Fixed following cards:
Archon of Redemption Avenger en-Dal Death Watch Gristleback Heal the Scars Rashida Scalebane Stalking Vengeance Wave of Reckoning Corrected text of Chronozoa.
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@@ -2726,8 +2726,8 @@ toughness=4
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[card]
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name=Archon of Redemption
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abilities=flying
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auto=dynamicability<!powerlife targetcontroller!>
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auto=@movedTo(creature[flying]|mybattlefield):all(trigger[to]) dynamicability<!mytgt powerlife targetcontroller!>
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auto=may dynamicability<!powerlifegain srccontroller!>
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auto=@movedTo(creature[flying]|mybattlefield):may all(trigger[to]) dynamicability<!mytgt powerlifegain srccontroller!>
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text=Flying -- Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
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mana={3}{W}{W}
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type=Creature
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@@ -3947,7 +3947,7 @@ toughness=1
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[/card]
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[card]
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name=Avenger en-Dal
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auto={2}{W}{T}{discard(*|myhand)}:target(creature[attcking]) dynamicability<!mytgt toughnesslife targetcontroller!> moveTo(exile)
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auto={2}{W}{T}{discard(*|myhand)}:target(creature[attacking]) dynamicability<!mytgt toughnesslifegain targetcontroller!> moveTo(exile)
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text={2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
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mana={1}{W}
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type=Creature
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@@ -10794,7 +10794,7 @@ name=Chronozoa
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abilities=flying
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auto=vanishing:3
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auto=@movedTo(this|graveyard) from(myBattlefield):this(counter{0/0.1.Time}=0) token(111066)*2
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text=Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
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text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Chronozoa is put into a graveyard from the battlefield, if it had no time counters on it, put two tokens that are copies of it onto the battlefield.
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mana={3}{U}
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type=Creature
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subtype=Illusion
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@@ -14754,8 +14754,8 @@ type=Instant
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[card]
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name=Death Watch
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target=creature
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auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifeloss targetcontroller!>
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auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifegain targetopponent!>
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auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt powerlifeloss targetcontroller!>
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auto=@movedTo(mytgt|graveyard):all(trigger[to]) dynamicability<!mytgt toughnesslifegain srccontroller!>
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text=Enchant creature -- When enchanted creature is put into a graveyard, its controller loses life equal to its power and you gain life equal to its toughness.
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mana={B}
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type=Enchantment
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@@ -27289,7 +27289,7 @@ toughness=3
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[card]
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name=Gristleback
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auto=bloodthirst:1
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auto={S}:dynamicability<!powerlife targetcontroller!>
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auto={S}:dynamicability<!powerlifegain targetcontroller!>
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text=Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) -- Sacrifice Gristleback: You gain life equal to Gristleback's power.
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mana={2}{G}
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type=Creature
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@@ -28496,7 +28496,7 @@ type=Instant
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name=Heal the Scars
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target=creature
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auto=regenerate
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auto=dynamicability<1mytgt toughnesslifegain srccontroller!>
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auto=dynamicability<!mytgt toughnesslifegain srccontroller!>
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text=Regenerate target creature. You gain life equal to that creature's toughness.
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mana={3}{G}
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type=Instant
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@@ -49754,7 +49754,7 @@ toughness=4
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[/card]
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[card]
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name=Rashida Scalebane
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auto={T}:target(dragon[attacking;blocking]) dynamicability<!mytgt powerlife srccontroller!> destroy
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auto={T}:target(dragon[attacking;blocking]) dynamicability<!mytgt powerlifegain srccontroller!> destroy
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text={T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power.
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mana={3}{W}{W}
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type=Legendary Creature
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@@ -61221,7 +61221,7 @@ toughness=3
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[card]
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name=Stalking Vengeance
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abilities=haste
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auto=@movedTo(creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability<!mytgt powerstrike targetopponent!>
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auto=@movedTo(other creature|graveyard) from(myBattlefield):all(trigger[to]) dynamicability<!mytgt powerstrike targetopponent!>
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text=Haste -- Whenever another creature you control is put into a graveyard from the battlefield, it deals damage equal to its power to target player.
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mana={5}{R}{R}
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type=Creature
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@@ -72383,7 +72383,7 @@ color=blue
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[/card]
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[card]
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name=Wave of Reckoning
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auto=lord(creature) dynamicability<!mytgt powerstrike!>
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auto=lord(creature) dynamicability<!mytgt powerstrike itself!>
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text=Each creature deals damage to itself equal to its power.
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mana={4}{W}
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type=Sorcery
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