Merges iOS modifications with Windows modifications
This commit is contained in:
@@ -5,7 +5,7 @@ endif()
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/CMakeModules)
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#this block wil fix install prefixes to install everything in a subdirectory
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#this block will fix install prefixes to install everything in a subdirectory
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#of cmake_binary_dir if we are on windows/android to make packaging more easy
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if(NOT CMAKE_TOOLCHAIN_FILE)
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if(WIN32)
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@@ -59,7 +59,7 @@ if(UNIX AND NOT ANDROID)
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endif()
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endif()
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if(ANDROID OR PSP)
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if(ANDROID OR PSP OR IOS)
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#to allow finding of pathes/headers/libs within the source tree
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#even if only search for target platform libs
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set(CMAKE_FIND_ROOT_PATH ${CMAKE_SOURCE_DIR} ${CMAKE_FIND_ROOT_PATH})
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@@ -87,7 +87,7 @@ endif()
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if(WIN32 OR ANDROID OR UNIX)
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WAGIC_OPTION(backend_sdl "build for sdl" (WIN32 OR ANDROID OR EMSCRIPTEN))
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endif()
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if(NOT backend_sdl AND UNIX AND NOT ANDROID)
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if(NOT backend_sdl AND UNIX AND NOT ANDROID AND NOT IOS)
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WAGIC_OPTION(backend_qt_console "build qt-console version with testsuit" ON)
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WAGIC_OPTION(backend_qt_widget "build qt-widget version" OFF)
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endif()
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@@ -97,9 +97,9 @@ WAGIC_OPTION(BUILD_ZLIB "build zlib from source" WIN32 OR APPLE OR EMSCRIP
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WAGIC_OPTION(BUILD_JPEG "build jpeg from source" (WIN32 OR APPLE OR PSP OR ANDROID OR EMSCRIPTEN))
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WAGIC_OPTION(BUILD_PNG "build png from source" (WIN32 OR APPLE OR PSP OR ANDROID OR EMSCRIPTEN))
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WAGIC_OPTION(BUILD_UNZIP "build unzip from source" ON)
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WAGIC_OPTION(BUILD_TINYXML "build tinyxml from source" (WIN32 OR APPLE OR PSP OR ANDROID OR EMSCRIPTEN))
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WAGIC_OPTION(BUILD_TINYXML "build tinyxml from source" (WIN32 OR APPLE OR PSP OR ANDROID OR EMSCRIPTEN OR IOS))
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WAGIC_OPTION(BUILD_ZIPFS "build zipfs from source" ON)
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WAGIC_OPTION(BUILD_SDL2 "build SDL2 from source" (backend_sdl AND (UNIX OR WIN32 OR ANDROID) AND (NOT EMSCRIPTEN)))
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WAGIC_OPTION(BUILD_SDL2 "build SDL2 from source" (backend_sdl AND (UNIX OR WIN32 OR ANDROID) AND (NOT EMSCRIPTEN AND NOT IOS)))
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#project options
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if(ANDROID)
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@@ -206,3 +206,34 @@ endif()
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if(EMSCRIPTEN)
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set(CMAKE_EXECUTABLE_SUFFIX ".html")
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endif()
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if(IOS)
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list_add_prefix(JGE_SOURCES " JGE/")
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list_add_prefix(MTG_generic_src " projects/mtg/")
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list_add_prefix(JGE_INCLUDE_DIRS " -IJGE/")
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list_add_prefix(MTG_INCLUDE_DIRS " -Iprojects/mtg/")
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list_add_prefix(TINYXML_SRC " thirdparty/tinyxml/")
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list_add_prefix(UNZIP_SRC " thirdparty/unzip/")
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list_add_prefix(ZIPFS_SRC " thirdparty/zipFS/")
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file(WRITE makefile.ios
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"ARCHS= armv7 armv7s \n"
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"include ${THEOS_PATH}/makefiles/common.mk\n"
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"TARGET= iphone:clang:latest:8.0 \n"
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"APPLICATION_NAME = " ${PROJECT_NAME} "\n"
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${PROJECT_NAME} "_FILES =" ${ZIPFS_SRC} ${UNZIP_SRC} ${TINYXML_SRC} ${JGE_SOURCES} ${MTG_generic_src} " thirdparty/Boost/lib/pthread/once.cpp thirdparty/Boost/lib/pthread/thread.cpp\n"
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${PROJECT_NAME} "_LDFLAGS = -lz\n"
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${PROJECT_NAME} "_FRAMEWORKS = UIKit CoreGraphics OpenGLES Foundation CFNetwork MobileCoreServices AVFoundation OpenAL AudioToolbox QuartzCore SystemConfiguration\n"
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"include ${THEOS_PATH}/makefiles/application.mk\n"
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"ADDITIONAL_CFLAGS = " ${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} " -I" ${ZIPFS_INCLUDE_DIR} " -I" ${UNZIP_INCLUDE_DIR} " -I" ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} " -I" ${ZLIB_INCLUDE_DIRS} ${BOOST_INCLUDE_DIRS} " "
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"-DIOS -D__arm__ -DTIXML_USE_STL -DVERSION=\"$(GIT_VERSION)\" "
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"-Wno-parentheses-equality -Wno-delete-non-virtual-dtor "
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"-Wno-tautological-undefined-compare -Wno-undefined-bool-conversion "
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"-Wno-visibility -Wno-deprecated-declarations -Wno-non-literal-null-conversion "
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"-Wno-format -Wno-distributed-object-modifiers -Wno-missing-braces -Wno-uninitialized "
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"-Wno-unused-const-variable -Wno-unused-function -Wno-unknown-warning-option -Wno-unused-local-typedef "
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"-x objective-c++ \n"
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"_THEOS_TARGET_ONLY_OBJCFLAGS :=\"\"\n"
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)
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endif()
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@@ -57,7 +57,7 @@ macro(FindOrBuildUNZIP)
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endmacro()
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macro(FindOrBuildBoost)
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if(PSP OR UNIX OR WIN32)
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if(PSP OR UNIX OR WIN32 OR IOS)
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#the psp build does not need more than a few headers
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#todo: remove from the repository
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set(BOOST_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/thirdparty/Boost)
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48
CMakeModules/ios-theos.toolchain.cmake
Normal file
48
CMakeModules/ios-theos.toolchain.cmake
Normal file
@@ -0,0 +1,48 @@
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include(CMakeForceCompiler)
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# this one is important
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SET(CMAKE_SYSTEM_NAME "Generic")
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#this one not so much
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SET(CMAKE_SYSTEM_VERSION 1)
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set (CMAKE_SYSTEM_NAME Generic)
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# Just point to anything that exists.
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# We don't need CMake to generate proper build files.
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set(CMAKE_C_COMPILER ${CMAKE_CURRENT_SOURCE_DIR})
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set(CMAKE_CXX_COMPILER ${CMAKE_CURRENT_SOURCE_DIR})
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# Skip the platform compiler checks
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set (CMAKE_CXX_COMPILER_WORKS TRUE)
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set (CMAKE_C_COMPILER_WORKS TRUE)
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#how libraries look
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SET(CMAKE_FIND_LIBRARY_PREFIXES "lib")
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SET(CMAKE_FIND_LIBRARY_SUFFIXES ".so" ".a")
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SET(CMAKE_SYSTEM_INCLUDE_PATH
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${THEOS_PATH}/include
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${CMAKE_INSTALL_PREFIX}/include
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${CMAKE_SYSTEM_INCLUDE_PATH})
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# where is the target environment
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SET(CMAKE_SYSTEM_LIBRARY_PATH
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${THEOS_PATH}/lib
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${CMAKE_INSTALL_PREFIX}/lib
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${CMAKE_SYSTEM_LIBRARY_PATH})
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SET(CMAKE_FIND_ROOT_PATH
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${CMAKE_SOURCE_DIR}
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${THEOS_PATH}
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${THEOS_PATH}/lib
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${THEOS_PATH}/include
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)
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# search for programs in the build host directories
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# for libraries and headers in the target directories and then in the host
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SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY FIRST)
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SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE FIRST)
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set(IOS 1)
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@@ -17,7 +17,6 @@ set(JGE_generic_src
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src/JParticleSystem.cpp
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src/JResourceManager.cpp
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src/JSpline.cpp
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src/JNetwork.cpp
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src/JSprite.cpp
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src/Vector2D.cpp)
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@@ -45,11 +44,13 @@ set(JGE_console_src
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#the sources we need on linux
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set(JGE_linux_src
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src/JNetwork.cpp
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src/pc/JSocket.cpp
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src/pc/JSfx.cpp)
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set(JGE_android_src
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src/JSocket.cpp
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src/JNetwork.cpp
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src/JSocket.cpp
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src/android/JSfx.cpp)
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#the sources we need if we compile for psp
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@@ -57,7 +58,8 @@ set(JGE_android_src
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#the other main functions reside in projects/mtg to reduce cross-library dependencies.
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#there may be a way to get all main-functions into the same project
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set(JGE_psp_src
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src/JSocket.cpp
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src/JNetwork.cpp
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src/JSocket.cpp
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src/JGfx.cpp
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src/JSfx.cpp
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src/JAudio.cpp
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@@ -66,6 +68,14 @@ set(JGE_psp_src
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src/main.cpp
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src/vram.cpp)
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set(JGE_ios_src
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src/iOS/wagicAppDelegate.m
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src/iOS/ES2Renderer.m
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src/iOS/EAGLView.m
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src/iOS/EAGLViewController.m
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src/iOS/JSfx.cpp)
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set(JGE_INCLUDE_DIRS include include/hge)
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set(EXTRA_INCLUDE_DIR ../projects/mtg/extra)
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@@ -135,6 +145,13 @@ if(backend_psp)
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endif()
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endif()
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if(IOS)
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set(JGE_SOURCES ${JGE_generic_src} ${JGE_ios_src} ${JGE_hge_src} src/pc/JGfx.cpp)
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set(JGE_SOURCES ${JGE_SOURCES} PARENT_SCOPE)
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set(JGE_INCLUDE_DIRS ${JGE_INCLUDE_DIRS} src/iOS PARENT_SCOPE)
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set(JGE_LINK_LIBRARIES ${TINYXML_LIBRARIES} ${ZIPFS_LIBRARY} ${UNZIP_LIRARY})
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endif()
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add_library(jge STATIC ${JGE_SOURCES})
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include_directories(${JGE_INTERNAL_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS})
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target_link_libraries(jge ${JGE_LINK_LIBRARIES})
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@@ -27,7 +27,11 @@
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#else
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//#define __STDC_LIMIT_MACROS
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#ifdef IOS
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#include <tr1/cstdint>
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#else
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#include <cstdint>
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#endif
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//#include <stdint.h>
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//the MSC version might only define _MSC_STDINT_H_
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//and that might cause redefinition of standard types
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@@ -1,2 +1,3 @@
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add_definitions(-DWIN32)
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add_definitions(-D_DEBUG -D_CRT_SECURE_NO_WARNINGS)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS)
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
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@@ -109,9 +109,10 @@ set(MTG_generic_src
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src/WFont.cpp
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src/WGui.cpp
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src/WResourceManager.cpp
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src/NetworkPlayer.cpp
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)
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set(MTG_network_src src/NetworkPlayer.cpp)
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#the sources we need if we compile a graphical qt version
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#TODO: add declarative version since this only works with QWidget right now
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set(MTG_qt_graphic_src
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@@ -132,6 +133,24 @@ set(MTG_sdl_src
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set(MTG_android_sdl_src
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src/SDLmain.cpp)
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set(MTG_iOS_src
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iOS/UI/WagicDownloadProgressViewController.m
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iOS/asi-http-request/ASIAuthenticationDialog.m
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iOS/asi-http-request/ASIDataCompressor.m
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iOS/asi-http-request/ASIDataDecompressor.m
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iOS/asi-http-request/ASIDownloadCache.m
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iOS/asi-http-request/ASIFormDataRequest.m
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iOS/asi-http-request/ASIHTTPRequest.m
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iOS/asi-http-request/ASIInputStream.m
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iOS/asi-http-request/ASINetworkQueue.m
|
||||
iOS/SoundManager/SoundManager.m
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iOS/SoundManager/MyOpenALSupport.c
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iOS/Reachability/Reachability/Reachability.m
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iOS/ZipArchive/ZipArchive.mm)
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||||
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set(MTG_iOS_INCLUDE_DIRS iOS/UI iOS/Reachability/Reachability iOS/asi-http-request iOS/ZipArchive iOS/SoundManager)
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|
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set(MTG_INCLUDE_DIRS include include/qt)
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set(JGE_INCLUDE_DIRS ../../JGE/include ../../JGE/include/hge)
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set(JGE_LIBRARY jge)
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@@ -147,7 +166,7 @@ if(backend_qt_console)
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||||
if(UNIX AND NOT ANDROID)
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${ZIPFS_INCLUDE_DIR} ${Qt5Core_INCLUDE_DIRS} ${Qt5Multimedia_INCLUDE_DIRS}
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||||
${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${QT_MKSPECS_DIR}/default)
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add_executable(wagic ${MTG_generic_src} ${MTG_qt_console_src})
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_qt_console_src} ${MTG_network_src})
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target_link_libraries(wagic ${JGE_LIBRARY} ${Qt5Core_INCLUDE_DIRS} ${Qt5Multimedia_INCLUDE_DIRS} ${TINYXML_LIBRARIES}
|
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${HGE_LIBRARY} ${ZLIB_LIBRARIES})
|
||||
else()
|
||||
@@ -157,7 +176,7 @@ elseif(backend_qt_widget)
|
||||
if(UNIX AND NOT ANDROID)
|
||||
include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${ZIPFS_INCLUDE_DIR} ${Qt5Core_INCLUDE_DIRS} ${Qt5Multimedia_INCLUDE_DIRS}
|
||||
${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${QT_MKSPECS_DIR}/default)
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_qt_graphic_src})
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_qt_graphic_src} ${MTG_network_src})
|
||||
target_link_libraries(wagic ${JGE_LIBRARY} ${Qt5Core_INCLUDE_DIRS} ${Qt5Multimedia_INCLUDE_DIRS} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES}
|
||||
${HGE_LIBRARY} ${ZLIB_LIBRARIES})# ${X11_LIBRARIES})
|
||||
else()
|
||||
@@ -166,16 +185,16 @@ elseif(backend_qt_widget)
|
||||
elseif(backend_sdl)
|
||||
if((UNIX OR EMSCRIPTEN) AND NOT ANDROID)
|
||||
include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_sdl_src} src/TestSuiteAI.cpp src/AIPlayerBakaB.cpp)
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_sdl_src} ${MTG_network_src} src/TestSuiteAI.cpp src/AIPlayerBakaB.cpp)
|
||||
target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES} ${HGE_LIBRARY} ${ZLIB_LIBRARIES})
|
||||
elseif(ANDROID)
|
||||
include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR} ${BOOST_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR})
|
||||
#we should try to get rid of this hack
|
||||
add_library(wagic SHARED ${MTG_generic_src} ${MTG_android_sdl_src} src/TestSuiteAI.cpp)
|
||||
add_library(wagic SHARED ${MTG_generic_src} ${MTG_network_src} ${MTG_android_sdl_src} src/TestSuiteAI.cpp)
|
||||
target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES} ${HGE_LIBRARY} ${ZLIB_LIBRARIES})
|
||||
elseif(WIN32)
|
||||
include_directories(${EXTRA_INCLUDE_DIR} ${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
|
||||
${Boost_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
|
||||
${Boost_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_sdl_src} src/TestSuiteAI.cpp src/AIPlayerBakaB.cpp)
|
||||
link_directories(${Boost_LIBRARY_DIR} ${SDL2_LIBRARY_DIR})
|
||||
target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES} ${BOOST_date_time} ${HGE_LIBRARY} ${ZLIB_LIBRARIES})
|
||||
@@ -185,7 +204,7 @@ elseif(backend_psp)
|
||||
#${PSPSDK_PATH}/include
|
||||
include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
|
||||
${UNZIP_INCLUDE_DIR} ${BOOST_INCLUDE_DIRS} ${GIF_INCLUDE_DIR} ${HGETOOLS_INCLUDE_DIRS})
|
||||
add_executable(wagic ${MTG_generic_src})
|
||||
add_executable(wagic ${MTG_generic_src} ${MTG_network_src})
|
||||
target_link_libraries(wagic ${JGE_LIBRARY} ${PSPSDK_LIB} ${HGETOOLS_LIBRARY} ${FREETYPE_LIB} ${JPEG_LIBRARY}
|
||||
${GIF_LIBRARIES} ${PNG_LIBRARIES} z m ${MIKMOD_LIBRARY} ${TINYXML_LIBRARIES}
|
||||
stdc++ ${PSPSDK_REQUIRED_LIB})
|
||||
@@ -207,3 +226,8 @@ elseif(backend_psp)
|
||||
message(FATAL_ERROR "use the cross-compile toolchain to build as the psp target")
|
||||
endif()
|
||||
endif()
|
||||
if(IOS)
|
||||
set(MTG_generic_src ${MTG_generic_src} ${MTG_iOS_src} PARENT_SCOPE)
|
||||
set(MTG_INCLUDE_DIRS ${MTG_INCLUDE_DIRS} ${MTG_iOS_INCLUDE_DIRS} PARENT_SCOPE)
|
||||
|
||||
endif()
|
||||
|
||||
@@ -315,7 +315,7 @@ public:
|
||||
|
||||
int loadMatches(WSrcCards* src, bool all = false)
|
||||
{
|
||||
return loadMatches(src, all);
|
||||
return active->loadMatches(src, all);
|
||||
}
|
||||
|
||||
int addRandomCards(MTGDeck * i, int howmany = 1)
|
||||
|
||||
6
thirdparty/tinyxml/CMakeLists.txt
vendored
6
thirdparty/tinyxml/CMakeLists.txt
vendored
@@ -3,7 +3,9 @@ set(SOURCES
|
||||
tinyxmlerror.cpp
|
||||
tinyxmlparser.cpp
|
||||
tinyxml.cpp)
|
||||
|
||||
|
||||
set(TINYXML_SRC ${SOURCES} PARENT_SCOPE)
|
||||
|
||||
add_definitions(-DTIXML_USE_STL)
|
||||
|
||||
add_library(tinyxml ${SOURCES})
|
||||
add_library(tinyxml ${SOURCES})
|
||||
|
||||
3
thirdparty/unzip/CMakeLists.txt
vendored
3
thirdparty/unzip/CMakeLists.txt
vendored
@@ -2,9 +2,10 @@
|
||||
|
||||
SET(SOURCE
|
||||
ioapi.c
|
||||
miniunz.c
|
||||
zip.c
|
||||
unzip.c)
|
||||
|
||||
SET(UNZIP_SRC ${SOURCE} PARENT_SCOPE)
|
||||
include_directories(${ZLIB_INCLUDE_DIRS} ${EXTRA_INCLUDES})
|
||||
|
||||
add_library(unzip ${SOURCE})
|
||||
|
||||
4
thirdparty/zipFS/CMakeLists.txt
vendored
4
thirdparty/zipFS/CMakeLists.txt
vendored
@@ -5,8 +5,10 @@ set(SOURCES
|
||||
zstream.cpp
|
||||
ziphdr.cpp)
|
||||
|
||||
set(ZIPFS_SRC ${SOURCES} PARENT_SCOPE)
|
||||
|
||||
#FindOrBuildZLIB()
|
||||
include_directories(${CMAKE_SOURCE_DIR}/JGE/include ${EXTRA_INCLUDES} ${ZLIB_INCLUDE_DIRS})
|
||||
|
||||
add_library(zipFS ${SOURCES})
|
||||
#target_link_libraries(zipFS ${ZLIB_LIBRARIES})
|
||||
#target_link_libraries(zipFS ${ZLIB_LIBRARIES})
|
||||
|
||||
@@ -83,7 +83,7 @@ fi
|
||||
|
||||
# Let's launch de iOS cross-compilation
|
||||
if [ "$BUILD_TYPE" = "iOS" ]; then
|
||||
cd projects/mtg/iOS
|
||||
make -j 4 package
|
||||
cd ../../..
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMakeModules/ios-theos.toolchain.cmake -DTHEOS_PATH=theos .
|
||||
cp projects/mtg/iOS/control .
|
||||
make -j4 -f makefile.ios package
|
||||
fi
|
||||
|
||||
Reference in New Issue
Block a user