corrected the spelling of evolve. thanks kf1
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@@ -5264,10 +5264,10 @@ public:
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};
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//Evole ability
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class AEvoleAbility: public MTGAbility
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class AEvolveAbility: public MTGAbility
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{
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public:
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AEvoleAbility(GameObserver* observer, int _id, MTGCardInstance * _source) :
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AEvolveAbility(GameObserver* observer, int _id, MTGCardInstance * _source) :
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MTGAbility(observer, _id, _source)
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{
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}
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@@ -5284,9 +5284,9 @@ public:
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return 1;
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}
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AEvoleAbility * clone() const
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AEvolveAbility * clone() const
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{
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return NEW AEvoleAbility(*this);
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return NEW AEvolveAbility(*this);
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}
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};
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@@ -2285,9 +2285,9 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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}
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//evole
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if (s.find("evole") != string::npos)
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if (s.find("evolve") != string::npos)
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{
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return NEW AEvoleAbility(observer, id, card);
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return NEW AEvolveAbility(observer, id, card);
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}
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//flanking
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