter(1/1,3) target(creature|opponentbattlefield)
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text=At the beginning of your upkeep, put three +1/+1 counters on target creature you control and three +1/+1 counters on target creature an opponent controls.
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mana={1}{G}
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type=Enchantment
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[/card]
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[card]
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name=Evolutionary Leap
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auto={g}{s(creature|mybattlefield)}:Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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text={G}, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
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@@ -41658,6 +41763,16 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Frenzied Fugue
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target=*
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auto=transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield) oneshot],newability[untap],newability[haste])) ueot
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auto=@each my upkeep:transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],newability[haste])) ueot
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text=Enchant permanent -- When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
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mana={3}{R}
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type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Frenzied Goblin
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auto=@combat(attacking) source(this):pay({R}) target(creature) cantblock ueot
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text=Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
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@@ -46376,6 +46491,17 @@ power=2
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toughness=2
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[/card]
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[card]
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name=Goblin Spymaster
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abilities=first strike
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auto=@each opponent end:makecardt(Goblin:Creature Goblin:1/1:red) and!( transforms((,newability[lord(creature|mybattlefield) mustattack])) forever )! opponent
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text=First strike -- At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."
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mana={2}{R}
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type=Creature
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subtype=Goblin Rogue
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power=2
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toughness=1
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[/card]
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[card]
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name=Goblin Striker
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abilities=first strike,haste
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text=First strike, haste
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@@ -47536,6 +47662,15 @@ power=6
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toughness=6
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[/card]
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[card]
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name=Grave Upheaval
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target=creature|graveyard
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auto=moveto(mybattlefield) and!(haste)!
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autohand=__BASIC_LANDCYCLING__({2})
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text=Put target creature card from a graveyard onto the battlefield under your control. It gains haste. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
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mana={4}{B}{R}
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type=Sorcery
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[/card]
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[card]
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name=Gravebane Zombie
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abilities=librarydeath
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text=If Gravebane Zombie would be put into a graveyard from the battlefield, put Gravebane Zombie on top of its owner's library instead.
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@@ -48470,6 +48605,14 @@ abilities=devoid
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type=Instant
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[/card]
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[card]
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name=Grip of Phyresis
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target=equipment
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auto=moveto(mybattlefield) and!( transforms((,newability[makecardt(Germ:Creature Germ:0/0:black) livingweapon])) oneshot )!
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text=Gain control of target Equipment, then create a 0/0 black Germ creature token and attach that Equipment to it.
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mana={2}{U}
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type=Instant
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[/card]
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[card]
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name=Grip of the Roil
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auto=draw:1 controller
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auto=target(creature) freeze
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@@ -62480,6 +62623,16 @@ type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Kynaios and Tiro of Meletis
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auto=@each my end:draw:1 && ability$!choice draw:1 _ if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notatarget(land|myhand)!$ controller && ability$!choice draw:1 _ if type(land|myhand)~morethan~0 then choice moveto(mybattlefield) notatarget(land|myhand)!$ opponent
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text=At the beginning of your end step, draw a card. Each player may put a land card from his or her hand onto the battlefield, then each opponent who didn't draws a card.
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mana={R}{G}{W}{U}
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type=Legendary Creature
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subtype=Human Soldier
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power=2
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toughness=8
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[/card]
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[card]
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name=Kyoki, Sanity's Eclipse
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auto=@movedTo(spirit,arcane|mystack):target(opponent) ability$!name(exile card from hand) choice notatarget(*|myhand) moveTo(exile) !$ targetedplayer
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text=Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from his or her hand.
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@@ -67252,6 +67405,16 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Magus of the Will
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auto={2}{B}{T}{E}:name(Can play from graveyard) emblem transforms((,newability[lord(*|mygraveyard) canPlayFromGraveyard],newability[@movedTo(*|mygraveyard):all(trigger[to]) moveTo(exile)])) ueot
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text={2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play cards from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
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mana={2}{B}
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type=Creature
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subtype=Human Wizard
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power=3
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toughness=3
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[/card]
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[card]
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name=Mahamoti Djinn
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abilities=flying
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text=Flying (This creature can't be blocked except by creatures with flying or reach.)
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@@ -70624,6 +70787,14 @@ mana={1}{W}
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type=Instant
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[/card]
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[card]
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name=Migratory Route
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auto=makecardt(Bird:Creature Bird:1/1:white:flying)*4
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autohand=__BASIC_LANDCYCLING__({2})
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text=Create four 1/1 white Bird creature tokens with flying. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
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mana={3}{W}{U}
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type=Sorcery
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[/card]
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[card]
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name=Mijae Djinn
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auto=@combat(attacking,turnlimited) source(this):flipacoin loseability name(untap it and remove it from combat) tap && removefromcombat loseabilityend flipend
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text=Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.
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@@ -71595,7 +71766,7 @@ toughness=1
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[/card]
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[card]
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name=Mirror Gallery
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auto=lord(*|battlefield) legendruleremove
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abilities=legendruleremove
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text=The "legend rule" doesn't apply.
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mana={5}
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type=Artifact
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@@ -74572,6 +74743,18 @@ mana={5}
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type=Artifact
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[/card]
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[card]
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name=Myriad Landscape
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auto=tap(noevent)
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auto={T}:add{C}
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auto={2}{T}{S}:name(search plains) target(<upto:2>plains[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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auto={2}{T}{S}:name(search island) target(<upto:2>island[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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auto={2}{T}{S}:name(search swamp) target(<upto:2>swamp[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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auto={2}{T}{S}:name(search mountain) target(<upto:2>mountain[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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auto={2}{T}{S}:name(search forest) target(<upto:2>forest[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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text=Myriad Landscape enters the battlefield tapped. -- {T}: Add {C} to your mana pool. -- {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
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type=Land
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[/card]
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[card]
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name=Myrsmith
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auto=@movedto(artifact|mystack):pay({1}) token(Myr,Artifact Creature Myr,1/1)
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mana={1}{W}
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@@ -85194,6 +85377,17 @@ mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=Primeval Protector
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anyzone=foreach(creature|opponentbattlefield) changecost(colorless:-1) forcedalive
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auto=counter(1/1,1) all(other creature|mybattlefield)
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text=Primeval Protector costs {1} less to cast for each creature your opponents control. -- When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.
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mana={10}{G}
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type=Creature
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subtype=Avatar
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power=10
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toughness=10
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[/card]
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[card]
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name=Primeval Shambler
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auto={B}:1/1
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text={B}: Primeval Shambler gets +1/+1 until end of turn.
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@@ -85287,6 +85481,14 @@ mana={X}{W}{U}
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type=Instant
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[/card]
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[card]
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name=Prismatic Geoscope
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auto=tap(noevent)
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auto={T}:name(add mana) thisforeach(variable{pbasiclandtypes}>0) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller
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text=Prismatic Geoscope enters the battlefield tapped. -- Domain — {T}: Add X mana in any combination of colors to your mana pool, where X is the number of basic land types among lands you control.
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mana={5}
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type=Artifact
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[/card]
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[card]
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||||
name=Prismatic Lace
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target=*
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auto=choice name(white) becomes(,white) forever
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@@ -93578,6 +93780,17 @@ type=Instant
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||||
subtype=Trap
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[/card]
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[card]
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||||
name=Runehorn Hellkite
|
||||
abilities=flying
|
||||
autograveyard={5}{R}{E}:reject all(*|hand) && draw:7 all(player)
|
||||
text=Flying -- {5}{R}, Exile Runehorn Hellkite from your graveyard: Each player discards his or her hand, then draws seven cards.
|
||||
mana={5}{R}
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
power=5
|
||||
toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Runes of the Deus
|
||||
target=creature
|
||||
auto=teach(creature[red]) 1/1
|
||||
@@ -95327,6 +95540,18 @@ power=2
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Saskia the Unyielding
|
||||
abilities=vigilance,haste
|
||||
auto=choice name(you) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch controller])) forever
|
||||
auto=choice name(opponent) transforms((,newability[@combatdamaged(player) from(creature|mybattlefield):all(trigger[from]) damage:thatmuch opponent])) forever
|
||||
text=Vigilance, haste -- As Saskia the Unyielding enters the battlefield, choose a player. -- Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
|
||||
mana={B}{R}{G}{W}
|
||||
type=Legendary Creature
|
||||
subtype=Human Soldier
|
||||
power=3
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Satyr Firedancer
|
||||
auto=@damagefoeof(player) from(instant|mystack):damage:thatmuch target(creature|opponentbattlefield)
|
||||
auto=@damagefoeof(player) from(sorcery|mystack):damage:thatmuch target(creature|opponentbattlefield)
|
||||
@@ -97689,6 +97914,16 @@ mana={1}{G}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Seeds of Renewal
|
||||
target=<2>*|mygraveyard
|
||||
auto=moveTo(myhand)
|
||||
auto=moveto(exile) all(this)
|
||||
anyzone=changecost(colorless:-1) forcedalive
|
||||
text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Return up to two target cards from your graveyard to your hand. Exile Seeds of Renewal.
|
||||
mana={6}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Seedtime
|
||||
restriction=during my turn
|
||||
auto=if casted(*[blue]|opponentstack) then turns:+1 controller
|
||||
@@ -109434,6 +109669,17 @@ power=4
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Stonehoof Chieftain
|
||||
abilities=trample,indestructible
|
||||
auto=lord(other creature|mybattlefield) transforms((,newability[this(attacking) indestructible],newability[this(attacking) trample]))
|
||||
text=Trample, indestructible -- Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
|
||||
mana={7}{G}
|
||||
type=Creature
|
||||
subtype=Centaur Warrior
|
||||
power=8
|
||||
toughness=8
|
||||
[/card]
|
||||
[card]
|
||||
name=Stonehorn Chanter
|
||||
auto={5}{W}:vigilance ueot && lifelink ueot
|
||||
text={5}{W}:Stonehorn Chanter gains vigilance and lifelink until end of turn.
|
||||
@@ -110610,6 +110856,14 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Sublime Exhalation
|
||||
anyzone=changecost(colorless:-1) forcedalive
|
||||
auto=destroy all(creature)
|
||||
text=Undaunted (This spell costs {1} less to cast for each opponent.) -- Destroy all creatures.
|
||||
mana={6}{W}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Submerged Boneyard
|
||||
auto={t}:add{b}
|
||||
auto={t}:add{u}
|
||||
@@ -112279,6 +112533,17 @@ power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sydri, Galvanic Genius
|
||||
auto={U}:name(animate noncreature artifact) target(artifact[-creature]) dynamicability<!mytgt manacostpumpboth!> transforms((creature,setpower=0,settoughness=0)) ueot
|
||||
auto={W}{B}:name(deathtouch & lifelink) target(artifact[creature]) transforms((,newability[deathtouch],newability[lifelink])) ueot
|
||||
text={U}: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. -- {W}{B}: Target artifact creature gains deathtouch and lifelink until end of turn.
|
||||
mana={W}{U}{B}
|
||||
type=Legendary Creature
|
||||
subtype=Human Artificer
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Sygg, River Cutthroat
|
||||
auto=@each endofturn foelost(3):may draw:1 controller
|
||||
text=At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
|
||||
@@ -112411,6 +112676,15 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sylvan Reclamation
|
||||
target=<upto:2>*[artifact;enchantment]
|
||||
auto=moveto(exile)
|
||||
autohand=__BASIC_LANDCYCLING__({2})
|
||||
text=Exile up to two target artifacts and/or enchantments. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
|
||||
mana={3}{G}{W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Sylvan Safekeeper
|
||||
auto={S(land|myBattlefield)}:shroud target(creature)
|
||||
text=Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
|
||||
@@ -118823,6 +119097,14 @@ power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Treacherous Terrain
|
||||
auto=damage:type:land:opponentbattlefield opponent
|
||||
autohand=__BASIC_LANDCYCLING__({2})
|
||||
text=Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. -- Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
|
||||
mana={6}{R}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Treacherous Urge
|
||||
target=opponent
|
||||
aicode=activate notatarget(creature|targetedpersonshand) moveto(mybattlefield) and!( transforms((,newability[phaseaction[endofturn] sacrifice all(this)],newability[haste all(this)])) ueot )!
|
||||
@@ -131322,6 +131604,17 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Yidris, Maelstrom Wielder
|
||||
abilities=trample
|
||||
auto=@movedto(*|mystack) restriction{didcombatdamagetofoe}:all(trigger[to]) transforms((,newability[cascade:plibrarycount])) ueot
|
||||
text=Trample -- Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
|
||||
mana={U}{B}{R}{G}
|
||||
type=Legendary Creature
|
||||
subtype=Ogre Wizard
|
||||
power=5
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Yisan, the Wanderer Bard
|
||||
auto={2}{G}{T}{C(0/0,1,Verse)}:name(search creature) Reveal:type:*:mylibrary revealzone(mylibrary) revealtype(*[creature]|mylibrary) optionone target(creature[manacost=counter{0%0.1.Verse}]|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(mylibrary) )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(mylibrary) and!( all(*|reveal) moveto(mylibrary) )! optiontwoend afterrevealed shuffle afterrevealedend revealend
|
||||
text={2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.
|
||||
|
||||
Reference in New Issue
Block a user