diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index a4524682c..67421ed58 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -2726,8 +2726,8 @@ toughness=4 [card] name=Archon of Redemption abilities=flying -auto=dynamicability -auto=@movedTo(creature[flying]|mybattlefield):all(trigger[to]) dynamicability +auto=may dynamicability +auto=@movedTo(creature[flying]|mybattlefield):may all(trigger[to]) dynamicability text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. mana={3}{W}{W} type=Creature @@ -3947,7 +3947,7 @@ toughness=1 [/card] [card] name=Avenger en-Dal -auto={2}{W}{T}{discard(*|myhand)}:target(creature[attcking]) dynamicability moveTo(exile) +auto={2}{W}{T}{discard(*|myhand)}:target(creature[attacking]) dynamicability moveTo(exile) text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness. mana={1}{W} type=Creature @@ -10794,7 +10794,7 @@ name=Chronozoa abilities=flying auto=vanishing:3 auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(111066)*2 -text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. +text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield. mana={3}{U} type=Creature subtype=Illusion @@ -14754,8 +14754,8 @@ type=Instant [card] name=Death Watch target=creature -auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability -auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability +auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability +auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness. mana={B} type=Enchantment @@ -27289,7 +27289,7 @@ toughness=3 [card] name=Gristleback auto=bloodthirst:1 -auto={S}:dynamicability +auto={S}:dynamicability text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power. mana={2}{G} type=Creature @@ -28496,7 +28496,7 @@ type=Instant name=Heal the Scars target=creature auto=regenerate -auto=dynamicability<1mytgt toughnesslifegain srccontroller!> +auto=dynamicability text=Regenerate target creature. You gain life equal to that creature's toughness. mana={3}{G} type=Instant @@ -49754,7 +49754,7 @@ toughness=4 [/card] [card] name=Rashida Scalebane -auto={T}:target(dragon[attacking;blocking]) dynamicability destroy +auto={T}:target(dragon[attacking;blocking]) dynamicability destroy text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. mana={3}{W}{W} type=Legendary Creature @@ -61221,7 +61221,7 @@ toughness=3 [card] name=Stalking Vengeance abilities=haste -auto=@movedTo(creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability +auto=@movedTo(other creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player. mana={5}{R}{R} type=Creature @@ -72383,7 +72383,7 @@ color=blue [/card] [card] name=Wave of Reckoning -auto=lord(creature) dynamicability +auto=lord(creature) dynamicability text=Each creature deals damage to itself equal to its power. mana={4}{W} type=Sorcery