add some cards from BFZ to EMN
This commit is contained in:
@@ -28100,6 +28100,17 @@ power=5
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toughness=5
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[/card]
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[card]
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name=Dimensional Infiltrator
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abilities=devoid,flash,flying
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auto={1}{C}:name(exile) target(opponent) reveal:1 optionone all(*|reveal) moveto(ownerexile) and!( if cantargetcard(land|*) then may moveto(ownerhand) all(this) )! optiononeend revealend
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text=Devoid (This card has no color.) -- Flash -- Flying -- {1}{C}: Target opponent exiles the top card of his or her library. If it's a land card, you may return Dimensional Infiltrator to its owner's hand. ({C} represents colorless mana.)
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mana={1}{U}
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type=Creature
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subtype=Eldrazi
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power=2
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toughness=1
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[/card]
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[card]
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name=Diminish
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target=creature
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auto=transforms((,setpower=1,settoughness=1)) ueot
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@@ -38212,6 +38223,14 @@ mana={2}{G}{G}
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type=Sorcery
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[/card]
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[card]
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name=Fertile Thicket
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auto=tap(noevent)
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auto=may name(look) reveal:5 optionone choice name(put on top) target(<upto:1>land[basic]|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
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auto={T}:Add{G}
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text=Fertile Thicket enters the battlefield tapped. -- When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order. -- {T}: Add {G} to your mana pool.
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type=Land
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[/card]
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[card]
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name=Fertilid
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auto=counter(1/1,2)
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auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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@@ -64437,6 +64456,14 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Liliana's Indignation
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target=player
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auto=reveal:x revealzone(mylibrary) optionone all(*|reveal) moveto(ownergraveyard) and!( if cantargetcard(creature|*) then life:-2 targetedplayer )! optiononeend revealend
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text=Put the top X cards of your library into your graveyard. Target player loses 2 life for each creature card put into your graveyard this way.
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mana={X}{B}
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type=Sorcery
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[/card]
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[card]
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name=Liliana's Reaver
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abilities=deathtouch
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auto=@combatdamaged(player) from(this):token(Zombie,Creature Zombie,2/2,black) and!( tap(noevent) )!
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@@ -73720,6 +73747,18 @@ type=Enchantment
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subtype=Aura
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[/card]
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[card]
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name=Munda, Ambush Leader
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abilities=haste
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auto=may name(look) reveal:4 optionone choice name(put on top) target(<anyamount>ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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auto=@movedTo(other ally|myBattlefield):may name(look) reveal:4 optionone choice name(put on top) target(<anyamount>ally|reveal) moveto(ownerlibrary) optiononeend optiontwo choice name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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text=Haste -- Rally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
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mana={2}{R}{W}
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type=Legendary Creature
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subtype=Kor Ally
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power=3
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toughness=4
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[/card]
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[card]
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name=Munda's Vanguard
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auto={T(ally|myBattlefield)}{t}:all(creature|mybattlefield) counter(1/1,1)
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text=Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
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@@ -77893,6 +77932,16 @@ mana={2}{W}
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type=Enchantment
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[/card]
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[card]
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name=Oblivion Sower
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autostack=target(opponent) Reveal:4 revealzone(targetedpersonslibrary) optionone choice name(Get lands) target(<anyamount>land|reveal) moveto(mybattlefield) optiononeend optiontwo choice name(put in Exile) all(*|reveal) moveto(ownerexile) optiontwoend revealend
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text=When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.
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mana={6}
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type=Creature
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subtype=Eldrazi
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power=5
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toughness=8
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[/card]
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[card]
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name=Oblivion Stone
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auto={4}{T}:counter(0/0,1,Fate) target(*)
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auto={5}{T}{S}:destroy all(*[-land;-counter{0/0.1.Fate}]) && all(*|battlefield) removeallcounters(0/0,1,Fate)
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@@ -78910,7 +78959,7 @@ subtype=Equipment
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[/card]
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[card]
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name=Opaline Sliver
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auto=lord(sliver) transforms((,newability[@targeted(this):draw:1 controller]))
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auto=lord(sliver) transforms((,newability[@targeted(this) from(*[instant;sorcery;enchantment]|opponentcastingzone):draw:1 controller]))
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text=All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
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mana={1}{W}{U}
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type=Creature
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@@ -80945,6 +80994,15 @@ power=6
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toughness=4
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[/card]
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[card]
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name=Pathway Arrows
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auto={2}:equip
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auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature) && if cantargetcard(creature[colorless]) then tap]))
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text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature. If a colorless creature is dealt damage this way, tap it." -- Equip {2}
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mana={1}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Patriarch's Desire
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target=creature
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auto=2/-2
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@@ -90282,6 +90340,13 @@ mana={3}{W}
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type=Enchantment
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[/card]
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[card]
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name=Retreat to Hagra
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auto=@movedTo(land|myBattlefield):name(choose one) transforms((,newability[choice 1/0 && deathtouch target(creature)],newability[choice life:-1 opponent && life:1 controller]))
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text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- • Target creature gets +1/+0 and gains deathtouch until end of turn. -- • Each opponent loses 1 life and you gain 1 life.
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mana={2}{B}
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type=Enchantment
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[/card]
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[card]
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name=Retreat to Kazandu
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auto=@movedTo(land|myBattlefield):transforms((,newability[if type(creature|battlefield)~morethan~0 then choice target(creature) counter(1/1)],newability[choice name(gain 2 life) life:2 controller]))
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text=Landfall — Whenever a land enters the battlefield under your control, choose one — -- — Put a +1/+1 counter on target creature. -- — You gain 2 life.
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@@ -92773,6 +92838,16 @@ abilities=devoid
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type=Sorcery
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[/card]
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[card]
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name=Ruin Processor
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autostack=if type(*|opponentexile)~morethan~0 then may notatarget(*|opponentexile) moveto(ownergraveyard) and!( life:5 controller )!
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text=When you cast Ruin Processor, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.
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mana={7}
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type=Creature
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subtype=Eldrazi Processor
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power=7
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toughness=8
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[/card]
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[card]
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name=Ruination Guide
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auto=@combatdamaged(player) from(this):ingest:1 opponent
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auto=lord(other creature[colorless]|mybattlefield) 1/0
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@@ -97122,6 +97197,13 @@ mana={3}{G}
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type=Sorcery
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[/card]
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[card]
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name=Seek the Wilds
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auto=reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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text=Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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mana={1}{G}
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type=Sorcery
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[/card]
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[card]
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name=Seeker of Skybreak
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auto={T}:untap target(creature)
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text={T}: Untap target creature.
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@@ -109714,6 +109796,18 @@ power=1
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toughness=1
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[/card]
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[card]
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name=Stromkirk Occultist
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abilities=trample,madness
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auto=@combatdamaged(player) from(this):name(exile) reveal:1 optionone all(*|reveal) moveto(exile) and!( transforms((,newability[canplayfromexile])) ueot)! optiononeend revealend
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autoexile=restriction{discarded} pay({1}{r}) name(pay 1R to cast) activate name(pay 1R to cast) castcard(normal)?name(put in graveyard) moveto(ownergraveyard)
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text=Trample -- Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. -- Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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mana={2}{R}
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type=Creature
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subtype=Vampire Horror
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power=3
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toughness=2
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[/card]
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[card]
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name=Stromkirk Patrol
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auto=@combatdamaged(player) from(this):counter(1/1,1)
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text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
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