Added 6 cards (card list --> first comment).

All these cards are creatures which have a certain effect when being cast ("played" from owners hand).

Their code profits from the fact that KICKER is not optional in Wagic: This means that whenever you are able to pay Myojin's kicker cost for example (in this case it is {0} --> rate: 100%), it will enter the battlefield with a Divinity counter on it.
- Myojin won't get the Divinity counter
----> when brought into play from the hand with cards like Elvish Piper.
----> when brought into play from any other zone.
This commit is contained in:
solo81@web.de
2010-08-14 17:58:48 +00:00
parent eb22a5f543
commit 2c0867ea0c
3 changed files with 65 additions and 169 deletions

View File

@@ -5746,24 +5746,12 @@ type=Enchantment
[/card]
[card]
name=Clutch of Undeath
target=creature
auto=aslongas(mytgt[black])3/3
auto=aslongas(mytgt[-black])-3/-3
text=Enchant creature -- Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
mana={3}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coal Stoker
text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
mana={3}{R}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Coalhauler Swine
text=Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player.
mana={4}{R}{R}
@@ -22923,24 +22911,6 @@ mana={6}
type=Artifact
[/card]
[card]
name=Myojin of Cleansing Fire
text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Cleansing Fire: Destroy each other creature.
mana={5}{W}{W}{W}
type=Legendary Creature
subtype=Spirit
power=4
toughness=6
[/card]
[card]
name=Myojin of Infinite Rage
text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
mana={7}{R}{R}{R}
type=Legendary Creature
subtype=Spirit
power=7
toughness=4
[/card]
[card]
name=Myojin of Life's Web
text=Myojin of Life's Web enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Life's Web is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
mana={6}{G}{G}{G}
@@ -22950,24 +22920,6 @@ power=8
toughness=8
[/card]
[card]
name=Myojin of Night's Reach
text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
mana={5}{B}{B}{B}
type=Legendary Creature
subtype=Spirit
power=5
toughness=2
[/card]
[card]
name=Myojin of Seeing Winds
text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
mana={7}{U}{U}{U}
type=Legendary Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Myr Adapter
text=Myr Adapter gets +1/+1 for each Equipment attached to it.
mana={3}
@@ -28505,12 +28457,12 @@ mana={2}
type=Artifact
[/card]
[card]
#####Never worked! Needs some engine fixing....
name=Reiver Demon
abilities=flying
auto=@movedTo(this|myBattlefield) from(mystack):destroy all(creature[-black;-artifact])
auto=kicker bury all(creature[-artifact;-black])
text=Flying -- When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
mana={4}{B}{B}{B}{B}
kicker={0}
type=Creature
subtype=Demon
power=6

View File

@@ -8667,6 +8667,17 @@ power=3
toughness=3
[/card]
[card]
name=Coal Stoker
auto=kicker add{R}{R}{R}
text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
mana={3}{R}
kicker={0}
type=Creature
subtype=Elemental
power=3
toughness=3
[/card]
[card]
name=Coalition Victory
auto=aslongas(plains|myBattlefield)aslongas(island|myBattlefield)aslongas(swamp|myBattlefield)aslongas(mountain|myBattlefield)aslongas(forest|myBattlefield)aslongas(creature[white]|myBattlefield)aslongas(creature[blue]|myBattlefield)aslongas(creature[black]|myBattlefield)aslongas(creature[red]|myBattlefield)aslongas(creature[green]|myBattlefield) winGame
text=You win the game if you control a land of each basic land type and a creature of each color.
@@ -30719,6 +30730,58 @@ power=5
toughness=4
[/card]
[card]
name=Myojin of Cleansing Fire
auto=kicker counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(other creature)
text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
mana={5}{W}{W}{W}
kicker={0}
power=4
toughness=6
type=Creature
subtype=Legendary Spirit
[/card]
[card]
name=Myojin of Infinite Rage
auto=kicker counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(land)
text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
mana={7}{R}{R}{R}
kicker={0}
type=Legendary Creature
subtype=Spirit
power=7
toughness=4
[/card]
[card]
name=Myojin of Night's Reach
auto=kicker counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:moveTo(graveyard) all(*|opponenthand)
text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
mana={5}{B}{B}{B}
kicker={0}
type=Legendary Creature
subtype=Spirit
power=5
toughness=2
[/card]
[card]
name=Myojin of Seeing Winds
auto=kicker counter(0/0,1,Divinity)
auto=this(counter{0/0.1.Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:foreach(*|myBattlefield) draw:1
text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. -- Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. -- Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
mana={7}{U}{U}{U}
kicker={0}
type=Legendary Creature
subtype=Spirit
power=3
toughness=3
[/card]
[card]
name=Myr Matrix
abilities=indestructible
auto=lord(Myr)1/1

View File

@@ -83,24 +83,6 @@ mana={1}{R}
type=Instant
[/card]
[card]
name=Reiver Demon
auto=kicker token(-99775533)*2
text=When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
mana={B}{B}{B}{B}{4}
kicker={0}
power=6
toughness=6
type=creature
subtype=demon
abilities=flying
[/card]
[card]
name=Demoncasteffect
auto=destroy all(creature[-artifact,-black]) && bury all(this)
type=nothing
id=-99775533
[/card]
[card]
name=Iname as One
auto=kicker token(-99775523)
text=When Iname as One comes into play, if you played it from your hand, you may search your library for a Spirit card, put it into play, then shuffle your library. When Iname is put into a graveyard from play, you may remove it from the game. If you do, return target Spirit card from your graveyard to play.
@@ -137,65 +119,6 @@ type=nothing
id=-99775513
[/card]
[card]
name=coal stoker
auto=kicker token(-99775413)
text=When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R} to your mana pool.
mana={3}{R}
kicker={0}
power=3
toughness=3
type=creature
subtype=elemental
[/card]
[card]
name=casteffect
auto=Add{R}{R}{R} && bury all(this)
type=nothing
id=-99775413
[/card]
[card]
name=Myojin of Cleansing Fire
auto=kicker token(-99775213)
auto=counter(0/0,0,Divinity)
auto=this(counter{0/0,1,Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(other creature)
auto={C(0/0,-1,Divinity)}:destroy all(other creature)
text=Myojin of Cleansing Fire enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
mana={5}{W}{W}{W}
kicker={0}
power=4
toughness=6
type=creature
subtype=legendary spirit
[/card]
[card]
name=myojincasteffect
auto=counter(0/0,1,Divinity) all(Myojin of Cleansing Fire) && bury all(this)
type=nothing
id=-99775213
[/card]
[card]
name=Myojin of Infinite Rage
auto=kicker token(-99775214)
auto=counter(0/0,0,Divinity)
auto=this(counter{0/0,1,Divinity}) indestructible
auto={C(0/0,-1,Divinity)}:destroy all(land)
auto={C(0/0,-1,Divinity)}:destroy all(land)
text=Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
mana={7}{R}{R}{R}
kicker={0}
power=7
toughness=4
type=creature
subtype=legendary spirit
[/card]
[card]
name=myojincasteffect
auto=counter(0/0,1,Divinity) all(Myojin of Infinite Rage) && bury all(this)
type=nothing
id=-99775214
[/card]
[card]
name=Myojin of Life's Web
auto=kicker token(-99774213)
auto=counter(0/0,0,Divinity)
@@ -217,48 +140,6 @@ type=nothing
id=-99774213
[/card]
[card]
name=Myojin of Night's Reach
auto=kicker token(-99764213)
auto=counter(0/0,0,Divinity)
auto=this(counter{0/0,1,Divinity}) indestructible
auto={C(0/0,-1,Divinity)}: moveto(opponentgraveyard) all(*|opponenthand)
auto={C(0/0,-1,Divinity)}: moveto(opponentgraveyard) all(*|opponenthand)
text=Myojin of Night's Reach enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards his or her hand.
mana={5}{B}{B}{B}
kicker={0}
power=5
toughness=2
type=creature
subtype=legendary spirit
[/card]
[card]
name=myojincasteffect
auto=counter(0/0,1,Divinity) all(Myojin of Night's Reach) && bury all(this)
type=nothing
id=-99764213
[/card]
[card]
name=Myojin of Seeing Winds
auto=kicker token(-99464213)
auto=counter(0/0,0,Divinity)
auto=this(counter{0/0,1,Divinity}) indestructible
auto={C(0/0,-1,Divinity)}: foreach(*|battlefield) draw:1
auto={C(0/0,-1,Divinity)}: foreach(*|battlefield) draw:1
text=Myojin of Seeing Winds enters the battlefield with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds is indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
mana={7}{U}{U}{U}
kicker={0}
power=3
toughness=3
type=creature
subtype=legendary spirit
[/card]
[card]
name=myojincasteffect
auto=counter(0/0,1,Divinity) all(Myojin of Seeing Winds) && bury all(this)
type=nothing
id=-99464213
[/card]
[card]
name=Promise of Power
kicker={4}
auto=kicker token(-7776777)