token is excluded...
for ABlink
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@@ -1440,7 +1440,7 @@ public:
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}
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};
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//targetted trigger
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//counter trigger
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class TrCounter: public Trigger
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{
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public:
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@@ -5642,7 +5642,7 @@ void AACastCard::Update(float dt)
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toCheck->bypassTC = true;
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TargetChooserFactory tcf(game);
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TargetChooser * atc = tcf.createTargetChooser(toCheck->spellTargetType,toCheck);
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if (toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())
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if ((toCheck->hasType(Subtypes::TYPE_AURA) && !atc->validTargetsExist())||toCheck->isToken)
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{
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processed = true;
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this->forceDestroy = 1;
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