Erwan
- cache system for Deck Meta Data. let's improve it as needs arise
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@@ -17,6 +17,7 @@
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#include "../include/GameStateShop.h"
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#include "../include/GameStateAwards.h"
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#include "../include/DeckStats.h"
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#include "../include/DeckMetaData.h"
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#include "../include/Translate.h"
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hgeParticleSystem* GameApp::Particles[] = {NULL,NULL,NULL,NULL,NULL,NULL};
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@@ -222,6 +223,7 @@ void GameApp::Destroy()
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delete(DeckStats::GetInstance());
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SAFE_DELETE(Subtypes::subtypesList);
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SAFE_DELETE(DeckMetaDataList::decksMetaData);
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SAFE_DELETE(music);
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Translator::EndInstance();
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