@@ -130,7 +130,7 @@ void Interruptible::Render(MTGCardInstance * source, JQuad * targetQuad, string
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if (bigQuad)
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if (bigQuad)
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{
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{
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.90f, 0.0, 220);
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
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pos.actY = 142;//adjust y a little bit
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pos.actY = 142;//adjust y a little bit
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CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());
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CardGui::DrawCard(source, pos, observer->getCardSelector()->GetDrawMode());
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}
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}
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@@ -263,8 +263,8 @@ void CardDisplay::Render()
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{
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{
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mObjects[mCurr]->Render();
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mObjects[mCurr]->Render();
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CardGui * cardg = ((CardGui *) mObjects[mCurr]);
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CardGui * cardg = ((CardGui *) mObjects[mCurr]);
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Pos pos = Pos(CardGui::BigWidth / 2, CardGui::BigHeight / 2 - 10, 0.90f, 0.0, 220);
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Pos pos = Pos((CardGui::BigWidth / 2), CardGui::BigHeight / 2 - 10, 0.80f, 0.0, 220);
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int drawMode = DrawMode::kNormal;//scale card display from 1.0f to 0.90f
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int drawMode = DrawMode::kNormal;//scale card display from 1.0f to 0.80f
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if (observer)
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if (observer)
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{
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{
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pos.actY = 142;//reduce y a little
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pos.actY = 142;//reduce y a little
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@@ -153,17 +153,17 @@ void CardGui::Render()
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else
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else
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quad = AlternateThumbQuad(card);
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quad = AlternateThumbQuad(card);
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float cardScale = quad ? 40 / quad->mHeight : 1;
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float cardScale = quad ? 37.f / quad->mHeight : 1;
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//I want the below for melded cards but I dont know how to adjust everything else
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//I want the below for melded cards but I dont know how to adjust everything else
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//to look neat and clean. leaving this here incase someone else wants to pretty up the p/t box
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//to look neat and clean. leaving this here incase someone else wants to pretty up the p/t box
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//and line up the position.
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//and line up the position.
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float zz = 1.0f;
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float zz = 0.99f;
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float yy = 0.0f;
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float yy = 0.0f;
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if (card->MeldedFrom.size())
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if (card->MeldedFrom.size())
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{
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{
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zz = 1.15f;
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zz = 1.10f;
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yy = 2.0f;
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yy = 2.0f;
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}
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}
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float scale = (actZ*zz) * cardScale;
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float scale = (actZ*zz) * cardScale;
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JQuadPtr shadow;
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JQuadPtr shadow;
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@@ -173,7 +173,7 @@ void CardGui::Render()
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if (shadow)
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if (shadow)
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{
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{
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shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
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shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
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renderer->RenderQuad(shadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
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renderer->RenderQuad(shadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 27 * (actZ*zz) / 16, 39 * (actZ*zz) / 16);
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}
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}
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}
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}
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@@ -184,7 +184,7 @@ void CardGui::Render()
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if (extracostshadow)
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if (extracostshadow)
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{
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{
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extracostshadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,100,0,0));
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extracostshadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,100,0,0));
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renderer->RenderQuad(extracostshadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
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renderer->RenderQuad(extracostshadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 27 * (actZ*zz) / 16, 39 * (actZ*zz) / 16);
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}
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}
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}
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}
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@@ -213,7 +213,7 @@ void CardGui::Render()
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if(white)
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if(white)
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{
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{
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white->SetColor(ARGB(255,230,50,50));
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white->SetColor(ARGB(255,230,50,50));
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renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 30 * (actZ*zz) / 16, 42 * (actZ*zz) / 16);
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renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
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}
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}
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}
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}
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@@ -240,7 +240,7 @@ void CardGui::Render()
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if(white)
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if(white)
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{
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{
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white->SetColor(ARGB(255,0,0,255));
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white->SetColor(ARGB(255,0,0,255));
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renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 30 * (actZ*zz) / 16, 42 * (actZ*zz) / 16);
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renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
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}
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}
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}
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}
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}
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}
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@@ -258,7 +258,7 @@ void CardGui::Render()
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fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border
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fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border
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else
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else
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fakeborder->SetColor(ARGB((int)(actA),15,15,15));
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fakeborder->SetColor(ARGB((int)(actA),15,15,15));
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renderer->RenderQuad(fakeborder.get(), actX, (actY-yy), actT, (29 * (actZ*zz) + 1) / 16, 42 * (actZ*zz) / 16);
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renderer->RenderQuad(fakeborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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//draw border for highlighting
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//draw border for highlighting
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if (game)
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if (game)
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@@ -266,26 +266,26 @@ void CardGui::Render()
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if (card && card->isTargetted() && highlightborder)
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if (card && card->isTargetted() && highlightborder)
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{
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{
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highlightborder->SetColor(ARGB(95,255,0,0));
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highlightborder->SetColor(ARGB(95,255,0,0));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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if (card && card->isTargetter() && highlightborder)
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if (card && card->isTargetter() && highlightborder)
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{
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{
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highlightborder->SetColor(ARGB(95,0,245,0));
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highlightborder->SetColor(ARGB(95,0,245,0));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
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if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
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{
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{
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if(mHasFocus)
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if(mHasFocus)
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{
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{
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highlightborder->SetColor(ARGB(200,7,98,248));
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highlightborder->SetColor(ARGB(200,7,98,248));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
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if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
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{
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{
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if(cv->mHasFocus)
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if(cv->mHasFocus)
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{
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{
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||||||
highlightborder->SetColor(ARGB(200,57,28,248));
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highlightborder->SetColor(ARGB(200,57,28,248));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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}
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}
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||||||
}
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}
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||||||
@@ -298,7 +298,7 @@ void CardGui::Render()
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|||||||
else
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else
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||||||
highlightborder->SetColor(ARGB(200,57,28,248));
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highlightborder->SetColor(ARGB(200,57,28,248));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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if(CardView* cv = dynamic_cast<CardView*>(card->shackled->view))
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if(CardView* cv = dynamic_cast<CardView*>(card->shackled->view))
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||||||
{
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{
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||||||
@@ -309,7 +309,7 @@ void CardGui::Render()
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|||||||
else
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else
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||||||
highlightborder->SetColor(ARGB(200,57,28,248));
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highlightborder->SetColor(ARGB(200,57,28,248));
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
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renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
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}
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}
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}
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}
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||||||
}
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}
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||||||
@@ -390,9 +390,12 @@ void CardGui::Render()
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|||||||
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
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||||||
char buffer[200];
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char buffer[200];
|
||||||
sprintf(buffer, "%i/%i", card->power, card->life);
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sprintf(buffer, "%i/%i", card->power, card->life);
|
||||||
renderer->FillRect(actX - (13 * (actZ*zz)), (actY-yy) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
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//move up the p/t box by increasing ymody
|
||||||
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float ymody = (card->isAttacker()||card->isDefenser())&&card->isTapped()?-5.0f:0.0f;
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||||||
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//float ymody = (card->getObserver()->getView()->getRenderedPlayer() == card->controller() ? - mody: +mody);
|
||||||
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renderer->FillRect(actX - (13 * (actZ*zz)), (actY-yy+ymody) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
|
||||||
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
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ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
|
||||||
renderer->DrawRect(actX - (13 * (actZ*zz)), (actY-yy) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
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renderer->DrawRect(actX - (13 * (actZ*zz)), (actY-yy+ymody) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
|
||||||
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
|
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
|
||||||
//damaged or buffed or powered down
|
//damaged or buffed or powered down
|
||||||
if(card->wasDealtDamage && card->life <= 2)
|
if(card->wasDealtDamage && card->life <= 2)
|
||||||
@@ -407,7 +410,9 @@ void CardGui::Render()
|
|||||||
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
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mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
|
||||||
mFont->SetScale((actZ*zz));
|
mFont->SetScale((actZ*zz));
|
||||||
mFont->SetScale((actZ*zz));
|
mFont->SetScale((actZ*zz));
|
||||||
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) + 7 * (actZ*zz));
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//try to center p/t inside the p/t box
|
||||||
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float halfbufferW = (mFont->GetStringWidth(buffer))/2;
|
||||||
|
mFont->DrawString(buffer, actX - (halfbufferW), (actY-yy+ymody) + 5 * (actZ*zz));
|
||||||
mFont->SetScale(1);
|
mFont->SetScale(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -472,7 +477,7 @@ void CardGui::Render()
|
|||||||
if (shadow)
|
if (shadow)
|
||||||
{
|
{
|
||||||
shadow->SetColor(ARGB(200,255,255,255));
|
shadow->SetColor(ARGB(200,255,255,255));
|
||||||
renderer->RenderQuad(shadow.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
|
renderer->RenderQuad(shadow.get(), actX, (actY-yy), actT, (25 * (actZ*zz) + 1) / 16, 37 * (actZ*zz) / 16);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -341,7 +341,8 @@ void CardSelector::Render()
|
|||||||
{
|
{
|
||||||
if(timer > 0)
|
if(timer > 0)
|
||||||
{
|
{
|
||||||
Pos npos = Pos(bigpos.x+7.f,bigpos.y-4.f,bigpos.zoom-(bigpos.zoom/10),bigpos.t,bigpos.alpha);
|
float modx = 14.f;
|
||||||
|
Pos npos = Pos(bigpos.x+modx,bigpos.y-4.f,bigpos.zoom-(bigpos.zoom/5),bigpos.t,bigpos.alpha);
|
||||||
//render card
|
//render card
|
||||||
card->DrawCard(npos, mDrawMode);
|
card->DrawCard(npos, mDrawMode);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -123,7 +123,15 @@ void GuiPlay::BattleField::reset(float x, float y)
|
|||||||
}
|
}
|
||||||
void GuiPlay::BattleField::EnstackAttacker(CardView* card)
|
void GuiPlay::BattleField::EnstackAttacker(CardView* card)
|
||||||
{
|
{
|
||||||
card->x = CARD_WIDTH + 20 + (currentAttacker * (HORZWIDTH) / (attackers+1));
|
//card->x = CARD_WIDTH + 20 + (currentAttacker * (HORZWIDTH) / (attackers+1));
|
||||||
|
card->x = x + baseX;
|
||||||
|
if (total < 8)
|
||||||
|
x += CARD_WIDTH;
|
||||||
|
else if (total < 16)
|
||||||
|
x += (SCREEN_WIDTH - 200 - baseX) / total;
|
||||||
|
else
|
||||||
|
x += (SCREEN_WIDTH - 50 - baseX) / total;
|
||||||
|
|
||||||
card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y);
|
card->y = baseY + (card->card->getObserver()->getView()->getRenderedPlayer() == card->card->controller() ? 20 + y : -20 - y);
|
||||||
++currentAttacker;
|
++currentAttacker;
|
||||||
// JRenderer::GetInstance()->RenderQuad(WResourceManager::Instance()->GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()));
|
// JRenderer::GetInstance()->RenderQuad(WResourceManager::Instance()->GetQuad("BattleIcon"), card->actX, card->actY, 0, 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()), 0.5 + 0.1 * sinf(JGE::GetInstance()->GetTime()));
|
||||||
|
|||||||
Reference in New Issue
Block a user