Fixed the graphics whiteout bug I introduced when switching profiles. When Refresh() was being called on the texture, the bitmap wasn't been re-transferred back into the openGL context.

While debugging this, I noticed a separate issue:  when changing profiles, we'd actually call refresh twice.  Removed the spurious call, as reloading profiles doesn't need to concern itself with the image cache - that's already covered by the game options menu.

Also did some minor formatting / cleanup in the JGfx code for PSP - stubbed out a bunch of JLOG calls I had put in while debugging the PNG loading code.
This commit is contained in:
wrenczes@gmail.com
2010-12-02 04:04:03 +00:00
parent 8fa6578757
commit 2693f35506
8 changed files with 223 additions and 204 deletions

View File

@@ -149,10 +149,11 @@ public:
** However, this doesn't work if you want to call LoadTexture in a separate worker thread, as
** OpenGL has a limitation where only one thread can run the context. Now, the image loading/decompression
** happens in LoadTexture, and the JQuad constructor will complete the texture binding with this helper function.
**
** On PSP, this is a no-op.
*/
#if defined (WIN32) || defined (LINUX)
void static TransferTextureToGLContext(JTexture& inTexture);
#endif
void TransferTextureToGLContext(JTexture& inTexture);
//////////////////////////////////////////////////////////////////////////
/// Create texture from memory on the fly.
///

View File

@@ -770,6 +770,14 @@ void JRenderer::RenderQuad(JQuad* quad, VertexColor* points)
}
/*
** No-op on PSP. This is purely a PC openGL utility.
*/
void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
{
}
//------------------------------------------------------------------------------------------------
// Taken from:
@@ -1054,205 +1062,223 @@ void JRenderer::LoadJPG(TextureInfo &textureInfo, const char *filename, int mode
int size = tw * th * pixelSize;
if (useVideoRAM)
{
if (useVideoRAM)
{
if (pixelSize == 2){
bits16 = (u16*)valloc(size);
}else{
bits32 = (u32*)valloc(size);
if (pixelSize == 2)
{
bits16 = (u16*)valloc(size);
}
else
{
bits32 = (u32*)valloc(size);
}
videoRAMUsed = true;
}
videoRAMUsed = true;
}
//else
if (bits16 == NULL && bits32 == NULL)
{
videoRAMUsed = false;
if (pixelSize == 2){
bits16 = (u16*)memalign(16, size);
}else{
bits32 = (u32*)memalign(16, size);
if (bits16 == NULL && bits32 == NULL)
{
videoRAMUsed = false;
if (pixelSize == 2)
{
bits16 = (u16*)memalign(16, size);
}
else
{
bits32 = (u32*)memalign(16, size);
}
}
}
rgbadata16 = bits16;
rgbadata32 = bits32;
if (mSwizzle)
{
if (rgbadata16) rgbadata16 = (u16*) memalign(16, size);
if (rgbadata32) rgbadata32 = (u32*) memalign(16, size);
if(!rgbadata16 && !rgbadata32)
{
jpeg_destroy_decompress(&cinfo);
if (videoRAMUsed){
if (bits16) vfree(bits16);
if (bits32) vfree(bits32);
}else{
if (bits16) free(bits16);
if (bits32) free(bits32);
}
return;
}
}
scanline = (u8 *)malloc(cinfo.output_width * 3);
if(!scanline)
{
jpeg_destroy_decompress(&cinfo);
if (videoRAMUsed){
if (bits16) vfree(bits16);
if (bits32) vfree(bits32);
}else{
if (bits16) free(bits16);
if (bits32) free(bits32);
rgbadata16 = bits16;
rgbadata32 = bits32;
if (mSwizzle)
{
if (rgbadata16) rgbadata16 = (u16*) memalign(16, size);
if (rgbadata32) rgbadata32 = (u32*) memalign(16, size);
if(!rgbadata16 && !rgbadata32)
{
jpeg_destroy_decompress(&cinfo);
if (videoRAMUsed)
{
if (bits16) vfree(bits16);
if (bits32) vfree(bits32);
}
else
{
if (bits16) free(bits16);
if (bits32) free(bits32);
}
return;
}
}
if (mSwizzle){
if (rgbadata16)
free(rgbadata16);
if (rgbadata32)
free(rgbadata32);
scanline = (u8 *)malloc(cinfo.output_width * 3);
if(!scanline)
{
jpeg_destroy_decompress(&cinfo);
if (videoRAMUsed)
{
if (bits16) vfree(bits16);
if (bits32) vfree(bits32);
}
else
{
if (bits16) free(bits16);
if (bits32) free(bits32);
}
if (mSwizzle)
{
if (rgbadata16)
free(rgbadata16);
if (rgbadata32)
free(rgbadata32);
}
return;
}
return;
}
u16 * currRow16 = rgbadata16;
u32 * currRow32 = rgbadata32;
u16 color16;
u32 color32;
while(cinfo.output_scanline < cinfo.output_height)
{
p = scanline;
jpeg_read_scanlines(&cinfo, &scanline, 1);
u16 * currRow16 = rgbadata16;
u32 * currRow32 = rgbadata32;
u16 color16;
u32 color32;
while(cinfo.output_scanline < cinfo.output_height)
{
p = scanline;
jpeg_read_scanlines(&cinfo, &scanline, 1);
q16 = currRow16;
q32 = currRow32;
for(i=0; i<(int)cinfo.output_width; i++){
int a = 255;
int r = p[0];
int g = p[1];
int b = p[2];
switch (textureMode) {
case GU_PSM_5650:
color16 = (r >> 3) | ((g >> 2) << 5) | ((b >> 3) << 11);
*(q16) = color16;
break;
case GU_PSM_5551:
color16 = (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 10) | ((a >> 7) << 15);
*(q16) = color16;
break;
case GU_PSM_4444:
color16 = (r >> 4) | ((g >> 4) << 4) | ((b >> 4) << 8) | ((a >> 4) << 12);
*(q16) = color16;
break;
case GU_PSM_8888:
color32 = r | (g << 8) | (b << 16) | (a << 24);
*(q32) = color32;
break;
}
q16 = currRow16;
q32 = currRow32;
for (i=0; i<(int)cinfo.output_width; ++i)
{
int a = 255;
int r = p[0];
int g = p[1];
int b = p[2];
switch (textureMode)
{
case GU_PSM_5650:
color16 = (r >> 3) | ((g >> 2) << 5) | ((b >> 3) << 11);
*(q16) = color16;
break;
case GU_PSM_5551:
color16 = (r >> 3) | ((g >> 3) << 5) | ((b >> 3) << 10) | ((a >> 7) << 15);
*(q16) = color16;
break;
case GU_PSM_4444:
color16 = (r >> 4) | ((g >> 4) << 4) | ((b >> 4) << 8) | ((a >> 4) << 12);
*(q16) = color16;
break;
case GU_PSM_8888:
color32 = r | (g << 8) | (b << 16) | (a << 24);
*(q32) = color32;
break;
}
p+=3;
if (q16) q16+=1;
if (q32) q32+=1;
}
if (currRow32) currRow32+= tw;
if (currRow16) currRow16+= tw;
}
p+=3;
if (q16) q16+=1;
if (q32) q32+=1;
}
if (currRow32) currRow32+= tw;
if (currRow16) currRow16+= tw;
}
free(scanline);
try{
jpeg_finish_decompress(&cinfo);
}catch(...){}
if (mSwizzle)
{
if (rgbadata16){
swizzle_fast((u8*)bits16, (const u8*)rgbadata16, tw*pixelSize, th/*cinfo.output_height*/);
free (rgbadata16);
try
{
jpeg_finish_decompress(&cinfo);
}
if (rgbadata32){
swizzle_fast((u8*)bits32, (const u8*)rgbadata32, tw*pixelSize, th/*cinfo.output_height*/);
free (rgbadata32);
catch(...)
{}
if (mSwizzle)
{
if (rgbadata16){
swizzle_fast((u8*)bits16, (const u8*)rgbadata16, tw*pixelSize, th/*cinfo.output_height*/);
free (rgbadata16);
}
if (rgbadata32){
swizzle_fast((u8*)bits32, (const u8*)rgbadata32, tw*pixelSize, th/*cinfo.output_height*/);
free (rgbadata32);
}
}
}
if (bits16) textureInfo.mBits = (u8 *)bits16;
else textureInfo.mBits = (u8 *)bits32;
textureInfo.mWidth = cinfo.output_width;
textureInfo.mHeight = cinfo.output_height;
textureInfo.mTexWidth = tw;
textureInfo.mTexHeight = th;
textureInfo.mVRAM =videoRAMUsed;
if (bits16) textureInfo.mBits = (u8 *)bits16;
else textureInfo.mBits = (u8 *)bits32;
textureInfo.mWidth = cinfo.output_width;
textureInfo.mHeight = cinfo.output_height;
textureInfo.mTexWidth = tw;
textureInfo.mTexHeight = th;
textureInfo.mVRAM =videoRAMUsed;
jpeg_destroy_decompress(&cinfo);
delete [] rawdata;
JLOG("-- OK -- JRenderer::LoadJPG");
jpeg_destroy_decompress(&cinfo);
delete [] rawdata;
JLOG("-- OK -- JRenderer::LoadJPG");
}
JTexture* JRenderer::LoadTexture(const char* filename, int mode, int textureMode)
{
JLOG("JRenderer::LoadTexture");
TextureInfo textureInfo;
textureInfo.mVRAM = false;
textureInfo.mBits = NULL;
JLOG("JRenderer::LoadTexture");
TextureInfo textureInfo;
textureInfo.mVRAM = false;
textureInfo.mBits = NULL;
int ret = 0;
int ret = 0;
if (strstr(filename, ".jpg")!=NULL || strstr(filename, ".JPG")!=NULL)
LoadJPG(textureInfo, filename, mode, textureMode);
else if(strstr(filename, ".gif")!=NULL || strstr(filename, ".GIF")!=NULL) {
textureMode = TEXTURE_FORMAT; //textureMode not supported in Gif yet
LoadGIF(textureInfo,filename, mode, textureMode);
}
else if(strstr(filename, ".png")!=NULL || strstr(filename, ".PNG")!=NULL) {
textureMode = TEXTURE_FORMAT; //textureMode not supported in PNG yet
ret = LoadPNG(textureInfo, filename, mode, textureMode);
if (ret < 0) {
char buf[512];
sprintf(buf, "--LoadPNG sent error code: %i for file %s", ret, filename);
JLOG(buf);
if (strstr(filename, ".jpg")!=NULL || strstr(filename, ".JPG")!=NULL)
LoadJPG(textureInfo, filename, mode, textureMode);
else if(strstr(filename, ".gif")!=NULL || strstr(filename, ".GIF")!=NULL)
{
textureMode = TEXTURE_FORMAT; //textureMode not supported in Gif yet
LoadGIF(textureInfo,filename, mode, textureMode);
}
else if(strstr(filename, ".png")!=NULL || strstr(filename, ".PNG")!=NULL)
{
textureMode = TEXTURE_FORMAT; //textureMode not supported in PNG yet
ret = LoadPNG(textureInfo, filename, mode, textureMode);
if (ret < 0)
{
char buf[512];
sprintf(buf, "--LoadPNG sent error code: %i for file %s", ret, filename);
JLOG(buf);
}
}
}
if (textureInfo.mBits == NULL)
return NULL;
if (textureInfo.mBits == NULL)
return NULL;
bool done = false;
JLOG("Allocating Texture");
JTexture* tex = new JTexture();
if (tex)
{
if (mImageFilter != NULL)
mImageFilter->ProcessImage((PIXEL_TYPE*)textureInfo.mBits, textureInfo.mWidth, textureInfo.mHeight);
bool done = false;
JTexture* tex = new JTexture();
if (tex)
{
if (mImageFilter != NULL)
mImageFilter->ProcessImage((PIXEL_TYPE*)textureInfo.mBits, textureInfo.mWidth, textureInfo.mHeight);
tex->mTexId = mTexCounter++;
tex->mTextureFormat = textureMode;
tex->mWidth = textureInfo.mWidth;
tex->mHeight = textureInfo.mHeight;
tex->mTexWidth = textureInfo.mTexWidth;
tex->mTexHeight = textureInfo.mTexHeight;
tex->mInVideoRAM = textureInfo.mVRAM;
tex->mBits = (PIXEL_TYPE *)textureInfo.mBits;
tex->mTexId = mTexCounter++;
tex->mTextureFormat = textureMode;
tex->mWidth = textureInfo.mWidth;
tex->mHeight = textureInfo.mHeight;
tex->mTexWidth = textureInfo.mTexWidth;
tex->mTexHeight = textureInfo.mTexHeight;
tex->mInVideoRAM = textureInfo.mVRAM;
tex->mBits = (PIXEL_TYPE *)textureInfo.mBits;
done = true;
done = true;
}
}
if (!done)
{
SAFE_DELETE(tex);
}
if (!done)
{
SAFE_DELETE(tex);
}
JLOG("-- OK -- JRenderer::LoadTexture");
return tex;
JLOG("-- OK -- JRenderer::LoadTexture");
return tex;
}
@@ -1300,8 +1326,8 @@ void ReadPngLine( png_structp& png_ptr, u32_ptr& line, png_uint_32 width, int pi
//------------------------------------------------------------------------------------------------
int JRenderer::LoadPNG(TextureInfo &textureInfo, const char* filename, int mode, int textureMode)
{
JLOG("JRenderer::LoadPNG: ");
JLOG(filename);
//JLOG("JRenderer::LoadPNG: ");
//JLOG(filename);
textureInfo.mBits = NULL;
bool useVideoRAM = (mode == TEX_TYPE_USE_VRAM);
@@ -1319,13 +1345,13 @@ int JRenderer::LoadPNG(TextureInfo &textureInfo, const char* filename, int mode,
JFileSystem* fileSystem = JFileSystem::GetInstance();
if (!fileSystem->OpenFile(filename)) return JGE_ERR_CANT_OPEN_FILE;
JLOG("PNG opened - creating read struct");
//JLOG("PNG opened - creating read struct");
png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fileSystem->CloseFile();
return JGE_ERR_PNG;
}
JLOG("Setting error callback func");
//JLOG("Setting error callback func");
png_set_error_fn(png_ptr, (png_voidp) NULL, (png_error_ptr) NULL, PNGCustomWarningFn);
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
@@ -1377,7 +1403,7 @@ int JRenderer::LoadPNG(TextureInfo &textureInfo, const char* filename, int mode,
const unsigned int kVerticalBlockSize = 8;
if (mSwizzle)
{
JLOG("allocating swizzle buffer");
//JLOG("allocating swizzle buffer");
buffer = (PIXEL_TYPE*) memalign(16, texWidth * kVerticalBlockSize * sizeof(PIXEL_TYPE));
if (!buffer)
{
@@ -1452,14 +1478,14 @@ int JRenderer::LoadPNG(TextureInfo &textureInfo, const char* filename, int mode,
}
}
JLOG("Freeing line");
//JLOG("Freeing line");
free (line);
JLOG("Reading end");
//JLOG("Reading end");
png_read_end(png_ptr, info_ptr);
JLOG("Destroying read struct");
//JLOG("Destroying read struct");
png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
JLOG("Closing PNG");
//JLOG("Closing PNG");
fileSystem->CloseFile();
if (done)
@@ -2217,4 +2243,4 @@ void JRenderer::FillRoundRect(float x, float y, float w, float h, float radius,
void JRenderer::SetImageFilter(JImageFilter* imageFilter)
{
mImageFilter = imageFilter;
}
}

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@@ -287,10 +287,8 @@ static glslFunctions g_glslfuncts;
JQuad::JQuad(JTexture *tex, float x, float y, float width, float height)
:mTex(tex), mX(x), mY(y), mWidth(width), mHeight(height)
{
JASSERT(tex != NULL);
JRenderer::TransferTextureToGLContext(*tex);
JRenderer::GetInstance()->TransferTextureToGLContext(*tex);
mHotSpotX = 0.0f;
mHotSpotY = 0.0f;
@@ -302,7 +300,6 @@ JQuad::JQuad(JTexture *tex, float x, float y, float width, float height)
mVFlipped = false;
SetTextureRect(x, y, width, height);
}
void JQuad::SetTextureRect(float x, float y, float w, float h)
@@ -316,7 +313,6 @@ void JQuad::SetTextureRect(float x, float y, float w, float h)
mTY0 = y/mTex->mTexHeight;
mTX1 = (x+w)/mTex->mTexWidth;
mTY1 = (y+h)/mTex->mTexHeight;
}
@@ -350,16 +346,16 @@ JTexture::JTexture() : mBuffer(NULL)
JTexture::~JTexture()
{
checkGlError();
if (mTexId != (GLuint)-1)
glDeleteTextures(1, &mTexId);
checkGlError();
checkGlError();
if (mTexId != (GLuint)-1)
glDeleteTextures(1, &mTexId);
checkGlError();
if (mBuffer)
{
delete [] mBuffer;
mBuffer = NULL;
}
if (mBuffer)
{
delete [] mBuffer;
mBuffer = NULL;
}
}
@@ -1669,7 +1665,7 @@ void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
checkGlError();
glGenTextures(1, &texid);
inTexture.mTexId = texid;
JRenderer::GetInstance()->mCurrentTex = texid;
mCurrentTex = texid;
// glError = glGetError();
@@ -1679,7 +1675,7 @@ void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
// OpenGL texture has (0,0) at lower-left
// Pay attention when doing texture mapping!!!
glBindTexture(GL_TEXTURE_2D, inTexture.mTexId); // Bind To The Texture ID
glBindTexture(GL_TEXTURE_2D, mCurrentTex); // Bind To The Texture ID
/* NOT USED
if (mode == TEX_TYPE_MIPMAP) // generate mipmaps
@@ -1750,10 +1746,6 @@ JTexture* JRenderer::LoadTexture(const char* filename, int mode, int TextureForm
tex->mTexHeight = textureInfo.mTexHeight;
tex->mBuffer = textureInfo.mBits;
GLuint texid;
//checkGlError();
glGenTextures(1, &texid);
tex->mTexId = texid;
}
return tex;

View File

@@ -248,7 +248,7 @@ public:
//The sanity=false option returns the adjusted path even if the file doesn't exist.
string profileFile(string filename="", string fallback="", bool sanity=false,bool relative=false);
void reloadProfile(bool images = true); //Reloads profile using current options[ACTIVE_PROFILE]
void reloadProfile(); //Reloads profile using current options[ACTIVE_PROFILE]
void checkProfile(); //Confirms that a profile is loaded and contains a collection.
void createUsersFirstDeck(int setId);

View File

@@ -635,12 +635,10 @@ string GameSettings::profileFile(string filename, string fallback, bool sanity,
return buf;
}
void GameSettings::reloadProfile(bool images)
void GameSettings::reloadProfile()
{
SAFE_DELETE(profileOptions);
checkProfile();
if (images)
WResourceManager::Instance()->Refresh(); //Update images
}
void GameSettings::checkProfile()

View File

@@ -509,7 +509,7 @@ void GameStateMenu::Update(float dt)
}
//Reload list of unlocked sets, now that we know about the sets.
options.reloadProfile(false);
options.reloadProfile();
genNbCardsStr();
resetDirectory();
//All major things have been loaded, resize the cache to use it as efficiently as possible

View File

@@ -139,7 +139,7 @@ void GameStateOptions::Update(float dt)
if (newProfile != "")
{
options[Options::ACTIVE_PROFILE] = newProfile;
options.reloadProfile(false);
options.reloadProfile();
optionsTabs->Reload();
}
newProfile = "";
@@ -192,7 +192,7 @@ void GameStateOptions::Update(float dt)
}
if (mReload)
{
options.reloadProfile(true);
options.reloadProfile();
Translator::EndInstance();
Translator::GetInstance()->init();
optionsTabs->Reload();

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@@ -252,13 +252,15 @@ void WCachedTexture::Refresh()
texture = NULL;
if (!Attempt(mFilename, loadedMode, error))
SAFE_DELETE(texture);
SAFE_DELETE(texture);
if (!texture)
texture = old;
else
SAFE_DELETE(old);
JRenderer::GetInstance()->TransferTextureToGLContext(*texture);
for (vector<WTrackedQuad*>::iterator it = trackedQuads.begin(); it != trackedQuads.end(); it++)
{
if ((*it) && (*it)->quad) (*it)->quad->mTex = texture;