New descriptive text popup feature for deck selection

http://wololo.net/forum/viewtopic.php?f=13&t=2423
This commit is contained in:
techdragon.nguyen@gmail.com
2010-11-18 15:48:48 +00:00
parent f7bcbb42dc
commit 2a8f8074e6
17 changed files with 5715 additions and 5198 deletions

View File

@@ -26,25 +26,26 @@
#define JGUI_REPEAT_DELAY 0.2
const int kCancelMenuID = -1;
const int kInfoMenuID = -200;
class JGuiListener
{
public:
virtual ~JGuiListener() {}
public:
virtual ~JGuiListener()
{
}
virtual void ButtonPressed(int controllerId, int controlId) = 0;
};
class JGuiObject
{
protected:
protected:
static JGE* mEngine;
private:
private:
int mId;
public:
public:
JGuiObject(int id);
virtual ~JGuiObject();
@@ -57,21 +58,23 @@ class JGuiObject
virtual bool ButtonPressed(); // action button pressed, return false to ignore
// Used for mouse support so that the GUI engine can found out which Object was selected
virtual bool getTopLeft(int& top, int& left) {return false;};
virtual bool getTopLeft(int& top, int& left)
{
return false;
}
;
int GetId();
};
class JGuiController
{
protected:
protected:
static JGE* mEngine;
int mId;
bool mActive;
JButton mActionButton;
JButton mCancelButton;
int mCurr;
@@ -91,7 +94,7 @@ class JGuiController
JGuiListener* mListener;
//int mKeyHoldTime;
public:
public:
vector<JGuiObject*> mObjects;
int mCount;
@@ -114,8 +117,6 @@ class JGuiController
bool IsActive();
void SetActive(bool flag);
//void SetImageBackground(const JTexture* tex, int x, int y);
//void SetShadingBackground(int x, int y, int width, int height, PIXEL_TYPE color);
};
ostream& operator<<(ostream &out, const JGuiObject &j);

View File

@@ -15,43 +15,37 @@ JGE* JGuiObject::mEngine = NULL;
JGE* JGuiController::mEngine = NULL;
JGuiObject::JGuiObject(int id): mId(id)
JGuiObject::JGuiObject(int id) :
mId(id)
{
mEngine = JGE::GetInstance();
}
JGuiObject::~JGuiObject()
{
// JGERelease();
}
bool JGuiObject::Leaving(JButton key __attribute__((unused)))
{
return true;
}
bool JGuiObject::ButtonPressed()
{
return false;
}
void JGuiObject::Entering()
{
}
int JGuiObject::GetId()
{
return mId;
}
void JGuiObject::Update(float dt __attribute__((unused)))
{
}
@@ -61,7 +55,8 @@ ostream& operator<<(ostream &out, const JGuiObject &j)
return j.toString(out);
}
JGuiController::JGuiController(int id, JGuiListener* listener) : mId(id), mListener(listener)
JGuiController::JGuiController(int id, JGuiListener* listener) :
mId(id), mListener(listener)
{
mEngine = JGE::GetInstance();
@@ -71,8 +66,8 @@ JGuiController::JGuiController(int id, JGuiListener* listener) : mId(id), mListe
mCount = 0;
mCurr = 0;
mCursorX = SCREEN_WIDTH/2;
mCursorY = SCREEN_HEIGHT/2;
mCursorX = SCREEN_WIDTH / 2;
mCursorY = SCREEN_HEIGHT / 2;
mShowCursor = false;
mActionButton = JGE_BTN_OK;
@@ -83,31 +78,27 @@ JGuiController::JGuiController(int id, JGuiListener* listener) : mId(id), mListe
mActive = true;
}
JGuiController::~JGuiController()
{
for (int i=0;i<mCount;i++)
if (mObjects[i]!=NULL)
delete mObjects[i];
for (int i = 0; i < mCount; i++)
if (mObjects[i] != NULL) delete mObjects[i];
}
void JGuiController::Render()
{
for (int i=0;i<mCount;i++)
if (mObjects[i]!=NULL)
mObjects[i]->Render();
for (int i = 0; i < mCount; i++)
if (mObjects[i] != NULL) mObjects[i]->Render();
}
bool JGuiController::CheckUserInput(JButton key){
bool JGuiController::CheckUserInput(JButton key)
{
if (!mCount) return false;
if (key == mActionButton)
{
if (mObjects[mCurr] != NULL && mObjects[mCurr]->ButtonPressed())
if (!mObjects.empty() && mObjects[mCurr] != NULL && mObjects[mCurr]->ButtonPressed())
{
if (mListener != NULL)
mListener->ButtonPressed(mId, mObjects[mCurr]->GetId());
if (mListener != NULL) mListener->ButtonPressed(mId, mObjects[mCurr]->GetId());
return true;
}
}
@@ -118,14 +109,19 @@ bool JGuiController::CheckUserInput(JButton key){
mListener->ButtonPressed(mId, kCancelMenuID);
}
}
else if (JGE_BTN_CANCEL == key)
{
if (mListener != NULL) mListener->ButtonPressed(mId, kInfoMenuID);
}
else if ((JGE_BTN_LEFT == key) || (JGE_BTN_UP == key)) // || mEngine->GetAnalogY() < 64 || mEngine->GetAnalogX() < 64)
{
int n = mCurr;
n--;
if (n<0)
if (n < 0)
{
if ((mStyle&JGUI_STYLE_WRAPPING))
n = mCount-1;
if ((mStyle & JGUI_STYLE_WRAPPING))
n = mCount - 1;
else
n = 0;
}
@@ -141,12 +137,12 @@ bool JGuiController::CheckUserInput(JButton key){
{
int n = mCurr;
n++;
if (n>mCount-1)
if (n > mCount - 1)
{
if ((mStyle&JGUI_STYLE_WRAPPING))
if ((mStyle & JGUI_STYLE_WRAPPING))
n = 0;
else
n = mCount-1;
n = mCount - 1;
}
if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(JGE_BTN_DOWN))
@@ -162,15 +158,15 @@ bool JGuiController::CheckUserInput(JButton key){
unsigned int distance2;
unsigned int minDistance2 = -1;
int n = mCurr;
if(mEngine->GetLeftClickCoordinates(x, y))
if (mEngine->GetLeftClickCoordinates(x, y))
{
for(int i = 0; i < mCount; i++)
for (int i = 0; i < mCount; i++)
{
int top, left;
if(mObjects[i]->getTopLeft(top, left))
if (mObjects[i]->getTopLeft(top, left))
{
distance2 = (top-y)*(top-y) + (left-x)*(left-x);
if(distance2 < minDistance2)
distance2 = (top - y) * (top - y) + (left - x) * (left - x);
if (distance2 < minDistance2)
{
minDistance2 = distance2;
n = i;
@@ -191,57 +187,70 @@ bool JGuiController::CheckUserInput(JButton key){
}
void JGuiController::Update(float dt)
{
for (int i=0;i<mCount;i++)
if (mObjects[i]!=NULL)
mObjects[i]->Update(dt);
for (int i = 0; i < mCount; i++)
if (mObjects[i] != NULL) mObjects[i]->Update(dt);
JButton key = mEngine->ReadButton();
CheckUserInput(key);
}
void JGuiController::Add(JGuiObject* ctrl)
{
mObjects.push_back(ctrl);
mCount++;
}
void JGuiController::RemoveAt(int i){
void JGuiController::RemoveAt(int i)
{
if (!mObjects[i]) return;
mObjects.erase(mObjects.begin()+i);
mObjects.erase(mObjects.begin() + i);
delete mObjects[i];
mCount--;
if (mCurr == mCount)
mCurr = 0;
if (mCurr == mCount) mCurr = 0;
return;
}
void JGuiController::Remove(int id)
{
for (int i=0;i<mCount;i++)
for (int i = 0; i < mCount; i++)
{
if (mObjects[i] != NULL && mObjects[i]->GetId() == id)
{
if (mObjects[i] != NULL && mObjects[i]->GetId()==id) {
RemoveAt(i);
return;
}
}
}
void JGuiController::Remove(JGuiObject* ctrl)
{
for (int i=0;i<mCount;i++)
for (int i = 0; i < mCount; i++)
{
if (mObjects[i] != NULL && mObjects[i] == ctrl)
{
if (mObjects[i] != NULL && mObjects[i]==ctrl) {
RemoveAt(i);
return;
}
}
}
void JGuiController::SetActionButton(JButton button) { mActionButton = button; }
void JGuiController::SetStyle(int style) { mStyle = style; }
void JGuiController::SetCursor(JSprite* cursor) { mCursor = cursor; }
bool JGuiController::IsActive() { return mActive; }
void JGuiController::SetActive(bool flag) { mActive = flag; }
void JGuiController::SetActionButton(JButton button)
{
mActionButton = button;
}
void JGuiController::SetStyle(int style)
{
mStyle = style;
}
void JGuiController::SetCursor(JSprite* cursor)
{
mCursor = cursor;
}
bool JGuiController::IsActive()
{
return mActive;
}
void JGuiController::SetActive(bool flag)
{
mActive = flag;
}

View File

@@ -1,4 +1,4 @@
OBJS = objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIStats.o objs/AllAbilities.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameState.o objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o objs/Rules.o objs/SimpleMenu.o objs/SimpleMenuItem.o objs/SimplePad.o objs/StoryFlow.o objs/StyleManager.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o objs/WFont.o
OBJS = objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIStats.o objs/AllAbilities.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameState.o objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o objs/Rules.o objs/SimpleMenu.o objs/SimpleMenuItem.o objs/SimplePad.o objs/SimplePopup.o objs/StoryFlow.o objs/StyleManager.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o objs/WFont.o
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)

View File

@@ -1,6 +1,6 @@
/*
A class for very simple menus structure
*/
A class for menus with a fixed layout
*/
#ifndef _DeckMenu_H_
#define _DeckMenu_H_
@@ -10,14 +10,16 @@
#include "DeckMetaData.h"
#include "TextScroller.h"
class DeckMenu:public JGuiController{
protected:
class DeckMenu: public JGuiController
{
protected:
float mHeight, mWidth, mX, mY;
float titleX, titleY, titleWidth;
float descX, descY, descHeight, descWidth;
float statsX, statsY, statsHeight, statsWidth;
float avatarX, avatarY;
float detailedInfoBoxX, detailedInfoBoxY;
float starsOffsetX;
bool menuInitialized;
@@ -40,11 +42,24 @@ class DeckMenu:public JGuiController{
void initMenuItems();
string getDescription();
string getMetaInformation();
DeckMetaData *selectedDeck;
public:
public:
TextScroller * scroller;
bool autoTranslate;
DeckMenu(int id, JGuiListener* listener, int fontId, const string _title = "", const float& mFontScale = 1.0f );
//used for detailed info button
JQuad * pspIcons[8];
JTexture * pspIconsTexture;
DeckMetaData * getSelectedDeck();
bool selectedDeckHasDetails();
int selectedDeckId;
bool showDetailsScreen;
bool enableDetails;
float selectionTargetY;
bool closed;
DeckMenu(int id, JGuiListener* listener, int fontId, const string _title = "", const int& startIndex = 0, const float& mFontScale = 1.0f);
~DeckMenu();
void Render();
@@ -54,10 +69,7 @@ class DeckMenu:public JGuiController{
void updateScroller();
void RenderBackground();
float selectionTargetY;
bool closed;
static void destroy();
};
#endif

View File

@@ -1,29 +1,32 @@
#ifndef _DECKSTATS_H_
#define _DECKSTATS_H_
#include <map>
#include <string>
#include <vector>
#include "MTGDefinitions.h"
#include <DeckDataWrapper.h>
using namespace std;
class Player;
class GameObserver;
class DeckStat{
class DeckStat
{
public:
int nbgames;
int victories;
DeckStat(int _nbgames = 0 , int _victories = 0):nbgames(_nbgames),victories(_victories){};
DeckStat(int _nbgames = 0, int _victories = 0);
int percentVictories();
};
class DeckStats{
class DeckStats
{
protected:
static DeckStats * mInstance;
public:
map<string, DeckStat *>stats;
map<string, DeckStat *> stats;
static DeckStats * GetInstance();
void saveStats(Player * player, Player * opponent, GameObserver * game);
void save(const char * filename);
@@ -38,15 +41,19 @@ public:
int nbGames();
};
class StatsWrapper {
class StatsWrapper
{
public:
StatsWrapper( int deckId );
StatsWrapper(int deckId);
StatsWrapper(string filename);
~StatsWrapper();
void initStatistics(string deckstats);
// Stats parameters and status
int mDeckId;
int currentPage;
int pageCount;
bool needUpdate;
@@ -70,18 +77,23 @@ public:
float noLandsProbInTurn[Constants::STATS_FOR_TURNS];
float noCreaturesProbInTurn[Constants::STATS_FOR_TURNS];
int countCardsPerCost[Constants::STATS_MAX_MANA_COST+1];
int countCardsPerCostAndColor[Constants::STATS_MAX_MANA_COST+1][Constants::MTG_NB_COLORS+1];
int countCreaturesPerCost[Constants::STATS_MAX_MANA_COST+1];
int countCreaturesPerCostAndColor[Constants::STATS_MAX_MANA_COST+1][Constants::MTG_NB_COLORS+1];
int countSpellsPerCost[Constants::STATS_MAX_MANA_COST+1];
int countSpellsPerCostAndColor[Constants::STATS_MAX_MANA_COST+1][Constants::MTG_NB_COLORS+1];
int countLandsPerColor[Constants::MTG_NB_COLORS+1];
int countBasicLandsPerColor[Constants::MTG_NB_COLORS+1];
int countNonLandProducersPerColor[Constants::MTG_NB_COLORS+1];
int totalCostPerColor[Constants::MTG_NB_COLORS+1];
int countCardsPerCost[Constants::STATS_MAX_MANA_COST + 1];
int countCardsPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1];
int countCreaturesPerCost[Constants::STATS_MAX_MANA_COST + 1];
int countCreaturesPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1];
int countSpellsPerCost[Constants::STATS_MAX_MANA_COST + 1];
int countSpellsPerCostAndColor[Constants::STATS_MAX_MANA_COST + 1][Constants::MTG_NB_COLORS + 1];
int countLandsPerColor[Constants::MTG_NB_COLORS + 1];
int countBasicLandsPerColor[Constants::MTG_NB_COLORS + 1];
int countNonLandProducersPerColor[Constants::MTG_NB_COLORS + 1];
int totalCostPerColor[Constants::MTG_NB_COLORS + 1];
int totalColoredSymbols;
void updateStats(string filename, MTGAllCards * collection);
void updateStats(DeckDataWrapper *mtgDeck);
int countCardsByType(const char * _type, DeckDataWrapper * myDeck);
float noLuck(int n, int a, int x);
vector<string> aiDeckNames;
vector<DeckStat*> aiDeckStats;
};

View File

@@ -23,7 +23,7 @@
#define NO_USER_ACTIVITY_SHOWCARD_DELAY 0.1
enum
{
{
STAGE_TRANSITION_RIGHT = 0,
STAGE_TRANSITION_LEFT = 1,
STAGE_WAITING = 2,
@@ -33,8 +33,7 @@ enum
STAGE_WELCOME = 6,
STAGE_MENU = 7,
STAGE_FILTERS = 8
};
};
// TODO: need a better name for MENU_FIRST_MENU, this is reused for the 1st submenu of
// available options in the duel menu
@@ -47,10 +46,10 @@ enum
MENU_LANGUAGE_SELECTION = 103,
};
// enums for menu options
// TODO: make these enums a little more descriptive. (ie should reflect what menu they are attached to )
// enums for menu options
// TODO: make these enums a little more descriptive. (ie should reflect what menu they are attached to )
enum DECK_VIEWER_MENU_ITEMS
{
{
MENU_ITEM_NEW_DECK = -30,
MENU_ITEM_CHEAT_MODE = -12,
MENU_ITEM_CANCEL = kCancelMenuID,
@@ -62,10 +61,10 @@ enum DECK_VIEWER_MENU_ITEMS
MENU_ITEM_SAVE_AS_AI_DECK = 5,
MENU_ITEM_YES = 20,
MENU_ITEM_NO = 21,
MENU_ITEM_FILTER_BY = 22
MENU_ITEM_FILTER_BY = 22,
MENUITEM_MORE_INFO = kInfoMenuID
};
};
#define ALL_COLORS -1
@@ -139,7 +138,7 @@ public:
void renderDeckBackground();
void renderOnScreenMenu();
virtual void renderCard(int id, float rotation);
virtual void renderCard (int id);
virtual void renderCard(int id);
virtual void Render();
int loadDeck(int deckid);
void LoadDeckStatistics(int deckId);

View File

@@ -1,9 +1,9 @@
#ifndef _GAME_STATE_DUEL_H_
#define _GAME_STATE_DUEL_H_
#include "GameState.h"
#include "SimpleMenu.h"
#include "SimplePopup.h"
#include "DeckMenu.h"
#include "MTGDeck.h"
#include "GameObserver.h"
@@ -16,10 +16,9 @@ class TestSuite;
class Credits;
class Rules;
class GameStateDuel: public GameState, public JGuiListener
{
private:
private:
#ifdef TESTSUITE
TestSuite * testSuite;
#endif
@@ -32,6 +31,10 @@ class GameStateDuel: public GameState, public JGuiListener
DeckMenu * deckmenu;
DeckMenu * opponentMenu;
SimpleMenu * menu;
SimplePopup * popupScreen; // used for informational screens, modal
static int selectedPlayerDeckId;
static int selectedAIDeckId;
bool premadeDeck;
int OpponentsDeckid;
string musictrack;
@@ -42,7 +45,7 @@ class GameStateDuel: public GameState, public JGuiListener
void ensureOpponentMenu(); //loads the opponentMenu if it doesn't exist
void initScroller();
public:
public:
GameStateDuel(GameApp* parent);
virtual ~GameStateDuel();
#ifdef TESTSUITE
@@ -53,7 +56,7 @@ class GameStateDuel: public GameState, public JGuiListener
virtual void End();
virtual void Update(float dt);
virtual void Render();
void initRand (unsigned seed = 0);
void initRand(unsigned seed = 0);
enum ENUM_DUEL_STATE_MENU_ITEM
{
@@ -63,11 +66,11 @@ class GameStateDuel: public GameState, public JGuiListener
MENUITEM_RANDOM_AI = -12,
MENUITEM_MAIN_MENU = -13,
MENUITEM_EVIL_TWIN = -14,
MENUITEM_MULLIGAN = -15
MENUITEM_MULLIGAN = -15,
MENUITEM_MORE_INFO = kInfoMenuID
};
};
#endif

View File

@@ -11,23 +11,17 @@ class MTGPlayerCards;
class MTGInPlay;
class ManaPool;
class Player: public Damageable{
protected:
class Player: public Damageable
{
protected:
ManaPool * manaPool;
public:
public:
enum ENUM_PLAY_MODE
{
MODE_TEST_SUITE,
MODE_HUMAN,
MODE_AI,
MODE_TEST_SUITE, MODE_HUMAN, MODE_AI,
};
virtual void End();
int typeAsTarget(){return TARGET_PLAYER;}
const string getDisplayName() const;
virtual int displayStack(){return 1;}
JTexture * mAvatarTex;
JQuad * mAvatar;
int playMode;
@@ -42,32 +36,62 @@ class Player: public Damageable{
int castrestrictedcreature;
int castrestrictedspell;
MTGPlayerCards * game;
int afterDamage();
int poisoned();
int damaged();
int prevented();
Player(MTGDeck * deck, string deckFile, string deckFileSmall);
virtual ~Player();
void unTapPhase();
MTGInPlay * inPlay();
ManaPool * getManaPool();
void cleanupPhase();
virtual int Act(float dt){return 0;};
virtual int isAI(){return 0;};
Player * opponent();
int getId();
JQuad * getIcon();
string deckFile;
string deckFileSmall;
string deckName;
virtual int receiveEvent(WEvent * event){return 0;};
virtual void Render(){};
Player(MTGDeck * deck, string deckFile, string deckFileSmall);
virtual ~Player();
virtual void End();
virtual int displayStack()
{
return 1;
}
const string getDisplayName() const;
int typeAsTarget()
{
return TARGET_PLAYER;
}
int afterDamage();
int poisoned();
int damaged();
int prevented();
void unTapPhase();
MTGInPlay * inPlay();
ManaPool * getManaPool();
void cleanupPhase();
virtual int Act(float dt)
{
return 0;
}
virtual int isAI()
{
return 0;
}
Player * opponent();
int getId();
JQuad * getIcon();
virtual int receiveEvent(WEvent * event)
{
return 0;
}
virtual void Render()
{
}
void loadAvatar(string file);
};
class HumanPlayer: public Player{
public:
class HumanPlayer: public Player
{
public:
HumanPlayer(MTGDeck * deck, string deckFile, string deckFileSmall);
HumanPlayer(string deckFile);

View File

@@ -0,0 +1,48 @@
/*
* SimplePopup.h
* Created on: Nov 18, 2010
*
* Simple popup dialog box for displaying information only.
*/
#ifndef SIMPLEPOPUP_H_
#define SIMPLEPOPUP_H_
#pragma once
#include <JGui.h>
#include <JTypes.h>
#include <WFont.h>
#include <DeckMetaData.h>
class SimplePopup: public JGuiController
{
private:
float mHeight, mWidth, mX, mY;
int mMaxLines;
int mFontId;
DeckMetaData * mDeckInformation;
string mTitle;
WFont *mTextFont;
StatsWrapper *stw;
void drawHorzPole(float x, float y, float width);
void drawVertPole(float x, float y, float height);
public:
MTGAllCards * mCollection;
bool autoTranslate;
bool closed;
SimplePopup(int id, JGuiListener* listener, const int fontId, const char * _title = "", DeckMetaData* deckInfo = NULL, MTGAllCards * collection = NULL);
~SimplePopup(void);
void Render();
void Update(DeckMetaData* deckMetaData);
string getDetailedInformation(string deckFilename);
void Update(float dt);
void Close();
};
#endif /* SIMPLEPOPUP_H_ */

View File

@@ -6,13 +6,13 @@
#include "GameApp.h"
#include <iomanip>
DeckEditorMenu::DeckEditorMenu(int id, JGuiListener* listener, int fontId, const char * _title, DeckDataWrapper *_selectedDeck,
StatsWrapper *stats) :
DeckEditorMenu::DeckEditorMenu(int id, JGuiListener* listener, int fontId, const char * _title, DeckDataWrapper *_selectedDeck, StatsWrapper *stats) :
DeckMenu(id, listener, fontId, _title), selectedDeck(_selectedDeck), stw(stats)
{
backgroundName = "DeckEditorMenuBackdrop";
deckTitle = selectedDeck ? selectedDeck->parent->meta_name : "";
enableDetails = false;
mX = 123;
mY = 70;
@@ -37,6 +37,7 @@ DeckEditorMenu::DeckEditorMenu(int id, JGuiListener* listener, int fontId, const
float scrollerWidth = 80;
SAFE_DELETE(scroller); // need to delete the scroller init in the base class
this->showDetailsScreen = false;
scroller = NEW TextScroller(Fonts::MAIN_FONT, 40, 230, scrollerWidth, 100, 1, 1);
}
@@ -56,8 +57,7 @@ void DeckEditorMenu::Render()
mainFont->SetColor(currentColor);
}
if (stw && selectedDeck)
drawDeckStatistics();
if (stw && selectedDeck) drawDeckStatistics();
}
@@ -67,7 +67,7 @@ void DeckEditorMenu::drawDeckStatistics()
deckStatsString
<< "------- Deck Summary -----" << endl
<< "Cards: "<< selectedDeck->getCount() << endl
<< "Cards: "<< stw->cardCount << endl
<< "Creatures: "<< setw(2) << stw->countCreatures
<< " Enchantments: " << stw->countEnchantments << endl
<< "Instants: " << setw(4) << stw->countInstants
@@ -79,7 +79,6 @@ void DeckEditorMenu::drawDeckStatistics()
<< "U: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_BLUE ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_BLUE ] << " "
<< "B: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_BLACK ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_BLACK ] << " "
<< "W: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_WHITE ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_WHITE ] << endl
<< " --- Card color count --- " << endl
<< "A: " << setw(2) << left << selectedDeck->getCount(Constants::MTG_COLOR_ARTIFACT) << " "
<< "G: " << setw(2) << left << selectedDeck->getCount(Constants::MTG_COLOR_GREEN) << " "
@@ -93,8 +92,8 @@ void DeckEditorMenu::drawDeckStatistics()
<< "Mana: " << setprecision(2) << stw->avgManaCost << " "
<< "Spell: " << setprecision(2) << stw->avgSpellCost << endl;
WFont *mainFont = resources.GetWFont( Fonts::MAIN_FONT );
mainFont->DrawString( deckStatsString.str().c_str(), descX, descY + 25 );
WFont *mainFont = resources.GetWFont(Fonts::MAIN_FONT);
mainFont->DrawString(deckStatsString.str().c_str(), descX, descY + 25);
}
DeckEditorMenu::~DeckEditorMenu()

View File

@@ -17,6 +17,7 @@ namespace
const float kLineHeight = 20;
const float kDescriptionVerticalBoxPadding = 5;
const float kDescriptionHorizontalBoxPadding = 5;
const int DETAILED_INFO_THRESHOLD = 4;
}
hgeParticleSystem* DeckMenu::stars = NULL;
@@ -30,12 +31,14 @@ hgeParticleSystem* DeckMenu::stars = NULL;
// * descriptive information 125
// *** Need to make this configurable in a file somewhere to allow for class reuse
DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _title, const float& mFontScale) :
DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _title, const int& startIndex, const float& mFontScale) :
JGuiController(id, listener), fontId(fontId), menuFontScale(mFontScale)
{
backgroundName = "DeckMenuBackdrop";
selectedDeck = NULL;
enableDetails = true;
mY = 55;
mWidth = 176;
mX = 125;
@@ -49,6 +52,8 @@ DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _tit
descHeight = 145;
descWidth = 220;
detailedInfoBoxX = 400;
detailedInfoBoxY = 235;
starsOffsetX = 50;
statsX = 280;
@@ -56,6 +61,8 @@ DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _tit
statsHeight = 50;
statsWidth = 227;
selectedDeckId = startIndex;
avatarX = 230;
avatarY = 8;
@@ -85,8 +92,7 @@ DeckMenu::DeckMenu(int id, JGuiListener* listener, int fontId, const string _tit
selectionTargetY = selectionY = kVerticalMargin;
if (NULL == stars)
stars = NEW hgeParticleSystem(resources.RetrievePSI("stars.psi", resources.GetQuad("stars")));
if (NULL == stars) stars = NEW hgeParticleSystem(resources.RetrievePSI("stars.psi", resources.GetQuad("stars")));
stars->FireAt(mX, mY);
updateScroller();
@@ -108,6 +114,21 @@ void DeckMenu::RenderBackground()
}
}
DeckMetaData * DeckMenu::getSelectedDeck()
{
if (selectedDeck) return selectedDeck;
return NULL;
}
bool DeckMenu::selectedDeckHasDetails()
{
DeckMetaData * currentMenuItem = getSelectedDeck();
if (currentMenuItem) return (enableDetails && currentMenuItem->getGamesPlayed() > DETAILED_INFO_THRESHOLD);
return false;
}
void DeckMenu::initMenuItems()
{
float sY = mY + kVerticalMargin;
@@ -116,10 +137,21 @@ void DeckMenu::initMenuItems()
float y = mY + kVerticalMargin + i * kLineHeight;
DeckMenuItem * currentMenuItem = static_cast<DeckMenuItem*> (mObjects[i]);
currentMenuItem->Relocate(mX, y);
if (currentMenuItem->hasFocus())
sY = y;
if (currentMenuItem->hasFocus()) sY = y;
}
selectionTargetY = selectionY = sY;
//Grab a texture in VRAM.
pspIconsTexture = resources.RetrieveTexture("iconspsp.png", RETRIEVE_LOCK);
char buf[512];
for (int i = 0; i < 8; i++)
{
sprintf(buf, "iconspsp%d", i);
pspIcons[i] = resources.RetrieveQuad("iconspsp.png", (float) i * 32, 0, 32, 32, buf);
pspIcons[i]->SetHotSpot(16, 16);
}
}
void DeckMenu::Render()
@@ -134,32 +166,47 @@ void DeckMenu::Render()
timeOpen = 0;
menuInitialized = true;
}
if (timeOpen < 1)
height *= timeOpen > 0 ? timeOpen : -timeOpen;
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE);
stars->Render();
renderer->SetTexBlend(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
if (timeOpen < 1) height *= timeOpen > 0 ? timeOpen : -timeOpen;
for (int i = startId; i < startId + maxItems; i++)
{
if (i > mCount - 1)
break;
if (i > mCount - 1) break;
DeckMenuItem *currentMenuItem = static_cast<DeckMenuItem*> (mObjects[i]);
if (currentMenuItem->mY - kLineHeight * startId < mY + height - kLineHeight + 7)
{
if (currentMenuItem->hasFocus())
{
selectedDeckId = i;
selectedDeck = currentMenuItem->meta;
WFont *mainFont = resources.GetWFont(Fonts::MAIN_FONT);
// display the "more info" button if special condition is met
if (selectedDeckHasDetails())
{
showDetailsScreen = true;
float pspIconsSize = 0.5;
const string detailedInfoString = "Detailed Info";
float stringWidth = mainFont->GetStringWidth(detailedInfoString.c_str());
float boxStartX = detailedInfoBoxX - stringWidth / 2;
DWORD currentColor = mainFont->GetColor();
renderer->FillRoundRect( boxStartX, detailedInfoBoxY - 5, stringWidth,
mainFont->GetHeight() + 15, .5, ARGB( 125, 0, 255, 255) );
renderer->RenderQuad(pspIcons[5], detailedInfoBoxX, detailedInfoBoxY + 2, 0, pspIconsSize, pspIconsSize);
mainFont->SetColor(currentColor);
mainFont->DrawString(detailedInfoString, boxStartX, detailedInfoBoxY + 10);
}
else
showDetailsScreen = false;
// display the avatar image
if (currentMenuItem->imageFilename.size() > 0)
{
JQuad * quad = resources.RetrieveTempQuad(currentMenuItem->imageFilename, TEXTURE_SUB_AVATAR);
if (quad)
renderer->RenderQuad(quad, avatarX, avatarY);
if (quad) renderer->RenderQuad(quad, avatarX, avatarY);
}
// fill in the description part of the screen
string text = currentMenuItem->desc;
WFont *mainFont = resources.GetWFont(Fonts::MAIN_FONT);
mainFont->DrawString(text.c_str(), descX, descY);
mFont->SetColor(ARGB(255,255,255,255));
@@ -200,8 +247,7 @@ void DeckMenu::Update(float dt)
JGuiController::Update(dt);
if (mCurr > startId + maxItems - 1)
startId = mCurr - maxItems + 1;
else if (mCurr < startId)
startId = mCurr;
else if (mCurr < startId) startId = mCurr;
stars->Update(dt);
selectionT += 3 * dt;
selectionY += (selectionTargetY - selectionY) * 8 * dt;
@@ -224,8 +270,7 @@ void DeckMenu::Update(float dt)
closed = false;
timeOpen += dt * 10;
}
scroller->Update(dt);
if (scroller) scroller->Update(dt);
}
void DeckMenu::Add(int id, const char * text, string desc, bool forceFocus, DeckMetaData * deckMetaData)
@@ -240,8 +285,8 @@ void DeckMenu::Add(int id, const char * text, string desc, bool forceFocus, Deck
menuItem->desc = deckMetaData ? deckMetaData->getDescription() : desc;
JGuiController::Add(menuItem);
if (mCount <= maxItems)
mHeight += kLineHeight;
if (mCount <= maxItems) mHeight += kLineHeight;
if (forceFocus)
{
mObjects[mCurr]->Leaving(JGE_BTN_DOWN);
@@ -277,5 +322,7 @@ void DeckMenu::destroy()
DeckMenu::~DeckMenu()
{
resources.Release(pspIconsTexture);
SAFE_DELETE(scroller);
scroller = NULL;
}

View File

@@ -3,13 +3,18 @@
#include "DeckStats.h"
#include "Player.h"
#include "GameObserver.h"
#include "MTGDeck.h"
#include "ManaCostHybrid.h"
DeckStats * DeckStats::mInstance = NULL;
DeckStat::DeckStat(int _nbgames, int _victories) : nbgames(_nbgames), victories(_victories)
{
}
int DeckStat::percentVictories()
{
if (nbgames == 0)
return 50;
if (nbgames == 0) return 50;
return (100 * victories / nbgames);
}
@@ -159,10 +164,8 @@ void DeckStats::saveStats(Player *player, Player *opponent, GameObserver * game)
int victory = 1;
if (!game->gameOver)
{
if (player->life == opponent->life)
return;
if (player->life < opponent->life)
victory = 0;
if (player->life == opponent->life) return;
if (player->life < opponent->life) victory = 0;
}
else if (game->gameOver == player)
{
@@ -181,18 +184,27 @@ void DeckStats::saveStats(Player *player, Player *opponent, GameObserver * game)
}
save(player);
}
StatsWrapper::StatsWrapper(int deckId)
{
// Load deck statistics
mDeckId = deckId;
char buffer[512];
sprintf(buffer, "stats/player_deck%i.txt", deckId);
string deckstats = options.profileFile(buffer);
initStatistics(deckstats);
}
StatsWrapper::StatsWrapper(string deckstats)
{
initStatistics(deckstats);
}
void StatsWrapper::initStatistics(string deckstats)
{
// Load deck statistics
DeckStats * stats = DeckStats::GetInstance();
aiDeckNames.clear();
aiDeckStats.clear();
sprintf(buffer, "stats/player_deck%i.txt", deckId);
string deckstats = options.profileFile(buffer);
if (fileExists(deckstats.c_str()))
{
stats->load(deckstats.c_str());
@@ -202,8 +214,6 @@ StatsWrapper::StatsWrapper(int deckId)
// Detailed deck statistics against AI
int found = 1;
int nbDecks = 0;
while (found)
{
found = 0;
char buffer[512];
char smallDeckName[512];
@@ -227,7 +237,6 @@ StatsWrapper::StatsWrapper(int deckId)
delete mtgd;
}
}
}
else
{
gamesPlayed = 0;
@@ -235,8 +244,223 @@ StatsWrapper::StatsWrapper(int deckId)
}
}
void StatsWrapper::updateStats(string filename, MTGAllCards *collection)
{
if (fileExists(filename.c_str()))
{
MTGDeck * mtgd = NEW MTGDeck(filename.c_str(), collection);
DeckDataWrapper *deckDataWrapper = NEW DeckDataWrapper(mtgd);
updateStats(deckDataWrapper);
SAFE_DELETE( mtgd );
SAFE_DELETE( deckDataWrapper );
}
}
void StatsWrapper::updateStats(DeckDataWrapper *myDeck)
{
if (!this->needUpdate || !myDeck) return;
this->needUpdate = false;
this->cardCount = myDeck->getCount(WSrcDeck::UNFILTERED_COPIES);
this->countLands = myDeck->getCount(Constants::MTG_COLOR_LAND);
this->totalPrice = myDeck->totalPrice();
this->countManaProducers = 0;
// Mana cost
int currentCount, convertedCost;
ManaCost * currentCost;
this->totalManaCost = 0;
this->totalCreatureCost = 0;
this->totalSpellCost = 0;
MTGCard * current = myDeck->getCard();
// Clearing arrays
for (int i = 0; i <= Constants::STATS_MAX_MANA_COST; i++)
{
this->countCardsPerCost[i] = 0;
this->countCreaturesPerCost[i] = 0;
this->countSpellsPerCost[i] = 0;
}
for (int i = 0; i <= Constants::MTG_NB_COLORS; i++)
{
this->totalCostPerColor[i] = 0;
this->countLandsPerColor[i] = 0;
this->countBasicLandsPerColor[i] = 0;
this->countNonLandProducersPerColor[i] = 0;
}
for (int i = 0; i <= Constants::STATS_MAX_MANA_COST; i++)
{
for (int k = 0; k <= Constants::MTG_NB_COLORS; k++)
{
this->countCardsPerCostAndColor[i][k] = 0;
this->countCreaturesPerCostAndColor[i][k] = 0;
this->countSpellsPerCostAndColor[i][k] = 0;
}
}
for (int ic = 0; ic < myDeck->Size(true); ic++)
{
current = myDeck->getCard(ic, true);
currentCost = current->data->getManaCost();
convertedCost = currentCost->getConvertedCost();
currentCount = myDeck->count(current);
// Add to the cards per cost counters
this->totalManaCost += convertedCost * currentCount;
if (convertedCost > Constants::STATS_MAX_MANA_COST)
{
convertedCost = Constants::STATS_MAX_MANA_COST;
}
this->countCardsPerCost[convertedCost] += currentCount;
if (current->data->isCreature())
{
this->countCreaturesPerCost[convertedCost] += currentCount;
this->totalCreatureCost += convertedCost * currentCount;
}
else if (current->data->isSpell())
{
this->countSpellsPerCost[convertedCost] += currentCount;
this->totalSpellCost += convertedCost * currentCount;
}
// Lets look for mana producing abilities
vector<string> abilitiesVector;
string thisstring = current->data->magicText;
abilitiesVector = split(thisstring, '\n');
for (int v = 0; v < (int) abilitiesVector.size(); v++)
{
string s = abilitiesVector[v];
size_t t = s.find("add");
if (t != string::npos)
{
s = s.substr(t + 3);
ManaCost * mc = ManaCost::parseManaCost(s);
for (int j = 0; j < Constants::MTG_NB_COLORS; j++)
{
if (mc->hasColor(j))
{
if (current->data->isLand())
{
if (current->data->hasType("Basic"))
{
this->countBasicLandsPerColor[j] += currentCount;
}
else
{
this->countLandsPerColor[j] += currentCount;
}
}
else
{
this->countNonLandProducersPerColor[j] += currentCount;
}
}
}
SAFE_DELETE(mc);
}
}
// Add to the per color counters
// a. regular costs
for (int j = 0; j < Constants::MTG_NB_COLORS; j++)
{
this->totalCostPerColor[j] += currentCost->getCost(j) * currentCount;
if (current->data->hasColor(j))
{
// Add to the per cost and color counter
this->countCardsPerCostAndColor[convertedCost][j] += currentCount;
if (current->data->isCreature())
{
this->countCreaturesPerCostAndColor[convertedCost][j] += currentCount;
}
else if (current->data->isSpell())
{
this->countSpellsPerCostAndColor[convertedCost][j] += currentCount;
}
}
}
// b. Hybrid costs
ManaCostHybrid * hybridCost;
int i;
i = 0;
while ((hybridCost = currentCost->getHybridCost(i++)) != NULL)
{
this->totalCostPerColor[hybridCost->color1] += hybridCost->value1 * currentCount;
this->totalCostPerColor[hybridCost->color2] += hybridCost->value2 * currentCount;
}
}
this->totalColoredSymbols = 0;
for (int j = 1; j < Constants::MTG_NB_COLORS; j++)
{
this->totalColoredSymbols += this->totalCostPerColor[j];
}
this->countCardsPerCost[0] -= this->countLands;
// Counts by type
this->countCreatures = countCardsByType("Creature", myDeck);
this->countInstants = countCardsByType("Instant", myDeck);
this->countEnchantments = countCardsByType("Enchantment", myDeck);
this->countSorceries = countCardsByType("Sorcery", myDeck);
this->countSpells = this->countInstants + this->countEnchantments + this->countSorceries;
//this->countArtifacts = countCardsByType("Artifact", myDeck);
// Average mana costs
this->avgManaCost = ((this->cardCount - this->countLands) <= 0) ? 0 : (float) this->totalManaCost / (this->cardCount
- this->countLands);
this->avgCreatureCost = (this->countCreatures <= 0) ? 0 : (float) this->totalCreatureCost / this->countCreatures;
this->avgSpellCost = (this->countSpells <= 0) ? 0 : (float) this->totalSpellCost / this->countSpells;
// Probabilities
// TODO: this could be optimized by reusing results
for (int i = 0; i < Constants::STATS_FOR_TURNS; i++)
{
this->noLandsProbInTurn[i] = noLuck(this->cardCount, this->countLands, 7 + i) * 100;
this->noCreaturesProbInTurn[i] = noLuck(this->cardCount, this->countCreatures, 7 + i) * 100;
}
}
// This should probably be cached in DeckDataWrapper
// or at least be calculated for all common types in one go
int StatsWrapper::countCardsByType(const char * _type, DeckDataWrapper * myDeck)
{
int result = 0;
for (int i = 0; i < myDeck->Size(true); i++)
{
MTGCard * current = myDeck->getCard(i, true);
if (current->data->hasType(_type))
{
result += myDeck->count(current);
}
}
return result;
}
// n cards total, a of them are of desired type (A), x drawn
// returns probability of no A's
float StatsWrapper::noLuck(int n, int a, int x)
{
if ((a >= n) || (a == 0)) return 1;
if ((n == 0) || (x == 0) || (x > n) || (n - a < x)) return 0;
a = n - a;
float result = 1;
for (int i = 0; i < x; i++)
result *= (float) (a - i) / (n - i);
return result;
}
StatsWrapper::~StatsWrapper()
{
aiDeckNames.clear();
aiDeckStats.clear();
}

View File

@@ -18,6 +18,7 @@
#include "WDataSrc.h"
#include "DeckEditorMenu.h"
#include "SimpleMenu.h"
#include "utils.h"
//!! helper function; this is probably handled somewhere in the code already.
// If not, should be placed in general library
@@ -27,13 +28,11 @@ void StringExplode(string str, string separator, vector<string>* results)
found = str.find_first_of(separator);
while (found != string::npos)
{
if (found > 0)
results->push_back(str.substr(0, found));
if (found > 0) results->push_back(str.substr(0, found));
str = str.substr(found + 1);
found = str.find_first_of(separator);
}
if (str.length() > 0)
results->push_back(str);
if (str.length() > 0) results->push_back(str);
}
GameStateDeckViewer::GameStateDeckViewer(GameApp* parent) :
@@ -95,21 +94,18 @@ void GameStateDeckViewer::rotateCards(int direction)
}
void GameStateDeckViewer::rebuildFilters()
{
if (!filterMenu)
filterMenu = NEW WGuiFilters("Filter by...", NULL);
if (!filterMenu) filterMenu = NEW WGuiFilters("Filter by...", NULL);
if (source)
SAFE_DELETE(source);
source = NEW WSrcDeckViewer(myDeck, myCollection);
filterMenu->setSrc(source);
if (displayed_deck != myDeck)
source->swapSrc();
if (displayed_deck != myDeck) source->swapSrc();
filterMenu->Finish(true);
updateStats();
}
void GameStateDeckViewer::updateFilters()
{
if (!displayed_deck)
return;
if (!displayed_deck) return;
filterMenu->recolorFilter(useFilter - 1);
filterMenu->Finish(true);
@@ -171,8 +167,8 @@ void GameStateDeckViewer::updateDecks()
newDeckname = "";
nbDecks = playerDeckList.size() + 1;
welcome_menu->Add(MENU_ITEM_NEW_DECK, "--NEW--");
if (options[Options::CHEATMODE].number && (!myCollection || myCollection->getCount(WSrcDeck::UNFILTERED_MIN_COPIES) < 4))
welcome_menu->Add(MENU_ITEM_CHEAT_MODE, "--UNLOCK CARDS--");
if (options[Options::CHEATMODE].number && (!myCollection || myCollection->getCount(WSrcDeck::UNFILTERED_MIN_COPIES) < 4)) welcome_menu->Add(
MENU_ITEM_CHEAT_MODE, "--UNLOCK CARDS--");
welcome_menu->Add(MENU_ITEM_CANCEL, "Cancel");
// update the deckmanager with the latest information
@@ -286,8 +282,7 @@ void GameStateDeckViewer::End()
void GameStateDeckViewer::addRemove(MTGCard * card)
{
if (!card)
return;
if (!card) return;
if (displayed_deck->Remove(card, 1, (displayed_deck == myDeck)))
{
if (displayed_deck == myCollection)
@@ -372,8 +367,7 @@ void GameStateDeckViewer::Update(float dt)
return;
}
hudAlpha = 255 - ((int) last_user_activity * 500);
if (hudAlpha < 0)
hudAlpha = 0;
if (hudAlpha < 0) hudAlpha = 0;
if (subMenu)
{
subMenu->Update(dt);
@@ -399,15 +393,13 @@ void GameStateDeckViewer::Update(float dt)
last_user_activity = 0;
mStage = STAGE_TRANSITION_UP;
useFilter++;
if (useFilter >= MAX_SAVED_FILTERS)
useFilter = 0;
if (useFilter >= MAX_SAVED_FILTERS) useFilter = 0;
break;
case JGE_BTN_DOWN:
last_user_activity = 0;
mStage = STAGE_TRANSITION_DOWN;
useFilter--;
if (useFilter < 0)
useFilter = MAX_SAVED_FILTERS - 1;
if (useFilter < 0) useFilter = MAX_SAVED_FILTERS - 1;
break;
case JGE_BTN_CANCEL:
options[Options::DISABLECARDS].number = !options[Options::DISABLECARDS].number;
@@ -456,22 +448,19 @@ void GameStateDeckViewer::Update(float dt)
SAFE_DELETE(source);
source = NEW WSrcDeckViewer(myDeck, myCollection);
filterMenu->setSrc(source);
if (displayed_deck != myDeck)
source->swapSrc();
if (displayed_deck != myDeck) source->swapSrc();
}
filterMenu->Entering(JGE_BTN_NONE);
break;
case JGE_BTN_PREV:
if (last_user_activity < NO_USER_ACTIVITY_HELP_DELAY)
last_user_activity = NO_USER_ACTIVITY_HELP_DELAY + 1;
else if ((mStage == STAGE_ONSCREEN_MENU) && (--stw->currentPage < 0))
stw->currentPage = stw->pageCount;
else if ((mStage == STAGE_ONSCREEN_MENU) && (--stw->currentPage < 0)) stw->currentPage = stw->pageCount;
break;
case JGE_BTN_NEXT:
if (last_user_activity < NO_USER_ACTIVITY_HELP_DELAY)
last_user_activity = NO_USER_ACTIVITY_HELP_DELAY + 1;
else if ((mStage == STAGE_ONSCREEN_MENU) && (++stw->currentPage > stw->pageCount))
stw->currentPage = 0;
else if ((mStage == STAGE_ONSCREEN_MENU) && (++stw->currentPage > stw->pageCount)) stw->currentPage = 0;
break;
default: // no keypress
if (last_user_activity > NO_USER_ACTIVITY_HELP_DELAY)
@@ -605,18 +594,17 @@ void GameStateDeckViewer::renderOnScreenBasicInfo()
WCardFilter * wc = displayed_deck->getFiltersRoot();
if (wc)
sprintf(buffer, "%s %i of %i cards (%i unique)", (displayed_deck == myDeck) ? "DECK: " : " ",
nowCopies, allCopies, displayed_deck->getCount(WSrcDeck::FILTERED_UNIQUE));
sprintf(buffer, "%s %i of %i cards (%i unique)", (displayed_deck == myDeck) ? "DECK: " : " ", nowCopies, allCopies,
displayed_deck->getCount(WSrcDeck::FILTERED_UNIQUE));
else
sprintf(buffer, "%s%i cards (%i unique)", (displayed_deck == myDeck) ? "DECK: " : " ",
allCopies, displayed_deck->getCount(WSrcDeck::UNFILTERED_UNIQUE));
sprintf(buffer, "%s%i cards (%i unique)", (displayed_deck == myDeck) ? "DECK: " : " ", allCopies, displayed_deck->getCount(
WSrcDeck::UNFILTERED_UNIQUE));
float w = mFont->GetStringWidth(buffer);
renderer->FillRoundRect(SCREEN_WIDTH - (w + 27), y + 5, w + 10, 15, 5, ARGB(128,0,0,0));
mFont->DrawString(buffer, SCREEN_WIDTH - 22, y + 15, JGETEXT_RIGHT);
if (useFilter != 0)
renderer->RenderQuad(mIcons[useFilter - 1], SCREEN_WIDTH - 10, y + 15, 0.0f, 0.5, 0.5);
if (useFilter != 0) renderer->RenderQuad(mIcons[useFilter - 1], SCREEN_WIDTH - 10, y + 15, 0.0f, 0.5, 0.5);
}
//returns position of the current card (cusor) in the currently viewed color/filter
@@ -627,10 +615,8 @@ int GameStateDeckViewer::getCurrentPos()
int currentPos = displayed_deck->getOffset();
currentPos += 2; //we start by displaying card number 3
currentPos = currentPos % total + 1;
if (currentPos < 0)
currentPos = (total + currentPos);
if (!currentPos)
currentPos = total;
if (currentPos < 0) currentPos = (total + currentPos);
if (!currentPos) currentPos = total;
return currentPos;
}
@@ -639,8 +625,7 @@ void GameStateDeckViewer::renderSlideBar()
WFont * mFont = resources.GetWFont(Fonts::MAIN_FONT);
int total = displayed_deck->Size();
if (total == 0)
return;
if (total == 0) return;
float filler = 15;
float y = SCREEN_HEIGHT_F - 25;
@@ -1275,8 +1260,7 @@ void GameStateDeckViewer::renderOnScreenMenu()
void GameStateDeckViewer::updateStats()
{
if (!stw->needUpdate || !myDeck)
return;
if (!stw->needUpdate || !myDeck) return;
stw->needUpdate = false;
stw->cardCount = myDeck->getCount(WSrcDeck::UNFILTERED_COPIES);
stw->countLands = myDeck->getCount(Constants::MTG_COLOR_LAND);
@@ -1345,8 +1329,7 @@ void GameStateDeckViewer::updateStats()
// Lets look for mana producing abilities
vector<string> abilityStrings;
string thisstring = current->data->magicText;
StringExplode(thisstring, "\n", &abilityStrings);
abilityStrings = split(current->data->magicText, '\n');
for (int v = 0; v < (int) abilityStrings.size(); v++)
{
@@ -1478,8 +1461,7 @@ void GameStateDeckViewer::renderCard(int id, float rotation)
int alpha = (int) (255 * (scale + 1.0 - max_scale));
if (!card)
return;
if (!card) return;
JQuad * quad = NULL;
int cacheError = CACHE_ERROR_NONE;
@@ -1500,8 +1482,7 @@ void GameStateDeckViewer::renderCard(int id, float rotation)
}
int quadAlpha = alpha;
if (!displayed_deck->count(card))
quadAlpha /= 2;
if (!displayed_deck->count(card)) quadAlpha /= 2;
if (quad)
{
if (quad == backQuad)
@@ -1520,8 +1501,7 @@ void GameStateDeckViewer::renderCard(int id, float rotation)
{
Pos pos = Pos(x, y, scale * 285 / 250, 0.0, 255);
CardGui::DrawCard(card, pos, DrawMode::kText);
if (!options[Options::DISABLECARDS].number)
quad = resources.RetrieveCard(card, CACHE_THUMB);
if (!options[Options::DISABLECARDS].number) quad = resources.RetrieveCard(card, CACHE_THUMB);
if (quad)
{
float _scale = 285 * scale / quad->mHeight;
@@ -1564,8 +1544,7 @@ void GameStateDeckViewer::Render()
JRenderer * r = JRenderer::GetInstance();
r->ClearScreen(ARGB(0,0,0,0));
if (displayed_deck == myDeck && mStage != STAGE_MENU)
renderDeckBackground();
if (displayed_deck == myDeck && mStage != STAGE_MENU) renderDeckBackground();
int order[3] = { 1, 2, 3 };
if (mRotation < 0.5 && mRotation > -0.5)
{
@@ -1613,29 +1592,24 @@ void GameStateDeckViewer::Render()
{
menu->Render();
}
if (subMenu)
subMenu->Render();
if (subMenu) subMenu->Render();
if (filterMenu && !filterMenu->isFinished())
filterMenu->Render();
if (filterMenu && !filterMenu->isFinished()) filterMenu->Render();
if (options.keypadActive())
options.keypadRender();
if (options.keypadActive()) options.keypadRender();
}
int GameStateDeckViewer::loadDeck(int deckid)
{
if (!stw)
stw = new StatsWrapper(deckid);
if (!stw) stw = new StatsWrapper(deckid);
stw->currentPage = 0;
stw->pageCount = 9;
stw->needUpdate = true;
if (!playerdata)
playerdata = NEW PlayerData(mParent->collection);
if (!playerdata) playerdata = NEW PlayerData(mParent->collection);
SAFE_DELETE(myCollection);
myCollection = NEW DeckDataWrapper(playerdata->collection);
myCollection->Sort(WSrcCards::SORT_ALPHA);
@@ -1707,6 +1681,10 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
mSwitching = false;
break;
}
else if (controlId == MENUITEM_MORE_INFO)
{
break;
}
else if (controlId == MENU_ITEM_CHEAT_MODE)
{ // (PSY) Cheatmode: Complete the collection
playerdata->collection->complete(); // Add the cards
@@ -1714,8 +1692,7 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
for (int i = 0; i < setlist.size(); i++)
{ // Update unlocked sets
GameOptionAward * goa = dynamic_cast<GameOptionAward*> (&options[Options::optionSet(i)]);
if (goa)
goa->giveAward();
if (goa) goa->giveAward();
}
options.save();
SAFE_DELETE(myCollection);
@@ -1787,8 +1764,7 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
break;
case MENU_ITEM_FILTER_BY:
mStage = STAGE_FILTERS;
if (!filterMenu)
rebuildFilters();
if (!filterMenu) rebuildFilters();
filterMenu->Entering(JGE_BTN_NONE);
break;
}
@@ -1824,10 +1800,8 @@ void GameStateDeckViewer::ButtonPressed(int controllerId, int controlId)
// returns probability of no A's
float noLuck(int n, int a, int x)
{
if ((a >= n) || (a == 0))
return 1;
if ((n == 0) || (x == 0) || (x > n) || (n - a < x))
return 0;
if ((a >= n) || (a == 0)) return 1;
if ((n == 0) || (x == 0) || (x > n) || (n - a < x)) return 0;
a = n - a;
float result = 1;

View File

@@ -31,6 +31,8 @@ enum ENUM_DUEL_STATE
DUEL_STATE_START,
DUEL_STATE_END,
DUEL_STATE_CHOOSE_DECK1,
DUEL_STATE_DECK1_DETAILED_INFO,
DUEL_STATE_DECK2_DETAILED_INFO,
DUEL_STATE_CHOOSE_DECK1_TO_2,
DUEL_STATE_CHOOSE_DECK2,
DUEL_STATE_CHOOSE_DECK2_TO_PLAY,
@@ -46,9 +48,14 @@ enum ENUM_DUEL_MENUS
{
DUEL_MENU_GAME_MENU,
DUEL_MENU_CHOOSE_DECK,
DUEL_MENU_CHOOSE_OPPONENT
DUEL_MENU_CHOOSE_OPPONENT,
DUEL_MENU_DETAILED_DECK1_INFO,
DUEL_MENU_DETAILED_DECK2_INFO
};
int GameStateDuel::selectedPlayerDeckId = 0;
int GameStateDuel::selectedAIDeckId = 0;
GameStateDuel::GameStateDuel(GameApp* parent) :
GameState(parent)
{
@@ -62,6 +69,8 @@ GameStateDuel::GameStateDuel(GameApp* parent) :
deckmenu = NULL;
opponentMenu = NULL;
menu = NULL;
popupScreen = NULL;
#ifdef TESTSUITE
testSuite = NULL;
#endif
@@ -100,7 +109,8 @@ void GameStateDuel::Start()
{
decksneeded = 1;
deckmenu = NEW DeckMenu(DUEL_MENU_CHOOSE_DECK, this, Fonts::OPTION_FONT, "Choose a Deck", MENU_FONT_SCALE);
deckmenu = NEW DeckMenu(DUEL_MENU_CHOOSE_DECK, this, Fonts::OPTION_FONT, "Choose a Deck",
GameStateDuel::selectedPlayerDeckId);
DeckManager *deckManager = DeckManager::GetInstance();
vector<DeckMetaData *> playerDeckList = getValidDeckMetaData(options.profileFile());
@@ -109,8 +119,7 @@ void GameStateDuel::Start()
if (nbDecks)
{
decksneeded = 0;
if (nbDecks > 1)
deckmenu->Add(MENUITEM_RANDOM_PLAYER, "Random", "Play with a random deck.");
if (nbDecks > 1) deckmenu->Add(MENUITEM_RANDOM_PLAYER, "Random", "Play with a random deck.");
}
renderDeckMenu(deckmenu, playerDeckList);
@@ -118,6 +127,7 @@ void GameStateDuel::Start()
deckManager->updateMetaDataList(&playerDeckList, false);
playerDeckList.clear();
DebugTrace("INFO: Player Deck menu has a size of " << sizeof( deckmenu ) );
break;
}
}
@@ -170,8 +180,7 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI)
{ //AI Player, chooses deck
AIPlayerFactory playerCreator;
Player * opponent = NULL;
if (playerId == 1)
opponent = mPlayers[0];
if (playerId == 1) opponent = mPlayers[0];
mPlayers[playerId] = playerCreator.createAIPlayer(mParent->collection, opponent, decknb);
deck[playerId] = mPlayers[playerId]->game;
}
@@ -180,8 +189,7 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI)
{ //Random deck
AIPlayerFactory playerCreator;
Player * opponent = NULL;
if (playerId == 1)
opponent = mPlayers[0];
if (playerId == 1) opponent = mPlayers[0];
mPlayers[playerId] = playerCreator.createAIPlayer(mParent->collection, opponent);
deck[playerId] = mPlayers[playerId]->game;
}
@@ -189,8 +197,7 @@ void GameStateDuel::loadPlayer(int playerId, int decknb, int isAI)
void GameStateDuel::initRand(unsigned int seed)
{
if (!seed)
seed = time(0);
if (!seed) seed = time(0);
srand(seed);
}
@@ -246,6 +253,8 @@ void GameStateDuel::End()
SAFE_DELETE(menu);
SAFE_DELETE(opponentMenu);
SAFE_DELETE(deckmenu);
SAFE_DELETE(popupScreen);
#ifdef TESTSUITE
SAFE_DELETE(testSuite);
#endif
@@ -267,12 +276,13 @@ bool GameStateDuel::MusicExist(string FileName)
void GameStateDuel::ensureOpponentMenu()
{
if (!opponentMenu)
if (opponentMenu == NULL)
{
opponentMenu = NEW DeckMenu(DUEL_MENU_CHOOSE_OPPONENT, this, Fonts::OPTION_FONT, "Choose Your Opponent", MENU_FONT_SCALE);
opponentMenu = NEW DeckMenu(DUEL_MENU_CHOOSE_OPPONENT, this, Fonts::OPTION_FONT, "Choose Your Opponent",
GameStateDuel::selectedAIDeckId);
opponentMenu->Add(MENUITEM_RANDOM_AI, "Random");
if (options[Options::EVILTWIN_MODE_UNLOCKED].number)
opponentMenu->Add(MENUITEM_EVIL_TWIN, "Evil Twin", _("Can you play against yourself?").c_str());
if (options[Options::EVILTWIN_MODE_UNLOCKED].number) opponentMenu->Add(MENUITEM_EVIL_TWIN, "Evil Twin", _(
"Can you play against yourself?").c_str());
DeckManager * deckManager = DeckManager::GetInstance();
vector<DeckMetaData*> opponentDeckList = fillDeckMenu(opponentMenu, JGE_GET_RES("ai/baka"), "ai_baka", mPlayers[0]);
deckManager->updateMetaDataList(&opponentDeckList, true);
@@ -286,9 +296,14 @@ void GameStateDuel::Update(float dt)
switch (mGamePhase)
{
case DUEL_STATE_ERROR_NO_DECK:
if (JGE_BTN_OK == mEngine->ReadButton())
mParent->SetNextState(GAME_STATE_DECK_VIEWER);
if (JGE_BTN_OK == mEngine->ReadButton()) mParent->SetNextState(GAME_STATE_DECK_VIEWER);
break;
case DUEL_STATE_DECK1_DETAILED_INFO:
case DUEL_STATE_DECK2_DETAILED_INFO:
popupScreen->Update(dt);
break;
case DUEL_STATE_CHOOSE_DECK1:
if (mParent->gameType == GAME_TYPE_MOMIR)
{
@@ -331,10 +346,11 @@ void GameStateDuel::Update(float dt)
#endif
else
{
if (!rules)
rules = NEW Rules("mtg.txt");
if (!rules) rules = NEW Rules("mtg.txt");
if (mParent->players[0] == PLAYER_TYPE_HUMAN)
deckmenu->Update(dt);
{
if (!popupScreen || popupScreen->closed) deckmenu->Update(dt);
}
else
{
loadPlayer(0);
@@ -406,19 +422,17 @@ void GameStateDuel::Update(float dt)
musictrack = "ai_baka_music.mp3";
else if (mParent->gameType == GAME_TYPE_MOMIR)
musictrack = "ai_baka_music_momir.mp3";
else if (mParent->gameType == GAME_TYPE_RANDOM1 || mParent->gameType == GAME_TYPE_RANDOM2)
musictrack = "ai_baka_music_random.mp3";
else if (mParent->gameType == GAME_TYPE_RANDOM1 || mParent->gameType == GAME_TYPE_RANDOM2) musictrack
= "ai_baka_music_random.mp3";
if (!MusicExist(musictrack))
musictrack = "ai_baka_music.mp3";
if (!MusicExist(musictrack)) musictrack = "ai_baka_music.mp3";
GameApp::playMusic(musictrack);
}
game->Update(dt);
if (game->gameOver)
{
if (game->players[1]->playMode != Player::MODE_TEST_SUITE)
credits->compute(game->players[0], game->players[1], mParent);
if (game->players[1]->playMode != Player::MODE_TEST_SUITE) credits->compute(game->players[0], game->players[1], mParent);
mGamePhase = DUEL_STATE_END;
#ifdef TESTSUITE
if (mParent->players[1] == PLAYER_TYPE_TESTSUITE)
@@ -450,8 +464,8 @@ void GameStateDuel::Update(float dt)
//almosthumane - mulligan
if ((game->turn < 1) && (cardsinhand != 0) && game->currentGamePhase == Constants::MTG_PHASE_FIRSTMAIN
&& game->players[0]->game->inPlay->nb_cards == 0 && game->players[0]->game->graveyard->nb_cards
== 0 && game->players[0]->game->exile->nb_cards == 0) //1st Play Check
&& game->players[0]->game->inPlay->nb_cards == 0 && game->players[0]->game->graveyard->nb_cards == 0
&& game->players[0]->game->exile->nb_cards == 0) //1st Play Check
//IF there was no play at the moment automatically mulligan
{
menu->Add(MENUITEM_MULLIGAN, "Mulligan");
@@ -491,8 +505,7 @@ void GameStateDuel::Update(float dt)
break;
default:
if (JGE_BTN_OK == mEngine->ReadButton())
mParent->SetNextState(GAME_STATE_MENU);
if (JGE_BTN_OK == mEngine->ReadButton()) mParent->SetNextState(GAME_STATE_MENU);
}
}
@@ -502,8 +515,7 @@ void GameStateDuel::Render()
JRenderer * r = JRenderer::GetInstance();
r->ClearScreen(ARGB(0,0,0,0));
if (game)
game->Render();
if (game) game->Render();
switch (mGamePhase)
{
@@ -557,15 +569,19 @@ void GameStateDuel::Render()
case DUEL_STATE_CHOOSE_DECK1_TO_2:
case DUEL_STATE_CHOOSE_DECK2:
case DUEL_STATE_CHOOSE_DECK2_TO_PLAY:
case DUEL_STATE_DECK1_DETAILED_INFO:
case DUEL_STATE_DECK2_DETAILED_INFO:
if (mParent->gameType != GAME_TYPE_CLASSIC)
mFont->DrawString(_("LOADING DECKS").c_str(), 0, SCREEN_HEIGHT / 2);
else
{
if (opponentMenu)
opponentMenu->Render();
else if (deckmenu)
deckmenu->Render();
else if (deckmenu && !deckmenu->closed) deckmenu->Render();
if (menu) menu->Render();
if (popupScreen && !popupScreen->closed) popupScreen->Render();
}
break;
case DUEL_STATE_ERROR_NO_DECK:
@@ -583,8 +599,7 @@ void GameStateDuel::Render()
mFont->SetColor(ARGB(255,255,255,255));
mFont->DrawString(buffer, SCREEN_WIDTH / 2, 0, JGETEXT_CENTER);
}
if (menu)
menu->Render();
if (menu) menu->Render();
}
}
@@ -595,8 +610,44 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
int aiDeckSize = deckManager->getAIDeckOrderList()->size();
switch (controllerId)
{
case DUEL_MENU_CHOOSE_OPPONENT:
case DUEL_MENU_DETAILED_DECK1_INFO:
if ((popupScreen || deckmenu->selectedDeckHasDetails()))
{
DeckMetaData* selectedDeck = deckmenu->getSelectedDeck();
if (!popupScreen->closed)
{
popupScreen->Close();
mGamePhase = DUEL_STATE_CHOOSE_DECK1;
SAFE_DELETE( popupScreen );
}
else
{
popupScreen->Update(selectedDeck);
popupScreen->Render();
}
}
break;
case DUEL_MENU_DETAILED_DECK2_INFO:
if ((popupScreen || opponentMenu->selectedDeckHasDetails()))
{
DeckMetaData* selectedDeck = opponentMenu->getSelectedDeck();
if (!popupScreen->closed)
{
popupScreen->Close();
mGamePhase = DUEL_STATE_CHOOSE_DECK2_TO_PLAY;
SAFE_DELETE( popupScreen );
}
else
{
popupScreen->Update(selectedDeck);
popupScreen->Render();
}
}
break;
case DUEL_MENU_CHOOSE_OPPONENT:
switch (controlId)
{
case MENUITEM_RANDOM_AI:
@@ -612,12 +663,34 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
opponentMenu->Close();
deckmenu->Close();
mParent->SetNextState(DUEL_STATE_CHOOSE_DECK1);
mGamePhase = DUEL_MENU_GAME_MENU;
mGamePhase = DUEL_STATE_CHOOSE_DECK1;
break;
}
else if (controlId == MENUITEM_MORE_INFO && opponentMenu->showDetailsScreen)
{
DeckMetaData* selectedDeck = opponentMenu->getSelectedDeck();
if (!popupScreen)
{
popupScreen = NEW SimplePopup(DUEL_MENU_DETAILED_DECK2_INFO, this, Fonts::MAIN_FONT, "Detailed Information",
selectedDeck, mParent->collection);
popupScreen->Render();
selectedAIDeckId = selectedDeck->getDeckId();
}
else
{
popupScreen->Update(selectedDeck);
}
mGamePhase = DUEL_STATE_DECK2_DETAILED_INFO;
break;
}
else if (controlId == MENUITEM_MORE_INFO && !opponentMenu->showDetailsScreen)
{
// do nothing, ignore all key requests until popup is dismissed.
break;
}
else if (controlId != MENUITEM_EVIL_TWIN && aiDeckSize > 0) // evil twin
deckNumber = deckManager->getAIDeckOrderList()->at(controlId - 1)->getDeckId();
loadPlayer(1, deckNumber, 1);
OpponentsDeckid = deckNumber;
opponentMenu->Close();
@@ -625,9 +698,9 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
break;
}
break;
}
case DUEL_MENU_CHOOSE_DECK:
{
if (controlId == MENUITEM_RANDOM_PLAYER) // Random Player Deck Selection
{
vector<DeckMetaData *> * playerDeckList = deckManager->getPlayerDeckOrderList();
@@ -639,11 +712,32 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
}
else if (controlId == MENUITEM_MAIN_MENU || controlId == MENUITEM_CANCEL) // user clicked on "Cancel"
{
if (deckmenu)
deckmenu->Close();
if (deckmenu) deckmenu->Close();
mGamePhase = DUEL_STATE_BACK_TO_MAIN_MENU;
break;
}
else if (controlId == MENUITEM_MORE_INFO && deckmenu->showDetailsScreen)
{
DeckMetaData* selectedDeck = deckmenu->getSelectedDeck();
if (!popupScreen)
{
popupScreen = NEW SimplePopup(DUEL_MENU_DETAILED_DECK1_INFO, this, Fonts::MAIN_FONT, "Detailed Information",
selectedDeck, mParent->collection);
popupScreen->Render();
selectedPlayerDeckId = deckmenu->selectedDeckId;
}
else
{
popupScreen->Update(selectedDeck);
}
mGamePhase = DUEL_STATE_DECK1_DETAILED_INFO;
break;
}
else if (controlId == MENUITEM_MORE_INFO)
{
// do nothing
break;
}
if (controlId < 0)
{
mParent->SetNextState(GAME_STATE_DECK_VIEWER);
@@ -652,8 +746,7 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
if (mGamePhase == DUEL_STATE_CHOOSE_DECK1)
{
vector<DeckMetaData *> * playerDeck = deckManager->getPlayerDeckOrderList();
if (!premadeDeck && controlId > 0)
deckNumber = playerDeck->at(controlId - 1)->getDeckId();
if (!premadeDeck && controlId > 0) deckNumber = playerDeck->at(controlId - 1)->getDeckId();
loadPlayer(0, deckNumber);
deckmenu->Close();
mGamePhase = DUEL_STATE_CHOOSE_DECK1_TO_2;
@@ -666,9 +759,9 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
mGamePhase = DUEL_STATE_CHOOSE_DECK2_TO_PLAY;
}
break;
}
default:
{
switch (controlId)
{
@@ -682,12 +775,13 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
break;
case MENUITEM_MULLIGAN:
//almosthumane - mulligan
{
int cardsinhand = game->players[0]->game->hand->nb_cards;
for (int i = 0; i < cardsinhand; i++) //Discard hand
game->currentPlayer->game->putInZone(game->currentPlayer->game->hand->cards[0], game->currentPlayer->game->hand,
game->currentPlayer->game->putInZone(game->currentPlayer->game->hand->cards[0],
game->currentPlayer->game->hand,
game->currentPlayer->game->library);
game->currentPlayer->game->library->shuffle(); //Shuffle
@@ -697,9 +791,9 @@ void GameStateDuel::ButtonPressed(int controllerId, int controlId)
menu->Close();
mGamePhase = DUEL_STATE_CANCEL;
break;
}
//END almosthumane - mulligan
}
}
}
}

View File

@@ -43,8 +43,7 @@ static inline int getGrade(int v)
//MTGAllCards
int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primitive)
{
if ('#' == s[0])
return 0;
if ('#' == s[0]) return 0;
size_t i = s.find_first_of('=');
if (i == string::npos || 0 == i)
{
@@ -61,26 +60,22 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
case 'a':
if (0 == strcmp("auto", key))
{
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
primitive->addMagicText(val);
}
else if (0 == strncmp("auto", key, 4))
{
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
primitive->addMagicText(val, key + 4);
}
else if (0 == strcmp("alias", key))
{
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
primitive->alias = atoi(val);
}
else if (0 == strcmp("abilities", key))
{
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
string value = val;
//Specific Abilities
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
@@ -112,8 +107,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 'c': //color
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
{
string value = val;
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
@@ -128,12 +122,11 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 'g': //grade
if (s.size() - i - 1 > 2)
currentGrade = getGrade(val[2]);
if (s.size() - i - 1 > 2) currentGrade = getGrade(val[2]);
break;
case 'k': //kicker
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
{
string value = val;
@@ -141,9 +134,9 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
cost->kicker = ManaCost::parseManaCost(value);
}
break;
case 'o': //othercost
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
{
string value = val;
@@ -151,9 +144,9 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
cost->alternative = ManaCost::parseManaCost(value);
}
break;
case 'b': //buyback
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
{
string value = val;
@@ -162,8 +155,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
}
break;
case 'f': //flashback
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
{
string value = val;
@@ -173,14 +165,12 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 'i': //id
if (!card)
card = NEW MTGCard();
if (!card) card = NEW MTGCard();
card->setMTGId(atoi(val));
break;
case 'm': //mana
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
{
string value = val;
std::transform(value.begin(), value.end(), value.begin(), ::tolower);
@@ -189,26 +179,21 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 'n': //name
if (!primitive)
primitive = NEW CardPrimitive();
if (0 == strcmp("Bloodrock Cyclops", val))
cout << "val" << endl;
if (!primitive) primitive = NEW CardPrimitive();
if (0 == strcmp("Bloodrock Cyclops", val)) cout << "val" << endl;
primitive->setName(val);
break;
case 'p':
if ('r' == key[1])
{ // primitive
if (!card)
card = NEW MTGCard();
if (!card) card = NEW MTGCard();
map<string, CardPrimitive*>::iterator it = primitives.find(val);
if (it != primitives.end())
card->setPrimitive(it->second);
if (it != primitives.end()) card->setPrimitive(it->second);
}
else
{ //power
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
primitive->setPower(atoi(val));
}
break;
@@ -216,8 +201,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
case 'r': //retrace/rarity
if ('e' == key[1])
{ //retrace
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (ManaCost * cost = primitive->getManaCost())
{
string value = val;
@@ -227,15 +211,13 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
}
else
{//rarity
if (!card)
card = NEW MTGCard();
if (!card) card = NEW MTGCard();
card->setRarity(val[0]);
}
break;
case 's': //subtype
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
while (true)
{
char* found = strchr(val, ' ');
@@ -254,8 +236,7 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
break;
case 't':
if (!primitive)
primitive = NEW CardPrimitive();
if (!primitive) primitive = NEW CardPrimitive();
if (0 == strcmp("target", key))
{
string value = val;
@@ -282,12 +263,11 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
}
}
}
else if (0 == strcmp("toughness", key))
primitive->setToughness(atoi(val));
else if (0 == strcmp("toughness", key)) primitive->setToughness(atoi(val));
break;
default:
DebugTrace("MTGDECK Parsing Error: " << s);
DebugTrace( endl << "MTGDECK Parsing Error: " << " [" << primitive->getName() << "]" << s << std::endl);
break;
}
@@ -321,8 +301,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
MTGSetInfo *si = setlist.getInfo(set_id);
std::ifstream setFile(config_file, ios::in | ios::ate);
if (!setFile)
return total_cards;
if (!setFile) return total_cards;
streampos fileSize = setFile.tellg();
setFile.seekg(0, ios::beg);
@@ -336,13 +315,10 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
while (true)
{
if (!std::getline(stream, s))
return total_cards;
if (!s.size())
continue;
if (!std::getline(stream, s)) return total_cards;
if (!s.size()) continue;
if (s[s.size() - 1] == '\r')
s.erase(s.size() - 1); // Handle DOS files
if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); // Handle DOS files
switch (conf_read_mode)
{
case MTGAllCards::READ_ANYTHING:
@@ -358,8 +334,7 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
{
int fileGrade = getGrade(s[8]);
int maxGrade = options[Options::MAX_GRADE].number;
if (!maxGrade)
maxGrade = Constants::GRADE_BORDERLINE; //Default setting for grade is borderline?
if (!maxGrade) maxGrade = Constants::GRADE_BORDERLINE; //Default setting for grade is borderline?
if (fileGrade > maxGrade)
{
return total_cards;
@@ -370,19 +345,16 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
case MTGAllCards::READ_METADATA:
if (s[0] == '[' && s[1] == '/')
conf_read_mode = MTGAllCards::READ_ANYTHING;
else if (si)
si->processConfLine(s);
else if (si) si->processConfLine(s);
continue;
case MTGAllCards::READ_CARD:
if (s[0] == '[' && s[1] == '/')
{
conf_read_mode = MTGAllCards::READ_ANYTHING;
if (tempPrimitive)
tempPrimitive = addPrimitive(tempPrimitive, tempCard);
if (tempPrimitive) tempPrimitive = addPrimitive(tempPrimitive, tempCard);
if (tempCard)
{
if (tempPrimitive)
tempCard->setPrimitive(tempPrimitive);
if (tempPrimitive) tempCard->setPrimitive(tempPrimitive);
addCardToCollection(tempCard, set_id);
}
tempCard = NULL;
@@ -395,7 +367,6 @@ int MTGAllCards::load(const char * config_file, const char * set_name, int autol
continue;
}
}
return total_cards;
}
@@ -517,8 +488,7 @@ bool MTGAllCards::addCardToCollection(MTGCard * card, int setId)
collection[newId] = card; //Push card into collection.
MTGSetInfo * si = setlist.getInfo(setId);
if (si)
si->count(card); //Count card in set info
if (si) si->count(card); //Count card in set info
++total_cards;
return true;
}
@@ -526,8 +496,7 @@ bool MTGAllCards::addCardToCollection(MTGCard * card, int setId)
CardPrimitive * MTGAllCards::addPrimitive(CardPrimitive * primitive, MTGCard * card)
{
int maxGrade = options[Options::MAX_GRADE].number;
if (!maxGrade)
maxGrade = Constants::GRADE_BORDERLINE; //Default setting for grade is borderline?
if (!maxGrade) maxGrade = Constants::GRADE_BORDERLINE; //Default setting for grade is borderline?
if (currentGrade > maxGrade)
{
SAFE_DELETE(primitive);
@@ -546,7 +515,7 @@ CardPrimitive * MTGAllCards::addPrimitive(CardPrimitive * primitive, MTGCard * c
{
//ERROR
//Todo move the deletion somewhere else ?
DebugTrace ("MTGDECK: primitives conflict: "<< key);
DebugTrace("MTGDECK: primitives conflict: "<< key);
SAFE_DELETE(primitive);
return NULL;
}
@@ -579,17 +548,14 @@ MTGCard * MTGAllCards::getCardById(int id)
MTGCard * MTGAllCards::_(int index)
{
if (index >= total_cards)
return NULL;
if (index >= total_cards) return NULL;
return getCardById(ids[index]);
}
MTGCard * MTGAllCards::getCardByName(string name)
{
if (!name.size())
return NULL;
if (name[0] == '#')
return NULL;
if (!name.size()) return NULL;
if (name[0] == '#') return NULL;
int cardnb = atoi(name.c_str());
if (cardnb)
@@ -613,12 +579,10 @@ MTGCard * MTGAllCards::getCardByName(string name)
for (it = collection.begin(); it != collection.end(); it++)
{
MTGCard * c = it->second;
if (setId != -1 && setId != c->setId)
continue;
if (setId != -1 && setId != c->setId) continue;
string cardName = c->data->name;
std::transform(cardName.begin(), cardName.end(), cardName.begin(), ::tolower);
if (cardName.compare(name) == 0)
return c;
if (cardName.compare(name) == 0) return c;
}
return NULL;
@@ -632,6 +596,7 @@ MTGDeck::MTGDeck(MTGAllCards * _allcards)
filename = "";
meta_name = "";
}
int MTGDeck::totalPrice()
{
int total = 0;
@@ -640,12 +605,12 @@ int MTGDeck::totalPrice()
for (it = cards.begin(); it != cards.end(); it++)
{
int nb = it->second;
if (nb)
total += pricelist->getPrice(it->first);
if (nb) total += pricelist->getPrice(it->first);
}
SAFE_DELETE(pricelist);
return total;
}
MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_only)
{
total_cards = 0;
@@ -661,10 +626,8 @@ MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_onl
{
while (std::getline(file, s))
{
if (!s.size())
continue;
if (s[s.size() - 1] == '\r')
s.erase(s.size() - 1); //Handle DOS files
if (!s.size()) continue;
if (s[s.size() - 1] == '\r') s.erase(s.size() - 1); //Handle DOS files
if (s[0] == '#')
{
size_t found = s.find("NAME:");
@@ -676,15 +639,13 @@ MTGDeck::MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_onl
found = s.find("DESC:");
if (found != string::npos)
{
if (meta_desc.size())
meta_desc.append("\n");
if (meta_desc.size()) meta_desc.append("\n");
meta_desc.append(s.substr(found + 5));
continue;
}
continue;
}
if (meta_only)
break;
if (meta_only) break;
int cardnb = atoi(s.c_str());
if (cardnb)
{
@@ -733,8 +694,7 @@ MTGCard * MTGDeck::getCardById(int mtgId)
int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, const char * _subtype, int * colors, int nbcolors)
{
if (howmany <= 0)
return 1;
if (howmany <= 0) return 1;
int unallowedColors[Constants::MTG_NB_COLORS + 1];
for (int i = 0; i < Constants::MTG_NB_COLORS; ++i)
@@ -750,12 +710,10 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
}
int collectionTotal = database->totalCards();
if (!collectionTotal)
return 0;
if (!collectionTotal) return 0;
char subtype[4096];
if (_subtype)
sprintf(subtype, "%s", _subtype);
if (_subtype) sprintf(subtype, "%s", _subtype);
vector<int> subcollection;
int subtotal = 0;
@@ -769,8 +727,7 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
{
int ok = 0;
if (!nbSets)
ok = 1;
if (!nbSets) ok = 1;
for (int j = 0; j < nbSets; ++j)
{
if (card->setId == setIds[j])
@@ -801,8 +758,8 @@ int MTGDeck::addRandomCards(int howmany, int * setIds, int nbSets, int rarity, c
}
if (subtotal == 0)
{
if (rarity == Constants::RARITY_M)
return addRandomCards(howmany, setIds, nbSets, Constants::RARITY_R, _subtype, colors, nbcolors);
if (rarity == Constants::RARITY_M) return addRandomCards(howmany, setIds, nbSets, Constants::RARITY_R, _subtype, colors,
nbcolors);
return 0;
}
for (int i = 0; i < howmany; i++)
@@ -828,8 +785,7 @@ int MTGDeck::add(MTGDeck * deck)
int MTGDeck::add(int cardid)
{
if (!database->getCardById(cardid))
return 0;
if (!database->getCardById(cardid)) return 0;
if (cards.find(cardid) == cards.end())
{
cards[cardid] = 1;
@@ -845,8 +801,7 @@ int MTGDeck::add(int cardid)
int MTGDeck::add(MTGCard * card)
{
if (!card)
return 0;
if (!card) return 0;
return (add(card->getId()));
}
@@ -897,8 +852,7 @@ int MTGDeck::removeAll()
int MTGDeck::remove(int cardid)
{
if (cards.find(cardid) == cards.end() || cards[cardid] == 0)
return 0;
if (cards.find(cardid) == cards.end() || cards[cardid] == 0) return 0;
cards[cardid]--;
total_cards--;
//initCounters();
@@ -907,8 +861,7 @@ int MTGDeck::remove(int cardid)
int MTGDeck::remove(MTGCard * card)
{
if (!card)
return 0;
if (!card) return 0;
return (remove(card->getId()));
}
@@ -1000,8 +953,7 @@ MTGSets::~MTGSets()
MTGSetInfo* MTGSets::getInfo(int setID)
{
if (setID < 0 || setID >= (int) setinfo.size())
return NULL;
if (setID < 0 || setID >= (int) setinfo.size()) return NULL;
return setinfo[setID];
}
@@ -1022,8 +974,8 @@ MTGSetInfo* MTGSets::randomSet(int blockId, int atleast)
a = rand() % size();
for (int i = a; i < size(); i++)
{
if (unlocked[i] && (blockId == -1 || setinfo[i]->block == blockId) && (atleast == -1 || setinfo[i]->totalCards()
>= atleast))
if (unlocked[i] && (blockId == -1 || setinfo[i]->block == blockId) &&
(atleast == -1 || setinfo[i]->totalCards() >= atleast))
{
free(unlocked);
return setinfo[i];
@@ -1031,8 +983,8 @@ MTGSetInfo* MTGSets::randomSet(int blockId, int atleast)
}
for (int i = 0; i < a; i++)
{
if (unlocked[i] && (blockId == -1 || setinfo[i]->block == blockId) && (atleast == -1 || setinfo[i]->totalCards()
>= atleast))
if (unlocked[i] && (blockId == -1 || setinfo[i]->block == blockId) &&
(atleast == -1 || setinfo[i]->totalCards() >= atleast))
{
free(unlocked);
return setinfo[i];
@@ -1040,19 +992,18 @@ MTGSetInfo* MTGSets::randomSet(int blockId, int atleast)
}
blockId = -1;
iter++;
if (iter == 2)
atleast = -1;
if (iter == 2) atleast = -1;
}
free(unlocked);
return NULL;
}
int blockSize(int blockId);
int MTGSets::Add(const char * name)
{
int setid = findSet(name);
if (setid != -1)
return setid;
if (setid != -1) return setid;
MTGSetInfo* s = NEW MTGSetInfo(name);
setinfo.push_back(s);
@@ -1068,20 +1019,17 @@ int MTGSets::findSet(string name)
for (int i = 0; i < (int) setinfo.size(); i++)
{
MTGSetInfo* s = setinfo[i];
if (!s)
continue;
if (!s) continue;
string set = s->id;
std::transform(set.begin(), set.end(), set.begin(), ::tolower);
if (set.compare(name) == 0)
return i;
if (set.compare(name) == 0) return i;
}
return -1;
}
int MTGSets::findBlock(string s)
{
if (!s.size())
return -1;
if (!s.size()) return -1;
string comp = s;
std::transform(comp.begin(), comp.end(), comp.begin(), ::tolower);
@@ -1089,8 +1037,7 @@ int MTGSets::findBlock(string s)
{
string b = blocks[i];
std::transform(b.begin(), b.end(), b.begin(), ::tolower);
if (b.compare(comp) == 0)
return i;
if (b.compare(comp) == 0) return i;
}
blocks.push_back(s);
@@ -1101,24 +1048,23 @@ int MTGSets::operator[](string id)
{
return findSet(id);
}
string MTGSets::operator[](int id)
{
if (id < 0 || id >= (int) setinfo.size())
return "";
if (id < 0 || id >= (int) setinfo.size()) return "";
MTGSetInfo * si = setinfo[id];
if (!si)
return "";
if (!si) return "";
return si->id;
}
int MTGSets::getSetNum(MTGSetInfo*i)
{
int it;
for (it = 0; it < size(); it++)
{
if (setinfo[it] == i)
return it;
if (setinfo[it] == i) return it;
}
return -1;
}
@@ -1132,6 +1078,7 @@ MTGSetInfo::~MTGSetInfo()
{
SAFE_DELETE(mPack);
}
MTGSetInfo::MTGSetInfo(string _id)
{
string whitespaces(" \t\f\v\n\r");
@@ -1155,8 +1102,7 @@ MTGSetInfo::MTGSetInfo(string _id)
void MTGSetInfo::count(MTGCard*c)
{
if (!c)
return;
if (!c) return;
switch (c->getRarity())
{
@@ -1188,22 +1134,21 @@ int MTGSetInfo::totalCards()
string MTGSetInfo::getName()
{
if (name.size())
return name; //Pretty name is translated when rendering.
if (name.size()) return name; //Pretty name is translated when rendering.
return id; //Ugly name as well.
}
string MTGSetInfo::getBlock()
{
if (block < 0 || block >= (int) setlist.blocks.size())
return "None";
if (block < 0 || block >= (int) setlist.blocks.size()) return "None";
return setlist.blocks[block];
}
void MTGSetInfo::processConfLine(string line)
{
size_t i = line.find_first_of("=");
if (i == string::npos)
return;
if (i == string::npos) return;
string key = line.substr(0, i);
std::transform(key.begin(), key.end(), key.begin(), ::tolower);
@@ -1215,6 +1160,5 @@ void MTGSetInfo::processConfLine(string line)
author = value;
else if (key.compare("block") == 0)
block = setlist.findBlock(value.c_str());
else if (key.compare("year") == 0)
year = atoi(value.c_str());
else if (key.compare("year") == 0) year = atoi(value.c_str());
}

View File

@@ -0,0 +1,115 @@
/*
* SimplePopup.cpp
*
* Created on: Nov 18, 2010
* Author: Michael
*/
#include "PrecompiledHeader.h"
#include "SimplePopup.h"
#include "JTypes.h"
#include "GameApp.h"
#include "DeckStats.h"
#include "DeckManager.h"
#include <iomanip>
SimplePopup::SimplePopup(int id, JGuiListener* listener, const int fontId, const char * _title, DeckMetaData* deckMetaData, MTGAllCards * collection) :
JGuiController(id, listener), mFontId(fontId), mCollection(collection)
{
mX = 35;
mY = 50;
mTitle = _title;
mMaxLines = 10;
mTextFont = resources.GetWFont(fontId);
this->mCount = 1;
stw = NULL;
Update(deckMetaData);
}
void SimplePopup::Render()
{
closed = false;
JRenderer *r = JRenderer::GetInstance();
string detailedInformation = getDetailedInformation(mDeckInformation->getFilename());
mTextFont->SetScale(0.85f);
const float textWidth = 183.0f;
const float textHeight = mTextFont->GetHeight() * 10;
r->DrawRoundRect(mX, mY, textWidth, textHeight, 2.0f, ARGB( 255, 125, 255, 0) );
r->FillRoundRect(mX, mY, textWidth, textHeight, 2.0f, ARGB( 255, 0, 0, 0 ) );
mTextFont->DrawString(detailedInformation.c_str(), mX + 20 , mY + 10);
}
void SimplePopup::Update(DeckMetaData* selectedDeck)
{
mDeckInformation = selectedDeck;
SAFE_DELETE(stw);
stw = NEW StatsWrapper(mDeckInformation->getDeckId());
stw->updateStats(mDeckInformation->getFilename(), mCollection);
}
string SimplePopup::getDetailedInformation(string filename)
{
ostringstream oss;
oss
<< "------- Deck Summary -----" << endl
<< "Cards: "<< stw->cardCount << endl
<< "Creatures: "<< setw(2) << stw->countCreatures
<< " Enchantments: " << stw->countEnchantments << endl
<< "Instants: " << setw(4) << stw->countInstants
<< " Sorceries: " << setw(2) << stw->countSorceries << endl
<< "Lands: "
<< "A: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_ARTIFACT ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_ARTIFACT ] << " "
<< "G: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_GREEN ] + stw->countLandsPerColor[ Constants::MTG_COLOR_GREEN ] << " "
<< "R: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_RED ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_RED ] << " "
<< "U: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_BLUE ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_BLUE ] << " "
<< "B: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_BLACK ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_BLACK ] << " "
<< "W: " << setw(2) << left << stw->countLandsPerColor[ Constants::MTG_COLOR_WHITE ] + stw->countBasicLandsPerColor[ Constants::MTG_COLOR_WHITE ] << endl
<< " --- Mana Curve --- " << endl;
for ( int costIdx = 0; costIdx < 15; ++costIdx )
if ( stw->countCardsPerCost[ costIdx ] > 0 )
oss << costIdx << ": " << setw(2) << left << stw->countCardsPerCost[ costIdx ] << " ";
oss << endl;
oss
<< " --- Average Cost --- " << endl
<< "Creature: "<< setprecision(2) << stw->avgCreatureCost << endl
<< "Mana: " << setprecision(2) << stw->avgManaCost << " "
<< "Spell: " << setprecision(2) << stw->avgSpellCost << endl;
return oss.str();
}
void SimplePopup::Update(float dt)
{
JButton key = mEngine->ReadButton();
CheckUserInput(key);
}
void SimplePopup::Close()
{
closed = true;
mCount = 0;
}
SimplePopup::~SimplePopup(void)
{
mTextFont = NULL;
mDeckInformation = NULL;
SAFE_DELETE(stw);
}
void SimplePopup::drawHorzPole(float x, float y, float width)
{
}
void SimplePopup::drawVertPole(float x, float y, float height)
{
}

View File

@@ -837,6 +837,10 @@
RelativePath=".\src\SimplePad.cpp"
>
</File>
<File
RelativePath=".\src\SimplePopup.cpp"
>
</File>
<File
RelativePath=".\src\StoryFlow.cpp"
>
@@ -1254,6 +1258,10 @@
RelativePath=".\include\Rules.h"
>
</File>
<File
RelativePath=".\include\ShopItem.h"
>
</File>
<File
RelativePath=".\include\SimpleMenu.h"
>
@@ -1266,6 +1274,10 @@
RelativePath=".\include\SimplePad.h"
>
</File>
<File
RelativePath=".\include\SimplePopup.h"
>
</File>
<File
RelativePath=".\include\StoryFlow.h"
>