Fixed following cards:

Archon of Redemption
Avenger en-Dal
Death Watch
Gristleback
Heal the Scars
Rashida Scalebane
Stalking Vengeance
Wave of Reckoning

Corrected text of Chronozoa.
This commit is contained in:
guzhenjie1@gmail.com
2011-03-15 11:17:34 +00:00
parent 0eaaac1500
commit 2d8a1d0aa0
+11 -11
View File
@@ -2726,8 +2726,8 @@ toughness=4
[card] [card]
name=Archon of Redemption name=Archon of Redemption
abilities=flying abilities=flying
auto=dynamicability<!powerlife targetcontroller!> auto=may dynamicability<!powerlifegain srccontroller!>
auto=@movedTo(creature[flying]|mybattlefield):all(trigger[to]) dynamicability<!mytgt powerlife targetcontroller!> auto=@movedTo(creature[flying]|mybattlefield):may all(trigger[to]) dynamicability<!mytgt powerlifegain srccontroller!>
text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
mana={3}{W}{W} mana={3}{W}{W}
type=Creature type=Creature
@@ -3947,7 +3947,7 @@ toughness=1
[/card] [/card]
[card] [card]
name=Avenger en-Dal name=Avenger en-Dal
auto={2}{W}{T}{discard(*|myhand)}:target(creature[attcking]) dynamicability<!mytgt toughnesslife targetcontroller!> moveTo(exile) auto={2}{W}{T}{discard(*|myhand)}:target(creature[attacking]) dynamicability<!mytgt toughnesslifegain targetcontroller!> moveTo(exile)
text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
mana={1}{W} mana={1}{W}
type=Creature type=Creature
@@ -10794,7 +10794,7 @@ name=Chronozoa
abilities=flying abilities=flying
auto=vanishing:3 auto=vanishing:3
auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(111066)*2 auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(111066)*2
text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
mana={3}{U} mana={3}{U}
type=Creature type=Creature
subtype=Illusion subtype=Illusion
@@ -14754,8 +14754,8 @@ type=Instant
[card] [card]
name=Death Watch name=Death Watch
target=creature target=creature
auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifeloss targetcontroller!> auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt powerlifeloss targetcontroller!>
auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifegain targetopponent!> auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifegain srccontroller!>
text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness.
mana={B} mana={B}
type=Enchantment type=Enchantment
@@ -27289,7 +27289,7 @@ toughness=3
[card] [card]
name=Gristleback name=Gristleback
auto=bloodthirst:1 auto=bloodthirst:1
auto={S}:dynamicability<!powerlife targetcontroller!> auto={S}:dynamicability<!powerlifegain targetcontroller!>
text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power.
mana={2}{G} mana={2}{G}
type=Creature type=Creature
@@ -28496,7 +28496,7 @@ type=Instant
name=Heal the Scars name=Heal the Scars
target=creature target=creature
auto=regenerate auto=regenerate
auto=dynamicability<1mytgt toughnesslifegain srccontroller!> auto=dynamicability<!mytgt toughnesslifegain srccontroller!>
text=Regenerate target creature. You gain life equal to that creature's toughness. text=Regenerate target creature. You gain life equal to that creature's toughness.
mana={3}{G} mana={3}{G}
type=Instant type=Instant
@@ -49754,7 +49754,7 @@ toughness=4
[/card] [/card]
[card] [card]
name=Rashida Scalebane name=Rashida Scalebane
auto={T}:target(dragon[attacking;blocking]) dynamicability<!mytgt powerlife srccontroller!> destroy auto={T}:target(dragon[attacking;blocking]) dynamicability<!mytgt powerlifegain srccontroller!> destroy
text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
mana={3}{W}{W} mana={3}{W}{W}
type=Legendary Creature type=Legendary Creature
@@ -61221,7 +61221,7 @@ toughness=3
[card] [card]
name=Stalking Vengeance name=Stalking Vengeance
abilities=haste abilities=haste
auto=@movedTo(creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability<!mytgt powerstrike targetopponent!> auto=@movedTo(other creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability<!mytgt powerstrike targetopponent!>
text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player.
mana={5}{R}{R} mana={5}{R}{R}
type=Creature type=Creature
@@ -72383,7 +72383,7 @@ color=blue
[/card] [/card]
[card] [card]
name=Wave of Reckoning name=Wave of Reckoning
auto=lord(creature) dynamicability<!mytgt powerstrike!> auto=lord(creature) dynamicability<!mytgt powerstrike itself!>
text=Each creature deals damage to itself equal to its power. text=Each creature deals damage to itself equal to its power.
mana={4}{W} mana={4}{W}
type=Sorcery type=Sorcery