Fix for issue 29, please review both code and result, thanks :)
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@@ -22,6 +22,7 @@ class GuiAvatars : public GuiLayer
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~GuiAvatars();
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// virtual void Render();
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void Update(float dt);
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void Render();
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void Activate(PlayGuiObject* c);
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void Deactivate(PlayGuiObject* c);
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int receiveEventPlus(WEvent*);
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