Bug Fixes in primitives, <loose> is wrong, correct use is <lose>

Sunbillow Verge
Murasa Behemoth
Dreams of the dead
Kenrith, the Returned King
Chart a Course
Explosion of Riches
Djeru and Hazoret
Vodalian Merchant
<loose> is wrong, correct is <lose>
Rampaging Baloths
Kraul Whipcracker
Gulf Squid
This commit is contained in:
Eduardo MG
2026-01-15 07:34:59 -06:00
parent 6e9c8e2cff
commit 299883cc2c
2 changed files with 66 additions and 79 deletions
+8 -9
View File
@@ -12487,7 +12487,7 @@ toughness=1
[card]
name=Bloodgift Demon
abilities=flying
auto=@each my upkeep:target(player) ability$!name(draw 1 & loose 1) draw:1 _ life:-1!$ targetedplayer
auto=@each my upkeep:target(player) ability$!name(draw 1 & lose 1) draw:1 _ life:-1!$ targetedplayer
text=Flying -- At the beginning of your upkeep, target player draws a card and loses 1 life.
mana={3}{B}{B}
type=Creature
@@ -31956,7 +31956,7 @@ toughness=2
[/card]
[card]
name=Dreams of the Dead
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):moveto(exile)],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[exiledeath],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
mana={3}{U}
type=Enchantment
@@ -51466,8 +51466,8 @@ subtype=Aura
[/card]
[card]
name=Gulf Squid
auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield)
auto=choice name(tap all lands you control) tap all(land|opponentbattlefield)
auto=choice name(tap all lands opponent controls) tap all(land|opponentbattlefield)
auto=choice name(tap all lands you control) tap all(land|mybattlefield)
text=When Gulf Squid enters, tap all lands target player controls.
mana={3}{U}
type=Creature
@@ -91767,8 +91767,8 @@ toughness=3
[card]
name=Rampaging Baloths
abilities=trample
auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green)
text=Trample -- Landfall - Whenever a land enters under your control, you may put a 4/4 green Beast creature token onto the battlefield.
auto=_LANDFALL_ token(Beast,Creature Beast,4/4,green)
text=Trample -- Landfall - Whenever a land you control enters, create a 4/4 green Beast creature token.
mana={4}{G}{G}
type=Creature
subtype=Beast
@@ -129840,9 +129840,8 @@ toughness=1
[/card]
[card]
name=Vodalian Merchant
auto=draw:1
auto=reject notaTarget(*|myhand)
text=When Vodalian Merchant enters, draw a card, then discard a card.
auto=_LOOT_
text=When this creature enters, draw a card, then discard a card.
mana={1}{U}
type=Creature
subtype=Merfolk