add some cards from BFZ to EMN

This commit is contained in:
Anthony Calosa
2016-08-31 00:00:43 +08:00
parent c54f0ea329
commit 2671826b19

View File

@@ -28100,6 +28100,17 @@ power=5
toughness=5
[/card]
[card]
name=Dimensional Infiltrator
abilities=devoid,flash,flying
auto={1}{C}:name(exile) target(opponent) reveal:1 optionone all(*|reveal) moveto(ownerexile) and!( if cantargetcard(land|*) then may moveto(ownerhand) all(this) )! optiononeend revealend
text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
mana={1}{U}
type=Creature
subtype=Eldrazi
power=2
toughness=1
[/card]
[card]
name=Diminish
target=creature
auto=transforms((,setpower=1,settoughness=1)) ueot
@@ -38212,6 +38223,14 @@ mana={2}{G}{G}
type=Sorcery
[/card]
[card]
name=Fertile Thicket
auto=tap(noevent)
auto=may name(look) reveal:5 optionone choice name(put on top) target(<upto:1>land[basic]|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
auto={T}:Add{G}
text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G} to your mana pool.
type=Land
[/card]
[card]
name=Fertilid
auto=counter(1/1,2)
auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
@@ -64437,6 +64456,14 @@ power=1
toughness=1
[/card]
[card]
name=Liliana's Indignation
target=player
auto=reveal:x revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:-2 targetedplayer )! optiononeend revealend
text=Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.
mana={X}{B}
type=Sorcery
[/card]
[card]
name=Liliana's Reaver
abilities=deathtouch
auto=@combatdamaged(player) from(this):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
@@ -73720,6 +73747,18 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Munda, Ambush Leader
abilities=haste
auto=may name(look) reveal:4 optionone choice name(put on top) target(<anyamount>ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
auto=@movedTo(other ally|myBattlefield):may name(look) reveal:4 optionone choice name(put on top) target(<anyamount>ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Haste -- Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
mana={2}{R}{W}
type=Legendary Creature
subtype=Kor Ally
power=3
toughness=4
[/card]
[card]
name=Munda's Vanguard
auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1)
text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
@@ -77893,6 +77932,16 @@ mana={2}{W}
type=Enchantment
[/card]
[card]
name=Oblivion Sower
autostack=target(opponent) Reveal:4 revealzone(targetedpersonslibrary) optionone choice name(Get lands) target(<anyamount>land|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Exile) all(*|reveal) moveto(ownerexile) optiontwoend revealend
text=When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
mana={6}
type=Creature
subtype=Eldrazi
power=5
toughness=8
[/card]
[card]
name=Oblivion Stone
auto={4}{T}:counter(0/0,1,Fate) target(*)
auto={5}{T}{S}:destroy all(*[-land;-counter{0/0.1.Fate}]) && all(*|battlefield) removeallcounters(0/0,1,Fate)
@@ -78910,7 +78959,7 @@ subtype=Equipment
[/card]
[card]
name=Opaline Sliver
auto=lord(sliver) transforms((,newability[@targeted(this):draw:1 controller]))
auto=lord(sliver) transforms((,newability[@targeted(this) from(*[instant;sorcery;enchantment]|opponentcastingzone):draw:1 controller]))
text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
mana={1}{W}{U}
type=Creature
@@ -80945,6 +80994,15 @@ power=6
toughness=4
[/card]
[card]
name=Pathway Arrows
auto={2}:equip
auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature) && if cantargetcard(creature[colorless]) then tap]))
text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Patriarch's Desire
target=creature
auto=2/-2
@@ -90282,6 +90340,13 @@ mana={3}{W}
type=Enchantment
[/card]
[card]
name=Retreat to Hagra
auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller]))
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +1/+0 and gains deathtouch until end of turn. -- • Each opponent loses 1 life and you gain 1 life.
mana={2}{B}
type=Enchantment
[/card]
[card]
name=Retreat to Kazandu
auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller]))
text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- — Put a +1/+1 counter on target creature. -- — You gain 2 life.
@@ -92773,6 +92838,16 @@ abilities=devoid
type=Sorcery
[/card]
[card]
name=Ruin Processor
autostack=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( life:5 controller )!
text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
mana={7}
type=Creature
subtype=Eldrazi Processor
power=7
toughness=8
[/card]
[card]
name=Ruination Guide
auto=@combatdamaged(player) from(this):ingest:1 opponent
auto=lord(other creature[colorless]|mybattlefield) 1/0
@@ -97122,6 +97197,13 @@ mana={3}{G}
type=Sorcery
[/card]
[card]
name=Seek the Wilds
auto=reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
text=Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
mana={1}{G}
type=Sorcery
[/card]
[card]
name=Seeker of Skybreak
auto={T}:untap target(creature)
text={T}: Untap target creature.
@@ -109714,6 +109796,18 @@ power=1
toughness=1
[/card]
[card]
name=Stromkirk Occultist
abilities=trample,madness
auto=@combatdamaged(player) from(this):name(exile) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
text=Trample -- Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
mana={2}{R}
type=Creature
subtype=Vampire Horror
power=3
toughness=2
[/card]
[card]
name=Stromkirk Patrol
auto=@combatdamaged(player) from(this):counter(1/1,1)
text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.