removed extra "." from TextScroller text as reported in forums
following up on wrenczes cleanup, changing ints to floats fixing calculations such as ( 16.0 / <some float>) to ( 16.0f / <some float>) to remove compiler warnings.
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@@ -167,7 +167,7 @@ void OptionProfile::Render(){
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mFont->SetScale(1);
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int spacing = 2+(int)mFont->GetHeight();
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int pX, pY;
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float pX, pY;
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pX = x;
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pY = y;
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char buf[512];
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@@ -185,10 +185,10 @@ void OptionProfile::Render(){
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mFont->SetColor(getColor(WGuiColor::TEXT_HEADER));
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mFont->DrawString(selections[value].c_str(), pX, pY + 2, JGETEXT_LEFT);
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mFont->SetScale(.8);
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mFont->SetScale(0.8f);
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mFont->SetColor(getColor(WGuiColor::TEXT_BODY));
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mFont->DrawString(preview.c_str(), pX, pY + spacing + 2, JGETEXT_LEFT);
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mFont->SetScale(1);
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mFont->SetScale(1.0f);
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}
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void OptionProfile::Entering(JButton key){
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@@ -429,7 +429,7 @@ void OptionTheme::Render(){
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mFont->DrawString(buf, x + 2, y + 2);
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if(bChecked && author.size()){
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mFont->SetColor(getColor(WGuiColor::TEXT_BODY));
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mFont->SetScale(.8);
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mFont->SetScale(0.8f);
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float hi = mFont->GetHeight();
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sprintf(buf,_("Artist: %s").c_str(),author.c_str());
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mFont->DrawString(buf, x + 2, y + getHeight() - hi);
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@@ -475,13 +475,13 @@ void OptionKey::Render() {
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{
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const KeyRep& rep = translateKey(from);
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if (rep.second)
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renderer->RenderQuad(rep.second, x + 4, y + 3, 0, 16.0 / rep.second->mHeight, 16.0 / rep.second->mHeight);
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renderer->RenderQuad(rep.second, x + 4, y + 3, 0, 16.0f / rep.second->mHeight, 16.0f / rep.second->mHeight);
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else
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mFont->DrawString(rep.first, x + 4, y + 3, JGETEXT_LEFT);
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const KeyRep& rep2 = translateKey(to);
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if (rep2.second)
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{
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float ratio = 16.0 / rep2.second->mHeight;
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float ratio = 16.0f / rep2.second->mHeight;
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renderer->RenderQuad(rep2.second, x + width - (ratio * rep2.second->mWidth) - 2, y + 3, 0, ratio, ratio);
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}
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else
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@@ -525,7 +525,7 @@ void OptionKey::Overlay()
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WFont * mFont = resources.GetWFont(Fonts::OPTION_FONT);
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mFont->SetColor(ARGB(255, 0, 0, 0));
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if (grabbed) {
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static const int x = 30, y = 45;
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static const float x = 30, y = 45;
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renderer->FillRoundRect(x, y, SCREEN_WIDTH - 2*x, 50, 2, ARGB(200, 200, 200, 255));
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string msg = _("Press a key to associate.");
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mFont->DrawString(msg, (SCREEN_WIDTH - mFont->GetStringWidth(msg.c_str())) / 2, y + 20);
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