- cache system for Deck Meta Data. let's improve it as needs arise
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-01-15 12:19:47 +00:00
parent 9e4e7fe1ae
commit 26f96c3443
7 changed files with 89 additions and 12 deletions
+2
View File
@@ -17,6 +17,7 @@
#include "../include/GameStateShop.h"
#include "../include/GameStateAwards.h"
#include "../include/DeckStats.h"
#include "../include/DeckMetaData.h"
#include "../include/Translate.h"
hgeParticleSystem* GameApp::Particles[] = {NULL,NULL,NULL,NULL,NULL,NULL};
@@ -222,6 +223,7 @@ void GameApp::Destroy()
delete(DeckStats::GetInstance());
SAFE_DELETE(Subtypes::subtypesList);
SAFE_DELETE(DeckMetaDataList::decksMetaData);
SAFE_DELETE(music);
Translator::EndInstance();